Strider Hiryu

AC Elite
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  1. DeathscytheX liked a post in a topic by Strider Hiryu in Tom Clancy's The Division   
    God this makes me want this game even more. Why can't it be 2015 already?
  2. DeathscytheX liked a post in a topic by Strider Hiryu in GTA V Goes Next Gen and PC   
    But I already own it and it looks amazing on old gen tech, I really don't want to buy it again. It was a fun game but it's not worth purchasing again on the PS4. Really don't know why Rockstar went through the trouble of bringing it over. Focus on the news GTA damnit.
  3. Strider Hiryu liked a post in a topic by DeathscytheX in Tom Clancy's The Division   

    Check out the story trailer for Tom Clancy's The Division!

    Also check out some intense gameplay!
    Click here to view the article
  4. Strider Hiryu liked a post in a topic by Sledgstone in YT thread   

     

  5. Sledgstone liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    Look for the BCV (Bad Company Vetrans) 24/7 Metro server. That's where I got my assignment done. The ticket counts (as of Wednesday) were upped to 3200 for both teams thus making it so much easier to get that damn assignment done. Before finding it I had the same problem, always coming up 1 Kill Assist ribbon short. Don't have that problem on this server as an average match (with the 3200 ticket count) lasts an hour. It's also good for ranking up since you can get a crap ton of experience playing on it. It fills up quickly and is only active at certain times of the day (it's usually pretty dead in the early hours of the day but full at night, sometimes it's hard to get into).
  6. Strider Hiryu liked a post in a topic by Sledgstone in Call of Duty: Advanced Warfare   
    The DMRs in this game are ridiculously accurate. I love using an RDS with them. Heres a clip of me using the RDS with the SKS, the distance for kills I can get with such a simple scope is nuts:
     

     
     
    If you're using straight pull bolt, you have to get good at pressing R3 to hold your breath before taking a shot. I almost never use straight pull bolt or the range finder. I use Bipod and 14x variable are on all my sniper rifles. If I'm using an 8x scope, I can switch to 14x for a more accurate headshot, or if I have a 40x scope I switch to the 14x to find my targets / spot and then zoom in for the kill. The bipod makes every shot pixel perfect. Go prone, bipod, line up a shot on a guy, take the shot, unzoom for the scope animation and when you zoom back in you'll be lined up exactly where you were just aiming.. then aim slightly up or down to take the next shot. If he moves, follow him and aim at him again when he stops moving. If you're in a good spot and don't see any enemies, hit and hold the options button, hit R1 to the large map and watch it for a while.. watch the edges of the maps for a random red enemy triangle to pop up, that usually means its a sniper. Aim towards that location, spot him and take him out. If the guy is too far off, aim for the flags or go aggressive with the sniper rifle.
     

     
    A good way to get used to the bolt action is to get the timing down and dodge left or right during the animation. Don't move the R stick at all after firing.. Shoot, unzoom and immediately zoom back in.. this will make you zoom right back in after the animation.. while the animation is happening, strafe left or right, then immediately back to where you just where and when it zooms back in, you'll be aiming at what you were just shooting at for a follow up shot. When I do this, I usually dodge a shot and save my own ass in the process. This isn't the best example of my strafing but you can see how it still effective:
     

     
    The range finder can be useful to figure out the distances on the maps until you get used to it or if you want to make sure that first shot is a kill. You can find the exact range of an enemy, if they are 170 away, get further back until you are exactly 200 away from the enemy, set your rifle to 200 and aim directly at their head for a perfect 1 hit kill.
  7. Sledgstone liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    I'm about 6000 points away from the SKS so about a match or two and I should have it unlocked if I use DMR's exclusively the next time I get on. Hmmm I actually like the ACOG on the RFB, I'm a lot more accurate and can actually hit the target as opposed to the iron sights though I have noticed that muzzle climb does screw with the ACOG quite a bit,. I'll have to check out the Reflex once I unlock it for the RFB. Since they're similar to the aperture sights on WaW I should be able to dominate with a reflex on a DMR (I was godly with the SVT-40 with an attached aperture sight). Anything that makes me better is always a plus since about all I'm good at in BF4 currently is playing the ammo mule or the medic roles (both roles I like but they do get a little rough when playing on a wide open map like Gulf of Oman or Operation Firestorm (yes I play Second Assault a lot)).
  8. Sledgstone liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    I'm about 6000 points away from the SKS so about a match or two and I should have it unlocked if I use DMR's exclusively the next time I get on. Hmmm I actually like the ACOG on the RFB, I'm a lot more accurate and can actually hit the target as opposed to the iron sights though I have noticed that muzzle climb does screw with the ACOG quite a bit,. I'll have to check out the Reflex once I unlock it for the RFB. Since they're similar to the aperture sights on WaW I should be able to dominate with a reflex on a DMR (I was godly with the SVT-40 with an attached aperture sight). Anything that makes me better is always a plus since about all I'm good at in BF4 currently is playing the ammo mule or the medic roles (both roles I like but they do get a little rough when playing on a wide open map like Gulf of Oman or Operation Firestorm (yes I play Second Assault a lot)).
  9. DeathscytheX liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    I shall put these new tactics into practice tonight and see if I get any better at sniping (and if not go watch more of your vids). My problem is after 200 meters it's touch and go with me. Sometimes I line the shot perfectly and other times I fall a good 10-20 meters short and the target moves or another sniper picks me off. I think my major problem is I'm used to semi-auto snipers from COD, I'm not used to bolt-actions so the coming out of scope to chamber another round really throws me off.
     
    Okay how did you get that kill in the first DMR vid DX, with a relex sight at that? I couldn't even see the guy and didn't know you got a kill till it popped up. If that's how good that gun is then I'll definitely be working extra hard on unlocking it. Yea, if I ever figure out how to fly a helo I'm definitely not flying one when I'm in a game with you on opposite teams. You're freaking deadly with a RPG and I do not want to be on the receiving end of one of your rockets
  10. Sledgstone liked a post in a topic by Strider Hiryu in Happy Birthday Ancient Clan!   
    14?! Good lord that means I've been a member here for 13 years and that I was 15 when I joined. God I feel old >.<
     
    Happy Birthday AC! It's been a fun 14 years and lets hope for more to come.
  11. Strider Hiryu liked a post in a topic by DeathscytheX in Happy Birthday Ancient Clan!   
    When I first joined AC
     
    -Facebook was for college students only, and my school wasn't on the list of those that could sign up
     
    -AIM was at is peak and Trillian was awesome
     
    -I was still in highschool
     
    -Cable/DSL was relatively new.
     
    -Kazaa and Limewire were king
     
    -Photoshop 7 was new
     
    -1.2ghz processing, 256mb of ram, with a 32gig hard drive was top of the line
     

  12. DeathscytheX liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    I shall put these new tactics into practice tonight and see if I get any better at sniping (and if not go watch more of your vids). My problem is after 200 meters it's touch and go with me. Sometimes I line the shot perfectly and other times I fall a good 10-20 meters short and the target moves or another sniper picks me off. I think my major problem is I'm used to semi-auto snipers from COD, I'm not used to bolt-actions so the coming out of scope to chamber another round really throws me off.
     
    Okay how did you get that kill in the first DMR vid DX, with a relex sight at that? I couldn't even see the guy and didn't know you got a kill till it popped up. If that's how good that gun is then I'll definitely be working extra hard on unlocking it. Yea, if I ever figure out how to fly a helo I'm definitely not flying one when I'm in a game with you on opposite teams. You're freaking deadly with a RPG and I do not want to be on the receiving end of one of your rockets
  13. Strider Hiryu liked a post in a topic by DeathscytheX in Call of Duty: Advanced Warfare   

    My favorite one with some ACE action... dude tried to steal our chopper... smh
     
    BONUS: This is what happens on Operation Locker on a Double XP weekend when you stack a 100% boost to it.

     
     
    Funny how this COD thread turned into a BF4 thread
  14. Strider Hiryu liked a post in a topic by DeathscytheX in Call of Duty: Advanced Warfare   

     

     

    I quick joined this match and it was my first spawn... whattaknow?!
     

    This guy failed so bad it made for an easy shot!
     

    Sledge and I were trolling this guy that kept taking a jeep and rolling up to the same spot on the mountains of Golmud... before we lost I exacted some personal satisfaction
     

    Woo... that was close... I rarely miss, but if you hang around, you're dead.
     

  15. Strider Hiryu liked a post in a topic by DeathscytheX in Call of Duty: Advanced Warfare   
    I don't even climb up the hill anymore. If you stay next to the hill, you're only exposed from one side.
     

    This one is my favorite. This clown kills me with an SMG and then stays there thinking I'm going to come back.
     

    Here is me paying Sledge back after he ended up on the other team and knew my favorite nesting spot... he tried to dance, but to no avail. XD
     

    Here is the power of the ACE-53 SV... that guy had to be pissed when it showed him what I killed him with. LOL
     
    Now for what I'm really good at... Killing choppers with an RPG:

     

    When I discovered chopper blades will detonate an RPG.
     

    It didn't save in HD, but I dont feel like redoing it.
     

  16. Strider Hiryu liked a post in a topic by DeathscytheX in Call of Duty: Advanced Warfare   
     
    Thats an interesting method. I usally see where the bullet hits and adjust elevation from there. Sniping someone on the move is satisfying but really difficult unless they are headed towards or away from you in a straight line. Hitting snipers and flag cappers is the way to go. There is nothing more satisfying than seeing your bullet drop straight into a small puff of red when you score that headshot. lol
     
    The best place to snipe is Hainan Resort. If you start on the Chinese side you just have to walk until you see the resort, prone and set your scope distance to 300 or 400. I cant remember which, but once you get the right one you should pop skulls camping the top of the resort with dead center crosshairs . I've gone 9-15 kills in a match without dying. You wont get much XP, but you'll do some damage to your sniper rifle progression. You just have to watch out for chopper/jet ditchers that get on top of that rusted ship... but if you keep an eye on that too you should take anyone out with ease becuase they are pretty exposed. I think the scope has to be set to 200 for that location.
     
    I marked it on the map... I think. Its been a while.

  17. Strider Hiryu liked a post in a topic by Sledgstone in Call of Duty: Advanced Warfare   
    This is a video of me sniping from that exact location:
     

     
    And heres a video of me on the other side of the map killing someone sniping from that exact location with my SUAV.
     

     
    I agree with DX, that location is definitely the best sniping spot. Aim for the rooftop for easy marksman ribbons.
     
    Moving targets are much more challenging. Its all a matter of finding out where the bullet will intersect with the guy's head based on his speed.. lol. I've gotten used to it tho.
     

     
    Aside from a 1,000 meter headshot, my most impressive shot IMO is this one at the 18 second mark.. I hit the guy while he was moving from 900+ meters away.
     

     
    Check some of my other Sniping videos Strider.. You'll notice my pattern, I spot every enemy first, set my distance for the rifle at the bottom of the screen, and then aim at the triangle. If I miss, I'll aim up or down slightly based on how far away he is and what my rifle is set for. If the guy turns out to be 480 meters away, I set my rifle for 500 and aim just below the triangle. Always make sure the vertical line of the scope is always lined up with the middle of that triangle, or the bullet will almost never hit the target if its over 200+ meters away. Setting the distance on the rifle is the biggest improvement over Battlefield 3. In BF3 you had to aim inches above enemies heads and always adjust for the bullet drop. But with that range / distance setting, bullet drop is way easier to manage now.
  18. Strider Hiryu liked a post in a topic by DeathscytheX in Everything You Need to Know about the Destiny BETA!   

     
    Dressed to Kill - Bungie discusses weapons and armor in the latest video blog on Destiny.


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  19. Strider Hiryu liked a post in a topic by Sledgstone in Call of Duty: Advanced Warfare   
    COD will now have exoskeletons like in the movie Elysium.. Ok.. That could be cool, but aside from showing a bunch of stuff exploding, there was no reveal about what the actual plot of this game is. I'm guessing the USA invades another country? COD Advanced Warfare is being released on the all the old gen systems, so even though this trailer was from Xbox One, I'm guessing the multiplayer will be the exact same game again as Black Ops 2 and Ghosts. Same thing, new maps, some new weapons, still 6 vs. 6.. the only thing that could be different for the multiplayer this time is if they have wall climbing and large jumps. I'll pass on buying this game until I read reviews for the campaign, because I doubt I'll be interested in this multiplayer.
     
    Battlefield 4 and Star Wars Battlefront will be my multiplayer games of choice. Nothing beats teamwork. I'd rather have teamwork over never ending TDM any day of the week.
     
    Titanfall looks good from what I've seen of it, but they set themselves pretty high.. Titanfall 2 will have to be a better game, because if they release a sequel that is basically the same game again with 1 extra titan and different maps, they'll set themselves on the same course COD is on now.
     
     
     
    The best advice I can give you is to spot an enemy so they get that little red triangle. Aim for the dead center of that triangle and take a shot, if you miss, then aim just a bit higher and keep repeating. Either snipe other snipers at long distance because they are usually prone and good targets, or aim towards a flag. You can aim directly at the flag, find out the distance the flag is from you, then hit the down d pad until you are zero'ed in. If the flag is 300 meters away, stay in that area, set you rifle to 300 and aim dead center at the enemy triangle for a headshot. Another tip.. you can scope in on a team mate and see how far away they are too, set your rifle for that distance and start shooting at enemies near that guy.
  20. Sledgstone liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    , when you're ripping off Halo you really have sunk to the bottom (don't get me wrong I have always liked the Halo series but that's just low).
     
    The one thing I hate about BF is bullet drop. Yes I got spoiled in COD but I honestly cannot snipe in BF with that freaking bullet drop and that's the one thing I really love to do in FPS games. I just can't figure out how to judge my distance and aim appropriately (and yes I have practiced in the test range and I'm damn good in the test range, in actual gameplay I suck). That's my only complaint about BF and it's minor at best since I do love the DMR's (yea I don't get it either but I can snipe perfectly with a DMR) and LMG's.
     
    The teamwork and various ways to gain xp are what make BF so enjoyable for me. I love that if all I want to do is drop ammo boxes, med kits, blow tanks up, or survey the land I can and I get credit for doing so. This is what cemented my love for Bad Company when I first played it (outside of the hilarious SP). I wasn't being stuck into specific roles, I could evolve to the situation and do what was best for my team (instead of being a corner camper and pissing off people (like DX )).
     
    I honestly do hope this game does well, more so for Sledgehammer's own success. Development studios have been closing left and right and I'd really hate to see another one go especially for a shitty COD game.
  21. DeathscytheX liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    Considering how good Ghosts looked in trailers and then how bad the actual game was (I have friends who bought and absolutely hate Ghosts MP, some have said the SP is alright) I'm reserving all judgement until we see actual in-game footage and gameplay videos. Even if it does interest me I'll most likely still not buy it, I'm done giving Activision money for the same game with different skins. 
     
    I'm not a fan of this 3 studio thing, the market is already over saturated with FPS games and not to mention with COD games. Activision is literally shooting themselves in the foot with the COD every year motif they've been following. You don't give your fans time to invest in any game since the next one is just a year away. Doesn't give you enough time to enjoy the game you just bought. Plus quality is really starting to fall in COD games, I've watched live streams on Ghosts and I'm quite honestly far from impressed with the multiplayer. They all still follow the COD4 motif and do very little to distinguish the game from one of the best FPS games I've ever played (I'll always love COD4 but since MW2 I have lost all interest in playing COD, hell the first Black Ops was a disappointment for me).
     
    This is why Battlefield does so well, not only is the game more solid in terms of gameplay but DICE doesn't release one every year also. Fans appreciate this as it gives them time to play the game, invest in the MP, and actually enjoy it until said time when the next one comes out. Plus lets face it, the multiplayer in BF is so much more fun.
  22. Strider Hiryu liked a post in a topic by DeathscytheX in Call of Duty: Advanced Warfare   
    I have to laugh when COD fanboys try to bash battlefield, and they do it for 2 reasons. The first is that they've never played it before, and the second is because they completely suck at it. Their 12 year old pride get the best of them because they cant go 40-3, and they don't find it fun. If you've never played a BF game before, you're gonna suck pretty hard the first time you jump in. (I'll never forget how bad I was in BF2) It takes time to develop skill, and the beautiful thing is that you create your own play style that suits you best to be successful. The game focuses on teamwork instead of running around gunning down everyone. You could have the least kills on the team and finish with the top score and most xp because you supported teammates and played the objective. Quickscoping yields a 20% success rate at best, you can't outgun someone with a DMR using an SMG from long range, and you have to account for bullet drop... a COD fanboy's nightmare. 
     
    COD and BF really aren't even comparable to me, but Titanfall is in that same category. Even with less game modes and less weapons, its a crap ton more fun than COD has ever been since COD4. After looking at an IGN article I see there is cloaking as well... I would say thats ripping off Titanfall... but its actually just ripping off Halo. lol
  23. DeathscytheX liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    Considering how good Ghosts looked in trailers and then how bad the actual game was (I have friends who bought and absolutely hate Ghosts MP, some have said the SP is alright) I'm reserving all judgement until we see actual in-game footage and gameplay videos. Even if it does interest me I'll most likely still not buy it, I'm done giving Activision money for the same game with different skins. 
     
    I'm not a fan of this 3 studio thing, the market is already over saturated with FPS games and not to mention with COD games. Activision is literally shooting themselves in the foot with the COD every year motif they've been following. You don't give your fans time to invest in any game since the next one is just a year away. Doesn't give you enough time to enjoy the game you just bought. Plus quality is really starting to fall in COD games, I've watched live streams on Ghosts and I'm quite honestly far from impressed with the multiplayer. They all still follow the COD4 motif and do very little to distinguish the game from one of the best FPS games I've ever played (I'll always love COD4 but since MW2 I have lost all interest in playing COD, hell the first Black Ops was a disappointment for me).
     
    This is why Battlefield does so well, not only is the game more solid in terms of gameplay but DICE doesn't release one every year also. Fans appreciate this as it gives them time to play the game, invest in the MP, and actually enjoy it until said time when the next one comes out. Plus lets face it, the multiplayer in BF is so much more fun.
  24. Strider Hiryu liked a post in a topic by DeathscytheX in Everything You Need to Know about the Destiny BETA!   

     
    Destiny will be playable for attendees at this year's E3 convention. Here is 7 minutes of action packed gameplay showing off various guardian abilities.
     
    I like how they didn't put it in cinematic mode and left the HUD and health/shield meters in.
     
    Also a preorder bonus



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