Strider Hiryu

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Posts posted by Strider Hiryu

  1. 2 hours ago, Sledgstone said:

    As for how old this site is.. Ancient Clan has been around since May 1, 2000. 17 years now. lol. Amazing how time flies.

    God that means I've been here for 16 years X.x  What are you putting in the water Sledge? (better not be Big Wheel, you know I'm addicted to the stuff)

    Welcome to our little slice of the internet. As DX pointed out we're pretty much a little of everything now though we mostly talk about games (a little anime here and there). Out of the few of us left I'm probably the one that watches the most anime (just currently finished re-watching Last Exile and watching Girls und Panzer). Whats your favorite anime?

    Sledgstone likes this

  2. XIV doesn't need a graphics overhaul considering this iteration is only 4 years old (you have to remember the original XIV or 1.0 in this instance failed hard and the game was scrapped, rebuilt from the bottom up, and re-released as ARR or 2.0). Stormblood is amazingly beautiful, they really upped the graphics quality with this release (they redid nothing but they utilize DirectX 11 now, instead of 9 like they did with ARR). I expect to see XIV go on for at least another 5-6 years considering it's still growing (last count was 8+ million subscribers) and if they keep releasing a quality game (launches with standing, they can't seem to get that shit right) and continue their patch cycle (every 3 months we get new content) this game will go on for a long while.

    You also forget FFXI, its been out for 15 years and has not seen any major graphic overhauls (minor gameplay ones) and it's currently the longest running MMO to date (then again Everquest is still technically running) and it's due for a Mobile release soon (don't really know the details but it's a scaled down version of FFXI). Fuck people still play the game religiously.

    WoW's game engine hasn't seen any real improvements, it's still technically the same engine but they've expanded it to do a lot more then it was originally capable of (graphically included, the graphics overhaul was because Blizzard thought it was time to leave the cartoony graphics behind (though it's still pretty cartoony).

    Honestly we won't see another major iteration in consoles for another year or two and that will most likely be out of Sony more than Microsoft. MS already stated they won't be releasing a new console and wish to only improve upon the XBone going foward, maybe releasing newer versions like the S and X (considering how much money and time they put into the X they would be retarded to start developing a new console now). If anything generations are gone, we'll be stuck with similar consoles only slightly more powerful than the last. Ultimately I think the goal is to go modular, like a computer and allow us to upgrade parts going forward. While that may sound stupid it's actually not. It'll allow gamers who can't afford high-end computers to get into gaming at a cheaper cost and allow them to upgrade as they need to any parts going out of date (instead of spending $2100 like I did on my computer someone can go out, pick up whatever iteration of the XBone we're on for lets say $500, and then down the line buy a new graphics card/cpu/etc. This in the long run is much cheaper as they're still paying a smaller fee to get in whereas no matter what I'll always be spending more since my initial in was $2100). Meh, you can take that as you will but honestly I don't foresee anything more out of consoles, generation wise, other then slightly better versions coming out.

    DeathscytheX likes this

  3. On 6/19/2017 at 10:18 PM, Sledgstone said:

    No CoD player would want to purposefully play that game mode for the objective and get killed endlessly.

    Actually you're wrong on that thinking. War mode is not new, it was introduced in World at War and it was the most popular game mode besides TDM (though they made some significant changes to it since WaW, back then it was more like BF Conquest where you fought over flag points. War mode in COD (click this link for more info) ). You should know this DX considering how often I saw you in it (fuck I remember that one match we had against each other in it).

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  4. I honestly think the game is pretty polished for a Kickstarter game. Graphics are relatively good, combat is pretty much a copy-paste out of almost any side scroller (not a bad thing, don't fix what's not broke), menu system is a little clunky but not something I can bitch about (I'm used to more convoluted systems), and honestly it looks rather fun compared to Castlevania (I never got into Castlevania, couldn't bring myself to enjoy it. Odd for me because I actually like side scrolling games (Strider and Strider 2 being my absolute favorites)). The only real gripe I have with it is how unbalanced the weapons seem. I honestly thought the Rapier looked to be the best weapon, fast attack with moderate damage. Get off more hits before the enemy can hit you (more risk but it honestly seemed to pay off for him in the video). They were trying to show all the weapons in the video, hence why he didn't use it that much. Plus it seemed like he preferred the Rapier over everything else most likely for the same reasons I think it's the best weapon.

  5. Eh, BioWare isn't one to just say something and not deliver (ME:A being an exception here), I could see this being a 10 year game if they do it correctly. By correctly I mean timing their DLC perfectly, making said DLC free and not put it behind a pay wall (though I would not be against paying for DLC if they can justify why we need to pay), and actually treating this game as an MMO and not a hybrid shooter with some MMO mechanics (this is really what hurt Destiny, Bungie never gave it a clear cut identity and it shows). The other thing is having a good plot/story that actually allows for expansion on the base game, not actually requiring a second game to fix fuck ups and plot holes introduced in the first.

    Due to BioWare's status as a AAA developer that always delivers (again ME:A is the exception but this was made by their B team, not one of their A teams) EA seems to be giving them more free reign on how they go about their business (especially considering how well the original ME trilogy did). Sadly this is all speculation and we won't have anything concrete on this game until most likely either TGS, Gamescom, or E3 next year (I'm assuming we'll get news out of Gamescom but probably not much, TGS really doesn't have many western developers make a showing and they'd be stupid to keep quite until E3 next year. Hell we might get lucky and get news out of GDC but I doubt it).

    Plus honestly we still don't really know the limitations on the current gen hardware, especially when you factor in the PS4 Pro and the XboneX. Most of the premier games for either the Xbone or PS4 had limitations forced on them by last generation consoles so we really haven't seen much more then a few titles that might be pushing either console to its limits (Horizon is one of the most beautiful games I've played on PS4 and I've only really run into a few issues here and there which I blame on bad coding more than console performance).

    Sledgstone likes this

  6. I'm one of the masochists, I've done a complete play through of just using the mini gun on AC4 (it was fun and glorious, actually made the game somewhat difficult). On a normal difficulty play through I tend not to use XL's or XM's but that doesn't mean I don't spam the shit out of them on Hard and above.

    I hope it stays that way. If dog fighting mode is put into this I will riot, such a fucking waste of code and time to develop it.

  7. It doesn't look any worse than the the Aigaion fight from AC6 or the fight with Pasternak and the Nosferatu from the same game (in fact I'd put the Pasternak fight as harder then that (and I've beaten it on Ace of Aces which is fucking rough)). Honestly he could of easily completed that if he'd used both normal and special weapons (though XMAA's or XLAA's would of been a better choice), maybe occasional use of the minigun. Then again I don't know the difficulty this was being played at (and not everyone is as good as I am at Ace games (it's the one thing I can brag about so let me have this one)).

    Looks damn good though. Waiting until next year is going to be rough X.x

  8. God I've wanted to play this for so long I'm honestly happy it's being remade (ever since I saw Reign Over Me (great movie, Adam Sandler's character plays this to cope with the loss of his family) I've been obsessed with playing this game). Sucks the cut content won't be coming be put in but I'm fine getting the original.

  9. XD, I don't have a group to play with so that's why D2 just isn't worth it (honestly I only ever played Destiny with you and Sledge outside of that one time I played with your group and so old workmates). Sadly if Anthem is released on PC that's the version I'm going with (I don't know but this new PC just makes me want to say fuck my PS4 and focus on gaming on this).

    It's a great feeling Sledge, for the first time in years I'm actually able to play every game I own (I fucking can't wait to play Skyrim with all of the ultra HD textures and the amazing mods I've been downloading over the past few days. I also can't wait to finally play a Total War game (I've wanted to for so long but my laptops were never powerful enough to run one)). Sadly this is probably the worst time for this considering early access for Stormblood is Friday and I'll be spending all next week glued to it (I took next week off for the launch, my mind ready but I don't think my body is. Going to be a lot of all nighters).

  10. Luckily Stormblood will keep me busy for the next year (when new content comes out, thankfully FFXIV is on a 3 month content cycle), I still have Horizon to beat plus the new DLC coming out, I'm actually thinking of picking up AC: Origins, Detroit: Become Human (though I doubt this will release this year, been a huge Quantic Dream fan since Indigo Prophecy), and now that I have a PC capable of playing all my Steam games my whole Steam Library (which numbers at 89 games as of yesterday with plans on buying more (I'll be picking up Civilization 6, Black Desert Online (I really want to try it out and for $10 I'm willing to do so), Total War: Warhammer (and possible 2 if I like the first one) and Total War: Shogun 2). Yea, I definitely won't have to pick up Destiny 2 so I can whether the wait until next fall.

    As far as I'm concerned Bungie has a lot to prove to me personally and I won't give them money for what is essentially Destiny 1.5. Unless the beta changes my opinion I won't pick this up. Considering one of the DLC's is pretty much dealing with Rasputin I'm thinking you'll have to shed money out for the revelations about it.

    Sledgstone likes this

  11. Meh, I'm happy the Cabal are finally getting their spotlight  but I just can't bring myself to be amazed or overly interested in this story. I'll give the beta a try but I just don't see myself getting back into Destiny (especially with the announcement of Anthem, if I had to choose right this instant I'd choose Anthem (it looks better and has a much more interesting concept than Destiny)).

  12. They're going for a more FF approach to this by allowing you to be anything you want which I like (I can play every Job on one character in FFXIV which has ruined me for other MMO's now). I'm just wondering how many suit variants they're going to have. Colossus is obviously a tank based suit with heavy armor and I'm assuming heavier armaments. Ranger seems to be the jack of all trades middle road suit, most likely packing medium armor and a range of weapons. Make me wonder if we're also going to get a light, agile suit for hit-and-run tactics.

    I'm assuming this is all one planet and we won't be traveling off of it (based on the look of the city the most advanced things we have are the suits and those giant AT-AT things, I could be wrong but it seems this is going to be a more grounded game unlike Destiny). It seems like travel is seamless so I'm assuming fast travel won't be a thing since the suits apparently come with a jet pack/rocket booster attachments that allows them to fly (based on the video, seems like it's infinite as long as you can control it properly). Again I could be wrong and there might be a fast-travel system but based on that video I wouldn't want to use it. Seems like a lot of random shit goes on when traveling through the world and I'd hate to miss any of it (plus that jungle/forest looked amazing in the vid).

    I wonder what Bungie's response to this is going to be as it's obvious this is superior to Destiny 2 and it's not even in alpha yet. It's obvious that EA/BioWare has been watching Bungie and learning from their fuck ups (by what I understand there is a crafting system in Anthem so that already beats D2 out in my books). As I said before I'll be watching this closely. My interest is piqued but until I can actually get my hands on it and try it I'll reserve judgement (sadly you just know any beta for this game is going to be locked behind a pre-order).

  13. Color me impressed, still not 100% sold but I'll keep a close eye on this one. Starting to wonder if maybe some of those Bungie employees that jumped ship went over to BioWare because this looks like they took the original concept of Destiny (open world, do as you please, etc) and actually went through with it. You can definitely tell this was done by BioWare Edmonton and not one of the support teams.

  14. Still not impressed. I love how everyone is swooning over this when all we're getting is more of the same with minor tweaks. They should of never revamped the original Battlefront system from the old games, it worked well. You only got to choose a character type depending on faction and never got to choose a weapon, you were stuck with whatever that class had for weapons and whatever they had for a special gadget.

    There will never be a cap on classes. Not only is it retarded (yea, it sucks when everyone picks up the same kit but that's the inherent flaw with a class based shooter like this. The only games that do this are currently still in Alpha builds (like Squad)) but you ruin the very spirit of the game, allowing you to do whatever you want and play how you want. This isn't a hero shooter where limiting same hero selection is a must as it ruins game balance. Plus if they do it with this they'll do it with Battlefield and believe me when I say that doesn't need anymore reason for people not to play it.

    Sledgstone likes this

  15. A lot of that has to do with the development hell Andromeda sat in for years prior to the release.

    Meh, it's Destiny with a hint Crisis (or any other game with a suit you get into). Honestly I'm burned out on these game due to Destiny so I'll most likely pass on this unless it does something that completely wows me.

  16.! I don't think I can wait until 2018 now. Why Bandai Namco, why do you do this to me? Don't tease me like this. I've waited 10 years for another Strangereal Ace title and now you tease me, gah!

    I wonder what happened between Osea and Usea because at the end of 5 they were allies if I remember correctly. Kind of conflicted about fighting against Osea since you save their asses in 5. I also love the call signs they give the player character. Trigger sounds nice (not as cool as Cipher (0), Mobius 1 (4), Blaze (5), or Talisman (6)).

  17. Life is Strange is definitely worth picking up and I only  base that off of episode 1 (the only one I've played, I own all 5 episodes through Steam but I haven't had the time to go through the other 5 episodes (I bought the season pass back when ep 1 came out)). I'm going to have to pick it up here since it's free, been meaning to get it for PS4.

  18. Oh god, the CG in Berserk is horrible. It's the main reason why I won't even watch the new one (that is some of the worst CG animation I have ever seen).

    Funi probably does pump money into shows, I know either last year or so they actually helped co-produce an anime (don't remember the name). CN funneling money that way is a little less believable since they have one 4-5 hour block a week that shows anime (and of those very few are actually popular outside of AoT and Dragonball), wouldn't really pay for them to funnel money that way (plus they're too interested in their own properties).

    The practice of fixing up shows for BD/DVD release has been in effect for a long time, they pretty much release a sub-standard version for TV and the fix up all the problems for the video release. In fact, with the exception of very few studios that can afford to do it right the first time, almost every anime shown/made for TV goes through this process. I can name numerous examples of this considering I still have my fansubs and own the actual video versions of some shows (the differences are pretty noticeable).

    We pay these ridiculous prices not because of the animation quality or the fact that it's on BD, we pay it because of who owns the rights. Not to mention do you know how hard it is to get broadcast/home video rights for music? Extremely hard, this is the reason why a lot of anime have their opening and ending songs changed when they're released on video in the States because the rights holders for the original songs want a huge sum of money to allow that music to be put in. Pretty much you pay that money because of the music, not because of the show or its animation quaility (though some shows do warrant a huge markup based on popularity (Kill la Kill is a good example, each BD comes with 4 eps and last I checked was being sold at $49 a pop (I'd really like to get my hands on this but I'm not paying $300-$400 for a show, last time I did that was when I bought the original Pioneer boxset for Trigun back in the day ($270 for it)). I'm accustomed to this since I buy a lot of anime which is why I always shop around Black Friday/Christmas, Right Stuf has such amazing holiday sales that it's hard to pass them up (I think last year I spent $500 all together and made off with like 7 series and 3-5 OVA's/Movies). Yea, I need a life because I know entirely to much about this stuff.

  19. I have no real input on the AoT stuff because I'm one of those people who find it to be meh (the only real reason it's popular is that it's been awhile since we've had an anime that all gore and fighting, those kind of went the way of the dinosaur after the original anime boom back in the early 2000's. Beyond that I really don't see whats interesting (I'm sorry the story is just bad)).

    T&A sells and it's quick to produce hence why you see so many harem related anime these days (it's the reason why I've lost my taste for newer anime. I mean I find the rare gem here and there (Saga of Tanya the Evil being one of those) but overall I have no interest in watching a show about a guy who's surrounded by women and doesn't know what to do (very few, if any, of them are any good)). I mean Slice and Life anime is starting to go down this route now as well and it saddens me as it's my favorite genre now-a-days (Mech anime has really gone down hill the last few years (what with the various shitty Gundams (IBO was good but nowhere near as good as the shows that came before it) and the lackluster Macross Delta (I still haven't watched it because of the bad reviews it's gotten), there hasn't been any real good historical or sci-fi related anime, and well Shoujo anime has pretty much suffered the same problem as harem shows (yes I watch Shoujo anime, ask Eppy about of conversations in the past)).

    As far as I understand it animators aren't unionized in Japan (nor do I think they believe in unions). Anime isn't exactly looked highly upon in Japan, never really has been and animators have always been treated like shit outside of those few that make a name for themselves (like Tomino (though he's been getting a lot of flack lately), Miyazaki, Anno, etc.). The only real reason the industry is still doing alright is because of the amount of money it was bringing in on the foreign market (pretty much everywhere but Japan) and now that streaming has really taken off it's allowing even more money to come in. Sadly that doesn't trickle down to the animators which is why they're in this predicament right now (yea I pretty much TL;DR'd the video, plus you'd be surprised how much of this shit gets outsourced to China/Taiwan/Korea (another reason why animators in Japan get paid pennies)). Go over to Anime News Network, Justin Sevakis goes over quite a bit of this in his column Answerman (he pretty much answers questions from readers and a lot of them have been about the inudstry as of late, really good reads if you ask me). I'm honestly surprised the industry hasn't imploded upon itself kind of like it did over here (I mean we have like 4 companies to even buy anime from anymore after ADV crumbled and the smaller publishers went out of business).

    Sledgstone likes this

  20. So to get this back on track I just got done watching this. I have to say I really enjoyed the movie and this is coming from a guy who has very little knowledge of X-Men, it was a nice send-off to Hugh's version of Wolverine and Patrick's version of Professor X (if you think we've seen the last of these characters you're mistaken, not only is Wolverine a money maker because everyone and their mom knows who he is I'm pretty sure he'll be brought into the current set of X-Men movies played by someone else (if they continue on)). I honestly understand why this movie was as big as it was.

    My only problem is the whole poisoning aspect. I don't know if this is even in the comics (never read them nor do I plan on it) but you can't tell me a man with his regeneration abilities can't fight off the poisoning? I get it, Logan is 197 years old in this movie. He's old, run down, and after a lifetime of fighting and taking a beating his body can't keep up anymore but they made it sound like this was due to the poisoning more then old age (plus you'd think this would of been a factor earlier on after he originally got the adamantium grafted to his skeletal frame). I never once thought Logan was immortal, I knew he'd eventually die of old age but this was kind of a let down for the character (though the way he went out was a pretty nice send off).

    Oh there will be another movie, maybe not a direct sequel but there will be another one. They just introduced X-23 to the X-Men movie franchise, there's no way they'll let that die out considering how popular she is as the new Wolverine in the comics (and lets face it she's a complete badass and will be just as big of a money maker as Logan was).

    Sledgstone likes this

  21. Oh god if you have the right weapons with HP regen, Life Steal on Hit, and life on kill you'll never die as a DH due to their massive dps. I think I've maybe died once and that's because I fucked up and pulled more mobs than I could take. My DH is currently set up as follows:

    That build is extremely op for me. Drop two Sentries, drop caltrops to stop enemies from getting closer, Vault when needed, and when worst comes to worst Multi-shot to freeze enemies in their tracks and mow them down with Rapid Fire. I have so much hatred generation that I rarely run out while even Rapid Firing (only on boss fights but I regenerate it so fast that it's barely a weakness). Plus my healing is so off the chain that a hit that takes half my life is almost instantly healed back up. It's freaking nuts how OP this class is.

  22. 1) Yes and no. It's advisable to keep you're squadmates as well geared as you are but not entirely necessary (well I should say the ones you use, I used the same two squadmates throughout the entire game so I only worried about keeping them geared). You'll have one squad mate death you can't avoid (and it is a choice between 2 characters, that's not really a spoiler as by now you should of heard of this considering the age of the game) and one that you can avoid as long as you pick the right dialog choices and yes they are perma-death if they happen in a cutscene. Considering how often certain pieces of gear drop you'll never have to worry about gear being lost as you can either pick it up somewhere else or buy it (the only exception are Spectre class weapons (you'll be learning about them shortly), there's only one set you can buy and another set you can pick up if you're lucky (these are the best weapons in the game, I suggest buying the first set when you can (it'll be awhile as they are expensive))).

    2) I never micromanaged combat in either KoToR1 or ME1, I let the NPC's decide what to do. The one thing I'll give ME is that the squad AI isn't bad and can fend for itself (no where near as good as they do in 2 or 3 but still better then other games). It's really your choice if you want to micromanage them or not.

    3) Infiltrator isn't bad in the late game but just make sure you know how to play it effectively. There are some pretty hairy fights toward the end of the game that can be extremely difficult to get through as an Infiltrator. I suggest getting used to using you're pistol as your primary weapon if you decide to continue down the Infiltrator path as the sniper rifle isn't advisable unless you're engaging and extreme long ranges (and with the way heat works you get 1-2 shots before you're gun overheats (2 if you have the best sniper in game with the best add-ons)). Not trying to turn you away from it as I played my first time through as an Infiltrator and loved it but the game is ten times easier to play through as a Soldier (in fact it's pretty much easy mode if you do).

    4) Meh, if you save often you'll be fine if you don't use medi-gels like a nut but I suggest using them every time you have to. They're not sparse but they also aren't as plentiful as you'd like them.

    5) Use nades every change you get. They spawn like rabbits so you'll never not have grenades.

    As DX said interact with everyone as side quests are everywhere, you never really know who'll have one and who won't (god I love how ME:A made this so much easier to tell, about the only thing they did right). Also pick you're squad composition to compliment you're current play style/class. As an Infiltrator I ran Wrex and Liara, Wrex due to him being a Soldier and Liara because she was Biotic. Gave me a little of everything since Infiltrators are Tech based in ME (changes in ME:A) and allowed me to get through the game with relative ease. If I remember correctly ME has a system that will tell you if you're heavily leaning toward Tech/Biotic/Soldier based teams (it's a good judge of who you should and shouldn't bring with you). Other then that enjoy your play through. ME1 is my second favorite in the series after ME3 (I liked ME3. It had superior storytelling, the plot was amazing, character interactions were at their best, and I actually like how it originally wrapped up. All you haters can now roast me).

    Sledgstone likes this

  23. Meh, I actually thought both bosses were a cake walk and that's having played it on Nightmare difficulty (before the difficulty changes). I'm currently going through what was considered Hell difficulty before the changes (though I'm stalled because I'm having a hard time willing myself to play this again). Then again Demon Hunters are extremely broken and make the game extremely easy to play after the first act. The blue quest rewards are still there even in the harder difficulties (which makes me wonder why they even give them out, my DH is decked out in Legendary, Rare, and Set gear so why the hell would I want a piece of blue gear for completing a quest).

    RoS was a much better story for me than D3. I actually enjoyed it a lot more and while the ending was cliche it was expected, Blizzard will put out another Diablo game hence the ending (yeah that probably ruined the ending a little bit but play it to actually find out what happens). Not only was it well thought out it didn't feel forced like D3's ending did (I mean come on, they forced the entirety of the 3rd and 4th Acts our their ass. Not only was it extremely predictable it wasn't even original (nor was any of the supporting lore even in D1 or D2)). Plus it had some pretty damn good boss fights leading up to the final confrontation. 

    Once the Necromancer patch goes live I might pick this up again to give it another run through, just for the hope that Necromancers are still as broken as they were in D2 (I doubt it but I can dream).

  24. Hey Super Mario Brothers is a god damn classic, best movie ever (heavy sarcasm implied even though I actually like the movie). I actually liked Red Planet, don't really understand why people hate it so much (sure it's not a great movie but I thought it was entertaining).