DeathscytheX

Administrators
  • Content count

    10,936
  • Joined

  • Last visited

  • Days Won

    736

Reputation Activity

  1. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Interesting tidbits. Elite Specs will use the game HP structure to unlock, but it seems they reshuffled the order of unlocks so you get your GM traits faster. Mounts cancel out fall damage completely, I guess this is to supplement PoF only accounts that don't get gliding. The leaked Griffon mount is a LWS4 mount. Try not to want to barf at all the Weaver gushing.
    Ok the possible Zephyrites area has me super hyped. It would be cool to have a full circle moment from Four Winds into Season 2.
     
  2. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    https://twitter.com/WoodenPotatoes/status/892782501839745024
    This must be for Raid Scourge because...
    So Barrier's max value scales on the targets vitality, but the amount that can be applied can increase based on the Scourge's healing power, and apparently Ele's earth attunement is also getting barrier in the rebalance... because Necro can't have anything special to itself.
  3. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    I watched WP video again and realized he didn't even touch Soulbeast, Holosmith, or Firebrand. WTF Maybe if he wouldn't have spent so much time on Weaver he could have fit everyone else in. Peachy played around with all the specs, but the skill bar is cut off on the bottom X_X I guess I'll have to wait until anet shows the damn things to get more details. but the Firebrand animations are insane, and the AoEs are ridiculously massive.
    Edit: Some redditing going on.
    Renegade
    https://www.reddit.com/r/Guildwars2/comments/6r0082/renegade_tooltips_shortbow_utilities_heal_f_key/
    Soulbeast
    https://www.reddit.com/r/Guildwars2/comments/6r21vn/soulbeast_skills_mechanics/
    Firebrand (So much stability, holy crap, I think Grieving stats will be a great PvE choice, as it still doesn't seem to be a true condi class)
    https://www.reddit.com/r/Guildwars2/comments/6qyzlc/firebrand_stuff/
    Holosmith (sadly just a blurry image for this one)
    http://imgur.com/a/8B772
    Deadeye
    https://www.reddit.com/r/Guildwars2/comments/6qz5vm/thiefdeadeye_new_skillstraits/
    Mirage
    http://imgur.com/a/XjK5V
     
     
  4. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Elite Specs
     
     
     
     
     
     
     
     
     
  5. Sledgstone liked a post in a topic by DeathscytheX in My Hero Academia Season 2 SimulDub   
    I guess I should post the Season 1 trailer.
  6. Sledgstone liked a post in a topic by DeathscytheX in My Hero Academia Season 2 SimulDub   
    Wow a trailer for just an arc. Well this season already has more episodes than AoT S2. The first part focused on the Sports Festival Tournament. I really like how this series paced it. All the fights were pretty short and to the point. Two or three minor character matches fit into one episode. No lengthy conversations or life story flashbacks just to extend the scene. There were some flashbacks, but they were short and to the point and often occurred at the end of a match when someone was getting knocked out, rather than mid fight causing a spectacular second wind. (There is no power of friendship here! ) This series has a great balance of Action/Comedy/Feels. Even though its a "school anime" its not really a school since they are constantly training and all the teachers are professional super heroes. To me, it deserves all the hype and accolades its getting. The quality of animation its extremely good along with the music.
  7. Sledgstone liked a post in a topic by DeathscytheX in Destiny 2   
    They still do have Xur articles every Friday. I think he sold Monte Carlo last week. If I was the Dev, I'd ad 2 more turbines to each level and speed them up by 50%.
  8. Sledgstone liked a post in a topic by DeathscytheX in Overwatch - Trailers   
    Awwww yissssss!
  9. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2 Heart of Thorns   
    I feel like the season finale fell really flat. None of the issues have been resolved and there really wasn't a shocking revelation at the end that put that wow factor going into the expac like when it was revealed that the Sylvari were dragonspawn.
    I'm still hyped for the expac, but damn the last ep was disappointing overall.
    On the flip side, the new fractal is spectacular. But I bet everyone will avoid it after a while. Its longer than Cliffside, and you can't just run through it because it consists mostly of 3 somewhat lengthy boss fights. There is a cool low gravity area with some jumps and some neat puzzles that introduce you to some of the new mechanics before you need to use them, I can see people raging in higher tiers when people get lost in these areas.
  10. Sledgstone liked a post in a topic by DeathscytheX in Justice League   

    I was hoping for Bizarro Superman.
     
  11. Sledgstone liked a post in a topic by DeathscytheX in Thor: Ragnarok Teaser Trailer [HD]   
    Out of all the avengers that have multiple films, the Thor movies bring in the least amount of money. Only the first Captain America film and The Incredible Hulk did worse than the Thor films. Cap 2 and 3, All the Iron Man films, Guardians, 2 generations of Spider-Man, Doctor Strange, Multiple X-Men films both good and bad ones, Deadpool, and even Big Hero 6 did better at the box office. X_X Ant-Man finished with $200k less, and outside of that Cap and Hulk movie, the rest of the Marvel films below Thor are some of their absolute worst (Ghost Rider, Daredevil/Electra, and all the Fantastic Four films).
    I guess they are trying to spruce it up with comedy.... hopefully they don't go too far. I'm not a firm believer in the wisdom that comedic relief makes a movie better.
  12. DeathscytheX liked a post in a topic by Strider Hiryu in Destiny 2   
    So I got on again today and tried out Warlock, have to say I'm actually really impressed with how Dawnblade plays and feels (don't get me wrong, way overpowered. I get a feeling it will see a nerf before release. The ability to knock out yellow barred enemies in 2-3 shots is way to useful). I actually think losing Sunsinger was a good thing if this is it's replacement (still doesn't mean I'm happy for the loss of self-res but the raw damage output of Dawnblade more than makes up for it if it doesn't get nerfed into obilivion). Healing rift is a little OP as well but I do like it, great for those oh shit moments (like the boss fight in the strike) when you need constant healing due to enemy damage output. Everything else feels the same as the Sunsinger loadout (grenades are the same, everything else seems relatively the same. Much like Gunslinger there are a few things missing and a few new things). I actually liked the exotic submachine gun Warlocks got, that ability to chain lighting between enemies is devastating (plus I think it reloads itself when it procs that, I found myself very rarely having to reload it. Wasn't really paying attention to what was causing it).
    I did get to play the strike from the beginning and honestly it's not that great. The boss fight, while tedious, is fun but the strike as a whole felt rather bland. A few interesting parts here and there but overall it felt just like every other strike we've ever run in D1 (which is sad, some of the enemies were interesting but I didn't think they were utilized to their full potential here). I also thought it was extremely short, from start to finish I think it took no more than 20 minutes (then again my fire team members seemed to know what they were doing so that may be why).
    As I said my thoughts haven't changed. I won't be picking this up, the bad taste D1 left in my mouth overshadows whatever potential this game could have (and I honestly don't see what potential it does have, it feels like Destiny 1.5 and I don't really see that changing). I hope everyone who bought it, yourself included DX, get you're $60+ worth out of this game because I know I wouldn't.
  13. Sledgstone liked a post in a topic by DeathscytheX in The Walking Dead Season 8 Discussion   
    Amongst my friends we all joked it was the dog dreaming.... he'd just wake up, scratch his ear and walk off.
  14. Sledgstone liked a post in a topic by DeathscytheX in Death Note   
    Because its the trailer and they don't want to give it away I guess... Sometimes that irritates me... because you want to see it, but people that never watched Death Note, which will be a good portion of the audience, need the surprise. This same thing is going to irritate me about the new Godzilla movie trailers. They wont show Ghidorah outside of maybe a wing or his feet, even though we all know he's a 3 headed monster.
    I rather have an ugly as hell actor that does it right, than someone that looks the part and sucks. My main concern is L. He's way too emotional in the trailer... I mean its silly his face is covered the whole time, so instead of looking like a crazy genius when he sits in a chair on his feet, he just looks like a wannabe ninja. I get that its to portray to the audience hes keeping his identity a secret from light... but still. I don't like how they are doing it. It's one of those things where the producers think westerners are too stupid to understand.
  15. Sledgstone liked a post in a topic by DeathscytheX in Bright   
     
  16. Sledgstone liked a post in a topic by DeathscytheX in Vikings Season 5 Discussion   
    The trailer is here!