Mass Effect: Andromeda in Games Posted 6 hours ago It really is. I think I only experienced one of those catastrophic bugs. But the game play wasn't the problem IMO. I actually enjoyed the combat a lot... more so than the previous 3 games. The fact they got that working right in such a short time is amazing, and maybe they shouldn't have been dissolved into other studios looking back on it now that I've had time to cool down from the utter disappointment. They were just told to make magic happen after fumbling around on a lost cause for 90% of the allotted time. You'll most likely enjoy the play through now that you know not to expect very much out of the game. It has the potential there, it just never comes to fruition. You never really bond with the characters like you can with Wrex, Tali, and Liara, and you never really hate any of them either. God I despised Kaidan just because hes voiced by Carth Onassi, just add two floppy bangs to his head and its the same character. Just about every choice you made in the first three games had consequences, even the smallest things. In Andromeda its like all your choices were pretty pointless, and the two major ones were pretty unoriginal and predictable. The Renegade/Paragon system missing also was a mistake. I liked how tilting too far one way, gave you even more dialogue options for that personality if you invested skill points in charisma. Like he said, the dialog is terrible and the story wasn't very good. It was a game that mechanically was great but story was was awful, which made it worse having a predecessor that set the bar really high. Romancing was totally watered down. You really had to talk to an NPC a lot in the first games and pick the right dialogue options to get in their pants, but in Andromeda, you just pick all the dialog options that have a heart icon on them and have a connection as awkward as Padme and Anakin. I guess that was the mystique of BioWare's early games. I remember playing KOTOR through many times, every time I discovered something new by doing a different dialogue sequence. I don't think I ever seduced Bastila until the 3rd or 4th play through and was blown away that I could do that, or when I made Zaalbar kill Mission, or when I got banned from Manaan for the rest of the playthrough. Stuff like that made it worth playing through multiple times.... with Andromeda, you feel like you've seen it all in 1 go.