Strider Hiryu

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  1. Sledgstone liked a post in a topic by Strider Hiryu in Defiance Season 2: Launch Trailer   
    I re-watched the end of ep 3 and actually I think that's the original Sukar. Right before they pan to him sitting his apparently dead corpse starts breathing again and blinks. I could be wrong but that's what it looks like so if she's not making clones she's making something else. Either this metal crap is re-wiring them to follow Irzu's commands (as seen by that Casti chick going after the Casti kid) or something bigger is going on.
     
    If that was her parents then why were they on that ship because it that's the ship under Defiance then they were in an extremely powerful warship if everything we been told so far is true. Everything they've told us and the way Yewll was acting last season makes me think this won't end well if that ship is ever recovered.
     
    I also finally did get around to watching last weeks episode and I have to say I'm quite happy to see Datak get the snot kicked out of him. Such a cocky bastard but Stahma is going to regret letting him live. He might not currently have a crew but with what happened to Rafe I can see him joining up to help retake the town now.
     
    This season is really starting to get good. I don't want to get my hopes up (like I did with Almost Human) but if keeps along these lines I can definitely see another season getting greenlit.
  2. Strider Hiryu liked a post in a topic by DeathscytheX in Everything You Need to Know about the Destiny BETA!   
     
    This. Bungie stayed professional about losing all the rights to the IP they created. They parted ways without being nasty publicly. But if you read the articles at that time, everyone could see they got screwed hard. Sony swooped in, embraced them and it has paid off. It was a golden opportunity to finally have access to the company that revolutionized FPS. Bungie even had part in PS4's controller design, which means they were given unprecedented access to Sony's stuff in regards to next gen. Bungie felt the love and is returning it while Xbox One and 360 is just a cash cow for them as of right now.
     
    It reminds me of Nintendo and Rare back in the 90s. I understand why MS did what they did... but they didn't go about doing it the right way. They were mad that Bungie wanted to go 3rd party, so they intentionally tried to hurt them. The fans have to suffer, but they should be blaming MS, not Bungie... they're too caught up in the fanboyism of it all.
  3. Myk JL liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    F'in whiners. I hope they realize that outside of the money Sony threw at Activision to get the special treatment for Destiny that Bungie is probably doing this as a slam in Microsoft's face for the way they treated them during their time developing Halo for them. Honestly MS screwed Bungie by taking the rights to Halo as part of the deal for them to leave but Destiny is already a much better game then Halo ever was (don't get me wrong I love the Halo series but honestly giving the game to 343 was, imo, the worst thing they could of done for the series) and I'm happy Sony is get preferential treatment with it. Make me even happier that I bought a PS4.
  4. Myk JL liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    F'in whiners. I hope they realize that outside of the money Sony threw at Activision to get the special treatment for Destiny that Bungie is probably doing this as a slam in Microsoft's face for the way they treated them during their time developing Halo for them. Honestly MS screwed Bungie by taking the rights to Halo as part of the deal for them to leave but Destiny is already a much better game then Halo ever was (don't get me wrong I love the Halo series but honestly giving the game to 343 was, imo, the worst thing they could of done for the series) and I'm happy Sony is get preferential treatment with it. Make me even happier that I bought a PS4.
  5. Myk JL liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    F'in whiners. I hope they realize that outside of the money Sony threw at Activision to get the special treatment for Destiny that Bungie is probably doing this as a slam in Microsoft's face for the way they treated them during their time developing Halo for them. Honestly MS screwed Bungie by taking the rights to Halo as part of the deal for them to leave but Destiny is already a much better game then Halo ever was (don't get me wrong I love the Halo series but honestly giving the game to 343 was, imo, the worst thing they could of done for the series) and I'm happy Sony is get preferential treatment with it. Make me even happier that I bought a PS4.
  6. Sledgstone liked a post in a topic by Strider Hiryu in Windows 8 and Windows 8.1   
    Pfft, this is why you reformat the computer and put Windows 7 on it. Fixes all your problems.
     
    I still refuse to upgrade to Windows 8. My friends has been harping me to do it because "it's so much better then 7." Yea, I'll pass thank you. Sadly this is what happens when you take an OS designed to be used by tablets and try and re-purpose it for use as a desktop OS.
  7. Sledgstone liked a post in a topic by Strider Hiryu in Battlefield 4 Dragon's Teeth expansion includes ballistic shield   
    So if the leak is true apparently this is releasing on the 15th of this month. Am I the only one thinking this is a bad move since the Destiny beta starts up for PS3/4 users on the 17th and the 360/One users a few days after? I know they have a huge fan base for this game but honestly do you think those of us in the Destiny beta are going to drop that to come play a DLC that I honestly think should of been released last month.
  8. Sledgstone liked a post in a topic by Strider Hiryu in Defiance Season 2: Launch Trailer   
    Hmmm, definitely an interesting start to the season with those two eps (yea I'm slow, lot of crap going on).
     
    I'm happy to see Stahma finally grew a pair (persay) and has finally shown us her true colors. I really wish we would of seen more of it last season but I'm really happy to see it now. I really want to know where this Irisa story is going because this random killing people for no apparent reason is confusing the crap out of me. Quite honestly I'm surprised Nolan was offered his job back considering his past. I just wonder how Tommy is going to take it when he finds out (seems to really like his new job, would hate for him to lose it even if he isn't the right man for the job).
     
    I'm also extremely happy to see Datak in jail. I really don't like him and hope something bad happens to him on the inside.
  9. Sledgstone liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    I'm assuming level cap for Beta will be 20 as all the Legendary gear in Alpha was level 20. Just an assumption and I'm assuming it'll be between 20 - 50 for retail (as most MMO's usually cap at 50 (some rare ones don't)).
     
    Character slot wise I'm going to guess 3 slots, one for each character class as you really can't specialize your characters to do one thing in this game like you can in most MMO's (I mean you can swap abilities in the tree at will). Plus honestly there really is no reason to go beyond 3 slots, anymore and thats just ridiculous (who needs more then one Titan, Hunter, or Warlock at any given time).
     
    I'm going out on a limb here by saying I doubt there will be no more new classes until the 3rd or 4th DLC. I'm assuming the first two will add more Strikes and probably more planets as it seems like only the Moon and Mars will be in retail besides Earth (this is just speculation, I'd honestly be really surprised if Venus and Mercury were added into retail). Most likely they'll also contain new multiplayer maps/modes and probably new armor sets and weapons. Who knows what Bungie and Activision have planned for this game, I mean this is the only game Bungie is developing for them atm and they plan on keeping it going for a long while by the sounds of it.
     
    Interesting app, I'll have to check it out when it's released.
  10. Sledgstone liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    Heh, after watching that vid it cemented my love for the Hunter even more. As I said before I'll be rolling a Titan out for Beta just to see how they play (who knows, might like it even more then the Hunter). I have the entire last week of July off (vacation, yay!) so I'll be fiddling with all three classes extensively during the beta and making my final decision for what I'll play on release. I would take release week off but due to inventory for the store being during that time I can't (plus I'm already taking two days off over the 18th and 19th of September to go the FFDP concert in Bismarck). Hopefully I'll have a new job by release anyways so I can have a more flexible schedule to play this with you guys (and hopefully get my ass off these night shifts, they're slowly killing me).
  11. Strider Hiryu liked a post in a topic by DeathscytheX in Everything You Need to Know about the Destiny BETA!   

     
    After this, I'm pretty sure I'm going to go with Warlock first... unless they take the glide jump away. I'm still going to try Titan on the beta.
  12. Strider Hiryu liked a post in a topic by DeathscytheX in Everything You Need to Know about the Destiny BETA!   
    I'll be on all week on the games launch... but once the 3 of us are "strong enough", I'll take another vacation in late jan early feb to tackle that Vault of Glass... I'm intrigued.
  13. Sledgstone liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    Yea it seems everyone has double jump. The one for Sledge and I is just a rocket boosted jump (which apparently neither of us is very good at using ).
     
    Sledge and I were tearing shit up tonight, running around doing missions and getting our asses handed to us in 2 events where we were the only two around to do anything. BTW that tank event is a bitch, Sledge and I spent most of our time dead or finding a hole to hide in. Was extremely fun but I don't think anymore story is in the game or that I could see besides the starting mission. There was a bunch of side quests to do but over all I didn't see any story quests (unless you pick them up at the Tower at a higher level, just hit 7 playing with Sledge and I haven't gone back to the Tower yet). Loving the new Sniper Rifle I picked up tonight too, damn thing is like a freaking cannon.
     
    We should really try to put together a fire team of six tomorrow Sledge and go try The Devil's Lair. I'm really interested to see how that plays out and what kind of loot we'll get from it.
  14. Sledgstone liked a post in a topic by Strider Hiryu in Everything You Need to Know about the Destiny BETA!   
    Yea it seems everyone has double jump. The one for Sledge and I is just a rocket boosted jump (which apparently neither of us is very good at using ).
     
    Sledge and I were tearing shit up tonight, running around doing missions and getting our asses handed to us in 2 events where we were the only two around to do anything. BTW that tank event is a bitch, Sledge and I spent most of our time dead or finding a hole to hide in. Was extremely fun but I don't think anymore story is in the game or that I could see besides the starting mission. There was a bunch of side quests to do but over all I didn't see any story quests (unless you pick them up at the Tower at a higher level, just hit 7 playing with Sledge and I haven't gone back to the Tower yet). Loving the new Sniper Rifle I picked up tonight too, damn thing is like a freaking cannon.
     
    We should really try to put together a fire team of six tomorrow Sledge and go try The Devil's Lair. I'm really interested to see how that plays out and what kind of loot we'll get from it.
  15. Strider Hiryu liked a post in a topic by Sledgstone in Watch Dogs PS4 Exclusive Content   

     
    I got the "Black Hat Trick" Trophy for killing 3 enemies with 1 IED. There was no 10 minute car chase this time.
  16. Strider Hiryu liked a post in a topic by DeathscytheX in Battlefield: Hardline   
    *Awaits Destiny alpha codes* I might call in if I get one. XD XD
  17. Sledgstone liked a post in a topic by Strider Hiryu in Battlefield: Hardline   
    Well I did get into the beta and played a few games earlier. Honestly this is a much faster paced game then BF4, with Heist matches lasting generally 5-10 minutes a piece. I'll say this much the key to playing, imo, is teamwork which sadly no one I played with seemed to have as they were treating it like BF4 trying to get kills instead of getting the money to the escape points (for Robbers, Cops have to prevent this). Can definitely tell this is a beta as well considering the controls are kinda clunky and characters move a lot like they have something shoved up their ass (when you sprint it feels more like a fast walk).
     
    Going to try out Blood Money tonight when I get back on to see what it's like. Frankie posted a vid on it yesterday and it looks pretty fun and a lot faster paced then Heist.
  18. DeathscytheX liked a post in a topic by Strider Hiryu in Tom Clancy's The Division   
    God this makes me want this game even more. Why can't it be 2015 already?
  19. Strider Hiryu liked a post in a topic by DeathscytheX in GTA V Goes Next Gen and PC   
    Well, I ditched all my old consoles expecting this to be a cross gen platform and was kinda bummed when it was only for PS3 and 360. Ill be picking this one up. lol
  20. DeathscytheX liked a post in a topic by Strider Hiryu in Tom Clancy's The Division   
    God this makes me want this game even more. Why can't it be 2015 already?
  21. DeathscytheX liked a post in a topic by Strider Hiryu in GTA V Goes Next Gen and PC   
    But I already own it and it looks amazing on old gen tech, I really don't want to buy it again. It was a fun game but it's not worth purchasing again on the PS4. Really don't know why Rockstar went through the trouble of bringing it over. Focus on the news GTA damnit.
  22. Strider Hiryu liked a post in a topic by DeathscytheX in Tom Clancy's The Division   

    Check out the story trailer for Tom Clancy's The Division!

    Also check out some intense gameplay!
    Click here to view the article
  23. Strider Hiryu liked a post in a topic by Sledgstone in YT thread   

     

  24. Sledgstone liked a post in a topic by Strider Hiryu in Call of Duty: Advanced Warfare   
    Look for the BCV (Bad Company Vetrans) 24/7 Metro server. That's where I got my assignment done. The ticket counts (as of Wednesday) were upped to 3200 for both teams thus making it so much easier to get that damn assignment done. Before finding it I had the same problem, always coming up 1 Kill Assist ribbon short. Don't have that problem on this server as an average match (with the 3200 ticket count) lasts an hour. It's also good for ranking up since you can get a crap ton of experience playing on it. It fills up quickly and is only active at certain times of the day (it's usually pretty dead in the early hours of the day but full at night, sometimes it's hard to get into).
  25. Strider Hiryu liked a post in a topic by Sledgstone in Call of Duty: Advanced Warfare   
    The DMRs in this game are ridiculously accurate. I love using an RDS with them. Heres a clip of me using the RDS with the SKS, the distance for kills I can get with such a simple scope is nuts:
     

     
     
    If you're using straight pull bolt, you have to get good at pressing R3 to hold your breath before taking a shot. I almost never use straight pull bolt or the range finder. I use Bipod and 14x variable are on all my sniper rifles. If I'm using an 8x scope, I can switch to 14x for a more accurate headshot, or if I have a 40x scope I switch to the 14x to find my targets / spot and then zoom in for the kill. The bipod makes every shot pixel perfect. Go prone, bipod, line up a shot on a guy, take the shot, unzoom for the scope animation and when you zoom back in you'll be lined up exactly where you were just aiming.. then aim slightly up or down to take the next shot. If he moves, follow him and aim at him again when he stops moving. If you're in a good spot and don't see any enemies, hit and hold the options button, hit R1 to the large map and watch it for a while.. watch the edges of the maps for a random red enemy triangle to pop up, that usually means its a sniper. Aim towards that location, spot him and take him out. If the guy is too far off, aim for the flags or go aggressive with the sniper rifle.
     

     
    A good way to get used to the bolt action is to get the timing down and dodge left or right during the animation. Don't move the R stick at all after firing.. Shoot, unzoom and immediately zoom back in.. this will make you zoom right back in after the animation.. while the animation is happening, strafe left or right, then immediately back to where you just where and when it zooms back in, you'll be aiming at what you were just shooting at for a follow up shot. When I do this, I usually dodge a shot and save my own ass in the process. This isn't the best example of my strafing but you can see how it still effective:
     

     
    The range finder can be useful to figure out the distances on the maps until you get used to it or if you want to make sure that first shot is a kill. You can find the exact range of an enemy, if they are 170 away, get further back until you are exactly 200 away from the enemy, set your rifle to 200 and aim directly at their head for a perfect 1 hit kill.