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With GW2s new draw distances, Ive noticed a few improvements in the core game, where map textures load further out, but Southsun Cove is a wreck.
I went there for the first time in a long time for the daily JP and the increased draw makes some parts look funky and incomplete. After thinking about it for a minute while running around, i realized because the horizon is just a solid blue color making the distant textures look odd as if the map was incomplete. It could be the filter I'm running on SweetFX, but its def bizarre. Its the only map like that, that I've noticed. Maybe because its pretty flat and a plateau.