DeathscytheX

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  1. DeathscytheX liked a post in a topic by Strider Hiryu in Summer 2018 Simuldub Review   
    Overlord was extremely good despite the extremely slow start but it was necessary to set up what happened later in the season. Overall I'm happy with how things progressed and really hope they green light a fourth season (especially with how things left off) and as far as I know there's still plenty of story left to adapt before they catch up with the novels.
    While Steins;Gate 0 was amazingly good (the drama, the emotional investment, the amount of fuck you moments) I felt it didn't live up to the original. Then again it's not supposed to because this isn't exactly a sequel but a what if had Okabe made the decision not to go to Stein's;Gate. I also felt that a lot of the drama was placed in the show just to be drama (the whole deal with Kagari, the Professor, Amadeus, etc) and draw the show (or in this case the game) out. I felt Okabe's struggle in the original was much more emotional and harder on him then this season (I mean he watched Mayuri die countless times trying to figure out how to fix his mistakes, something we didn't see here and it completely killed him inside (hence the whole split at episode 23 where we branched into 0)) though not to say this was less harder for him. Overall one of the best shows of the last season that I actually watched (not saying much as I only watched it and Overlord, MHA doesn't count as it carried over from the previous season).
  2. Strider Hiryu liked a post in a topic by DeathscytheX in Summer 2018 Simuldub Review   
    After a pretty awesome Spring lineup packed with more hits than misses. Summer kinda felt meh by comparison. There were still some enjoyable shows for what they were, but there isn't much that really popped out.
    Attack on Titan Season 3
    While it's one of the few remaining shows that have yet to end. I feel like this is the best showing not counting the carry over MHA Season 3 from Spring. After a Season 2 that felt like it didn't go very far save for the big reveal, season 3 dives deeper into the political scene of AoT. As with most apocalyptic series of any medium, Season 3 is mostly humans turning on each other. Killing people is a new and chilling concept for the scout regimen as they face this new grim reality. Season 3 is plenty visceral and dark. Levi takes the spotlight after being in the back seat during season 2. He makes this season for me. He was my favorite character in season 1, and he proves why here. Levi is the scouts, and they are not the same without him, neither is this show. 
    Black Clover
    Black Clover won't get an in depth review, but I will mention my feelings on it every season as it will be a continually running anime with no seasonal breaks unlike MHA.  Last time I reviewed this series I said the supporting cast made this show, and that is still true. Asta has improved as a character somewhat with less constant shouting and screaming. He's still annoying, but god damn is the supporting cast so good in this series. The Black Bulls are a bunch of flunkie mages and the laughing stock of the Clover Kingdom, but this season they've really went into great depth on Asta's guildmates... when it all comes together for the big show down, its amazing. The action in this series keeps getting better and better.... I don't recommend this series to non-shonen fans like I would MHA. This show has no shame with exploiting shonen tropes and concepts. Its very DBZ-y and Narutoy at its core.
    Steins;Gate 0
    Did I say AoT3 was the best showing this season? Well technically it is, because Steins is a carryover as well from winter. I actually just finished the finale. Bravo... although I was initially irritated until I saw the post credits scene. This is one of the few times they make a sequel to something, and they don't mess it up and ruin the original's legacy. I loved the second season for its emotional value. It really beats on your feels and manages to pull off a few surprises that should or could be obvious. I was so caught up in the feels at times I guess it was a surprise to me. The stuff Okabe had to go through this season would mentally break any normal being. I couldn't even imagine going through what he did near the end on top of all the shit that has happened to him since season 1.
    Overlord Season 3
    It started out slow, but it's gotten a lot more interesting. More action this go around thankfully, and new interesting characters... Lupusregina most notably . The geopolitical scene is finally taking shape here, and I'm looking forward to see what is coming. I've been watching a lot of character analysis on youtube and it just makes me more interested in the series. Shalltear is still my favorite floor guardian, especially after learning that despite not being the most powerful guardian of Nazarick, no one can defeat her 1v1... except for Ainz... and barely as we saw in S1.
    Alright.... on to the new stuff
    How Not to Summon A Demon Lord
    So some dude that goes by Diablo, nolifes an MMO and gets summoned into it by an overly busty elf and a loli cat girl. Since his character is super OP and has a magic reflect ring, their enslavement summon enchantment reverses on to them. Diablo runs around his new world with his companions in tow getting into all sorts of mischief... there isn't much here tbh. The story is nothing special or new, and its chalk full of fan service and modern day sexual innuendos. Some of the fights are pretty cool with Diablo's ultra OP attacks. You'd be good to skip this one as I doubt it gets a season 2.
    Angels of Death
    Apparently this is based off a game? Rachel Gardner wakes up in a hospital only to find out its a psychotic murder dungeon featuring different floors with different floor guardians. After cutting a deal with one of the floor guardians, a maniac serial killer named Zach, the two venture though each floor trying to find a way out. This series was ok... its more a play on the mental state of Rachel as she wants to die and the deal cut with Zach was she helps him escape in exchange for him killing her afterwards. Its a grim arrangement as Rachel clearly isn't right in the head, but neither is Zach. There is lots of blood and violence, but you find it hard to care for either character as one is reprehensible and the other is clinically depressed. Every floor guardian is just as deranged as the next, each with their own theme. I wouldn't recommend this one either.
    The Master of Ragnarok & Blesser of Einherjar
    Hoooo boy. The premise of this was excellent, its a shame it was wasted on a low budget harem anime. Yuuto, an average high school student is transported back in time/to another world through a cursed mirror. He eventually becomes the ruler of the Wolf Clan because his cell phone magically works in this bronze age world, and wirelessly charges somehow. He brings wealth, prosperity, advanced weaponry and tools, and military might via Google. Yuuto, using battle tactics of ancient and modern generals, quickly builds an empire by conquering his neighboring rival nations, all while capturing the admiration of everyone... Sounds kinda cool right? Well all of that you have to learn as you go... there is actually no explanation how he had gotten there until 3/4ths of the way through the series. It feels like the series starts on episode 3 or something. He's just there using his cellphone to give out battle commands. All while being surrounded by voluptuous beauties that can fight, protect, and blacksmith. He can just give his blacksmith instructions on how to make steel, crossbows, katanas, and what not. All the meanwhile he calls his average looking, air head high school crush at night who I guess was with him when he got sucked through this mirror that actually belonged to her. Each fight the Wolf Clan endures is a complete route, minus a few times where he still pulls out the win. The fight scenes are lazily done with tons of recycled animation, and blurred scenes. When he's not commanding his army, hes busying fighting off all his horny subjects competing for his love. At least he isn't a pervert I guess? There is a difference between a good fan service anime, and a bad one.... this one is somewhere in between. It had all the promise, but none of the effort. Some of the characters were interesting enough... but more effort was put into the bust sizes and lavish hair styles than sword play.
    ISLAND
    Some guy washed up on an island naked with few visions and memories of his past. He knows his name is Setsuna, and he is from the future. He's suppose to save someone but he can't remember who. He eventually comes across a girl name Rene, as his time with her progresses his memories slowly come back... Yeah no... don't waste your time here. Its some terrible time travel anime that isn't time travel and makes little sense. He's suppose to save Rene based off some love story legend about Setsuna and Rene... she dies, he finds a time machine to try to save her, but its just a time stopping machine. Apparently he only really ever travels forward by being frozen in time, but like out of an episode of futurama, if you go forward far enough, civilization just resets and repeats. This series was a big fail as they do way to much to confuse the shit out of you until they reveal the "time traveling" method... then it makes the whole thing unbelievable.... along with some almost close call accidental incest. PASS
    Lord of Vermilion: The Crimson King
    Tokyo Majin 2.0... pass. I couldn't even tell you what is happening in this anime. A bunch of pew pew crystal power flying post apocalyptic Tokyo.
    Magical Girl Raising Project
    This one I had high hopes of being the most f'ed up anime I've seen in a long time... sadly it fell a little flat. I would have passed on this altogether if its TV-MA rating didn't catch my eye. The first 15 seconds indicated that this was going to be a blood bath of cute magical girls... and eventually it was. It took a long time to get there though, and it wasn't satisfying enough. Basically a bunch of girls around an undisclosed Japanese city get selected to be Magical Girls from playing an innocent magical girl mobile game. They each protect their own district of the city, and compete by scoring "magic candies" from the amount of good deeds they do weekly. Each magical girl has their own unique special powers... eventually its announced to them that there are too many magical girls and each week, the person with the least amount of candy will be dismissed and lose their magical girl status... little do they know at first that the result of losing your powers also ends in death. This later evolves into some girls murdering others. Some deaths are pretty brutal and sad, but overall it keeps its magical girl anime tone. It was ok I guess... it leaves you with a somewhat happy ending. I wanted more and it didn't deliver.
    Chio's School Road
    After the first ep I thought this was going to be my surprise of the season... but it fizzled out fast. Chio's a nerdy gamer girl that neglects her studies and sleep for online game binging. The series is actually about her daily trip to school rather than actual class which I though was a neat new concept. Every day is some insane adventure on the way to school... the first two episodes were hysterically funny. I thought this was going to be one of those crazy randomness comedies like Bobobo-bo Bo-bobo. Sadly the comedy later falls flat with a bunch of perv jokes and sexually charged shenanigans. It wouldn't have been so bad if some of the episodes are just flat out boring.
    HANEBADO!
    I normally don't do sports anime, but there were two this season... well 3, but I didn't watch FREE! For obvious reasons in my tastes. This one got a lot of western media hype for "FINALLY! STRONG FEMALE CHARACTERS!!!!!!!!!".... WRONG. Erza Scarlet, Revy Two Hand, Chise Hatori, Haruhi Suzumiya, all the girls of Toji No Miko... all of these are strong female characters in different ways and genres. Please give me a break. HANEBADO actually features some pretty broken characters, that are mentally weak and screwed up. I assume since this series is almost completely devoid of eastern tropes, is why it got love. Either way its not a bad series. I quite enjoyed it. Its about Badminton which is weird. It revolves around Ayano and Nagisa... two prodigies of the sport. Nagisa is naturally gifted because of her height, while Ayano was raised by a world champion mother who trained her from a young age. The series starts with Ayano destroying Nagisa 20-0 in the nationals and then flashes forwards  years later. Ayano has given up badminton because her mother inexplicably left to go overseas, and Nagisa is captain of her high school badminton club where she takes out her past failures on her club members. At the start Ayano is the vulnerable character and Nagisa is the one you don't like. Somehow Ayano finds her way to the badminton club because of her pushy childhood friend. Nagisa finally comes to the realization shes been a bitch the whole time to everyone and clams down... later Ayano turns into a psycho when she runs into her adopted sister she didn't know she had. She's a Danish badminton superstar that was also trained by her mother... this puts Ayano into a crazed mental state that she never really recovers from.. she goes from super sweet and shy badminton pro to snobbish cut throat. It swap doesn't make any sense really and her mother just seems like she doesn't care about how she is acting making it worse. Its honestly hard to like either character. Some of the side characters have better stories but they all get berated by Nagisa or Ayano at some point... and the whole thing that set her off with her adopted sister was just to gain her acceptance in the worst way possible... which ends up backfiring making her adopted sister sad... the story is actually pretty shitty now that I think about it.   But the badminton matches are pretty crazy and well animated. I wouldn't recommend this one, but if someone asked me if it was worth watching. I'd give it the thumbs up.
    Harukana Receive
    So this was actually my surprise anime of the season. An anime about beach volleyball... I totally went into this knowing it was all about jumping around in bikinis on the beach. I left surprised with a pretty solid story and some great suspense. The animation IS beautiful... but seeing as the color pallet was very limited to sand, net, water, and skin... they really didn't have to do much here to be challenged. This is about as tasteful as fan service gets. Yes these girls have goddess bodies with muscles and curves... trust me I enjoyed every bit of it with no shame. But there isn't a bunch of silly bouncy and jiggles nor the sound effects that normally go along with them.. its a 100% female cast at all times, and there is no boob groping or shower room trope scenes. The series faithfully sticks to volleyball the entire time. Gratuitous butt shots is as racy as this one gets. *Eh hem* Anyways, the story is about Haruka Oozura coming to Japan to live with her cousin Katana Higa. Katana was once a world class child volley ball player and won nationals with her partner Narumi Tooi. They defeated Emily and Claire Thomas... the best team from the US to do this. As they got older, Katana never grew any taller and felt that she was holding Narumi back. One day Katana gives up the sport in the middle of a match after having a panic attack while they were losing... completely abandoning Narumi. Seeing as Katana lives on the beach where some practice courts are, Haruka becomes interested in beach volleyball. Katana plays around with showing her the basics only to run into her former partner Narumi along with her new partner. The overly excited Haruka wants to play them, unaware of Katana's past. Narumi gives out a childish challenge where they only have to score one point to win and she'll buy them ice cream. You should guess how the rest goes... anyways Emily and Claire see the match from afar and take interest in Haruka since she was able to get Katana to play again... the four become friends and help train Haruka who is naturally gifted because of her height. This series has really good pacing, all the matches were pretty intense, and they don't always spend time on every single point of the match. The only absurd part of this anime is how a total noob can learn the basics of beach volleyball and all of the sudden carry her short cousin to victories against pros that have trained since they were small children. When they aren't playing volleyball they're doing innocent girly things like buying ice cream and talking about the power of friendship and believing in each other. It was enjoyable enough for me, and there will most likely be a season 2 of this which I will watch.
    Best intro this season: Overlord
    Best outro: Magical Girl Rising Project
     
  3. DeathscytheX liked a post in a topic by Strider Hiryu in Violet Evergarden   
    Fucking finally, I know what I'll be watching either tomorrow and Saturday night.
  4. Strider Hiryu liked a post in a topic by DeathscytheX in Violet Evergarden   
    Fyi, the OVA is up on Netflix now listed as Violet Evergarden: Special. 
  5. Strider Hiryu liked a post in a topic by DeathscytheX in Left Alive   
     
  6. DeathscytheX liked a post in a topic by Sledgstone in Telltale Games Shutsdown   
    https://www.theverge.com/2018/10/7/17947642/skybound-games-the-walking-dead-final-season-telltale-finish
    Robert Kirkman’s company announced they're going to finish the game.
  7. Sledgstone liked a post in a topic by DeathscytheX in Mega Man 11   
    I bought this game last night and became instantly aware of how bad my skill has degraded for 2D precision platforming. I made it to Block Man and got rekt, went to bed and started over again the next day. So far I have beaten Block Man, Blast Man, and Acid Man. I figured Blast Man would have Block Man's weakness and I was right. Thankfully Blast Man's double gear power wasn't as suffocating as Block Man's.
    The premise starts with a flashback to Dr. Light and Wily's college years, where Wily's double gear invention was rejected over whatever Dr. Light made. Out of a long game revenge, Dr. Wily arrives at Dr. Light's lab in the present and steals 8 of his robots, completely ignoring Mega Man as one of them, because that makes sense. He turns them evil of course and gives them the Double Gear system. This enhances their ability mid fight, changing up the old formula of out dodge and shoot. Dr. Light gives you the double gear prototype that is trash by comparison... all you can do is get temporary bursts of power or speed based off one meter. If the meter overheats you are locked out of double gear until it cools down. If you're low on health you can use both at the same time to get both benefits at the cost of not being able to cancel it forcing it to go on lockout mode when overheated. Managing this meter is a new wrinkle in the classic Mega Man formula the game generally sticks to. While overheating can be a hassle, enemies will sometimes drop a gear that will speed up your cool down or negate it altogether. Both the speed and power gears use the same cool down meter, so you can't just swap over and get a new meter, it will just finish overheating if you were on the brink before turning it off.
    Through out the levels  in hard to reach areas and as enemy drops, flashing bolts serve as currency to purchase upgrades for Mega Man, you can buy extra lives, energy tanks, weapon tanks, as basic commodities... I assume you could buy 9000 lives, but it would be sorta a waste. Once you run out of lives, the game over penalty is just having to restart the stage from the start, you don't lose any progress as the old school password system is gone, and loads and saves are in. There are more useful upgrades like faster cool down for the double gear, faster movement speed when the speed gear is active, and spike boots to limit slipping on ice. There are also convenience items like an upgrade that makes picking up refill capsules auto-fill the lowest weapon you have when in base form, beat calls where beat will pick you up out of a hole if you fall, and even an item that halves damage taken during a stage until you die once.
    The stages are a mixed bag for me. It still has the typical Mega Man annoyances. Block Man's stage which is in the free demo I believe, has a few sections where a spike column chases you on a conveyor belt while you blast through structures slowing down time at critical moments. Trying to jump up through these stationary maze structures can be tricky as the physics still treat you like your still on the conveyor belt pushing you one way when you're trying to jump up and through a tight spot. They also have the classic "trying to climb up this later, while the screen moves up to the next section, but damn here comes a floaty enemy straight down on me where I can't shoot at him" This can be remedied by slowing down time, but it can still be an annoyance as you have to wait for the first spawn to come down to where you can kill it and try again. And they make sure its on something where if you mess up and still get hit, you get pushed back off the platform and back down to try and climb up again.
    The Boss fights themselves can be tough. The double gear mode for these bosses varies. Block Man gets enraged and turns into a giant block monster taking up half the room. You can't jump through or pass him while he ground slams, punches, and throws huge blocks at you. You also can't hit him with your regular buster shots unless he's taking a step or is leaned over a certain way because his critical hit spot is too high to jump to and shoot. When you beat his block monster form, he goes apeshit throwing blocks rapidly at you. What is crazy is when you beat them, along with the flashy circles explosion they scream making it kinda morbid. Especially since they were your friends before all this happened. I'll leave a video below if you want to hear it.
     
  8. Sledgstone liked a post in a topic by DeathscytheX in Creed   
     
    This one looks way better! This trailer has me hyped!
  9. Strider Hiryu liked a post in a topic by DeathscytheX in Violet Evergarden   
    I don't always agree with his reviews, but I do for enough of them. This one is spot on.
  10. Myk JL liked a post in a topic by DeathscytheX in YT thread   

  11. Sledgstone liked a post in a topic by DeathscytheX in Ys VIII: Lacrimosa of DANA   
     
    So on a whim I dropped $60 on this game. Even though it was on PS4, I wanted to have something to play on my much neglected Switch. I casually followed this game up to its release and it looked fun gameplay-wise. I got a lot more than I expected and walked away from this game delighted. I've never played a Ys game before, and after some research I learned that you really don't need to play any of them to enjoy one besides the first two that are one story. Each game is a new story that focuses around the main protagonist Adol Christin. Most of these games are old school top down Link to the Past type games. This is the first to go 3D third person apparently.  The graphics are certainly dated. They don't look much better on the PS4. Although in bigger environments there was some heavy pixilation of the characters and everything else. This only happened in one area of the world though.
    The story was actually REALLY good. It was very light hearted through and through, but it was well written, and kudo's to the localization team for putting in a very good effort for the voice acting. I think there is some type of controversy over some of the text dialogue as there happened to have been some misspellings and grammar errors. Eh, I caught maybe one or two but it didn't really bother me. They're suppose to patch it next month either way. I adore the story and how well it was paced through the 50+ hours I played this adventure. The game lets you get a feel of how it plays at first, really not giving you much story besides your current situation. Its probably not until a good 10 hours in when you start getting deep into it, where it grasps your attention. But to set this premise up without spoilers, Adol is on a ship that gets attacked by a giant sea monster, he washes ashore a cursed island and has to find the other castaways that may have survived. While all this is happening he starts having strange dreams of a girl named Dana in the process, about her life and what not somewhere else.
    When you start this game, you quickly establish a base camp with the few survivors you meet pretty fast. From there you start exploring the island little by little. You gather resources, pick up different characters that can join your party or join the home base. Characters that join your party can be swapped in and out as you please, except during important boss fights. Even though Adol is the main character, you don't have to use him. Your party size if fixed at 3 but the story never gets disrupted becasue cut scenes include the entire group as if they are always there fighting with you. Characters can have one of 3 damage types (precision/slash/bash), and its best to have one of each at all times. Certain enemies are susceptible to certain damage types.... this will allow you to break there stun bar and make them incredibly weak to all damage types. While you control one character at a time, the other two will still attack via pretty good AI. Even though the controls consist of only a single basic attack button, the combat is surprisingly varied. Not only can you swap between the 3 characters fluidly in combat, each character has special attacks that use up an SP bar. SP is gained through kills and regular attacks landing. Holding down the assigned button and pressing one of the 4 face buttons allows you to use these attacks. Each attack has a certain SP cost, and as you use them they upgrade. You can learn new attacks just by fighting a lot... they seem to randomly pop up. The SP meter can be upgraded to become larger, and you can equip gear that will reduce the cost of your attacks on the SP meter. You also have an ultimate attack that does a lot of damage. Its mostly good for annoying enemy types and powerful mobs, but Its always good to use it on a boss. It stops time so you never have to worry about missing due to enemy movement. You also can dodge and block.. while a little clunky, you can proc a flash guard and flash move by using these right when you're about to take a hit. This will slow down time and allow you to lay in a ton of hits on whatever you're attacking.
    Survivors that don't join your party join the base camp and generally offer a crafting service or material exchange. Gear can be crafted and your weapons can be upgraded this way by having the right amount of materials. These mats drop from enemies and resource nodes. I never found myself having to grind out any of these mats as they pretty much came naturally as I played through areas. There is also eventually a doctor that can craft medicines and heal potions for you... but until then you can use fruits that you find around the map. Eventually these become useless to consume straight because your HP gets larger and larger as you level up. While you have meds to heal HP and cure conditions, you can also discover recipes and cook food with said fruits that heal and offer a bonus effect such as HP regen, faster SP regen, faster break bars, or immunity to all conditions... these are all timed, and you can't use another food until the time runs out. The healing effect counts for your whole active party, while potions and what not only work for one character. All the survivors together add up to remove obstacles that block certain areas of the map. These are purposely blocked off until you find the required amount of survivors because they generally have a higher level area behind them, or a chest with special gear that's purposely timegated. These adventuring gear pieces are character wide and give you abilities to climb vines, double jump, breath underwater, etc. At the start you can only equip on at a time, but as you progress you can gain more equip slots... I managed to get it up to 5 pieces at a time. A lot of these gear pieces allow you to visit parts of the map that weren't blocked off, but you couldn't reach anyway due to some environmental design that these gear pieces were designed to overcome.
    Along with your main story, there will often be side quests to accomplish that will reward you with valuable gear, mats, extra gear slots etc. These tasks are generally easy, and require back tracking to a previous location you've already been too. There are also mini events that randomly pop called "beast raids". Its a small plot device used to gain more mats. While these are optional for the most part, they are worth doing. Its basically just a horde mode. You can upgrade your base with weapons and blockades gradually to make these easier and to gain more points. Most of these hordes consists of the latest enemy types you've encountered and maybe include a recycled boss.
    So back to Adol's dreams about a girl named Dana.. at first its only story about her, but you eventually get to play as her in his visions, living at another location. Apparently this was added in the NA version of the game. I find it hard to believe this wasn't in the original because a lot of background and story is given here. Its not a lot of game play compared to the main map and the world is very limited in these sequences, but there is a whole dungeon to do. Dana is her own party member, and because of this, she's super OP. Eventually she gets two other fighting stances to make up for the lack of party members... so the swap characters button swaps her stances instead. Eventually Dana ends up in your main party in a much weaker form of course... why she is there is a mystery... when this happens you are given the option to swap between your visions of her and your real world to try and solve that mystery any time you want, while before that, the game would proc it at key moments. So you got some old Zelda mechanics going here with a sprinkle of Dark Cloud 2.
    What I liked:

    The story was well done, well paced, and satisfying if you obtain the full ending. The ending was almost an hour long with some breaks of gameplay sprinkled in. The best part about all of this is you can toggle auto scroll on and off with dialogue. While having it off can really break the flow of conversations when its voice acting and not text dialogue, if you're trying to drink some coffee or have a text, it really saves you from missing out on anything.
    Crafting was never a chore. Nodes are marked clearly on your map, and respawn pretty fast, but I never found myself having to back track, farm or the need to look up where to obtain a certain mat. Its a super casual system.
    The DLC mentioned in the trailer was free... at least for the switch version... and the DLC was just alternate outfits and accessories like sunglasses.
    Combat was fluid for the most part... this game feels very dated at times, so some of the attacks that require some precision can get wonk and frustrating to land at times. but juggling special attacks and regular attacks to maintain enough SP to do maximum DPS was satisfying.
    Custom button mapping! Thank god, because the default layout was a catastrophe. This also let me set up a dedicated button to use a condition remove med with a button press. This made combat better since I didn't have to pause the game with the inventory screen to pop the medicine manually.
    The music is charming and nostalgic. Each zone type has its own style of music reminiscent of the PS2 days full of synth and repeating electric guitar rifts.
    While this game has a heavy mix of voice dialogue and Zelda style text dialogue, the voice acting is quite good. Adol is a silent protagonist, which only says a few words here and there, but all of the other characters really come to life with their voice actors, and even the gestures they make. For such dated graphics, the emotions still come through really well.
    The side quest system wasn't too tedious, the rewards were worth the effort, and you got some back story on whomever requested the task.
    What I didn't like:
    The side quest system.... wait what? Yeah the actual quests weren't the problem... its the system. They're posted on a bulletin board and then you have to go talk to the NPC at base about it. The thing is, that if you wait too long and do too much main story, these will go away eventually... that duration isn't really clear. I had one that popped and immediately disappeared because i didn't feel like doing it until after a big boss fight. The glaring issue with this, which i found out after i beat the game, is that missing too many of these will deny you the true ending, and will give you a really shit ending. Thankfully I only missed two of these quests, and one I'm pretty sure it was a bug that just wouldn't let me proc it. WTF? There was no indication that not doing these would deny you an ending. When you finish quests not only do you get rewards, but sometimes stat increases... while I think the rewards may be worth it, someone else may not and miss out in the end. They should have done a better job communicating how big of an impact this has.
    While the combat is fine, the tab targeting is god awful. I never used it besides to see what the possible drops for an enemy was before I decided to risk attacking something that was 10 levels higher than me. Half the time initiating the targeting would not target the closest thing too you, and swapping is the same button as moving the camera, wtf? The sticks are the only buttons that can't be mapped, so I don't think there was a way to change this.
    The camera can get just as wonky as the targeting system some times... its about as dated as the graphics for this game. Sometimes the enemy will go offscreen and disappear altogether until you turn the camera around... this goes for large ass bosses that devastate your HP bar with certain attacks. When you can't see the wind up, its not good.
    Unnecessary invisible walls. This contributed to the camera problems at times, but when I can't jump a rail or a growing mound on a makeshift farm.. I mean c'mon... I get the old graphics, but not this.
    While I complimented the voice acting... I had to add this nitpick in... there are a lot of recycled lines for some sequences of sleeping after setting up camp, and viewing vistas. This game has some GW2 style vistas, where when you see them, generally one of the party members will spout off one of their lines like "Its quite a view" or "Its so beautiful". For the most part they are... but one time I was in a cave and saw an old raggity pirate sail, and one of the female party members said "Its so beautiful". C'mon now.
    Final Verdict
    This game is well worth $60... but like I said in my original status, I bet this will be free eventually on PS+ Monthly games. Its one of those games that proves that  old graphics and really old techniques when it comes to music and what not, don't really matter as long as the actual game is fun and the story is great. I'll definitely buy a Ys IX if that ever becomes a thing. I'm honestly sad that it is over. I'm about to pass out now staying up this late to write a review. Hopefully it makes sense overall because I'm too tired to fix any mistakes or to catch them to begin with.
  12. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
     
    Pending on how short and what they do to tweak the bleed out system dictates what I decide on a purchase. I might wait for the first content release.
    I like how they nerfed the Martini Henry to register arm and hand shots to decrease kill shots, and now they're taking all that away. lol
  13. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
    I never played HL, but I had a coworker that complained about it all the time. Everything he told me about it sounded stupid and frustrating. It was a neat concept, but poorly executed. People have been wanting Bad Company 3 for years but we get this other shit. BC actually had awesome campaigns, if it's ever dirt cheap on steam, I highly recommend them just for that. Its wild they cant make a full length campaign now. They'd probably screw up BC3 for all I know. It was more casual and had no prone, but at least you could change your attachments and weapons for each class in the match. There was one attachment for the scout class called the Spotter scope, it would auto spot everyone that you caught in the sight. Super OP XD. One extreme to another. 
  14. Strider Hiryu liked a post in a topic by DeathscytheX in Battlefield V   
    This will be the first one I skip most likely. I'll come back when its Bad Company 3 or they get their shit together with the upgrade system. They're trying to streamline the engine for reuse like COD so they can pump out off year and main year titles with minimal work.... but they took the off year's stuff to do it with. Plus they'll probably do the "shortcut package" for all of these again, so people can buy tokens to unlock a full tree and have every variation of every class and gun instantly. It's truly an EA company now. I have a feeling if I buy it, and get burnt out quick, and with the push back to November, I feel like I'd just drop the game completely when Anthem comes out 3 months later. My current work schedule isn't gaming friendly, and I'll probably have to wait 2 more promotions until it is. I'm lucky if I get to play with anyone twice a week for a few hours.
    You're right about the attack on GO. Its a complete farce, and people are going to be mashing that switch sides button hard since its so bad. What made Operations so fun in BF1 was the absolute clusterfuck it was at the end. The complete chaos on Monte Grappa where the attackers pour out of the blimp while the defenders fight for their lives to stop the capture of the fort was hilariously fun... and even though it always favored one side pending on if the behemoth was shot down or not, it was still fun and when you pulled it off, it felt great. Imagine if you had to sit there and bleed out instead? I never did play any conquest. I guess I'm just irritated they took my favorite game mode and screwed it up so hard. Maybe games like Overwatch disenchanted me from more realistic shooters. I dunno. I totally didn't feel anything positive when playing the beta.
  15. Strider Hiryu liked a post in a topic by DeathscytheX in Battlefield V   
    This will be the first one I skip most likely. I'll come back when its Bad Company 3 or they get their shit together with the upgrade system. They're trying to streamline the engine for reuse like COD so they can pump out off year and main year titles with minimal work.... but they took the off year's stuff to do it with. Plus they'll probably do the "shortcut package" for all of these again, so people can buy tokens to unlock a full tree and have every variation of every class and gun instantly. It's truly an EA company now. I have a feeling if I buy it, and get burnt out quick, and with the push back to November, I feel like I'd just drop the game completely when Anthem comes out 3 months later. My current work schedule isn't gaming friendly, and I'll probably have to wait 2 more promotions until it is. I'm lucky if I get to play with anyone twice a week for a few hours.
    You're right about the attack on GO. Its a complete farce, and people are going to be mashing that switch sides button hard since its so bad. What made Operations so fun in BF1 was the absolute clusterfuck it was at the end. The complete chaos on Monte Grappa where the attackers pour out of the blimp while the defenders fight for their lives to stop the capture of the fort was hilariously fun... and even though it always favored one side pending on if the behemoth was shot down or not, it was still fun and when you pulled it off, it felt great. Imagine if you had to sit there and bleed out instead? I never did play any conquest. I guess I'm just irritated they took my favorite game mode and screwed it up so hard. Maybe games like Overwatch disenchanted me from more realistic shooters. I dunno. I totally didn't feel anything positive when playing the beta.
  16. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
     
  17. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
    Its probably better on the defense, but the bleed out system is infuriating. If you start out bad, it just cascades and you can't get in any type of rhythm because you're constantly laying on the ground watching other people shoot at each other. You also can't quick swap classes while watching another squad mate to spawn on. You have to back out to the map to pick another class. The STG is still super OP which is another reason everyone is playing assault. Even the base one I had melted people, but when other people have less recoil and more effective range, thats when I couldn't compete at any decent range. Reloading is a death sentence, its slow even for SMGs. Pistols are the most powerful they've ever been in BF. I was quite surprised how fast I could down people with one.
    The only plus I can say about this game is that the grenade spam is non existent. Nades seem to be incredibly weak too. But getting blasted by a tank non stop on Day 2 wasn't fun at all. One of the tanks has a semi auto grenade launcher for the secondary gunner. I hopped in one and spammed 5-6 explosives on a objective and cleared it all. Seems a bit OP, but it does have a big cool down between rounds once it has to reload.
  18. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
     
  19. Sledgstone liked a post in a topic by DeathscytheX in Battlefield V   
    I'll probably pre-order it as soon as it comes up for preload. It will be the stop gap between RD2 and Anthem for me.
     
  20. Sledgstone liked a post in a topic by DeathscytheX in Overwatch - Trailers   
    Since it's a n00b fest, I decided to brush up my Ana skills. Probably the best play I ever had with her. Pretty proud of the bastion ult shutdown to start it off.
     
  21. Sledgstone liked a post in a topic by DeathscytheX in Newest Generation Graphics Cards - Nvidia Pascal   
    While this is certainly amazing and everyone is like "PC MASTER RACE" I find it funny how pretty much no one will use this in a lot of competitive games because of the advantages of lower graphic settings gives at times. Like in PUBG everyone runs lower settings to find people hiding in grass that is only visible with higher settings.
  22. Strider Hiryu liked a post in a topic by DeathscytheX in Ace Combat 7   
    How about some more torture? Finally some gameplay by someone that's not complete ass like anyone from IGN.
     
  23. DeathscytheX liked a post in a topic by Strider Hiryu in Ace Combat 7   
    I need this FUCKING now! God damnit Bandai Namco, January is to far away.