Strider Hiryu

AC Elite
  • Content count

    3,419
  • Joined

  • Last visited

  • Days Won

    156

2 Followers

About Strider Hiryu

  • Rank
    Resident Browncoat
  • Birthday 10/18/1985

Public / Shared Information

  • Biography
    Ask and I might tell
  • Location
    The Frozen North
  • Interests
    Philosophy, Poetry, Gaming, Reading, and Anime
  • Occupation
    Freelance Programmer/Artist, Philosopher, Gundam Expert, Depressed Homicidal Maniac?
  • Favorite Anime
    Dirty Pair, Zeta Gundam
  • Favorite Game
    Ace Combat 6
  • Favorite Movie
    Donnie Darko
  • Favorite Book
    The Antichrist
  • Currently Watching
    Very little atm
  • Currently Playing
    STO, FFXIV: ARR
  • Currently Reading
    Spice and Wolf, SOA

Recent Profile Visitors

45,180 profile views

Single Status Update

See all updates by Strider Hiryu

  1. Ah how I hate thee! I'm a run-n-gun type. Corner campers are my worst enemy X'D. I'm sure deep impact will limit the shield to a degree, at least with the LMG and heavier sniper rifles. I bet it's slow to swap back and forth with your weapon. I don't see myself using it for more than the purpose of the XP challenges.

    http://www.fourzerotwo.com/2009/08/19/final-word-on-mw2-beta-rumors/

    I also read that the perks will be upgradable from their basic versions to a pro version. I'm kinda skeptical on that because if Juggernaut remains, I can't imagine how many people are going to upgrade it, I'll be the first to upgrade stopping power. On the upside I'd like to see how an upgraded extreme conditioning would work. Anyways, these are the exact reason's for a public beta. People just don't play like they do in the videos. Its not accounting for the jump shooters, the drop shooters (I tend to drop shot a lot on certain maps and situations), and all the other crazy type of styles.