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DeathscytheX

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  1. Like
    DeathscytheX got a reaction from Sledgstone in Detroit: Become Human   
    First thoughts:
    The Good: The story is outstanding, the voice acting is S-Tier, and the graphics are beautiful. I guess not being a free movement intensive game they can cut corners on what has to be processed, because even on regular PS4 it looks like a high end PC max settings game. Just playing half way through this so far, I'm already sold for future Quantic Dream games. The end of each mission has a flow chart that shows you everyone's choices compared to yours, and even a narrower friends choices which I find to be most interesting. I believe Strider and one other person are the only people that have played on my friends list. I've seemed to line up with them for the most part until recently when I realized being "good" or "understanding" doesn't always help you with the karma system the game has... it's very shades of grey, so it better not to stress to much in being nice or trying to cater to NPCs.
    The Bad: The controls are pretty wonky. Unless its a certain mission segment, and very few of them, there is no free roam camera. Its purely PS1 Resident Evil style camera that is slightly more modern. There is a way to free roam, but its slow and not optimal. The investigation button allows you to pan the camera for clues, but time is frozen while you do it. Outside of that you can flip the camera with R1 and it generally doesn't do a good job. Often it will flip into some useless angle, and hitting it again will most of the time never send you back to the view you just had. This is irritating when there is a viewable item/area you walk pass. You'll have to go into the investigate button to pan to it as these often pop only when you're super close. This is pretty much the only negative I have about this game. The style presented makes it forgivable, but it would have been nice to have a more free flowing camera system.
    Thing to know: This is no Telltale game. If you fuck up, there is no going back. The show goes on leaving you wondering what could have been. This def adds to the replay factor if you have that kind of time. Decisions are forced up on you to decide uncomfortably quickly. While it sucks at times, it really adds to the emotion it provokes out of you. I have several regrets already.  I selected casual controls for this go around because it made it clear in the opening menu, if a character dies, the story doesn't stop. I didn't really want to miss out on 3rd of the flow chart.
  2. Like
    DeathscytheX got a reaction from Strider Hiryu in Detroit: Become Human   
    First thoughts:
    The Good: The story is outstanding, the voice acting is S-Tier, and the graphics are beautiful. I guess not being a free movement intensive game they can cut corners on what has to be processed, because even on regular PS4 it looks like a high end PC max settings game. Just playing half way through this so far, I'm already sold for future Quantic Dream games. The end of each mission has a flow chart that shows you everyone's choices compared to yours, and even a narrower friends choices which I find to be most interesting. I believe Strider and one other person are the only people that have played on my friends list. I've seemed to line up with them for the most part until recently when I realized being "good" or "understanding" doesn't always help you with the karma system the game has... it's very shades of grey, so it better not to stress to much in being nice or trying to cater to NPCs.
    The Bad: The controls are pretty wonky. Unless its a certain mission segment, and very few of them, there is no free roam camera. Its purely PS1 Resident Evil style camera that is slightly more modern. There is a way to free roam, but its slow and not optimal. The investigation button allows you to pan the camera for clues, but time is frozen while you do it. Outside of that you can flip the camera with R1 and it generally doesn't do a good job. Often it will flip into some useless angle, and hitting it again will most of the time never send you back to the view you just had. This is irritating when there is a viewable item/area you walk pass. You'll have to go into the investigate button to pan to it as these often pop only when you're super close. This is pretty much the only negative I have about this game. The style presented makes it forgivable, but it would have been nice to have a more free flowing camera system.
    Thing to know: This is no Telltale game. If you fuck up, there is no going back. The show goes on leaving you wondering what could have been. This def adds to the replay factor if you have that kind of time. Decisions are forced up on you to decide uncomfortably quickly. While it sucks at times, it really adds to the emotion it provokes out of you. I have several regrets already.  I selected casual controls for this go around because it made it clear in the opening menu, if a character dies, the story doesn't stop. I didn't really want to miss out on 3rd of the flow chart.
  3. Like
    DeathscytheX reacted to Strider Hiryu in PS Plus Games   
    I would definitely recommend getting and playing Detroit, such a fucking awesome game and it still remains my game of the year for 2018. One of the best character driven stories I've played in years. I really should play through it again so I can get the rest of the trophies.
  4. Like
    DeathscytheX got a reaction from Sledgstone in Borderlands 3   
    Since the Handsome Collection is free this month I picked it up. I originally wasn't going to play through BL2 again, but now that there is new DLC to bridge the story gap into 3, I've ventured into it.
    I must say, some things have not aged well. wonky terrain with invisible hitboxes are REEEEALLLLY bad. Getting snagged on a structure or rock for no reason is super annoying, especially when you're walking backwards and shooting. They clearly made up for this with how much damage you can take though. The game is rarely punishing if you have to good shield. Trying to shoot through a fence or even a busted structure with gaping holes sometimes is blocked by an invisible wall as well. The driving controls are complete shit too It actually wouldn't be so bad if there wasn't shooting involved. The camera being the same as the steering is so UGH.
    That being said, I'm still enjoying it. Its been so long since I've played it, the memories I had long forgotten coming back is enjoyable. The humor is great. I ended the night with Tiny Tina's tea party, and it was even better in 4K. The upgraded textures aren't that big of a difference unless you have a big TV I suspect. It mostly just smooths out the pixelation and tearing that occurs on newer TVs. I didn't know you had to download it separately, so when I booted up the game for the first time I was like "Holy cow, this looks so stretched". Being cel shaded, every black outline looked like a zoomed in pencil line on MS Paint. Anyways Kudo's to gearbox for just dropping brand new content for free (until next month). I look forward to getting there eventually.
  5. Like
    DeathscytheX reacted to Strider Hiryu in Attack on Titan   
    I give dubs credit more often than not even if I prefer subs and it's actually more common to see better portrayal of emotions in dubs then it is subs (the Japanese aren't really into showing emotions and it does show in subs more often then not). There's a reason I prefer the dubs of Cowboy Bebop (I like both tracks but the English track is just so much better, the English VA's fit their characters better than the Japanese VA's), Ghost in the Shell (yes, I actually love the GitS dub mostly because it's the way I watched it originally), The Slayers (this gets me so much crap among my friends because they think the subs is superior, I like both tracks but the dub sits better with me), and Martian Successor Nadesico (the dub is far superior in every way minus one character's voice, the sub is so freaking bland) over their Japanese tracks. Sadly though it's really hit or miss for what dubs I'm willing to watch and even more so now that I have instant access to subs the day of or after it airs in Japan (thank you CR).
    My problem with dubs is the lack of voice actors over here and it gets annoying when you're sitting there and go "Oh that's so and so from (list any of like 50 shows or games)" because they don't add in variation in there voice (I can pick out Jet's voice actor instantly because of this, he keeps that voice in everything he does. Same with Spike's). I really don't like that feeling because it takes me right out of the show. True I can do this with Japanese VA's as well but they try to vary their voice between characters and it's sometimes harder to pick them out.
  6. Like
    DeathscytheX got a reaction from Strider Hiryu in My Hero Academia Season 2 SimulDub   
    Edit: it looks like Toonami will be caught up by the time the new season starts. *sigh* I'm not even going to try to hope they don't have the same deal with funi on this as they do with AoT even tho they started way behind. 
  7. Haha
    DeathscytheX reacted to Sledgstone in Final Fantasy VII   
    FFVI was an amazing game. One of my all time favorites and ranks right up there with FFVII. That game had weird too. lol. A psycho clown bent on destroying the world.. interesting characters. A couple hidden ones too like that guy that does the Mimic skill which is super OP because it can mimic summons.. and a yeti.  That yeti couldn't wear armor and only used a club, but damn if he wasn't good at clubbing enemies.  
    FF7 didn't have a better story that FFVI, they were easily on par with each other. But FF7 beats out FF6 with its combat system. In FF6 your characters are set in stone with their skills and abilities. But the materia system in FF7 was so robust, you can make any character do just about anything. Everyone can cast spells, anyone could be a reviver, anyone a summoner, etc. The only major reasons for having specific characters on a team were for their unique combat style/weapon, melee or ranged, their limit breaks and whoever you personally liked best. But unlike FF6, FF7 had an actual endgame with grind mechanics. One of the last save points in the game is right before the final dungeon. The game even tells you, once you enter there is no going back out, save here so you can continue exploring the world. Aside from the stuff I already mentioned, the materia system provided a grind aspect for endgame. With all XP you got, your materia itself would level up too. As it leveled up its skills upgraded. Got a lightning materia.. level it up, now whoever has it equipped can use lightning 2.. then 3. But the real kicker is when you maxed out a materia, it would clone itself a new level 1 version. Then you can equip it on somebody else and start leveling it up. For high end materia, it was worth the grind to get all the characters powerful spells... well at least the three main characters on your team. Eventually you could get a master materia that had basically all spells except summons I think and then that was OP. Once you have a set of 3 materias you like for the characters, its kind of pointless to level them further when you can swap the materia to other characters.
    But aside from all that I think this game hit a bunch of kids with puberty at just the right time.  Alot of guys got crushes on Tifa.. and females got a thing for Cloud. lol. Even though the characters looked blocky as hell, in cut scenes they looked cool and throughout the game it goes into character depth more and you start feeling for these two. Not going to lie, I had a thing for Tifa for years.  
  8. Haha
    DeathscytheX got a reaction from Sledgstone in Godzilla Resurgence - Trailer   
    Funimation put this up finally and it was dubbed... You can tell dubbing foreign films is still stuck in the 60s-70s. Recording voices in the studio over real people is hard. I will say they did an excellent job of lip syncing. The joke of old where the lips keep moving after or well before the voice ends is almost non existent. The issue just comes with that the voices sound like they were dubbed, and in doing so you loose the audio's sound in its true surroundings... no echos in a hallway and what not. The reverberations are missing in relative to the actors surroundings I guess is what I'm trying to say. Plus standing in front of a mic trying to convey fatigue in a realistic fashion rather than an overly dramatic anime style where the character is drawn to take fast deep breaths doesn't come across as sincere. What was funny is that a good chunk of the Fairy Tail dub cast was tasked with this. It was odd hearing a lot of familiar voices do this movie. Todd Haberkorn who voices Natsu also voices the main character here.
    As a whole, it was entertaining.... but def not one of the best. Japanese CGI is still terrible and laughable. Some of the scenes where Godzilla had to move fast just looked so bad. The resolution to the film was awful... oh and shame on Hideaki Anno for using multiple remixes of the Evangelion background OST for this movie. For hardcore Godzilla fans it's a must watch, but for the casual stick with the Legendary Pictures versions.
  9. Like
    DeathscytheX got a reaction from Sledgstone in Final Fantasy VII   
    Tifa gameplay footage and Sephiroth reveal.
    I'll probably get this when the whole thing is out. I've never played a final fantasy game because despite it moving away from it in recent years... I've never ever liked turn based RPGS. I don't know the lore of each game and how they compare, I just remember how mega hype this game was when it came out from people that loved RPGs. Whether it deserved it in hindsight, I can't make that call. But regardless it probably benefited a lot from a major turning point in gaming history which was the 32bit era.. While the 128 bit era was the golden age, the 32bit era was the renaissance that lead to it. New technology was born, things that were never done before in gaming were coming to life. No doubt being the first FF game on PSX enhanced its mark in history.
  10. Like
    DeathscytheX got a reaction from Sledgstone in The Legend of Zelda: Breath of the Wild   
    OMG YES!!!!!
  11. Haha
    DeathscytheX got a reaction from Sledgstone in TheQuartering   
    I guess I got so use to them never being in costume that i didn't care. I mean they look like they're all wearing a party city Halloween consume of one of Jean Grey's comic variations. Sophie has a small frame and it looks like she's wearing football pads under her top in the top pic. Everyone else's outfit fits great except hers. Shes just a bad actor. Shes got the same facial expression and tone in everything she does. And when she does interviews shes a different person entirely so its not her personality. Shes just not good at acting.
  12. Like
    DeathscytheX got a reaction from Sledgstone in Aquaman   
    I just couldn't get over what I guess was the main antagonist being some generic white dude with slick back hair. 🙄
  13. Like
    DeathscytheX got a reaction from Sledgstone in Final Fantasy VII   
    Well it has a release date.
  14. Like
    DeathscytheX got a reaction from Strider Hiryu in Cyberpunk 2077   
  15. Like
    DeathscytheX reacted to Sledgstone in Aquaman   
    lmao!  If you thought those guys looked like power ranger enemies you should skip ahead to the last battle to see the crab men.  
  16. Like
    DeathscytheX got a reaction from Sledgstone in TheQuartering   
    I skipped BFV because the devs were douches, and the game design was trash. I don't regret it... hell I even bought CODs I wasn't planning on playing months after they came out because I had the itch, but I've had zero desire to even try BFV after the beta. Now I doubt I'll ever buy a Battlefield game ever again. I can see them tampering with how effective your bullet spread is or isn't to make you want to buy something... nah. They have technology to alter your performance without you knowing they gave you a handicap or boost. Maybe this is why "netcode" has been shit for years. 
  17. Haha
    DeathscytheX got a reaction from Sledgstone in Aquaman   
    I saw 30 min of this movie in passing around when he had some arena fight and thought the acting was terrible, the villain was bland, and there was a bunch of power ranger looking enemies. 😂 I had no desire to see the whole thing after. 
  18. Like
    DeathscytheX reacted to Sledgstone in Deadpool 2   
    I can't believe I didn't post about this movie after watching it. I loved Deadpool 2. So much better than the first movie. XD Domino's luck ability was amazing and the comedy in this was spot on. I really hope Deadpool 3 happens.
  19. Thanks
    DeathscytheX got a reaction from Myk JL in TheQuartering   
    I skipped BFV because the devs were douches, and the game design was trash. I don't regret it... hell I even bought CODs I wasn't planning on playing months after they came out because I had the itch, but I've had zero desire to even try BFV after the beta. Now I doubt I'll ever buy a Battlefield game ever again. I can see them tampering with how effective your bullet spread is or isn't to make you want to buy something... nah. They have technology to alter your performance without you knowing they gave you a handicap or boost. Maybe this is why "netcode" has been shit for years. 
  20. Like
    DeathscytheX got a reaction from Sledgstone in Death Stranding   
    MGS1 was the best, I wish they'd remake it, but they won't because of the Gamecube Twin Snakes remake that was already done... which made it even better. I liked 3 a lot, but I didn't like having to pause every new environment to change my camo to get to a good 80-90%. I thought 4 was outstanding besides the crawling through the radioactive room part for absolutely no reason. Piloting Metal Gear Rex was epic!
     
  21. Like
    DeathscytheX reacted to Myk JL in the song stuck in yer head   
    If only there was a version called (Game) Superstar by Cypress Hill.
     
  22. Like
    DeathscytheX got a reaction from Sledgstone in Godzilla: King of the Monsters   
    The movie was a blast. It was a direct call back to the Showa era. The story wasn't as serious as the last film, and you could say it wasn't as good. It was just filler for the battles. You really don't care about any of the human characters. Lets be honest here, as kids we didn't give two shits about the human characters. The best part about the human aspect is there was no constant forced comedy that plagues the industry these days. There was some subtle humor, and overall it didn't take itself too seriously.
    If you're a huge Godzilla fan, you're aware of the classic story flow each of the protagonist Godzilla films worked, and this followed the same structure. They don't make you wait long until the throw downs start happening. The best part of it all was just busting out a triumphant high definition audio version of the classic Toho theme. Simply outstanding. Plenty of fan service going on with the Kaiju fights. This monsterverse must continue. I want Mecha Godzilla! While the first film was more grounded in a realistic "what if" situation, this film delved more into the Sci-Fi aspect with some crazy technological advances. The bridge to get more wild is there.
    There is a post credits so stay for it.
    The ultimate tribute
     
  23. Like
    DeathscytheX got a reaction from Sledgstone in Death Stranding   
    I can't wait for this weird ass game. As I said last year, I think the coolest part of all this is Lindsay Wagner. I use to watch Bionic Woman on the Sci-Fi channel when I was a kid. Its neat to see these older performers be able to recapture their youth in gaming. They nailed her look.
  24. Like
    DeathscytheX got a reaction from Strider Hiryu in Death Stranding   
    I can't wait for this weird ass game. As I said last year, I think the coolest part of all this is Lindsay Wagner. I use to watch Bionic Woman on the Sci-Fi channel when I was a kid. Its neat to see these older performers be able to recapture their youth in gaming. They nailed her look.
  25. Haha
    DeathscytheX got a reaction from Myk JL in Marvel Ultimate Alliance 3   
    I'm looking forward to all the articles about the female attire in this game.
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