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Strider Hiryu

AC Elite
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  1. Like
    Strider Hiryu reacted to DeathscytheX in Battlefield 1   
    That they did it, isn't the issue. Its how they did it. They deceived players that have had 8 weeks of battlepacks to get a general "feel" for them, and lumped the skin into the legendary bracket like it would have the same drop rate. Level is right, they should have made it a different color category or made it like the puzzle pieces. I know they did the same thing with the Zulu skin, because after that week I may have seen 1 person with it, pre nerf when everyone was using the hell out of the MH. Then having Strider open a good number of packs while I played with him the week Warhorse was available and the same thing... I guess I'm lucky I got that one. They're looking at their data, and adjusting the drop rates on the popular weapons, especially when they have skins that took a lot of work to make. Funny how I opened a good 6 superior battlepacks post MH nerf, and got the MH skin easily but couldn't get the frommer skin which should have been a 1 in 3 chance. You can get revolver skins all day because all of them blow unless they are the two that have fast reload animations.
    They are dishonest by purposely ranking skins in a traditional way players are use to, but not abiding by the same laws. Now it make since why 90% of all the legendary skins are the same camo pattern.
  2. Like
    Strider Hiryu got a reaction from DeathscytheX in GeForce NOW game streaming service   
    Until it becomes affordable for everyone and I mean everyone we will never see a full switch to a streaming game service. Not only that but very few people are going to be on board for paying a fee and a rental fee to play a game (people already bitch about paying for things like DLC and this is roughly the same thing and at the end of the day you don't even own the game, just a right to access a server to play a game). I still think the Playstation Now service is a crock of shit since you pay a monthly access fee plus an hourly fee to play a game (with prices being based on game popularity or series name) and won't be caught dead using it (and there are some games I'd really like to play on it).
    Secondly hardware will always be a thing no matter what any service says. Consoles might become a thing of the past but PC's won't because, at least with this system, you'll always need some sort of hardware to run it (in this case you need a system running an nVidia card). Honestly it's just another gimmick to try and weasel even more money out of consumers hands (kind of like paying full price for a digital copy of a game (which is absurd)) and this one does it monthly/hourly.
  3. Like
    Strider Hiryu got a reaction from DeathscytheX in GeForce NOW game streaming service   
    Until it becomes affordable for everyone and I mean everyone we will never see a full switch to a streaming game service. Not only that but very few people are going to be on board for paying a fee and a rental fee to play a game (people already bitch about paying for things like DLC and this is roughly the same thing and at the end of the day you don't even own the game, just a right to access a server to play a game). I still think the Playstation Now service is a crock of shit since you pay a monthly access fee plus an hourly fee to play a game (with prices being based on game popularity or series name) and won't be caught dead using it (and there are some games I'd really like to play on it).
    Secondly hardware will always be a thing no matter what any service says. Consoles might become a thing of the past but PC's won't because, at least with this system, you'll always need some sort of hardware to run it (in this case you need a system running an nVidia card). Honestly it's just another gimmick to try and weasel even more money out of consumers hands (kind of like paying full price for a digital copy of a game (which is absurd)) and this one does it monthly/hourly.
  4. Like
    Strider Hiryu got a reaction from Sledgstone in Humble Assassin's Creed Bundle   
    I'd suggest, if you really want to play them, saving up money and buying them on console. That's a great price for all of them but honestly I've never really heard great things about the PC versions of these games (that's up to you though).
    Honestly speaking you should buy the Ezio Collection on PSN. It contains ACII, ACII: Brotherhood, and ACII: Revelations (all HD remakes). These are the 3 best games in the series by far (with an exception for AC4: Black Flag, though I have yet to beat it it's freaking amazing) and cover the best Assassin in the series (Ezio is awesome, one of my favorite game characters to date). Of the 3 ACII is the best one but Brotherhood does give it a run for it's money in some aspects. Revelations was somewhat of a let down but was still a damn good game compared to the original and 3 (I can't comment on Unity or the Chronicles series as I have not played them). Just my opinion though but I wouldn't consider getting these games if you don't like repetitive gaming because they're pretty much the same thing with different skins (go here, do a few missions to uncover big bad Templar, assassinate said Templar, rinse and repeat (we're talking worse then MMO repetitiveness)). Story wise though they're great games and you honestly don't need to play the first one to know whats going on (they cover enough of the first games story for you to pick it up and a cursory glance on Wikipedia about the game will give you everything you need to know). Plus running around Florence, Tuscany, and Venice is freaking fun and the graphics (the old ones, I have yet to play the remakes) were beyond beautiful.
  5. Like
    Strider Hiryu reacted to Sledgstone in Battlefield 1   
    I got to try out the new Giant's Shadow map tonight in a game of conquest. Its too open for me. Great for sniping but it could use some more buildings. The fog is complete overkill tho, its last way too long and is far too dense that it takes the fun right out of the map. I couldn't even see the damn enemy train in front of me even tho its within grenade distance and there were no buildings obscuring my view. I did luck out tonight and got a double kill with a k bullet by sniping a plane. Apparently the tail section is a better target than the engine block.
    I'm going to have to upload longer clips, I swear youtube craps out the first 5 seconds of every clip I upload and thats exactly where the kill shot takes place in this vid. I'll probably re-edit it and upload it another day if I remember. I love how realistic these planes look when they crash.. lmao!
  6. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    I wouldn't doubt it but honestly as much as I want MWR I still probably wouldn't buy it if it went seperate (mostly due to all the problems I hear it has). Honestly even if COD went that route I highly doubt DICE will mostly because of EA. Then again BF1 isn't exactly doing as great as they hoped it would with player counts dropping steadily since release (which I'm pretty sure they're back to peak numbers again with all the fresh Christmas n00bs (which is the main reason I haven't played it since early yesterday)) this might finally convince EA that Premium isn't worth it (I mean Premium tanked pretty hard with Hardline and how bad that game sucked so I thought they'd learn their lesson).
    Honestly had they changed MWR in any way that affected how the game originally played IW and Activision would be in flames as we speak because that's one game even they're not stupid enough to alter. Not only was it the best COD game to come out it was one of the best shooters to ever hit the market. Yea it had problems but it did everything right. Leveling up was easy, unlocking new guns and attachments was simple and easy to understand, perks were straightforward (if not a little OP in some cases, I'm looking at you Juggernaut), and the maps were things of beauty (well not all of them but the vast majority were well thought out and well made). Not only that while some guns were OP it didn't negatively effect game play in any way as there was always a counter to every gun (even if people couldn't see it) so it pretty much balanced itself out. MW2, while a great game in its own right, tried to fuck with everything MW did right and every game since then has gone further away form the formula which is why COD is failing (I will point out that WaW is probably the second best COD game to come out, imo at least. Treyarch did well with it). They're trying to hard to stay relevant by pushing the game farther and farther away from what made MW such a great game and they're ignoring fan input (something that DICE does not do or at least didn't do until BF1).
    Meh, thats the reason I don't care if I get battlepacks. Almost all of the skins are crap (even the 1903 legendary is pretty lack luster imo) and honestly we don't even get to admire the skins like CS players do theres. The only good looking skins are the Silver/Ivory ones (aka Blue quality skins) or the ones with Gold on them (or the Deluxe edition guns like LoA's SMLE, RB's P08, and what not). I still need to put on the Blue Skin I got for the LT to see if it looks good but since I rarely get to spawn in tanks I'll probably never get to see it unless someone else uses it (and if I do spawn in a tank is rarely the LT, I always go for Landship or HT).
  7. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    Meh, could be but it felt especially good for some reason over the last few days (though it still didn't give me the Blue Devil skin for my Sweeper and I probably won't get it).
    Honestly I don't know the real reason for the drop in use but I should be more specific. I've seen a drop in the Hunter versions use, I see a lot of Factory models still but even those are less then the others. I think with the full rebalance of shotguns and quite a few of them now being used do to this is the real reason for the drop in use. As I said the 12g is amazing if you know how to use it properly and the Trench Gun has always been good but was rarely used before patch. It's honestly nice to see other shotguns being used now, I don't get as pissed now when I'm killed by a shotgun anymore (unless it's a 10, I still hate that gun).
    I doubt we'll see a shift in the business model. As good as Overwatch is at the end of the day it's a Hero shooter and their model doesn't exactly transfer well to actual Shooters (yes I don't consider Overwatch a FPS, while it is at the end of the day it's a Hero Arena game and always will be. What works for it won't always work for another game). While I do agree its a great model to follow EA will never go this route and I'm honestly surprised to see we got two free Superior Battlepacks as Premium members (though lets be fair we did drop $50 to be premium members so it's the least they can do besides 1 free one every month and early access to DLC) since there is honestly no profit in it for them. Honestly I doubt we'll see any real effort in the free maps we get because those are, at the end of the day, free and DICE/EA doesn't see any real reason to give us awesome maps anymore like they did with BF4 free DLC. Plus those free maps are designed mostly for Conquest and Rush with afterthoughts being placed toward the other modes (though for some reason they ignore the biggest reason this game sold so well, Operations. Giant's Shadow would be an amazing Operation map but sadly they probably won't bring it in). We'll probably get awesome maps in our paid DLC (I'm really looking forward to the Verdun map but if it's not done right I'll be pissed) but outside of that I don't see any real push to give out more free stuff. Quite frankly DICE should of stuck with the same model they did with BF4, it worked and while not everything was always great at the end of the day it made everyone happy (EA got their money, DICE got praise from the gamers, and the gamers were getting what they wanted).
    If the maps are good and if the new Operation is good (if we get one) I'm sure I'll put more time into the game when the DLC hits. I don't play for battlepacks because I'm not getting anything out of it honestly (I never played for battlepacks in BF4, I played for fun). I could care less if I get anything at the end of the match because I don't play games to receive shit, if I did I wouldn't have a life as I'd be completely devoted to getting anything and everything I could (I know how bad my OCD can be which is why I don't play games with the intention of getting rewarded). This is why I don't raid in FFXIV (outside of the fact that raiding just to get a piece of code and a graphic is completely retarded) and why I never did in WoW. If, at the end of the day, I had fun and just happened to get something great but as long as I had fun I'm content. Sadly this game isn't fun to play alone and that's the real reason I don't play it much anymore. This isn't like CoD4 where playing as a team was never really an option and where playing by yourself was always a blast. This is a team based shooter and without a good team of friends it's just no fun.
  8. Like
    Strider Hiryu got a reaction from DeathscytheX in Battlefield 1   
    Meh, I've been putting more time into this over the last few days then I thought I would (yeah I know I said I wouldn't touch it until DLC time but I get distracted easily). After finally giving the patch enough time I have to say while I don't agree with every change I will say Domination is finally becoming fun again and you're seeing more variation in weapons with the Model 10 nerf (it might not be that significant but I've seen a massive decrease in its use over the last 3 days of playing) and the LMG buff (I'm seeing a lot more 1909 and MG15's in Domination now, it's kind of nice to see Support getting used). I pulled out the 12g tonight while I was playing because I watched Matimi0 go on a rampage with it in one of his recent videos and I have to say the gun is amazing and I think I finally found my go to Assault weapons. It's got shit range and while it can kill someone at ranges the Model 10 could hit it's very rare. It makes up for this with the ability to fire as fast as you pull the trigger and amazing power at close range (I was actually pulling off headshots left and right with it, kinda wish I would of gotten the shotgun medal this week, this of course is the Backbored version as I don't have access to the other two yet). The only other real downside with it is the need to reload constantly (5 rounds isn't exactly desirable but I've started treating it like I treated the M1014 in CoD4 and I'm getting back into my shotgun groove again). Kinda happy it's actually good as I can put that amazing Legendary skin to use. The LMG buff made the 1909 even better than it already was (the range on it is amazing now with the accuracy changes, I actually prefer running it over the BAR now) that's for sure.
    I'm thinking they upped the drop rates of the more rare skins now. Since yesterday (when I got the 2 free Superior crates for being premium and 1 free normal one) I've pulled 3 Legendaries (the 1903, the Gasser, and the C96 skins (the 1903 was from a normal pack)), three puzzle pieces (two clubs (one more and I finally get the club) and a sawtooth), 4 squad xp boosts (which led to some enhanced crates), and 3 blue skins (I got the blue LT skins, the blue 1909 skin, and one other that I don't remember currently). There were numerous whites as well but that's to be expected. Either this is for the holidays or they finally heard our cries for drop rate changes. Whatever it is it's been nice getting battlepacks for once (which I've been pulling in left and right, I've had maybe 4 out of 20 matches where I didn't get a battlepack).
  9. Like
    Strider Hiryu got a reaction from Sledgstone in Happy Holidays!   
    Late to the party as usual but Happy Holidays everyone. Hope Christmas was good to all of you and I hope New Years is even better.
  10. Like
    Strider Hiryu got a reaction from Sledgstone in Steam Winter Sale 2016   
    I'm getting sick of the constant email spam every fucking time a game on my wish list goes on sale I'll say that much. Honestly I have even really looked at Steam all that much over the last 6 months (I was playing STO again for the Christmas event so that's the only reason I was on Steam), I've got to many other games on PC to play through before I consider buying any new ones (though I was tempted to pick up Civ 6 but the sale on it was mediocre at best). Honestly it's been one sale after the next for the past 6 months that if it wasn't for the requirement of having Steam on you PC to play the games bought through it I wouldn't have a problem uninstalling it.
  11. Like
    Strider Hiryu got a reaction from DeathscytheX in Battlefield 1   
    Meh, I've been putting more time into this over the last few days then I thought I would (yeah I know I said I wouldn't touch it until DLC time but I get distracted easily). After finally giving the patch enough time I have to say while I don't agree with every change I will say Domination is finally becoming fun again and you're seeing more variation in weapons with the Model 10 nerf (it might not be that significant but I've seen a massive decrease in its use over the last 3 days of playing) and the LMG buff (I'm seeing a lot more 1909 and MG15's in Domination now, it's kind of nice to see Support getting used). I pulled out the 12g tonight while I was playing because I watched Matimi0 go on a rampage with it in one of his recent videos and I have to say the gun is amazing and I think I finally found my go to Assault weapons. It's got shit range and while it can kill someone at ranges the Model 10 could hit it's very rare. It makes up for this with the ability to fire as fast as you pull the trigger and amazing power at close range (I was actually pulling off headshots left and right with it, kinda wish I would of gotten the shotgun medal this week, this of course is the Backbored version as I don't have access to the other two yet). The only other real downside with it is the need to reload constantly (5 rounds isn't exactly desirable but I've started treating it like I treated the M1014 in CoD4 and I'm getting back into my shotgun groove again). Kinda happy it's actually good as I can put that amazing Legendary skin to use. The LMG buff made the 1909 even better than it already was (the range on it is amazing now with the accuracy changes, I actually prefer running it over the BAR now) that's for sure.
    I'm thinking they upped the drop rates of the more rare skins now. Since yesterday (when I got the 2 free Superior crates for being premium and 1 free normal one) I've pulled 3 Legendaries (the 1903, the Gasser, and the C96 skins (the 1903 was from a normal pack)), three puzzle pieces (two clubs (one more and I finally get the club) and a sawtooth), 4 squad xp boosts (which led to some enhanced crates), and 3 blue skins (I got the blue LT skins, the blue 1909 skin, and one other that I don't remember currently). There were numerous whites as well but that's to be expected. Either this is for the holidays or they finally heard our cries for drop rate changes. Whatever it is it's been nice getting battlepacks for once (which I've been pulling in left and right, I've had maybe 4 out of 20 matches where I didn't get a battlepack).
  12. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    You need to play Domination with Sledge and I (when you can actually talk to us unlike last time), it's always a blast (quite literally sometimes and I promise you won't suffer).
    I get the feeling we're only getting one Operation if even that with the French DLC. What little has been talked about only points at 2 maps (one at Verdun and another in some bunker complex (I forget the name, I caught the article on VG while I was on break today)) and of course weapons (how many who knows). I get the feeling this will be what we get to look forward to in each DLC (hopefully there's at least two more maps but I'm not holding my breath with how shit has been going with BF1. I hope we get a surprise and get 5 maps like in the BF4 DLC's but again I won't hold my breath).
  13. Like
    Strider Hiryu reacted to DeathscytheX in Battlefield 1   
    If there isn't 2 new operations pre DLC at least, I'll feel cheated. There is no reason not to have Operations on a rotation at this point. Solo Q just puts you on a almost done match becasue the other team had rage quitters. The whole "no chance at a loot box" thing isn't incentive enough becasue of how low of a chance people feel there is of getting one. They really need to change it to per rank up, and make a weekly list. I'd suffer through a round of domination and conquest if it got me a loot box for the week.
  14. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    Amen to the RNG system shenanigans. The RNG is worse then Destiny's was in vanilla and that's sad. Out of all the battlepacks I've gotten since I started playing (this counts the 5 for the deluxe edition) I've gotten 4 Legendaries for guns I don't use (or which 1 was a duplicate I scrapped), 7 Distinguished skins of which I use maybe 3 of them, and a whole shit ton of crap whites that I don't use period as they're either worse than the base skin or just don't look any better than the base skin. DICE lowered to probability of getting blue and orange skins so they could push people to buy battlepacks for real money. It's freaking sad (especially when you consider how much it costs to buy 1 battlepack compared to what it costs to buy a loot box in Overwatch or what it costs me to buy dyes in FFXIV (which is roughly a $1 for one dye pot) and really makes me think DICE just checked out for this game (that or EA pressured them into doing this, who knows).
    I get the feeling based on how polished the game was at release that this game was in development for more then 2 years, I'm going with more around 3 (we know it was in some for of development when Hardline was first announced).
     
    I'd be for a return to the cap speed. The tickets really aren't the problem here as is apparent in those matches where you can't get past the first sector with 250 tickets and a Behemoth. As it is the capping speed is to quick especially when you get a hold of certain points on certain maps (we all know which ones). Oil of Empires would be the only map that the new cap speed should stay on since it has always heavily favored Defense (especially Fao Fortress and Suez). I'm getting the feeling DICE forgot what it means to balance a game and is taking notes from companies like Blizzard (I'm talking WoW here not Overwatch) who over fix something while over nerfing other things. Honestly I didn't know how bad the Martini nerf was until I watched Westie's video (and honestly the nerf isn't really bad, if they raised arm damage a little more (not to where it was) I think the Martini would still be a very viable gun for people who run it. However this is only based on what little I know about the gun as, I have repeatedly said, I've never used the gun) and it's these kind of nerfs that need to stop. I'm pretty sure they're rebuff the gun in an upcoming patch like they did with mortars but you know it'll never be as good as it was before.
    I think DICE's biggest problem is the period this game takes place in. They're used to modern shooters now (it's been how long since the first Battlefield released), they forgot what it meant to make a game in a time period where guns weren't as powerful as they are now. They're either underpowering guns that were actually pretty beastly (the Martini) and overpowering guns that probably weren't even that powerful to begin with (I use the Hellreigel here, there is no documentation on how powerful this gun actually was as it never saw use in the War and I believe only three were made (I don't remember, been awhile since I watched Westie's video on it) for testing with none surviving). It's a shit show and I hope by the time the first DLC rolls around they figure out what they're doing to balance this game properly because I'm really starting to regret buying Premium now.
  15. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    Amen to the RNG system shenanigans. The RNG is worse then Destiny's was in vanilla and that's sad. Out of all the battlepacks I've gotten since I started playing (this counts the 5 for the deluxe edition) I've gotten 4 Legendaries for guns I don't use (or which 1 was a duplicate I scrapped), 7 Distinguished skins of which I use maybe 3 of them, and a whole shit ton of crap whites that I don't use period as they're either worse than the base skin or just don't look any better than the base skin. DICE lowered to probability of getting blue and orange skins so they could push people to buy battlepacks for real money. It's freaking sad (especially when you consider how much it costs to buy 1 battlepack compared to what it costs to buy a loot box in Overwatch or what it costs me to buy dyes in FFXIV (which is roughly a $1 for one dye pot) and really makes me think DICE just checked out for this game (that or EA pressured them into doing this, who knows).
    I get the feeling based on how polished the game was at release that this game was in development for more then 2 years, I'm going with more around 3 (we know it was in some for of development when Hardline was first announced).
     
    I'd be for a return to the cap speed. The tickets really aren't the problem here as is apparent in those matches where you can't get past the first sector with 250 tickets and a Behemoth. As it is the capping speed is to quick especially when you get a hold of certain points on certain maps (we all know which ones). Oil of Empires would be the only map that the new cap speed should stay on since it has always heavily favored Defense (especially Fao Fortress and Suez). I'm getting the feeling DICE forgot what it means to balance a game and is taking notes from companies like Blizzard (I'm talking WoW here not Overwatch) who over fix something while over nerfing other things. Honestly I didn't know how bad the Martini nerf was until I watched Westie's video (and honestly the nerf isn't really bad, if they raised arm damage a little more (not to where it was) I think the Martini would still be a very viable gun for people who run it. However this is only based on what little I know about the gun as, I have repeatedly said, I've never used the gun) and it's these kind of nerfs that need to stop. I'm pretty sure they're rebuff the gun in an upcoming patch like they did with mortars but you know it'll never be as good as it was before.
    I think DICE's biggest problem is the period this game takes place in. They're used to modern shooters now (it's been how long since the first Battlefield released), they forgot what it meant to make a game in a time period where guns weren't as powerful as they are now. They're either underpowering guns that were actually pretty beastly (the Martini) and overpowering guns that probably weren't even that powerful to begin with (I use the Hellreigel here, there is no documentation on how powerful this gun actually was as it never saw use in the War and I believe only three were made (I don't remember, been awhile since I watched Westie's video on it) for testing with none surviving). It's a shit show and I hope by the time the first DLC rolls around they figure out what they're doing to balance this game properly because I'm really starting to regret buying Premium now.
  16. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    That's why DICE needs to look at their progression system and change it. This is exactly why I wish they would of left the attachment system in game and unlocked the guns through progressive use of others like in BF4. Sadly they decided on this monstrosity of a system that only favors people who have no lives and can spend 6-8 hours playing this game (which isn't really a benefit more or less it just helps them unlock the rank 10 weapons faster). Honestly I was never really all that interested in the rank 10 weapons because we already have all of the best weapons for each class unlocked by rank 3. The Mon and Cei are by far the best Medic weapons (the Seb is amazing if you can get over the recoil while using it's Marksmen variant) for medium range encounters, the Autoloader is amazing but it's damage leaves a little to be desired (I mean the gun fires as fast as you can pull the trigger which for me is pretty damn fast. It's recoil is very manageable and if you get the extended mag version you're sitting with probably one of the best weapons the class has if you're going for an aggressive playstyle (it would definitely fit in with you Rifle Grenade/Medic Crate combo)), and the Sweeper is one of the best close range weapons in the game (outside of the Assaults SMG's). The BAR is by far the best weapon Support has with the 1909 coming in at a very close second (for me anyways). It's extremely stable, is capable of long range kills with precision accuracy, and its the only LMG that can hold it's own in close range fights (the 1909 is good if you use the Trench variant but nothing beats the BAR). The MG 15 is great for laying down suppressing fire from long ranges due to clip size and it's actually a pretty accurate gun if you use a version with the bipod. I can't comment on the Madsen as I've never used it outside of the campaign but considering how many people do use it I'd say it's a pretty good gun as well. Scout has by far the best weapons in the game if you understand how they work and they have everything you need for any range. Personally out of the rifles I've used I like the Russian 1895 and the 1903 isn't bad (I need to get used to the bullet velocity on it) for long range encounters. As I don't use the Scout for aggressive play I have no real opinion on the other rifles and their usefullness.
    I've had no trouble beating out a full auto Cie with the MP18. The Cie starts to get pretty inaccurate after the second shot and even the Trench version has atrocious hip fire. An MP18 shouldn't lose out to it in any situation besides being ambushed. That's the real reason why I hate Assault, it's useless outside of taking out armor. Honestly they should of just left Medic as Assault and gave us an actual Engineer class again or at least have given the Assault class an actual medium range weapons (they honestly deserve a DMR or, as much as I hate to say it, give them the BAR. Honestly the BAR isn't much of an LMG in my opinion and I think it'd fit in the Assault class better. Then again the Hellreigel would have to go then (honestly it should be a Support weapon based on its mag size)).
    Sadly though DICE won't learn from these mistakes until player counts start to drop and lets face it that won't happen for awhile. BF1 is pretty much the only viable FPS atm considering how much IW sucks. TF2 is another viable option but it seems BF1 is pretty much dominating the FPS market at the moment. Plus DICE will learn quite quickly what will happen if you nerf the BAR as Support will probably see massive drops in how much it's actually played (lets face it you're other options aren't that great weapon wise, I rarely see Lewis Guns and Madsens anymore. All I ever see is the BAR, 1909, and MG 15 with the BAR being the most used LMG). Plus most of what DICE does is based on what Youtubers (you can pretty much guarantee that the Martini nerf is the result of to many videos being put up about how godly the weapon was) say and we all know it's true. They have more say on what happens in games these days then your rank and file player so unless we get them on our side we'll probably not see any real good change in this game until the end of year 1 or around the time we get the Russian DLC.
  17. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    Again it all boils down to gun use and play style. You play as a more aggressive Scout then I do. Whereas you like to be in the action I prefer being at ranges of 75+ meters which is why I favor the Sniper variant of both the Russian and 1903 because snipers aren't meant to be in the fray. I don't think the Martini was put in the game to be an overly effective sniper rifle because lets face it it's not. A one shot rifle that requires a reload after each shot just isn't effective which makes me thing the rank 10 guns were put in more for fun than they were for effectiveness. The Huot is trash unless you actually go up against someone who knows how to use it, the 1906 is a rather effective gun in the right hands but has a shit reload time and only 5 rounds making it completely useless when compared to guns that have 10 round strips or 21 round mags, and the Hellreigel is a completely experimental weapons that actually did not see any combat in the war and DICE had to play the guessing game of how to make it work right (and it just so happens to be the best weapon in the Assault arsenal now). Quite honestly I'm happy the Martini saw this nerf, the gun was over powered for what it was and yes I'm salty about it's power because I've been on the receiving end of it more than I'd like making it extremely frustrating when playing against it (I've been killed at ranges outside the sweet spot for the gun more than I care to count and yes they were one shot kills from full health). Honestly the Martini should never be picked over guns like the Russian Trench, 95, or LoA SMLE if you're going for effectiveness while being agressive. Much like why you should never use to Kolibri unless you're just fucking around having fun. That's just my opinion though so take it as you will from a guy who still thinks the Scout class needs major tweaks/nerfs. I won't comment on the Martini vs. Medic gun range/moving target comment because lets face it, it takes no skill to use a Medic weapon effectively (I should know, I use the class more than anyone else and the Sweeper is a good example of this. It's point and hold trigger. The Martini is a weapon to be used by skilled users which is why it's harder to hit moving targets with).
    Sledge the BAR is an anti-infantry weapon, not an AA weapon. You should never use to to attack planes, that's just a waste of ammo and until they decide to put the AA version of the BAR in a fruitless venture. You're always going to be better off using the MG15 or the Madsen if you're going to attack planes. I still don't like the crossbow so I'm happy someone finds a use for it. I'd rather use old Lumpy or the Mortar then use it.
  18. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    You know whats sad is the Legendary skin for the Martini is up in this revision as well (just thought I'd let you know if you didn't know already). Honestly there were plenty of people running it yesterday when I was playing so I'm honestly not seeing why you're calling it useless. I still get killed in one shot by it (and if not a good Martini player will still be able to kill you with a sidearm, had that happen a lot yesterday as well) at close ranges and the thing still hits like a fucking truck. If the nerf was supposed to be significant I can't tell.
    Their is a definite improvement in the BAR's accuracy at longer ranges as long as, like I said, you can get used to the new recoil parameters. It's harder to tell unless you actually use it (and honestly PC accuracy is so much different when you compare it to console accuracy that I honestly didn't notice a difference in it until I was watching one of Matt's videos). The Storm version is built for longer ranges so it's even harder to notice when you run it (which is what Jack was running in his video), I haven't tried the Trench and Telescopic versions yet so I don't really know if it was a major change or a minor change across the board for the BAR (plus I haven't used the other LMG's yet as well, I did notice though when playing as the Sentry that the spread does tighten up a lot faster now with the MG 15 making it even more deadly in the right hands. I went on a 15 kill streak with it on Argonne last night in a Domination match). I didn't notice any difference in the reload time, it still feels the same to me so it must of been been a slight change in time.
  19. Like
    Strider Hiryu got a reaction from Sledgstone in Battlefield 1   
    Meh, I'm not a fan of the crossbow as it's honestly not all that good. HE grenades suck against any type of armor (doing a max of 7-8 damage on a Landship/Heavy Tank) and will rarely kill an enemy in one hit. I didn't try the frag version as I hate how frag grenades work in BF1. Honestly this thing would be better if it had a gas grenade option as the range it has is one of its best features and being able to accurately lob a gas grenade a fair distance away would be amazing (especially for putting gas into a building). It doesn't need a smoke option as we already have that with Mortar's (and it's two free ones every time you deploy a mortar (and it doesn't take away from your current mortar count)). I might be more willing to use the crossbow if it had a gas grenade option and I'm totally down with limiting it to one gas grenade or giving us weaker gas grenades (either damage or spread wise, doesn't matter) so they can give us two. Honestly I'll be sticking with the Limpet Charge or Mortar as my secondary gadget on Support and relying heavily on my Impact Grenade (now if the crossbow had Impact Grenades I might be more partial to it).
    The LMG buff is amazing. The BAR is even better then before (go watch Jack's video called "New God Gun"), the thing is freaking more accurate then ever at longer ranges (if you can get past the new recoil parameters, I'm still getting used to them but I did fairly well today for the one match I played). I didn't try out the shotguns but if the video's I've been seeing on youtube are correct the Model 10 is pretty much useless now unless you actually know how to fight with a shotgun (hell I didn't run into one Assault today using it, they all went back to MP18's, Automatico's, and the Hellreigel).
    I can take or leave the new map. Considering it's not in Operations (which does suck, this map would be amazing for Operation gameplay if they added it to one of the current modes) and only in the other game modes I really didn't have much fun on it in Conquest (I just can't stomach Conquest in BF1). I do like that it's dynamic weather is fog though, makes the map so much more fun to play in as you can't see shit (and I mean you can't see, it's worse than the fog on other maps). I had fun trolling the enemy in the rail yard by killing one of them, running into a building, hiding in a corner, and watching them look for me (or popping grenades from the crossbow at tanks and watching them flip out trying to find me). All in all it's pretty meh. Those who enjoy Conquest and Rush will probably really enjoy this map (shit gets real by the downed Airship, the two most contested points on the whole map in Conquest) but it's honestly just an okay map. No where near as good as Monte Grappa or Argonne, but better then Fao Fortress, Sinai Desert, and Suez.
  20. Like
    Strider Hiryu reacted to DeathscytheX in Battlefield 1   
    I could live with a front flame thrower variant though.
  21. Like
    Strider Hiryu got a reaction from DeathscytheX in Ace Combat 7   
    Oh hell no. Ace Combat controls are so much different and laid out so much better on the controller it's not even funny. Battlefield really needs to look at Ace controls and, honestly, just outright copy them. Everything is so perfectly laid out it's like a dream. All the weapons are on easily accessed buttons, throttle and brake are triggers (R2 and L2), Yaw is L1 and R1, joysticks are mapped perfectly for flight, and oh so much more.
    Assault Horizon's dogfight mode was annoying as hell and it was the only way to actually take out most fighters with one hit. Honestly the game wasn't all that bad it just had a shitty plot with a very shitty setting (never, ever place an Ace Combat game in the real world again Bandai Namco. It just doesn't work). I finished it and outside of the final duel with the "Shark" it was all pretty lackluster.
    Considering how well co-op did for 6 and for Assault Horizon I'm pretty sure we'll see it included in 7. All I know is I seriously can't wait, I just re-watched the trailer and I'm shaking with withdrawal. I might have to dig out the PS2 and play me some Ace Combat 4, 5 and Zero this weekend (yes they are all easily beatable in a weekend and I have beaten every single one on Ace of Aces/Hard mode (that's how much I love these games)).
  22. Like
    Strider Hiryu got a reaction from DeathscytheX in Ace Combat 7   
    Oh hell no. Ace Combat controls are so much different and laid out so much better on the controller it's not even funny. Battlefield really needs to look at Ace controls and, honestly, just outright copy them. Everything is so perfectly laid out it's like a dream. All the weapons are on easily accessed buttons, throttle and brake are triggers (R2 and L2), Yaw is L1 and R1, joysticks are mapped perfectly for flight, and oh so much more.
    Assault Horizon's dogfight mode was annoying as hell and it was the only way to actually take out most fighters with one hit. Honestly the game wasn't all that bad it just had a shitty plot with a very shitty setting (never, ever place an Ace Combat game in the real world again Bandai Namco. It just doesn't work). I finished it and outside of the final duel with the "Shark" it was all pretty lackluster.
    Considering how well co-op did for 6 and for Assault Horizon I'm pretty sure we'll see it included in 7. All I know is I seriously can't wait, I just re-watched the trailer and I'm shaking with withdrawal. I might have to dig out the PS2 and play me some Ace Combat 4, 5 and Zero this weekend (yes they are all easily beatable in a weekend and I have beaten every single one on Ace of Aces/Hard mode (that's how much I love these games)).
  23. Like
    Strider Hiryu got a reaction from DeathscytheX in Ace Combat 7   
    So I officially need a change of pants after this. My major draw back to this is it goes back to original Ace Combat storyline taking place 10 years after Ace Combat 5 (unlike the shitty Assault Horizon title). God 2017 can't get hear soon enough because I've been having AC withdrawals lately (I almost booted up my 360 the other night just to play 6 again).
  24. Like
    Strider Hiryu got a reaction from DeathscytheX in Ace Combat 7   
    So I officially need a change of pants after this. My major draw back to this is it goes back to original Ace Combat storyline taking place 10 years after Ace Combat 5 (unlike the shitty Assault Horizon title). God 2017 can't get hear soon enough because I've been having AC withdrawals lately (I almost booted up my 360 the other night just to play 6 again).
  25. Like
    Strider Hiryu got a reaction from DeathscytheX in Death Stranding   
    ZoE kills me, its by far one of my favorite games but sadly Kojima can't do another one because Konami has the rights to it and it didn't sell well to begin with. It's one of the few mech games out there that actually played well (extremely well considering some of the other mech titles out at the time) and had a great story (well the first one was ok but it really pulled at your emotions, the second one had the better story but sadly not the emotional impact of the first). I really wish he could create another one but Konami won't give the rights up and he already said if the HD collection didn't sell well he wouldn't put the time into another one. Sigh, I'll just have to play the HD remake when I get nostalgic (at least there are rumors of a new Armored Core game coming out and I hope they're true, From Software owes me a great AC title after the disappointment of 5).
    Sadly I wouldn't have this backlog of games if I could step away from FFXIV long enough to play one (once my Ninja is in full i270 gear and I've completed my Anima weapon I'll have roughly 4-5 months before Stormblood releases to get caught up on games (then again I am a master procrastinator and I'll probably not touch them)). I miss the days before I got a computer and got into MMO's, when all my free time could be thrown into playing a game and completely beating it. Sadly I haven't been able to do that since ME3 and Assassin's Creed 3 (the last time I spent any real time in a game because FFXIV: ARR wasn't out yet and I couldn't play SWTOR due to internet problems). Then again back in those days I had a normal job where I worked 8 hours a day instead of 10 and I was only working 40 hours a week and not 40+ hours a week (plus I was working nights which meant I had no social life what so ever and could spend my days off mindlessly grinding in games). Sigh, this adulting shit sucks. I would say you'd be smart to wait on getting WD2, I hear nothing but bad things about the game and while they fixed a lot of what made the first one boring they introduced more stuff that made the game worse off.
    I'm quite sure a lot of MGS fans will be disappointed in this game but that's to be expected. It's something different from what Kojima is known for and that will probably haunt him more than help him years from now. He'll always be the father of MGS, the man who brought us an extremely expansive story that has entertained and frustrated gamers for almost 20 years (Metal Gear was released in 1987). Anything he does from now on will always be compared to the MGS series. Then again this game might just be his next MGS and launch him even further into industry fame. Only time will tell.
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