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DeathscytheX

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  1. Thanks
    DeathscytheX got a reaction from Myk JL in The Why Files   
    This has become my newest favorite channel. He does a good mix of stories he can completely debunk to some that have no answer if its real or not.
     
     
     
    This last one is my favorite because it shows how far the government will go just to destroy you.
     
  2. Thanks
    DeathscytheX got a reaction from Myk JL in Disney is making Willow 2   
    I'll quote the future here....
     
     
    I couldn't resist.
  3. Thanks
    DeathscytheX got a reaction from Myk JL in Armored Core VI: Fires of Rubicon   
  4. Like
    DeathscytheX got a reaction from Sledgstone in Overwatch 2   
    This was a mess of a launch. My progress from OW1 didn't migrate over immediately and I had to wait a few days. I don't agree with how the F2P works as far as character locks. None of the OG characters should be locked... but they are... including D.Va who is by far the best tank in the game right now. I'd say buy the watchpoint pack if you try it out and really like it. A lot of current meta heroes are locked. Under the old 6v6 this would have been fine, but with 5v5 the game is faster paced and killfeed heavy. Kiriko is a monster, the best off healer in the game. She can two shot any non tank with head shots, and has Genji's and Hanzo's wall climb, plus a teleport. Each season the meta will change as they only do major balancing from season to season. The name of the game right now is high mobility. Thats Solider Sojourn, Tracer, Sombra, Winston, D.Va, Genji, Lucio, Moria, and Kiriko.
    Thoughts on gameplay? Its fun... a lot of people will like it over old OW. I personally liked OW1's style... slow, methodical, it was all about positioning. It was truly a team effort. Now you can solo carry, its much faster... hardly any crowd control. Sojourn is a beast... basically Soldier on steroids minus the self heal. Now that there can only be one tank per team, they really are TANKS and they are pure brawlers. They're not worth trying to kill unless you take down the healers first. D.Va is going to be nerfed.... She has access to her boosters way more now, so you can easily escape when your healers go down. Her damage is insane on top of that. I'm going to enjoy it while it lasts. As long as they don't tone down her damage, I think its more fair to increase her CDs instead. Healers have to be more aware and prepared to fend for themselves. I feel like this was in the planning stage pretty early when Baptiste came out. Luckily I have tons of experience of being aggressive with Lucio I can regularly place top 2 in eliminations. (I get a lot of endorsements when I Lucio XD) Moria is a fucking nightmare for squishies. Shes impossible to get away from for characters without a mobility skill, and her fade is even better than it was in OW1. Basically there is less reliance on keeping each other alive. Keep your tank up, provide what you can to your DPSs that aren't running off like morons... and prepare to fight.
  5. Like
    DeathscytheX reacted to Myk JL in The Legend of Zelda: Breath of the Wild   
  6. Like
    DeathscytheX got a reaction from Sledgstone in Overwatch 2   
    Free to Play. I guess they are gonna go hard on loot boxes. The best part if all the OG players keep all their cosmetics from the first game. They'll really have to step up their creativity to top my current favorite skins. I've heard the 5v5 has toned down the need for team cohesion and allows more solo carry. This lead to a lot of support heroes struggling to even stay alive. They've been revamping them giving them more offense. We'll see how it plays out.
  7. Like
    DeathscytheX got a reaction from Sledgstone in Diablo IV   
    At a glance it looks like they totally ripped off Guild Wars 2 dynamic events and world boss system. I'm ok with that. 160 dungeons? Its looking promising. I really dig the old school, less colorful tone of the world.
    Kinda disappointed no demon hunter. I'll probably main Barb and alt Rogue.
     
  8. Haha
    DeathscytheX got a reaction from Sledgstone in YongYea   
    PC Master Race will be like "git gud with mouse and keyboard scrubs".
  9. Like
    DeathscytheX got a reaction from Sledgstone in Demon Slayer: Kimetsu no Yaiba   
    I thought Season 1 was pretty good. But holy shit The Train Arc and Entertainment District Arc set a new standard for animation quality... like almost Violet Evergarden levels... for high octane fight scenes. Entertainment District's last half is just non stop action, leaving you with a solid cliff hanger going into the next ep.
  10. Like
    DeathscytheX got a reaction from Sledgstone in Lost Ark   
    Haven't had much time to play but I will say there is one awesome feature about this game. I had a crash after I beat a dungeon boss. I had to interact with something to finish the dungeon and the game just closed out on me. I was pretty enraged because in every other MMO, you have to restart the dungeon and redo the whole thing... but it loaded me back in to the end where I just had to interact with the object and finish. I think it was a single room though... like a fail safe they built in. But I was so thankful.
  11. Like
    DeathscytheX got a reaction from Sledgstone in The Legend of Zelda: Breath of the Wild   
    Yeah don't do that. It would be incredibly boring to watch outside of shrines. There are no linear areas in this game. Its all open world. The Shrines were the most fun because of all the puzzles and the ingenious ways you could make things even easier than they were suppose to be. I don't see another Nintendo console coming out anytime soon. The current chip shortage is probably going to prolong the PS5/XBSX generation for as long as the PS3/360 was or longer. Its amazing how a year later its still hard to get them. If you can pick up an old switch on the cheap and a pro controller, thats all you need. BoTW, Mario Odyssey, Metriod Dread, Paper Mario, and Legend of Zelda: Links Awakening are all solid. Plus you have a ton of indy side scoller games to keep you busy when getting your tires changes from winter to summer.
    Octopath Traveler is highly acclaimed but I'm not into JRPGs... apparently there are quite a few on switch.
    For me BOTW is the single most greatest Zelda game of all time. The only knock was the lack of more main dungeons. The story was good, the voice acting worked well and brought something fresh to the series. It brought Zelda and the supporting cast to life while keeping Link the silent protagonist. If you like exploring and finding secrets, you'll get lost for hours on end without accomplishing any of the main story.   Along with the last God of War game these are my two favorite single player games of all time.
  12. Like
    DeathscytheX reacted to Myk JL in Bright Insight   
  13. Like
    DeathscytheX got a reaction from Sledgstone in Suicide Squad: Kill The Justice League   
  14. Like
    DeathscytheX got a reaction from Sledgstone in Battlefield 2042   
    PS5 is the best experience. I kept telling my friend that, but he got it for PC and it has performance issues. With Respawn's boss being put in charge of Battlefield. I think only good things are coming. They've been patching weekly and won't start the first season or open the store until they've put the game in a better state. 
  15. Like
    DeathscytheX got a reaction from Sledgstone in Battlefield 2042   
    Reception is all over the place on this game. Some say its good, some say its bad. Despite the gripes from LevelCap and Westie they both seem to have a blast playing it on their streams.
    The game isn't perfect. Just like every BF launch it has its standard netcode issues. The only bug I ran into so far is when I died once, I got stuck in downstate indefinitely. The bleed out timer was 0, and I couldn't cancel it out. Thankfully the other teams tickets were low, so I stayed put to get my match XP. 
    The argument about specialists ruining teamwork isn't true TBH. Team work is still there and can be achieved... just not in the same straight forward way. Yes you can build very selfish builds that bring almost nothing to the team. But everyone can still help out in some way. The buddy revive everyone can do is actually pretty powerful. If everyone would use it more instead of running past your character screaming for help trying to get kills?? Thats the thing... People act like teams weren't just filled with Assault and Engineers in old battlefields. You can now kit for these if you want to do them. People didn't play Support or Medic for various reasons... probably the biggest one was being locked into an LMG/SMG. Now you can rock a med pac and an assault rifle... Or a repair tool and a sniper... The whole reason people cried about the attrition system in BFV is becasue no one was playing support! Now they're crying that you can't be forced to do it... even though you never could be forced to do it in the first place!   You can provide armor plates, ammo, health... and everyone can revive like I said.. you get up with 40% HP and it starts regenerating pretty quickly... and its not some super slow animation like I remember BFV's beta being... its just defib pads. The neat feature about this is you can cry out in two ways. When you want a revive, your character will yell out pleading for help... but if you hold down the cancel button, your character will yell out to stay away, you don't want help. You could just tap the cancel button to let another player know its too dangerous and maybe change your mind when you see the sniper that killed you go down and then ask for a revive.

    Sniping is devastatingly powerful... A lot of people are using armor plates because of this... which is a fine balance IMO. When you hit someone with an armor plate, your crosshair will flash blue. Vehicles are also extremely powerful but extremely vulnerable, which is another nice balance. The recoiless rocket is on me at all times, except on my sniper class where I use the ammo pack. I'm not sure how lowering your settings on PC pans out for this, but the smoke screen for tanks is insanely powerful. It's very disorienting if you get caught up in it on foot, and provides a solid path to get away for the tank which can be taken down by 3-4 rockets. Some of the new armaments are impressive, outside the standards top gunner seat.. I was in a tank that shot a spread of arcing explosives. The range was shit and the reload was long, but its basically for anti-personnel trying to C4 you. Air vehicles are also powerful against ground targets... the Hacker class can hack them to where they cant use weapons or countermeasures, making them vulnerable to guided rockets. I might dive into this class later. It seems extremely powerful but not used often. I've been in vehicles that have been hacked, it lasts a good 5-10 seconds. You can stay and let someone lock on to you, or you can bail out and try to come back later.  The AA tank has guided rockets along with its standard cannons now, so it's very deadly... but underused in favor of the standard tanks. (Thank god there is no blimp behemoth anymore, ) I haven't been able to spend enough time to fully assess all of this but it seems balanced in a semi-MW2 fashion to where everything is devastatingly powerful and will cancel each other's OPness out.... not quite as insane as MW2, but its the best analogy I can muster... as oppose to everything being under-powered.. and its brutally and painstakingly difficult to take down or kill anything from both sides.  
    Spotting in the traditional sense is gone... and its gone forever. However there are plenty less straight forward ways to spot. The most powerful is the recon drone. I guess this is the least glamours, but the most powerful way. Again I haven't used it, but I assume its not autonomous and you have to control it.... so it benefits the team but not yourself outside of the 50XP you get per spotted kill. This thing kinda reminds me of the most OP attachment in history... the spotter scope in Bad Company 2. I was top gunner in a tank trying to cap a point when all of the sudden I saw 10 red dots pop in my field of view instantly. When someone is using it, its very helpful... but I've only seen this a few times. The sentry turret isn't very powerful in a sense that I've only gotten 3 kills ever off of it... but it spots, and will let you see them through walls briefly. The downsides to this is you have to be close to it, and its loud as fuck when it spots someone, sounding off an alarm. It will also "spot" choppers which is annoying and serves no purpose. I'll basically set one up and hide behind cover and let it spot people so I can pop out and kill them. I've mostly killed people parachuting down or swimming with it. The most controversial is the wall hack. I haven't seen it much, and I believe its only good for CQC. You do get alerted when you are scanned as well. So if you're camping, you're kinda at an advantage depending on your choke points.

    Solo capping and defending are gone in conquest. You can no longer solo contest a flag by hiding in the basement of some building while an army of 50 try to find you. Its solely based on numbers, and when you're capping, it will tell you how many are on each side contesting the flag. Whoever has more will start capping, and the speed of the cap is weighted by the discrepancy. So 4-3 is going to make for an extremely slow cap provided no one dies... but 10-3, the cap is going to be the standard classic cap speed.  Breakthrough is like Operations in BF1... I like this mode better than conquest... and with way more vehicles than BF1... it gets crazy from the start.

    The class customization is nice. I really like being able to swap scopes and attachments on the fly. I don't have a lot right now, but I do like swapping from Holo to Acog on my DMR. You start out with 4 classic prebuilt classes, and you can change and edit them all without having to rank up. You can also add more loudouts as needed. You control what is the default on your attachment tree as you get unlocks. My only gripe is how they made the controls for it. You hold L1 to bring it up and you naturally want to use the D pad buttons to pick stuff as its a cross like the D pad to begin with... but no, you use Triangle, Square, Circle and X as up down left and right instead... wtf? Not a big deal, but a stupid design choice.. just like when you're editing the tree in the class editor.. instead of pressing where you want to go with the D pad you can only press right to cycle through up, down, left, and right. ugh...

    Either way, Battlefield is trying to evolve. Whether people like the changes or not is up for debate. The game had to change after the BFV debacle. So far I'm enjoying it. I leave you with my best unguided rocket kill in my BF career.
     
  16. Like
    DeathscytheX got a reaction from Sledgstone in The Harder They Fall   
    I watched this and it was awesome. The story, acting, and action were all good. It proves you can make a movie like this without being "woke". I recommend it.
  17. Like
    DeathscytheX got a reaction from Sledgstone in Battlefield 2042   
    Aside from the ballistic shield specialist, all of these look more useful than what we had in the beta.  Being able to see through walls will be extremely useful in CQC areas of maps. It might be OP tbh. The smart explosives seem to be OP on vehicles. I hope countermeasures work on those and unguided rockets are the only true 1 shot for choppers and jets.
  18. Like
    DeathscytheX reacted to Sledgstone in Battlefield 2042   
    I had a good time with the BF 2042 beta and it definitely feels like BF4 again. My biggest issues are with spotting. Spotting still seemed non existent to me. I could spot someone or a vehicle and that spot lasted a whole .05 of a second. The only time spotting felt good was with the recon drone. I was able to get alot of spotting done and it felt like I was a huge help to my team when I was doing it, but I received absolutely no points for spotting, no kill assists, no anything. Even though I was helping the team there was no incentive at all for me to continue doing so. Also, one of the attack helicopter seats was for spotting and that was it. That helicopter moves so fast to try to avoid being shot down that spotting seat was completely pointless. Not only was it incapable of spotting anyone or anything, the camera almost induces motion sickness. That seat was pointless and all it did was give me a few points towards the helicopter by leaching off the pilot doing all the game play. They need to add bombs or something to that helicopter seat to make it at least somewhat functional. The gun play was good, but I had an easier time sniping people with an engineer kit crouched with a tripod than I did with a sniper rifle. I liked the gadgets, especially the heat seeker missiles to shoot down air vehicles. The PC version felt better than the PS4 version, mostly because the PS4 beta seemed much less populated on the large maps with only 64 players. The 128 players on PC was a huge difference. I felt like I was running into people and enemies constantly which was nice. Overall it was a good beta, but I personally didn't get that joy I used to have with BF4. I'm thinking its just my own personal preferences that have changed over the years. I definitely prefer single player campaign games nowadays over multiplayers.
    Edit:
    Heres my one good highlight from my PC gameplay. My weapons and gadgets are all over the place because I was using the mouse scroll wheel to swap around.
     
  19. Haha
    DeathscytheX got a reaction from Sledgstone in Battlefield 2042   
    With the beta coming to an end, you know I had to get at least one in. I could have done more but I was too busy checking out the other gadgets. 
  20. Like
    DeathscytheX got a reaction from Sledgstone in Cobra Kai (Karate Kid Sequel/Spinoff)   
  21. Like
    DeathscytheX got a reaction from Sledgstone in Stranger Things S4   
  22. Like
    DeathscytheX got a reaction from Sledgstone in Live action Cowboy Bebop?   
    Yessss!!!
  23. Like
    DeathscytheX got a reaction from Sledgstone in God of War: Ragnarok   
    This game will conclude the Norse story per the devs. So hopefully Kratos lives and they do Egyptian Mythology next as that was the original plan for the series after Greek.. I want Anubis dammit!
  24. Haha
    DeathscytheX reacted to Sledgstone in God of War: Ragnarok   
    I want to play this sequel so bad. I need to see how it all unfolds. They did so amazing with the plot with that last game.  I'm wondering if they're going to do some BS thing at the beginning of the game like they did with all other God of War sequels... Some event happens that causes Kratos to loose the majority of his powers, yada yada yada. Watch them do it again but this time it'll be Freya doing it to him with some kind of curse or magic that locks away a huge chunk of his abilities.
  25. Like
    DeathscytheX got a reaction from Sledgstone in God of War: Ragnarok   
    Graphically the improvements probably can't be seen with such a hyped up highlight reel of short combat clips. The Graphical upgrade is more in the lighting than textures right now. I bet it has more to do with the size of the game and no load times between areas. Riding a sled around large areas is new. The first game was very linear. Mostly narrow pathways with big back drops, and open areas only occurred for big fights. But lastly... fuck Freya, I hope we get to kill her ungrateful ass.
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