DeathscytheX

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Posts posted by DeathscytheX


  1. It really is. I think I only experienced one of those catastrophic bugs. But the game play wasn't the problem IMO. I actually enjoyed the combat a lot... more so than the previous 3 games. The fact they got that working right in such a short time is amazing, and maybe they shouldn't have been dissolved into other studios looking back on it now that I've had time to cool down from the utter disappointment. They were just told to make magic happen after fumbling around on a lost cause for 90% of the allotted time. You'll most likely enjoy the play through now that you know not to expect very much out of the game. It has the potential there, it just never comes to fruition. You never really bond with the characters like you can with Wrex, Tali, and Liara, and you never really hate any of them either. God I despised Kaidan just because hes voiced by Carth Onassi, just add two floppy bangs to his head and its the same character. XD

    Just about every choice you made in the first three games had consequences, even the smallest things. In Andromeda its like all your choices were pretty pointless, and the two major ones were pretty unoriginal and predictable. The Renegade/Paragon system missing also was a mistake. I liked how tilting too far one way, gave you even more dialogue options for that personality if you invested skill points in charisma. Like he said, the dialog is terrible and the story wasn't very good. It was a game that mechanically was great but story was was awful, which made it worse having a predecessor that set the bar really high. Romancing was totally watered down. You really had to talk to an NPC a lot in the first games and pick the right dialogue options to get in their pants, but in Andromeda, you just pick all the dialog options that have a heart icon on them and have a connection as awkward as Padme and Anakin. XD I guess that was the mystique of BioWare's early games. I remember playing KOTOR through many times, every time I discovered something new by doing a different dialogue sequence. I don't think I ever seduced Bastila until the 3rd or 4th play through and was blown away that I could do that, or when I made Zaalbar kill Mission, or when I got banned from Manaan for the rest of the playthrough. XD Stuff like that made it worth playing through multiple times.... with Andromeda, you feel like you've seen it all in 1 go.


  2. Obviously the game won't be perfect. I fully expect cosmetic microtransations, the potential for Javelin skins are too good to pass up. I could see skins, booster effects, lighting packages, weapon camo, etc. 

    They're going to have to have a solid loot pool implemented with good variety, and specific ways to get some. They're also going to need to have way better communication with the playerbase than Bungie has done. Right now D2's community is just a wave of rage and Bungie is just adding more to the landslide dropping into the ocean. Its amazing how they can't implement mass deletion of shaders until later this year (even though you can do this with important items), but can delay Faction Rally for a month just to nerf token acquisitions. Basically don't make the classic mistake of prioritizing reward nerfs over serious issues with the game. Especially if the rewards are lackluster in the first place. XD

    From that last video it seems Bioware has been paying attention to Destiny 2 and The Division and taking notes on what and what not do. They have a lot riding on this game. People can give Andromeda a pass since it was a B team studio, but if this gets fucked up, their rep is going to take some irreversible damage. At a time where there aren't many developers left that are still viewed highly by gamers, we definitely don't need that to happen.


  3. It is dubbed, but Its def not the best dub I've ever heard. Maybe its just the main character that feels uninspired. Overall its was ok, the last 15 minutes is the best part. Seeing as this is "Part 1" I feel they spent too much time going over the theory of relativity and how much time had past on Earth despite only being gone 20 years. The first hour is spend on humanity bickering about the state of things, the last 30+ minutes is actually doing something about it. The trailer made it seem like this was MONSTER PLANET, but is really just Godzilla and some metal pterodactyls. A lot of tropes and cliche moments, and in the end, I'm ready for Part 2 because it seems like it will be the movie we thought this one was going to be. There is a post credits scene as well.

    Sledgstone likes this

  4. I finished this tonight and it was outstanding. The introduction of new recurring character was well done, and kept things fresh. Rebecca and Nix were welcomed additions, while keeping things classic with Zenigata.

    Its 22 Episodes with an OVA that was hysterical. It was a nice mix of failed and successful heists, sentimental endings, the classic Lupin/Zenigata temporary truce eps, and an ep for each Jigen, Goemon, and Fujiko. While each heist was its own individual story, they had a overlaying continuity to it. A villain was introduced near the end but it never really came to fruition. As I've said, the animation is great with how they kept it traditional with a mix of new lighting and shading techniques. The original English VA cast returned and that's always a huge plus. The OST was great too. The original theme is absent (apparently for the dub), but the new music is really good. If you're a Lupin fan, you'll definitely be pleased with what they've done, they didn't miss a beat.

     


  5. This gadget seems like a must. I doubt everyone will be running around with it because tanks are still the biggest threat to ground troops. At the same time, people never picked the AA tanks, unless it was a map with no aircraft or blimp. XD I'm sure it hasn't changed where people pick the wrong tank type. At least it gives someone the option to do something about the planes when they get fed up with them. It still looks skill based, you have to lead off. They'll probably nerf the projectile speed to make it harder to lead with.


  6. The GW2 model wouldn't have worked because they simply didn't make enough content to make it worth it. Plus I don't think people would accept convenience items in this game for already hot issues like inventory space. GW2's micro-transactions are based on that and cosmetics, but are also made desirable through making gold via ultra rare drops.

    Overwatch's model might have worked better. The thing I don't like about the Eververse armor sets is that they come with set stats, and I'm not giving up my heavily dependent recovery builds that have medium resilience. Then again, they still haven't made enough desirable content IMO to put stuff people would want. They could have done things like random reroll of stats tokens, but we had static builds... which i was in favor of at first, but now I wish we did have random rolls because of the ease of access to loot and how limited the loot is. The best thing for me to get out of my free bright engrams is a sparrow with insta-summon. As the video pointed out, there isn't enough in game content to justify eververse. Micro-transactions are here to stay, but when you have way more payshop content than in game rewards its a problem... and its a bigger problem when both end game rewards and MT rewards are both underwhelming. XD

    The biggest draw back this game for me right now is complete lack of weapon diversity, and its due to balance in PvP. I finally got my hands on Crimson and Jade Rabbit and they're both pretty trash. Crimson is ok, but it runs out of ammo way too fast and it doesn't do a lot of damage. Pretty much every non power exotic is underwhelming in PvE. I will say the Colony is fucking awesome and a ton of fun to use, especially in PvP. (You can buy it from Xur expac or not right now) After that, Merciless is probably the only other Exotic weapon I'd deem worthy. Better Devils, Nameless Midnight, Uriel's Gift, and The Number are probably the only weapons worth using that feel powerful. The Forward Path is decent if you got it to drop from IB, and some of the trials weapons are ok. One of the new energy scout rifles is decent too, but its not as good as the 450rpm ARs. I was using the new vex autorifle for a while until it just felt underpowered when running a few heroic strikes. I'd really like to use something else to mix it up, but when I try, the either feel off, or weak.

    They would have been better off doing procedurally generated weapons like Borderlands of making content was too hard. Of course that would be impossible to balance PvP with, but I think everyone has come to terms that Destiny PvP is more fun when everyone and everything is OP. I remember getting my ass handed to me in D1, when I didn't have any OP stuff, but when I got my hands on Fellwinter's Lie and The Messenger everything changed and it was a blast when I was on the same level as everyone else. With how accessible the game is, it wouldn't be hard for everyone to have some type of god roll weapon.

    I still believe every gear tier should be available to everyone in some sort of fashion. For Instance, The Division is having a global event at the end of this month. GE's are the best way to get classified gear sets apparently. Right now I only have 2 mismatch pieces because I mainly only farm the PvE named bosses and West Side Piers. I can't solo my way to wave 10 on Resistance. So I'll be grinding the shit out of the GE to get some gear sets I've been wanting. The Faction Rally could have been used for this rather than the underwhelming rewards they give out now. 

    Sledgstone likes this

  7. The problem with D2's transactions is that its full of shit no one even wants. I bet they aren't making hardly any money off of it and decided to save face today by outlining how they are going to put stuff in the game to play for. My clan is pretty much dead and I only play on resets until i get to max. As limited as the first expac was, the best part of it was crafting the 11 weapons. They should have focused more on this type of content, because it gave a reason to do strikes, crucible, and public events. At least 6v6 is coming back like I figured it would. 4v4 is horseshit and so is the overbalance of PvP. Everyone uses the same 3-4 weapons because tbh they are the only good weapons across both modes. When they had Mayhem up for the Dawning it was actually really fun since you got your super 10-15 times a match.

    I'm actually glad this happened though, hopefully other developers take notice, especially EA with Anthem. More so after the Battlefront II fiasco.

    Strider Hiryu and Sledgstone like this

  8. This was really bizarre with an ending environment ripped off of Neon Genesis Evangelion Death + Rebirth. Its basically inspired by the biblical book of Revelation. The animation was pretty poor in what seemed to be a mix between Rick and Morty and what ADHD puts out on their YT channel. But the plot doesn't make any sense until the last 3-4 eps. The first half is spent on weird ass sex scenes and tit flopping. 70s and 80s anime had better art work than this.. all the characters are simple outlines with eyes and a nose drawn on them. Then they try to get psychedelic during high pace or action scenes to cover their short comings. Eh, this is probably the worse one Netflix has put out. The voice acting was the only thing I could rate as good.

    Sledgstone likes this

  9. This was on HBO Go finally, so I watched it.

    What was good:

    The music was outstanding since it's set at the end of Vietnam. The action is decent, especially the finale rumble. The cast was good, and overall the acting was great with what they had to work with. The female lead wasn't the damsel in distress being carried by Kong the entire flick, although they managed a tasteful call back at some point in the film. 

    What was bad:

    For a PG-13 film, they really didn't push the boundaries. Not that they should have, but there are a few adult themed settings that are watered down to PG levels. It just felt bizarre and awkward. The story was  super cliche to where you want to roll your eyes at some parts. "Lets go find this former military badass wilderness tracker in a shady Asian brothel/club where he beats down two guys with a pool stick right when we walk in, and then demands 5x the money offered for a job he knows nothing about". The CG was extremely dated... I'm talking about the first Jurassic Park film kind of dated. I feel a part of that is that the movie was made for 3D first with a bunch of cliche cheap screen pops to make the audience jump, and the obligatory throw something at the screen in slow motion. After looking it up, I understand why the other creatures looked the way they did. They were inspired by Miyazaki films. Most of it was cool, but the main opposition looks like something I've seen before that I can't recall, mixed with the smiling creatures that are in the shitty 1997 Evangelion movie.

    Final Conclusion:

    It wasn't terrible, it could have been better with modern CG not tailored for 3D. It sure as hell didn't convince me that King Kong was on Godzilla's level. The MUTOs were way more imposing, and Godzilla was way more menacing. In a head to head match Godzilla would win by sneezing. If they swapped places, Godzilla would have easily destroyed the creatures of Skull Island, I'm not too sure King Kong could have defeated even a single MUTO... much less be of any help vs. King Ghidorah in the future.  In the squad of Godzilla, Mothra, and Rodan, King Kong is like Bruce Wayne without money. XD Big G might need to call up Jet Jaguar for this one.

    Sledgstone likes this

  10. Spoiler

    You have to remember that the guy that did Ackbar died in 2016. It might have been someone else voicing the small part, or some reused lines. So they killed him off instead of having him with a noticeably different voice.

    I think Kylo is lying and Rey is going to have some significant parent(s). If she truly has "always" known, then it wouldn't have been a big deal in the first film where she wasn't really willing to stay away from her home world. If Snoke isn't dead, then he could be clouding her thoughts on that issue.

    I don't like "Here is the force for everyone". Its so anime cliche at this point. That's the only flaw I dislike about this arc. Rey is all of the sudden an adept force wielder with zero training and no blood line to make sense of it. And I bet they'll never explain why or how. Its poor story telling. When we come across Obi-Wan he was already skilled in the force, Anakin progressed, and Luke was scratching the surface, with Anakin saving him from Palpatine. Rey's saber skills make since because of her combat experience with a staff. With Luke's saber destroyed, it would be cool to see her wield a double sided saber like Darth Maul and Bastila Shan.

    I think the majority of the gripes are how Luke is portrayed and Mark Hamill didn't help with his comments. People wanted to see Luke do the things that the prequel Jedi did. But what we got is what is realistic by this point. All these actors are too old and they waited too long to make these movies. Carrie's passing is the reality of why none of the original cast could be the main characters. With their ages there was no guarantee they'd last through a 6-8 year cycle of filming.  If Lucas didn't spend years redoing the original trilogy a three to four different times, and sold it off to Disney a decade ago, people might have gotten the movies they envisioned.

     

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  11. Its definitely no Vikings. The first episode was dull and pointless until the last 30 min. Ep 2 and 3 were pretty good, but 4 was slow to develop. There are serious pacing issues. The characters are interesting, but the development of the story is taking longer than it should.


  12. XD Oh yeah, I was totally lost at first, getting back into the grove doesn't take too long. I had some niche build on from an incursion last time I played. So I had to fiddle around with it. But all your gear is pretty much trash from the last time you played. Right now is actually a good time to load it up because they have double XP double rewards going right now. I went from 190 Gear Score to 249 in a few hours. Just max level "ranking up" gives you pretty sweet gear, and you get 2 rolls per filling the XP bar right now. If you weren't like me and found every phone and intel on the map after beating the story, just doing that gives a crazy amount of XP. They put new phones in the pier area and it fills up like 1/5th of the XP bar per call. It makes me wish I wasn't such a completionist back then. XD I am at the mercy of gear score right now though. I was running a shotgun and a highly unstable LMG at one point because it was the best stuff I had. I finally got a nice AR along with a stable LMG that is making life a lot easier. I think I'm pretty close to getting enough gear score to unlock T5 PvE.

    It would be nice to have some help though. As much as I like this new West Pier area, it is frustrating at the same time. Random Objectives pop up as you roam the area (I'm looking for phones for XP). So far I've come across 3 activities.

    Kill Lieutenants which is pretty straight forward, you gotta kill 3 yellow bars roaming around in various areas. The 3rd one always seems super armored. Purple bar adds constantly respawn if you don't kill them fast enough.

    Destroy the Jammer, in which you have to destroy a jamming device that when close to it, it disables all your special abilities. You have to rely on medkits and normal nades, while you deal with a swarm of enemies. the jammer is never in a clear line of sight to take out. There was one that was so petty that an unbreakable vase blocked me from shooting it through a door way.

    Then there is one where you have to stay in a small area while a shit ton of enemies attack you... I pretty much feel this is impossible solo. If I stay in the designated area, I die pretty fast, but if I leave it, it fails and goes away.

    The frustration comes in when you die trying to do anything. All the non objective mobs respawn really fast. And getting into this area is pretty much limited to choke points with mobs waiting at them. So you have to fight your way back to the objective to try again each time. You can't run pass the mobs, they'll kill you really fast with a huge barrage of bullets that will crush your HP in seconds. Not only are they at the entrances to the piers, but they are on pretty much every street corner. And just about every encounter objective or not, one or two come out of no where to flank you from behind. The only saving grace to this is they regularly drop yellow and green stuff.


  13. After finally getting off my butt and hooking up my External HD, I redownloaded this game to see what the 1.8 patch was about. I honestly don't know what came when, whats part of the free updates, and what is extra outside of the main topics of the DLCs... but damn I feel like every shared world game launches as an early release, half finished mess now. This is the game that should have been there at launch.

    I was so lost at first but now that I've settled back in and I'm gather higher gear score, I'll be toying around with these between D2 resets. They've either added or retooled an area of the map and made it feel like an PvE Dark Zone. Enemies constantly respawn, and the area is populated with purple and yellow bars that will wreck your shit if you aren't careful. I've gotten High-End drops in the open world that improved my gear score, which is really nice and all I ever wanted. Each safe house's situation board now has search and destroy missions where you go clear out 3 areas and get a high end drop as a reward. The PvE world now has difficulty tiers 1-5 you can toggle between, in which XP and loot increase the higher you go. Overall it seems like this game is actually worth getting now, especially if its on the cheap. I haven't played any of the new free resistance horde modes yet, I want to get geared up before i try. None of my friends have touched this game in almost 2 years now like me, so I'll be doing stuff solo. There is open world matchmaking upon request which is nice.

    The Dark Zone has changed apparently, you have to toggle your rogue status on and off manually. I guess that helps with the accidental friendly fire. But from what I've read people are still trolls. The DZ is the best place to farm Div Tech for optimizing gear, and people just try to kill people and stop them from extracting it, just to do it. So I guess now trolls troll the trollers by just running around calling in extractions and running off. The DZ is just a failed experiment. Trolls troll for their own entertainment when there are hardly any consequences for doing so. When the ultra harsh penalties were in place at launch, rogues were rare, and trolls bitched that there was no reward for going rogue. There actually was, but it wasn't emotionally rewarding to be a troll for those that get off on it.

    Either way, the game seems to be nicely populated still. I see plenty of people in the safe houses. If you get it on the cheap, its worth getting. I bet it will be free on PS Plus eventually. If you already have it, its worth checking out patch 1.8.


  14. Ok, so apparently there is a lot of hate on this movie by critics. I watched it just now and it was enjoyable. It's not some smash hit, but it doesn't deserve the trashing its getting. I'd say it's an 80s style action flick, with an 80s style sci-fi ridiculous story. Don't go in taking it seriously and you'll leave satisfied.