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Wow the sand storm on Oman is going to be crazy... Parcel Storm's rain levolution is awesome with turtles, it really sounds authentic how the rain hits the ground and your head. I can only imagine what Oman holds. I watched some Live Stream of Metro last night... although I don't like the map, I did look a lot better visually. The roof caving in is going to be interesting. I wonder if they will add choppers for this... at least a little bird for each team.
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In a new video posted to youtube by daskro, we get a in depth look at the new launchers available in Battlefield 4: This is the list: Anti-Tank: MBT-LAW FGM-418 JAVELIN FGM-172 SRAW MK153 SMAW RPG-7V2 Anti-Air: FIM-92 STINGER SA-18 IGLA Javelins require a constant lock now.. thats very different. I kind of like that, it forces people to keep themselves exposed for those few extra seconds.. Its a shame the RPG still doesn't act like it does in real life, but I suppose it does need to get nerfed a bit considering how powerful it is. I have a feeling the SMAWs and SRAWs will be the most widely used. Also, here is a video from Battlefield showing the difficulty of sniping with changing weather: I like sniping, and honestly, I like this.. It will make shots more difficult but it will also allow people to get out of spawn traps. With waves and being able to dive under water, easy sniping kills might be done for. Source: Pixelenemy
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In a new video posted to youtube by daskro, we get a in depth look at the new launchers available in Battlefield 4: This is the list: Anti-Tank: MBT-LAW FGM-418 JAVELIN FGM-172 SRAW MK153 SMAW RPG-7V2 Anti-Air:FIM-92 STINGER SA-18 IGLA Javelins require a constant lock now.. thats very different. I kind of like that, it forces people to keep themselves exposed for those few extra seconds.. Its a shame the RPG still doesn't act like it does in real life, but I suppose it does need to get nerfed a bit considering how powerful it is. I have a feeling the SMAWs and SRAWs will be the most widely used.Also, here is a video from Battlefield showing the difficulty of sniping with changing weather: I like sniping, and honestly, I like this.. It will make shots more difficult but it will also allow people to get out of spawn traps. With waves and being able to dive under water, easy sniping kills might be done for. Source: Pixelenemy Click here to view the article
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- Battlefield 4
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The Internet Archive is now archiving video games and you can play all those old games right now in your browser! You can enjoy classic games from the Atari 2600, ColecoVision and more. Source: https://archive.org/...nsolelivingroom Click here to view the article
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The steam holiday sale started yesterday. Anyone looking forward to buying any more games? Or are you all done after the fall and black friday sales? As for me, I'm done. *looks at my game library* So many games.. so many games..
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I finally figured out my NAT issues. I'm posting this because so many games are affected by NAT / router issues. The main NAT problem I've been having is PSN's new party chat feature. Because the chat works by having individuals self host the VOIP on their own systems, many people will experience NAT errors because of their routers. This is not a step by step guide, but instead its a list for future reference for anyone that is having NAT issues and the steps I performed to fix them on my network. Search on google how to do these specific steps for your game systems and / or routers / modems. 1) I manually set my PS4 to have a static IP by manually entering the IP# I wanted it to have. The IP# is the same as all the other devices on my network except for the last set of numbers. This I set to 80 to make sure that nothing else on my network would ever try to get that number assigned to it. I also had to set the numbers for my default gateway, DNS, etc. 2) I opened my router settings, I then changed the range of DHCP IP#s to 2-79 to make sure my PS4 IP# would be outside of the DHCP range. Because it is now a static IP#, it's number cannot be in the DHCP range. 3) I then set that specific IP# for the PS4 to be in a DMZ (demilitarized zone). After resetting everything, I realized the problem was not resolved. 4) I set a variety of port forwards / triggers for the IP# of the PS4 that are specific to PSN. This did not resolve the issue either.. I found some more ports for PS3/PS4 and added those as well. Still didn't work. 5) This is the solution.. I realized that I had to login to my modem which had a different IP# from my router. Once I was in the modem admin, I set my router's IP# to be in the modem's DMZ. I then also set the modem to run in "Bridged mode". Once that last part was done, I reset everything. The end result is that on my router admin screen, the WAN number changed from a 192.168.0.2 number to the actual IP# of my internet. The problem was that my system was being double NATed. All the settings I made to the router were all nulled and pointless because the modem itself was blocking all those settings with it's own NAT. Because the modem was now bridged, it basically skips all its NAT and firewall options and now acts as a bridge from my router to the actual internet as opposed to being a wall that granted restricted access. Now when I run the Internet test on my PS4, it still shows up as NAT Type 2, but I no longer get the warning text at the bottom about fragmented packets possibly causing errors. Also, when I make a party chat, I no longer receive a NAT error message. My NAT issues seem to be resolved. I tested it tonight with my brother. We got into a party chat just fine and played some BF4. And then after a while we realized that everyone on our squad could hear us the entire time because we had VOIP turned on in the BF4 settings. We thought party chat would override that but it does not. We had squad mates talking in our ear in the last round. After turning VOIP off in the BF4 settings, it disabled all voice chatting for the game, but PSN's party chat continued to work fine in the game. I'm very glad PSN has a party chat option now. Its much easier to keep talking rather than losing a conversation because of a lost connection to an EA server.
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Steam Autumn Sale 2013 has started and will last from November 27 through December 3. http://store.steampowered.com/ Although I'm a bit confused as to why the bottom of the page has an upside down spring sale text with and upside down menu. *checks TMNT game* Only 25% off, I think I'll wait to see if this game drops in price more.
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Steam Autumn Sale 2013 has started and will last from November 27 through December 3. http://store.steampowered.com/ Although I'm a bit confused as to why the bottom of the page has an upside down spring sale text with and upside down menu. *checks TMNT game* Only 25% off, I think I'll wait to see if this game drops in price more. This post has been promoted to an article
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- Warner Brothers
- bundle
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Another great bundle deal. Source: https://www.humblebundle.com/ Click here to view the article
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- Humble Bundle
- games
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Xbox One's newest commercial invites you into the next generation. Click here to view the article
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. Source: Kotaku I think Respawn is still thinking about how CoD plays by using a host system on individual player's systems. If a game is multiplayer and has AI, then that game would require a dedicated server (or a self hosted server like in CoD) for those AI to have the same interaction with everyone playing on that same server. Regardless if the game was for Xbox One, PS4 or PC, they would require a dedicated server system for their multiplayer gaming needs to provide the best quality and experience. It was announced a while back that Xbox One would have dedicated servers for all games and this is a very promising feature. It will ensure that games like Call of Duty will no longer have crappy, self hosted, laggy games. The fact that Xbox One will have these servers free to developers makes the possibility of more exclusives for the console more likely because of the less cost involved with servers. I'm guessing Respawn / EA has a deal with Microsoft to also provide the servers for their PC version. If this is the case, then Titanfall might not make a PS4 release any time soon. Of course Titanfall is being released by EA and they seem to have plenty of servers to spare, unless they're all going to be dedicated to BF4. Which is another interesting point. Will EA be using their own servers for the Xbox One version of Battlefield 4? Or will they use the Xbox's. I also wonder how quickly they can roll out updates on the Xbox cloud and if there are any restrictions they wouldn't have to deal with when running their own servers.
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http://kotaku.com/xbox-ones-free-dedicated-servers-should-improve-multip-1446495827 Good. For the price of xbox live, dedicated servers should be a standard for all games that require them. I think Respawn is still thinking about how CoD plays by using a host system on individual player's systems. If a game is multiplayer and has AI, then that game would require a dedicated server (or a self hosted server like in CoD) for those AI to have the same interaction with everyone playing on that same server. Regardless if the game was for Xbox One, PS4 or PC, they would require a dedicated server system for their multiplayer gaming needs to provide the best quality and experience. It was announced a while back that Xbox One would have dedicated servers for all games and this is a very promising feature. It will ensure that games like Call of Duty will no longer have crappy, self hosted, laggy games. The fact that Xbox One will have these servers free to developers makes the possibility of more exclusives for the console more likely because of the less cost involved with servers. I'm guessing Respawn / EA has a deal with Microsoft to also provide the servers for their PC version. If this is the case, then Titanfall might not make a PS4 release any time soon. Of course Titanfall is being released by EA and they seem to have plenty of servers to spare, unless they're all going to be dedicated to BF4. Which is another interesting point. Will EA be using their own servers for the Xbox One version of Battlefield 4? Or will they use the Xbox's. I also wonder how quickly they can roll out updates on the Xbox cloud and if there are any restrictions they wouldn't have to deal with when running their own servers. This post has been promoted to an article
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https://www.humblebundle.com/ I don't think I'll be getting this one. The best game in this bundle is Worms Reloaded and I already own it. For $6 the bundle is worth the price, but if you want just Worms, wait for the next steam sale for it. I've seen it as cheap as $6.50 for the game of the year edition.
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- humble bundle
- android
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- 6 comments
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- humble bundle
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Damn.. I have so many games now from these bundles.. I don't even have enough time to play the ones I have now.. but Game of Thrones looks good. https://www.humblebundle.com/weekly This post has been promoted to an article
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- humble bundle
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- 13 comments
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- multiplayer
- Bad Company
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- 13 replies
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- Battlefield
- Bad Company
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- 3 comments
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- Humble Bundle
- Nordic
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https://www.humblebundle.com/weekly This is the second time Darksiders II has been in a humble bundle for the beat the average. If you missed it before, now is a good time to pick it up for $6. Click here to view the article
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Be Mine Special Edition Bundle (Includes Ravaged - Zombie Apocalypse)
Sledgstone posted a article in Games