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Found 118 results

  1. http://blogs.battlefield.com/2014/01/bf4-balancing-vehicles/ DX told me about this patch earlier today. I'm glad the Mobile AA is going to be nerfed. It could shoot anything in the air from any distance with no bullet drop. It was insane how quickly it could destroy anything. But it only has 6 total missiles that is being reduced to 4? I never noticed it would run out of missiles.. I wonder if that is per the life of the vehicle or per person who enters it. Could we just jump out of the vehicle and re-enter it to get all the missiles restocked? I enjoy getting in a helicopter, but if the other team has a mobile aa, then i wouldn't even bother trying to get in the air. I thought some of these upgrades already went into effect because I was in a scout helicopter yesterday and the 25MM cannon hardly did any splash damage to infantry. Then again I was lagging, maybe it was a server issue at the time.
  2. Over the past week Netflix has been struggling to give me half assed quality on my PS3. I thought it was a netflix issue. I checked my speedtest.net and everything seems fine. I changed my settings in Netflix to max data streaming.. I tried netflix on my laptop.. same thing.. SD. I could not get netflix to stream HD. Then I remembered I left the PS4 in standby mode last saturday so it could finish downloading that "Don't Starve" game. I turned on the PS4, it found a new update for BF4.. and now I guess I need to check my standby mode settings because I thought the PS4 would have downloaded that in the background already in standby. Anyway, I turned the PS4 completely off and checked my laptop again.. Netflix now streams in HD again. wtf. Maybe the PS4 is downloading in small increments while in standby? Maybe its communicating over my WIFI in a way that it is interfering with the packets over my WIFI? I do not know. All I do know is that if my PS4 is in standby, my Netflix over wifi looses all HD.
  3. I finally figured out my NAT issues. I'm posting this because so many games are affected by NAT / router issues. The main NAT problem I've been having is PSN's new party chat feature. Because the chat works by having individuals self host the VOIP on their own systems, many people will experience NAT errors because of their routers. This is not a step by step guide, but instead its a list for future reference for anyone that is having NAT issues and the steps I performed to fix them on my network. Search on google how to do these specific steps for your game systems and / or routers / modems. 1) I manually set my PS4 to have a static IP by manually entering the IP# I wanted it to have. The IP# is the same as all the other devices on my network except for the last set of numbers. This I set to 80 to make sure that nothing else on my network would ever try to get that number assigned to it. I also had to set the numbers for my default gateway, DNS, etc. 2) I opened my router settings, I then changed the range of DHCP IP#s to 2-79 to make sure my PS4 IP# would be outside of the DHCP range. Because it is now a static IP#, it's number cannot be in the DHCP range. 3) I then set that specific IP# for the PS4 to be in a DMZ (demilitarized zone). After resetting everything, I realized the problem was not resolved. 4) I set a variety of port forwards / triggers for the IP# of the PS4 that are specific to PSN. This did not resolve the issue either.. I found some more ports for PS3/PS4 and added those as well. Still didn't work. 5) This is the solution.. I realized that I had to login to my modem which had a different IP# from my router. Once I was in the modem admin, I set my router's IP# to be in the modem's DMZ. I then also set the modem to run in "Bridged mode". Once that last part was done, I reset everything. The end result is that on my router admin screen, the WAN number changed from a 192.168.0.2 number to the actual IP# of my internet. The problem was that my system was being double NATed. All the settings I made to the router were all nulled and pointless because the modem itself was blocking all those settings with it's own NAT. Because the modem was now bridged, it basically skips all its NAT and firewall options and now acts as a bridge from my router to the actual internet as opposed to being a wall that granted restricted access. Now when I run the Internet test on my PS4, it still shows up as NAT Type 2, but I no longer get the warning text at the bottom about fragmented packets possibly causing errors. Also, when I make a party chat, I no longer receive a NAT error message. My NAT issues seem to be resolved. I tested it tonight with my brother. We got into a party chat just fine and played some BF4. And then after a while we realized that everyone on our squad could hear us the entire time because we had VOIP turned on in the BF4 settings. We thought party chat would override that but it does not. We had squad mates talking in our ear in the last round. After turning VOIP off in the BF4 settings, it disabled all voice chatting for the game, but PSN's party chat continued to work fine in the game. I'm very glad PSN has a party chat option now. Its much easier to keep talking rather than losing a conversation because of a lost connection to an EA server.
  4. I got my hands on a PS4 and so far, I'm not overly impressed. lol. I really need to get my hands on a next gen game to see this system's full potential. Out of the box though, the system is smaller than my PS3 slim, it weighs less and the controller is noticeably more comfortable in my hands. As it is, it feels like an upgraded PS3. The share option seems nice. Once you hit the share button it will save the video footage of the game you are playing, plus the previous 15 minutes for editing and uploading. I haven't tried it yet though. The controller speaker caught me by surprise. It was noticeably loud.. it was as loud as basic tv speakers, which really surprised me. The controller also has a cool looking touchpad which is also a pushable button.. I was hoping I could have used that touchpad for easy swype typing, but it does not appear to have that functionality. There is no PS Home, but instead of interacting with people's avatars, the system lets me easily interact with real people via watching their game streams or shows. I have my PSN ID set to only show my username and it looks like many people are using that same option. I like that my PSN account is the same as my PS3, but when I view friends online I don't see how to distinguish if someone is online on their PS3 or PS4.. and when I was on PS3, I could not see any of my friends online if they were logged into their PS4s. It seems a bit odd that I could potentially send a friend a message and they'd only see me as offline. This system must be all about the games because there isn't many huge features that are must needs for me to justify the cost of the system. However, I need some next gen titles to take full advantage of what this console's hardware was built for. Once I experience some newer titles, I'm sure I'll be impressed. But aside from Battlefield 4, there really isn't that many games available. I'm looking forward to Destiny and Watchdogs, but with no other games drawing my attention right now, I'll probably put my extra spending cash into a BF4 premium upgrade to get all the DLC. For all the people out there struggling to get a hold of one of these systems right now, I highly suggest that if they do get the PS4 that they buy some next gen games to go with it and not rely on the free PS+ games to fulfill their gaming needs.
  5. The Playstation 4 might be a better deal than we all thought if it ends up fully supporting Sony's newly announced Video Unlimited 4K service. Sony announced a standalone 4K media player today that will be retailing for $699.99. Keep in mind that Sony has previously announced that the PS4 will not play games in 4K, but it will play 4K movies and series. With this feature, it could be possible for the Video Unlimited 4K service to run on the PS4, possibly as early as sometime next year. Sony has Video Unlimited on the PS3, so it would only make sense for them to continue the service on their new console. If this reminds you of something, think back to when the PS3 came out. It was actually cheaper than, or the same price as many blu-ray players. Considering the PS4 will be retailing for $399.99, it could easily be the cheapest 4K player with downloadable access on the market if Sony allows it to run their 4K service. The biggest difference between the PS4 and Sony's $699 media player is storage. The PS4 will have a 500GB hard drive, while the media player is 2TB. However, the PS4's hard drive is upgradeable and the console will support external storage. The media player also comes with ten 4K movies preloaded onto it's hard drive. Each 4K movie will retail for about $30 a piece, thus driving up the cost of the player. Of course the required 4K Ultra HD TV is still too expensive of an upgrade for many people. With Sony's cheapest 4K TV starting at $3,499.99, the cost of the PS4 and media player are like loose change. I thought I'd share this information anyway because it looks like Sony will be leading the way with 4K and the PS4 might be their best chance at getting their 4K movie service into the mainstream. Sony has not announced if Video Unlimited 4K will be made available on the PS4, but it looks like a strong possibility. Until then, their 4K service will only be accessible on their new media player. Sources: Sony Store - Media Player | Sony Store - 4K Ultra HD TV
  6. The Playstation 4 might be a better deal than we all thought if it ends up fully supporting Sony's newly announced Video Unlimited 4K service. Sony announced a standalone 4K media player today that will be retailing for $699.99. Keep in mind that Sony has previously announced that the PS4 will not play games in 4K, but it will play 4K movies and series. With this feature, it could be possible for the Video Unlimited 4K service to run on the PS4, possibly as early as sometime next year. Sony has Video Unlimited on the PS3, so it would only make sense for them to continue the service on their new console. If this reminds you of something, think back to when the PS3 came out. It was actually cheaper than, or the same price as many blu-ray players. Considering the PS4 will be retailing for $399.99, it could easily be the cheapest 4K player with downloadable access on the market if Sony allows it to run their 4K service. The biggest difference between the PS4 and Sony's $699 media player is storage. The PS4 will have a 500GB hard drive, while the media player is 2TB. However, the PS4's hard drive is upgradeable and the console will support external storage. The media player also comes with ten 4K movies preloaded onto it's hard drive. Each 4K movie will retail for about $30 a piece, thus driving up the cost of the player. Of course the required 4K Ultra HD TV is still too expensive of an upgrade for many people. With Sony's cheapest 4K TV starting at $3,499.99, the cost of the PS4 and media player are like loose change. I thought I'd share this information anyway because it looks like Sony will be leading the way with 4K and the PS4 might be their best chance at getting their 4K movie service into the mainstream. Sony has not announced if Video Unlimited 4K will be made available on the PS4, but it looks like a strong possibility. Until then, their 4K service will only be accessible on their new media player. Sources: Sony Store - Media Player | Sony Store - 4K Ultra HD TV Click here to view the article
  7. . It will be interesting to see how they go about doing this. I assume you will be able to keep your PS3 version making this a better deal than gamestops. The question is are they going to put a coupon in the game case, and will gamestop stoop to opening each case and removing the coupons as they have done in the past to benefit their own program. Oh, and console digital downloads FTW. I'll never leave the house to buy a game again. Example http://gamerant.com/gamestop-onlive-deus-human-revolution-coupons-case-101351/
  8. Sony announced at the end of their Gamescom press conference that PS4 will be available in the US November 15th! Also worth noting, If you purchase Battlefield 4, Assassin's Creed IV, Call of Duty: Ghosts, or Watch Dogs on Playstation 3, you will be able to buy the Playstation 4 digital version for a "significantly discounted price" once it becomes available. EA, Activision, Ubisoft, and WB have partnered up with Sony in this deal most likely to combat Gamestop's plan to offer a similar deal where you can trade in those said games and upgrade to the next gen version for $10. Source: IGN http://www.ign.com/a...upgrade-program. It will be interesting to see how they go about doing this. I assume you will be able to keep your PS3 version making this a better deal than gamestops. The question is are they going to put a coupon in the game case, and will gamestop stoop to opening each case and removing the coupons as they have done in the past to benefit their own program. Oh, and console digital downloads FTW. I'll never leave the house to buy a game again. Example http://gamerant.com/...ns-case-101351/ Click here to view the article
  9. It looks like Sony needs to ramp up their PS4 production to keep up with demand seeing as GameStop.com has already sold out of the Playstation 4 consoles. Physical GameStop stores have their own supplies so pre-orders may still be available at locations near you. Of course this is just one retailer... Amazon, Bestbuy, Target, Walmart, etc. are all still selling pre-orders... but for how long?
  10. It looks like Sony needs to ramp up their PS4 production to keep up with demand seeing as GameStop.com has already sold out of the Playstation 4 consoles. Physical GameStop stores have their own supplies so pre-orders may still be available at locations near you. Of course this is just one retailer... Amazon, Bestbuy, Target, Walmart, etc. are all still selling pre-orders... but for how long? Click here to view the article
  11. . It appears that the PS4 will try to emulate Steam's success in digital game management by tying your digital games to your specific account. With the games tied to your account you will be able to access your digital games on any PS4 you log into. This is very different compared to how the PS3 handles digital games. Currently the PS3 will allow you to have up to two PS3 consoles active for your digital games. Which means if you own two PS3 consoles you can log into each of those consoles and download any of your digital game purchases. However, it is possible to log into any PS3 system and still access your digital games. By having 1 primary console for your account at your home, you can easily go to a friend's house, use their PS3, log into your PSN account and download your games and start playing. That system would then be considered the second active system for your digital game purchases. Of course, once you finish playing at your friend's house you must remember to not only log off, but also to deactivate your PSN account off their console (PlayStation Support). This is burdensome and many people do not know that they have to do that extra step. The PS4 simplifies this and allows you to log in to any PS4 to play your games. This is where the next major difference between the two systems take place. On a PS3 you can purchase a digital game, download it and all users on that console have access to that game. If the PS4 will have all digital games tied to a specific account, then all users on any console could very well be locked out from having access to playing these games. If all you have for your game systems is a single user account, then this is not an issue. But if you have a family with multiple user accounts for everyone in the house, then this could become a large issue if the only way to play a digital game is to be logged in as the account that owns it. Hopefully the PS4 will have a family sharing option that allows all users on a specific console to play games purchased, because if not, physical game discs will have another advantage over digital. Source: OPM
  12. The Playstation 4 will be noticeably different in how digital games are handled compared to the current PS3: .It appears that the PS4 will try to emulate Steam's success in digital game management by tying your digital games to your specific account. With the games tied to your account you will be able to access your digital games on any PS4 you log into. This is very different compared to how the PS3 handles digital games. Currently the PS3 will allow you to have up to two PS3 consoles active for your digital games. Which means if you own two PS3 consoles you can log into each of those consoles and download any of your digital game purchases. However, it is possible to log into any PS3 system and still access your digital games. By having 1 primary console for your account at your home, you can easily go to a friend's house, use their PS3, log into your PSN account and download your games and start playing. That system would then be considered the second active system for your digital game purchases. Of course, once you finish playing at your friend's house you must remember to not only log off, but also to deactivate your PSN account off their console (PlayStation Support). This is burdensome and many people do not know that they have to do that extra step. The PS4 simplifies this and allows you to log in to any PS4 to play your games. This is where the next major difference between the two systems take place. On a PS3 you can purchase a digital game, download it and all users on that console have access to that game. If the PS4 will have all digital games tied to a specific account, then all users on any console could very well be locked out from having access to playing these games. If all you have for your game systems is a single user account, then this is not an issue. But if you have a family with multiple user accounts for everyone in the house, then this could become a large issue if the only way to play a digital game is to be logged in as the account that owns it. Hopefully the PS4 will have a family sharing option that allows all users on a specific console to play games purchased, because if not, physical game discs will have another advantage over digital. Source: OPM Click here to view the article
  13. After doing a comparison of the PS4 and Xbox One’s GPUs, Eurogamer is reporting that the PlayStation 4 possesses 50% more raw power in graphics than the newly revealed Xbox One. Eurogamer went into quite a bit of detail, but for a quick look, I quoted the main part here: Source: Eurogamer Well... I'm fairly certain I'll be getting a PS4 over the new Xbox One now that I've seen this.
  14. After doing a comparison of the PS4 and Xbox One’s GPUs, Eurogamer is reporting that the PlayStation 4 possesses 50% more raw power in graphics than the newly revealed Xbox One. Eurogamer went into quite a bit of detail, but for a quick look, I quoted the main part here: Source: Eurogamer Well... I'm fairly certain I'll be getting a PS4 over the new Xbox One now that I've seen this. Click here to view the article
  15. According to a report by Asahi Shimbun (a Japanese newspaper) - referenced from Daily Mail the new Playstation 4 could cost as little as 40,000 Yen when it is released later this year. 40,000 Yen equals £270 and for us in the US, about $430. This is a huge difference in price compared to the large $599.99 price tag the PS3 started out at almost 7 years ago when it debuted.
  16. According to a report by Asahi Shimbun (a Japanese newspaper) - referenced from Daily Mail the new Playstation 4 could cost as little as 40,000 Yen when it is released later this year. 40,000 Yen equals £270 and for us in the US, about $430. This is a huge difference in price compared to the large $599.99 price tag the PS3 started out at almost 7 years ago when it debuted. Click here to view the article
  17. New details have emerged on Sony's next generation console. The console code named "Orbis" will have built in PS Move support, and a new controller to go along with it. While developers are reportedly using a hybrid six-axis/dual shock 3 controller with their dev kits, there is speculation that this new controller will use Vita's technology to implement a touch screen while retaining the iconic button set up. Aside from what can only be assumed to be inspiration from the Wii U, the controller is also rumored to have a RGB LED light and much improved motion detection technology. The dev kit specs never exactly match the final console, but here is what developers are currently working with: System Memory: 8GB Video Memory: 2.2 GB CPU: 4x Dual-Core AMD64 "Bulldozer" (so, 8x cores) GPU: AMD R10xx Ports: 4x USB 3.0, 2x Ethernet Drive: Blu-Ray HDD: 160GB Audio Output: HDMI & Optical, 2.0, 5.1 & 7.1 channels For more details, check out Kotaku's full report: http://kotaku.com/5977849/the-playstation-4-has-a-new-controller-fancy-user-accounts-and-impressive-specs-so-far
  18. New details have emerged on Sony's next generation console. The console code named "Orbis" will have built in PS Move support, and a new controller to go along with it. While developers are reportedly using a hybrid six-axis/dual shock 3 controller with their dev kits, there is speculation that this new controller will use Vita's technology to implement a touch screen while retaining the iconic button set up. Aside from what can only be assumed to be inspiration from the Wii U, the controller is also rumored to have a RGB LED light and much improved motion detection technology. The dev kit specs never exactly match the final console, but here is what developers are currently working with: System Memory: 8GB Video Memory: 2.2 GB CPU: 4x Dual-Core AMD64 "Bulldozer" (so, 8x cores) GPU: AMD R10xx Ports: 4x USB 3.0, 2x Ethernet Drive: Blu-Ray HDD: 160GB Audio Output: HDMI & Optical, 2.0, 5.1 & 7.1 channels For more details, check out Kotaku's full report: http://kotaku.com/5977849/the-playstation-4-has-a-new-controller-fancy-user-accounts-and-impressive-specs-so-far Click here to view the article
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