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DeathscytheX

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Posts posted by DeathscytheX


  1. The story may not be everyone's cup of tea, and I get that, but to say its dull is just crazy. Yes its full of grim sorrow, but the emotion is heavy and real. The voice acting is phenomenal and the music is as beautiful as the visuals. Even the side quests and minor quests have depth for story to the point I forget its not the main story. Some of the missions manage to be action packed while being a cinematic show piece A Message in Fire and Ghost in the Smoke probably my favorite missions so far. Both drastically different from each other.

    The combat hasn't gotten stale to me. Once you take the first castle. The enemies are stronger and fight differently. They do have more HP but its quickly negated once you get certain armor and upgrade your katana more. The enemies from the first section of the island stay the same and you'll see them around, they die even faster when you're stronger. They also throw in a new faction of enemies that fight much more skillfully.

    But yeah, fuck spear guys. I've unlocked Heavenly Strike and Dance of Wrath. I spam it on those guys now because the newer ones have excellent guard, and stagger ability. To give you an idea how tough they are. Later you get a weapon with a certain ability to make enemies turn on each other temporarily. I've used it on several types but the spear guys are the best choice. I watched as one spear guy took out 2 brutes, a shield guy, and an archer before he was taken down by another spear guy. XD They are also the only ones I've observed take down bears and not get ragdolled everywhere until they die.


  2. Ok. This game checks all my boxes. It's not brutally difficult on the normal setting. It requires some strategy and patience, but overall the combat is simple, satisfying, and just fun. Its about as casual as a Zelda game but with different mechanics that aren't really comparable. I'm fully into the ghost style play now. I just got the longbow with explosive arrows, and a few new armor sets. Smoke Bomb is my favorite quickfire since I have the assassination tree maxed. If I ever screw up in get caught I can just pop smoke and initiate chain assassinations to thin out big groups surrounding me.

    The duels are visually stunning. I've done The Heavenly Strike and The Curse of Uchitsune so far and the imagery SP was able to pull off in this game is almost next gen worthy.

    Also f*ck all the reviews that bashed the story. I'm loving this story so far. Its def an old school samurai tail with eastern influences when it comes to story telling.


  3. I played the opening last night, took a few encampments, and did the first few parts of the main story. The combat is simple and fun. Since I don't have any stances yet, I must dodge and parry before attacking, I may beable to get an opening strike kill on the first guy in a group. After that you'll just get killed recklessly massing heavy and light attack. Shield bearers will strike twice and then you must break their guard with heavy strikes followed by a killing blow with the regular attack. Standard enemies without shields can be instakilled outside of a standoff if you time your held down heavy attack right. Spear carriers cannot be blocked and you must parry their attacks. They go down fast, but they hurt if you get hit. And the brute I encountered is like a spear enemy but he swings his massive weapon 3 times before you can strike him. He doesn't go down quite as easily.

    I did my first camp infiltration as a "ghost" and it was pretty fun. You press the touch pad to get enhanced hearing. This will spot every enemy within range through walls. You move much slower in this mode but you can toggle it seamlessly. Since it was the intro to assassinations, I'm sure it was much easier than it will be later down the road. None of the enemies were really crossing paths to where they could see a dead body yet.

    I'm not sure the extent to how punishing dying is yet. I died once when I got too confident at the first encampment. I took down several grunts, a brute that kicked my ass because I hadn't grasped his 3 strike attack pattern yet, and then I killed the leader only to get taken out by a grunt that was still around. It made me do the whole encampment again. But I did it with easy the second time since I knew what to look for. I got my first few talent points and I'm going to invest in the blocking tree where I can auto block arrows by holding down the guard button. That seems to be pretty important to my play style. I don't need the dodge roll just yet since the standard parry seems to be very good as is.


  4. Yeah I'm def going full ghost. From someone that slaughters everyone loud and proud in MGS games, this game actually makes assassinations look fun. I have 80 hours of vacation I need to burn and I just haven't been able to without good conscience since the whole madness with COVID. Now that its died down I'm taking the week off for this.


  5. I trust this more than I do the reviews which seem to be mostly positive but mixed.

    TL;DW

    Pros: Fun combat, Beautiful environment, Do anything anywhere (for the most part) and play anyway you want. Enemies don't get more HP as you go deeper into the game to negate your skill and strength increase, but they will kill you faster if you're not careful. Basically typical what SP has done with inFAMOUS in terms of combat. Kill fast, die fast. Don't be reckless.

    Cons: No lock on system occasionally causing you to attack the wrong enemy while in a stance that was meant for another, side quest repetition after about 30 hours.


  6. I watched this last year before I ever saw an ep of Clone Wars or Rebels. I got to this ep tonight and have a greater appreciation for it. Its def not my favorite animated lightsaber duel ever, but the meaning behind it is super impactful and masterfully done. Maul was a really good character through both series. I actually felt sorry for him when he died. Kenobi had empathy for him in the end. If you didn't catch the nuances of this very short and brief encounter, this video will give you a whole new appreciation for it. 


  7. I remember the first game being pretty fun, but it was one of the only games out for PS4 at launch. The main issue with it was after a while you were so OP that you just went through the motions really. I hacked every ATM and person that had money I was a billionaire and didn't have to worry about resources ever about half way through the game. The second one got bad reveiws and too many other games I was interested in came out at the same time I think... and the next one just doesn't look too appealing for me because while the concept of multiple operators sounds cool, the overall story will suffer since there wont be a clear protagonist.


  8. Rebels is a polar opposite of Clone Wars. I care about the characters less and most my excitement comes from seeing established characters like Leia, Yoda, Vader, Lando, and even Hando.

    But the writing is waaaay better. The story is less predictable. Its not folly after folly. But the animation quality is shit, Lightsabers are too thin, and its like the series is a video game that loses FPS during intense moments. They should have stuck with the same animation studio. I hope one day we get a legit collab with a top tier anime studio like Madhouse to get a high quality hand drawn Star Wars series. Preferably an Ahsoka series, or even an Old Republic series. 


  9. The Switch does get pretty warm in mobile mode from what I remember. I've played mine on docked 98% of the life span. For hours and hours with no issue. In fact I played BoTW pretty much 10+ hours a day for 7 days with no issue. I guess I got lucky because I've seen where people had theirs warp from the heat. I also believe you can turn that part of Zelda off and can use the controller although it's a bit harder like that? I can't remember. I bought the Switch for BoTW, Metriod Prime 4, Mario Odyssey, and Smash. Still no MP4, but I will be getting Paper Mario. 


  10. I haven't watched this yet but I've seen what happens mostly at the end. I'll get around to it one day but I will say the special effects look pretty bottom tier from what I've seen. Blue screen bridges and CGI ships will never compare to models and real sets. There comes a time where flashy lights everywhere, is just too much and even in the most distant future its non-functional.

    I'll always prefer TOS movie bridges as they looked the most mechanical while being futuristic. They still hold up to this day. TOS series and TNG series sets were products of their time. TOS heavy red theme def clashes with modern times... but so does the Enterprise D's 90's minivan interior beige.


  11. Maybe its good this way. Some series fall flat as more games are made. Despite what people say about Mass Effect 3's ending. It personally didn't bother me. Was it the best? no, the ending of the first game that I chose was the absolute best. XD Nothing will ever top that for me. I don't have any emotional investment into these games, but I probably would have been pissed if I did. A lot of people on my facebook feed seem to feel the same. It also could be that MGS2 effect. While the game wasn't bad, people were mad that you weren't Snake anymore, and its regarded as the worst MGS of the series.

    If anyone cares to know why I loved my ME1 ending tho

    Spoiler

    I let the council's ship get destroyed and appointed an all human council. Apparently BioWare kinda wrote themselves in a corner with this choice. I don't think they planned on a lot of people picking it, and in later games the council was still mixed species. But fuck it, everyone was giving me shit for being human the entire game. So I was a total racist the whole time to every non-human outside of my crew, and finished with that coup de grâce. XD

     


  12. Are your Best Buys small? I find that odd they don't enjoy the same benefits that Walmart and Target do. The reason they get all the slack is because the capacity of a building has zero to do with anything health related. It's set by fire codes. So since Walmart and Target have huge buildings with square footage, their 50% isn't even close to their average capacity during busy hours. I know this from standing at the door at the store I work at and counting people to make sure we didn't go over. Since its a grocery store. it's 50% is around 500 people... we never even made it to 200. Capacity could have been cut to 10% and we'd only gone over max by 10 people a few times. That just shows how useless the strategy it is for most places.

    I had some old lady yell at me one day because "there were too many people in the store" (120 at the time) so she was gonna find somewhere else to go. I'm sure she felt like a dumb fuck when she went to walmart where their 50% capacity was 600 higher than our pre-lockdown max capacity, and there was probably over 500 people in the store. 🙄

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