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Sledgstone

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  1. Haha
    Sledgstone got a reaction from DeathscytheX in YT thread   
    😂😂😂
  2. Haha
    Sledgstone reacted to DeathscytheX in Dualshock 4 Back Button Attachment   
    So long as they never put a joy stick at the bottom center.
  3. Like
    Sledgstone reacted to Myk JL in Dualshock 4 Back Button Attachment   
    It looks like the PlayStation controller's shape is slowly metamorphosing into an N64 controller.
  4. Like
    Sledgstone reacted to DeathscytheX in Dualshock 4 Back Button Attachment   
    There is a lot to digest here.
    The current product
    Why wait to the end of the generation to make this? I have my thoughts on that later. Its interesting, but I have questions about it's ergonomics. That being said, this is a step in the right direction. Xbox has had its elite controller for years now. A $30 add on is nice rather than a $200 controller. Scuf and Cinch are great concepts but the quality is notorious. These 3rd party companies take a controller and mod it for you. Its not original hardware, its stuff compiled on top of the DS4's hardware, making it do things it wasn't originally intended to do. The paddles and buttons fail after less than a year. For the price you pay its unacceptable, but for the convenience it provides, people pay up.  Nacon and Astro makes controllers but they're not faithful to the DS4 design, and are often large, clunky, and cheap feeling. With something made by Sony for their product I'd hope this lasts. But I have a feeling this will drain your battery even faster.
    Again, why?
    I have a feeling this is just a test run, or a preview. Maybe this OLED screen on the back is what is actually on the front of the DS5? Maybe the DS5 has programmable back buttons? Maybe they're trying to perfect the DS5 version by putting this out there? Scuf isn't exactly competition right now, They're paying Sony for a licenses to be the official "pro" controller of PS4. But Sony could make way more money with this accessory if its a success, or moreso with their official controller next gen.
    Should you get this?
    It depends. This is a niche accessory. If you're playing mostly single player games don't bother. If you like to play FPS and want to be super sweaty? I couldn't recommend looking into this enough. Having back buttons is a huge advantage. Being able to reload and jump without ever taking your thumb off the right stick is something you won't be able to live without once you taste it for the first time. And if you're the ultimate MLG pro try hard, this thing has 3 profiles that you can swap on the fly. Scuf will charge you an extra $15 for a similar feature that you need a weird tool to adjust and can't be done on the fly mid game. 
    This is the evolution of the controller we need. Not motion sensors, game functional screens, touch pads, or light bars. More buttons that can be programmed the way you want them to be.
     
  5. Like
    Sledgstone reacted to Myk JL in XBOX Series X   
    I'm certain that is inaccurate. Software wise it might be true. But I own software and hardware like
    The Original Steel Battalion (Line Of Contact) which needs a Steel Battalion Controller which only works with The Original Xbox. Kinectimals which needs a Kinect. Rocksmith which will hopefully always works as long as USB continues to exist on Xboxes. That and on some level I don't trust that all my Xbox 360 games will be allowed to work on Xbox Series X; like Skyrim, Dark Souls 2, and some of the 22 games I got from GWG that aren't playable on Xbox One.
    But overall I'm certain that Xbox 4 will have more backwards compatibility than PS5.
  6. Like
    Sledgstone reacted to DeathscytheX in XBOX Series X   
    I've got a feeling you'll be disappointed. MS is the biggest software maker in the world, they know software better than Sony ever will. Full backwards compatibility across every generation is going to be the one thing they have over Sony. PS5 will at best be able to play all PS4 games and maybe some PS3 games. I doubt they ever planned to have anyone pop a copy of Twisted Metal 2 or Warhawk into their PS5 to play it. They haven't really done a lot of backwards compatibility because they don't really know how to program it. The first PS3s had PS2 guts jammed in them to make them backwards compatible. I remember playing some PS2 games on my friends newer PS3 and the bugs and graphical glitches were crazy. If you read between the lines though, for the majority of consumers its a feature thats more for bragging rights. The amount of people that will really pop in their Xbox and 360 games is minimal compared to those playing new games or even Xbone/PS4 games. Its a nice feature that SHOULD be there, but at the end of the day its not what's going to sell consoles. I'll be very disappointed if my digital library isn't available. Sony stands to gain money from last gen titles. Seeing as you can still see PS3 games in the PS store, PS5 users would be inclined to spend money on older last gen (single player) games if they're on sale. I just read an article that said PS5's launch titles will not be cross generational. Which I assume points towards the last PS4 titles that pop before PS5 will be playable on PS5 without the necessity of having it be an PS5 title. But having no cross gen launch titles is a big plus for me. I don't want the first 6 months of titles to be just upscaled PS4 games. Give us those games that can only run off SSD drives.
  7. Like
    Sledgstone reacted to DeathscytheX in XBOX Series X   
    Its just a PC tower with a disc drive and a green glowy top. looks like something from ibuypower tbh. I'm on board with PS5 just because I've always been a console gamer first and foremost. It honestly could be even uglier and I wouldn't care as long as the games are good, which in itself are few and far between. My biggest concern with PS5 is these mock ups of screens on the DS5... please no. I remember when I was much younger being super hype about that type of stuff, but now I'm old and grumpy. The damn DS4's battery life is utter shit compared to anything I've ever used. I don't want screens or lights on my controller. It wastes battery and makes it more expensive to replace. No one has successfully reinvented the controller yet. Nintendo failed multiple times, and they stopped making steam controllers from what I've heard.
  8. Like
    Sledgstone reacted to DeathscytheX in Final Fantasy VII   
  9. Like
    Sledgstone reacted to DeathscytheX in XBOX Series X   
    Sony made the first announcement, but MS makes the first reveal. The Next Generation kicks off next holiday season.
  10. Haha
    Sledgstone reacted to DeathscytheX in Fairy Tail   
    Oh man you can have Ichiya in the party?!?!?! I might have to get it now.
  11. Like
    Sledgstone reacted to DeathscytheX in Ghostbusters: Afterlife   
    Looks neat. Kinda feels like Stranger Things: Ghostbusters Edition.
  12. Like
    Sledgstone reacted to DeathscytheX in Call of Duty: Modern Warfare   
    While I agree the 725 is still OP, the M4 doesn't need a nerf. Meh, its just this games M16/FAMAS/ACR/UMP45 etc. It's a jack of all trades gun, but it doesn't have the TTK of the AK or Oden. Anyone with better aim is going to beat the M4 9/10 times, and those same players aren't dumb enough to challenge long range with these weapons. People have moved away from the camping double claymores. Of course I don't play TDM, but it was prevalent in Domination and Headquarters. Less so now I guess that people unlocked their camo challenges and what not and people have started playing the game.  I still don't love FPS as much as I use to, but I enjoy a few hours here and there. I use to be able to sit in front of the TV for 12 hours straight and never get tired of it.
    The Battle Pass system is pretty good as it is now. Apparently in BO4 they started out good and got shitty soon after. We'll see how it goes. There are 100 tiers That will take you 200 hours to complete. I think the first 80 are free? I could be wrong but it goes up to a certain amount and then you have to buy a battle pass upgrade to get the last however many tiers. These last tiers are cosmetic only, and you can choose to buy at any given time instead of the start. That way if you're a dedicated player but you ran short on time one season due to personal life issues, you don't have to spend your COD points to upgrade if you know you wont make it all the way through the tiers. The 2 weapons will take about 20 hours to get someone calculated as they're both sub 30 tier. Basically it takes longer to get to the max soft cap rank 55 than to obtain these weapons so I feel like thats pretty fair. The question is what will they do when the season is over? Will they sell them individually if you missed out on the free period? Basically you don't have to spend a dime and just play an hour a day for 2 months to get the weapons is what it breaks down too. People are still complaining about that, but if you aren't playing MP for at least 20 hours in 2 months why did you even buy this game? If you're an ultra hard core COD fan, you can grind out the whole battle pass and get more COD points than you put into it and buy the next one with your earnings. So in theory if all you do is play COD you won't have to spend any money outside of the  season 1 battle pass premium purchase. All of this sounds too good to be true for Activision  
    The store is where they decided to be douchebags. They have cosmetic bundles that are around $15-20 each. They come with an operator skin, weapon charm, some stickers, a blue print (a gun skin), and maybe a calling card or emblem. The price isn't the issue, the issue is you can only see what they show you, and if you want more options you have to buy a bundle for a new one to appear in that spot. Apparently they rotate out every 24 hours, but you could be waiting days or weeks to get the one you want. Impatient people will spend a ton of money just to get the one they want to rotate into the store. I mean more power too them, but it seems like thats a small minority of players. They'd make more money just letting people pick whatever they want overall and the whales are gonna whale regardless. I think XclusivelyAce, without mentioning it directly, noticed that patent matchmaking in affect. COD has Score Based Match Making... basically trying to keep you at a 50% W/L 1.0 KDR. People hate it and IW has refused to acknowledge its there.... honestly git gud though. I've started tearing off some 38-6's 21-4's here and there. Its possible, its just not gonna be every match. Anyways Ace basically stated once he bought a bunch of skin bundles he noticed he started getting lobbies with scrubs that were oblivious to any type of map awareness and he was just stomping people into the ground. Basically he was put into less skilled lobbies so people could see his bling in their kill cams.
    The game isn't perfect, but I think is pretty enjoyable. It's better than anything I've played since Black Ops 2, but it doesn't quite beat anything before that.... except MW3... that was utter trash.
  13. Like
    Sledgstone reacted to Myk JL in The Jimquisition   
    All of the ones from last week that weren't this week's Jimquisition.
     
     
     
    And this week's Jimquisition.

     
  14. Like
    Sledgstone reacted to DeathscytheX in Black Widow   
  15. Like
    Sledgstone reacted to DeathscytheX in Wonder Woman - Official Trailer   
    I'm really hyped for this. The first one was super enjoyable even though the end was mad cheese. Hopefully they don't do that this time. Gal Gadot is so pretty and kicks ass. They really couldn't have picked a better actor for this role.
  16. Thanks
    Sledgstone got a reaction from Myk JL in Themes back up   
    After a long time, I finally put the themes back up. There was a black friday sale and I got the themes renewed at 50% off which was a nice bonus. I'll update the background images at some point.
  17. Thanks
    Sledgstone got a reaction from Strider Hiryu in Themes back up   
    After a long time, I finally put the themes back up. There was a black friday sale and I got the themes renewed at 50% off which was a nice bonus. I'll update the background images at some point.
  18. Thanks
    Sledgstone got a reaction from DeathscytheX in Themes back up   
    After a long time, I finally put the themes back up. There was a black friday sale and I got the themes renewed at 50% off which was a nice bonus. I'll update the background images at some point.
  19. Like
    Sledgstone reacted to DeathscytheX in PS Plus Games   
    I've been wanting to play the Titanfall 2 campaign.
  20. Like
    Sledgstone reacted to DeathscytheX in The Mandalorian   
    Well I guess since its the hottest meme on the internet right now the big spoiler is pretty much unavoidable at this point. I'll still not mention it.
    Ep 2 wasn't bad, but it was def more of a set up and build ep. Ep 3 was worth that build. BTW its 8 eps not 6, so wait 2 more weeks than originally I said.
    The small bit that was awesome though was vibroblades! They made a quick appearance this ep.
  21. Like
    Sledgstone reacted to DeathscytheX in TheQuartering   
    I would say this would induce a bigger backlash than Diablo Immortal, but I don't think enough people even care about Half-Life anymore to get mad about it.
  22. Like
    Sledgstone reacted to Myk JL in Death Stranding   
    I rather play The Stanley Parable.
  23. Haha
    Sledgstone reacted to DeathscytheX in The Mandalorian   
    Since its only 6 eps it shouldn't be hard to keep the quality up. Honestly it's for the best. With only a series budget rather than a blockbuster film budget they'll be forced to cut corners and be more innovative than just relying on green screens. They'll have to be more traditional in their approach. I can totally look pass some spotty CGI for the really good practicals they had.
    Oh the quality of the cartoon is absolute ass. I watched the first ep and even with its original aspect ratio... being stretched on a big smart TV it looks rough. You'd basically need to get an old school 20in CRT TV to see it in its best quality.
  24. Like
    Sledgstone reacted to DeathscytheX in Star Wars Jedi: Fallen Order   
    Let me preface this by saying that I've never played Dark Souls or that style of game. After talking with some friends who have, let me state that if you don't like Dark Souls or that type of game, this game is probably not for you.
    I didn't know what to expect coming into this. The devs said DS was their inspiration and they've seemed to borrow heavily from the mechanics. When you start the game it asks you to pick a difficulty. There is Story, Normal, Hard, and Jedi Master I believe? Each difficulty has a set of meters to show you what you're getting into. Story being the easiest has the parry timing meter maxed out, and the damage taken really low. So even if you don't like DS games but you want to experience the story, they are accommodating to that. Basically the harder the difficulty the more damage you take and hitting the parry moves are unforgiving if you mistime it.
    Combat is slow and methodical. You must block, dodge, parry, and choose when you attack. Only the most basic enemies can you slice down without much thought. And there aren't many of those unless they're served as fodder to allow the bigger enemies to try to get a hit in on you while you're distracted. At least at first. As I gain more force abilities I've noticed combat against mobs is getting easier. But to start out you only have an ability to slow a single target. You can block almost everything, but at the cost of a stamina meter. Which I've only ran out of once so far. Each enemy type has an unblockable attack. When this triggers they'll glow red letting you know you must parry. I'd say you can only get 2-3 swings of your saber in at a time before having to evade or parry. The bigger beasts I don't have much problem with, but Storm Troopers with rocket launchers are bullshit. They're always far away on a pearch shooting rockets while you're occupied with smaller enemies. Rockets hurt, and they can't be dodged or deflected. You just have to back roll or run away out of the blast. The only advantage is that they may accidentally shoot their own men and kill them saving you a little bit of time. One other gripe I have is trying to parry on a narrow area. This game doesn't have many if any invisable walls or any kind of mechanic that will assist you from falling off the edge. Sometimes fights take place on narrow structures and when you parry, if you do it just a little wrong you'll fall off the side and die. Also leveling up results in skill points. There are no true levels, but if you get killed by someone/thing in between skill points you lose all that XP. You can go back and hit the enemy that killed you to get all the XP back, but it has a time limit on.
    Save locations act as your place to spend skill points and "rest". The HP system relies on healing canisters that as far as I can see only replenish when you choose rest at these areas. It will also refill your HP bar. When you do this it will also respawn every enemy you've killed in the area. You'll have to choose wisely on if full HP is helpful too you. For the most part these points are placed well for the pace of the story, but a few are a bit of an asshole. So far every map has had places I can't get into until I get the right force powers. While fighting mechanics can be stressful, I'd say the game is 70% puzzles and exploring and 30% battle. With that you'll find hidden chests with health cannister expansions and cosmetics. The light saber has 5 different customizable parts, and your outfit, BD1, and your ship can all be skinned by things you find in the chest.
    Its an interesting experience by far for me. I never wanted to play a DS style game but here I am, it will probably be the only one.
     
  25. Like
    Sledgstone reacted to DeathscytheX in The Mandalorian   
    The first ep was really good. The practical effects are on par with the movies and they need to stick with it for the most part. The CGI was good until they had characters ride on CG creatures and it kind fell apart. Clearly the characters were CGed in these shots causing some slightly jarring effects. Even stationary though it looked like prequel level aged effects. However some one of the biggest CGI pieces near the start looked superb, and all the ship and planet stuff looked movie quality. The story set up was really good, the action sequences were awesome, and there was some old style star wars dry humor which I appreciated. I hope they stick with that and not the forced new age irl slang that just clashes with the SW universe.
    If you want to wait 6 weeks for the show to be over just to use the free trial and binge it, don't search anything related to the series. The end of the ep was a doozy and the spoiler has exploded with anything related to the show.
    On a side note D+ has the 90s X-Men and Spiderman cartoons... all of it.
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