Strider Hiryu

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Everything posted by Strider Hiryu

  1. Apparently either my browser hiccuped or my internet screwed up hence the double post. Feel free to delete this post if you want.
  2. So I decided (since I'm sicker than a dog and don't have the required frame of mind for Horizon) to try out the DLC tonight. I did the two new operations hoping to get to see all the maps (no surprise that I didn't). My thoughts: -As far as I can tell both Operations are Defender friendly as I was attacking both times. Verdun more so then Soisson (SP?) as the defenders have a huge terrain advantage once you get past the first set of objectives (not kidding you, they have the high ground making it damn near impossible to push as an attacker). Soisson is actually pretty attacker friendly until the last objective and even though it's a tank heavy map its damn near impossible for the attacking side to cap it (completely open with trenches giving assault players on the defending side plenty of cover). Really wish I could of seen the other two maps but as usual DICE seems to heavily favor the defending side. -The new Behemoth is kind of a joke as it's pretty much an extremely slow moving heavy tank with bigger guns. Both times we got in on the attacking side on Soisson it went down in a little under 3 minutes having no effect on the tide of the battle. If I had to rank it against the other Behemoths is tied in dead last with the train as useless. Of course this could of been the driver both times but to me it just seems to be an extremely useless heavy tank with on less seat. -I'm sure most know this already if you watch any of the major BF youtubers but the new weapons are locked behind something similar to assignments but not as in depth as they were in BF3. You basically have to accomplish two tasks for each variant of the new guns. I absolutely hate this as it forces you to use guns and gadgets I hate just to unlock something (though I will admit I'm becoming a fan of the Lewis Gun now that I need to use it for the Low Weight version of the new LMG). Each gun has two variants except for the assault weapons as there are two of them (the shotgun and the ribeyrolles). -You will be happy to know that you can only carry one gas grenade now (as well as one smoke). In the two matches I played I rarely saw gas being used, it's mostly frags/sticks/impacts now. There is still grenade spam but it's not as bad as it was prior to the DLC. They've also added an exchange to the Battlepack system allowing you to buy past skins for scrap. You're limited to four and it's one of each quality type as well as a vehicle skin (which I did happen to get the new Legendary skin for the Artillery truck tonight in the battlepack I was given for March) that DICE has chosen, it resets every week (I warn you the scrap costs are pretty ridiculous). All in all I find it rather meh. I still think DICE should of released this in December/January for what feels like an extreme lack of content. I did have fun playing tonight but honestly its not enough to keep me playing beyond once in a blue moon when I get bored. Quite frankly if you're not already a Premium member I wouldn't pick the DLC up, it's not worth the money you would pay and it's definitely not worth buying Premium for.
  3. They're not supposed to but there's a way to keep them glowing when they're stowed (don't remember how you do it but I see a lot of people doing it, all I know is it requires you to hit a certain key press while you stow them).
  4. From the album FFXIV Pics

    So, to my surprise, they actually added another step in with patch 3.55a bringing anima weapons up to par with the raid weapons of the game (item level 275). So I now have a weapons on par with the best weapons in the game and probably better for me anyways since the weapon is tailored to what I want. I do like the blue glow it has now but I still think the swords are rather bland looking. I might glamour the Spurs of the Thorn Prince over them at some point but that blue is just to pretty. On a side note I've actually had these done for two weeks an took the screen shots shortly after getting them but I was, yet again, too lazy to post the pics (that and Horizon took all my free time that weekend).
  5. From the album FFXIV Pics

    Another side view for your viewing pleasure.
  6. From the album FFXIV Pics

    Side view for your viewing pleasure.
  7. I'm just posting base impressions on this based on what little game time I actually have in it (I've put about 8 hours into the game as of writing this) and after having it stare me in the face for 3 days before I could play it (god damn was that the longest wait I've ever had before playing a game (didn't have any time during the week and I've completely stayed away from any articles/videos that may give away spoilers for this game)). I'm highly impressed with this game, Guerilla went out of their way to give a a highly polished game out of the get go (it had the smallest day 1 patch out of any game released in recent years that's how polished this was). The visuals are amazing, even on my old school PS4. Don't get me wrong there are some wonky animations here and there (I ran into an NPC who's eyes liked to wander up into her head (kinda creepy when you talk to her)) but overall this is an impressive looking game (I climbed up my first Long Neck today and the view from on top of it's head was breath taking). I'm also extremely happy the the map is rather big, not huge like a lot of games like it (no where near as big as Zelda's map (good god that map is huge from what I've seen on live streams) but big enough that I can see why this game will take up to 50 hours to beat (I hear if you just do the story the game is rather short but I'm OCD so I'm doing all the side quests and getting all the collectibles while I travel between story missions). I can't speak much on the story but what I have done of the story missions I have to say it's rather interesting and engaging. There's a lot of mystery in this game and I wonder just how much of it we unravel as we play through it (like why is the world the way it is, who was Aloy's mother (a major plot point I'm gathering from little I know), what's with the machine animals, etc (I'd put more examples but I'd be walking a thin line for spoilers based on where I think the story is going)) because I'm expecting this game to be a series. While most of the characters I've run into are rather bland (not much to say about them, I've run into a few that have been interesting but they seem few and far between) Aloy is a wonderful protagonist who, much like me, is questioning what the hell is wrong with the world. She's sarcastic as hell when dealing with assholes and a compassionate person when she wants to be (lets just say not many people like her from the get go so she's rather callous until the need arises for her not to be). Overall she's probably one of my favorite protagonists to date. Combat is a joy and I say this after having my ass handed to me a few times (I have yet to be killed but I've been pretty close to dieing a few times). A lot of it is stealth based and going loud and proud isn't a viable tactic in this game (especially when fighting corrupted machines, a few reviews have pointed this out). Almost everything travels in herds (or at least the ones I've run into, I haven't run into the huge T-Rex looking machine yet nor have I run into any of the machine birds) and alerting one pretty much alerts all of them. Picking targets and luring them away one by one is pretty much the key to most encounters (human and machine alike) when you can pick and choose them (some encounters do not give you a choice and a lot of those have been story based at the moment) otherwise it's all about relying on your skills and weapons. There isn't much choice in weaponry I've noticed. Pretty much all you get is you're spear (I don't know if you get another one throughout the game but the one I started with has been upgraded once due to a side quest), a variety of bows with varying uses (some are for sharpshooting, some for close range combat, some built with stopping power in mind, etc), a variety of slings (for launching elemental type bombs that cause status effects), tripcasters (used to create traps on the battle field that trip machines), traps in general, and some others I haven't tried yet. There is of course a variety of different ammunition types for you're bow and I can't list all of them as I haven't exactly run into any other then normal, precise, fire, and tear arrows (tear arrows rip armor and components off of machines). All in all I'm very happy with this game and the hype I had for it was definitely rewarded. This is probably my game of the year and it's barely started, that's how much I'm enjoying it.
  8. I still don't like that fire rate on the Chauchat, it's too fucking slow compared to the other LMG's and it's clip size leaves a lot to be desired (though watching the video in your above post does make it seem extremely powerful). I like how the RSC looks and fires so I might just have to jump back on to try it out when the DLC hits but sadly I still don't think it's going to be enough to keep me playing longer then a few days (I mean the timing of this DLC sucks no matter how you look at it, they should of released it sooner).
  9. Been screwing around in the Ghost Recon beta these last few days. Gotta say the game is fun but you can definitely tell it was made to be played with friends. Don't get me wrong the A.I. squad mates are better then what you would get in other games (almost as good as the A.I. squad mates from Rainbow Six Vegas 2 (which this game has some similar mechanics to)) but a lot of the missions seem to be built with the idea of going in with 3 other players due to enemy patrol routes and placements. Beyond that gun play is pretty solid (a little wonky at times but this is a beta), combat is quick and sometimes relentless (I made a minor mistake approaching a base in the new area for the beta and damn near paid for it with my life (fucking enemies called in 2 choppers, still trying to figure out how I survived it)), and the story is pretty good for a Tom Clancy game (not generally into Tom Clancy stuff but this game and the Rainbow Six games have always had relatively good stories to go along with good game play).

    Honestly if it wasn't coming out a week after Horizon and two weeks before Andromeda I'd probably buy it but no, Ubisoft had to pick the worst time to release it. If you get a chance this weekend try it out, the beta runs until Monday and it's definitely worth a quick play through (even if you don't get through the entire first area you'll get a good feel for the game play and what the story is about in the first few missions).

    1. DeathscytheX

      DeathscytheX

      Some of my friends said they are getting this game. I haven't tried the beta even though I've downloaded it. The Division left a bad taste in my mouth to trust Ubi again for a while. And like you said, there is a shit ton of amazing single player games coming out over the next few weeks.

    2. Strider Hiryu

      Strider Hiryu

      Meh, while The Division was a huge let down (I mean come on, we got a barely complete game with little to no replay value beyond gear grinding (uh oh, I think Ubi took a page out of Bungie's book with that one)) I generally still have trust and faith in Ubisoft (I mean I play Rainbow Six and I'm still looking at getting For Honor). I mean they released by far one of the best games I've played in years and actually got me to cry when it ended (Valiant Hearts, I cannot stress enough how great this game is), EA and Activision have yet to do that in a long time (yea I know EA has ME and TOR but I still consider Bioware to be it's own entity and you can't convince me otherwise (because if you do you will destroy my little world of delusions that I live in)).

      Honestly I can see Wildlands delivering on what The Division failed to do. Just looking at the map alone there will way more content at release for Wildlands than there was for The Division (which is sad because The Division probably has the better of the two stories here, sadly it doesn't seem Ubi has any intention of giving us any more story in The Division (as far as I know there has been no continuation from where the final story mission left off)). Plus, the way the story is set up, you have 5 Lieutenants per Under Boss (that each run their own area of the map) making a total of 24 enemies you need to take out before taking out El Sueno (the big boss). That right there is already more content then The Division has gotten since release (and this will all be at release). I digress though. Like I said if this game had a better release window I'd most likely buy it (I should add if I had friends buying it as well, while I'm sure at least a few of the people on my friends list will get it I rarely play with them so it wouldn't be worth it to buy this game (most of those friends are ones I met through Siege)) but Horizon is going to take me at least until Andromeda releases to beat (40-50 hours of game play on my limited free time I'll be lucky if I finish by then) and if Andromeda is anything like it's predecessors then I'm looking at over 70 hours of game play there (most likely more since I'll need to do everything and see everything possible before I'm content) so I'll have no time to squeeze this in (not to mention FFXIV as well, that's at least 15-20 hours of my week alone).

      While I'm happy we're getting all these options for great games (probably the first time in quite a few years that I have more then 2 games I want to buy) I really wish these companies would time their release windows better, makes it really hard to choose which games to buy when they release them all at the same damn time (not to mention hard on my wallet).

  10. The fact that this has been getting stellar reviews makes me beyond happy I pre-ordered this on a whim a couple nights back (CE none-the-less as Amazon still had copies of it). Seriously can't wait until Tuesday to get my hands on this and start playing it.
  11. , poor Sledge. Yea they come in Small, Medium, and Large and as I said cost a fortune just to buy the plot. All things said and done you could probably spend well over 100 million gil just to buy the plot and the materials to build your house.
  12. From the album FFXIV Pics

    Meh, just decided to throw this in to show off the new look my character has to go with her new weapon. Also this and the other three screenshots were taken in my Apartment in game. I may or may not take pictures of the whole thing if I feel like it (currently deciding how I want to remodel it).
  13. She's a cat girl (damn anime and it's influencing my character design decisions), those ears are real (as is the tail you can't see). Apartments was SE's way of placating those of us that couldn't afford a housing plot (small plots cost 3 million gil while large plots cost over 52 million (on my server, bigger pop servers cost even more)) or didn't get a chance to buy one due to scarcity. I'd love a house but I can't afford one at the moment and my server has no small plots available. They're still somewhat expensive (300,000 gil) but it's better then nothing (even if the room is small). If I remember I'll take pictures of my Free Company's Medium sized mansion (our FC Master blew a lot of gil on it) to shoe the size.
  14. From the album FFXIV Pics

    So yeah, here's the completed Anima weapons. It's been done for about a month but I've been to damn lazy to upload the screen shots. Quite frankly I don't really like the looks of it so I'll probably buy a replica of the step before it and glamour it on these. I'm just so freaking glad they're done after grinding A1S (first raid dungeon on Savage difficulty (Alexander)) for two weeks straight. There's supposedly another step coming in the next patch but whether it changes the weapon at all or not I don't know but if it does I'll post pics.
  15. Oh I'm definitely going the Sentinel route with a shotgun (which will probably be the only points I spend down that route), Biotics and Tech abilities are amazing when used in conjunction. If Tech Armor was in this it would be even better but I'll have to substitute Barrier for it and sadly there is no Reave but I can learn to live without it (that ability was broken in ME2, high damage and it healed you for a portion of said damage). I also wish Incinerate was still in but I guess the Flamethrower will have to make up for it. I'm going to be like a kid in a candy store when I get my hands on these ability trees.
  16. Red Mage and now Samurai are confirmed as the two jobs for the upcoming FFXIV expansion Stormblood. I am completely hyped about this now and Samurai is going to be a DPS this time around (Sam was a tank in FFXI), god I can't wait. Finally a job I've been wanting since the game released (besides Ninja which I already play as). The only bad thing is I'm torn about which one I want to level first.

    1. DeathscytheX

      DeathscytheX

      XD So now you have to work on a whole new set of fancy weapons?

    2. Strider Hiryu

      Strider Hiryu

      XD Only if I hate myself and wish for no free time what so ever (I mean if I really wanted to I could work on the Anima weapons for my Scholar, Summoner, Dragoon (which I might, I mean I have a little over 4 months before Stormblood releases and that lance is sexy as hell), Monk, Bard, Machinist, and White Mage but I don't feel like selling the rest of my soul to FFXIV atm (and sadly that's not all the jobs in game atm those are just the ones I have at 60 (I'm missing Paladin, Warrior, Dark Knight, and Astrologian)).

      Chances are pretty high I'll end up continuing to main Ninja so I'll only have to worry about one weapon but with the changes they're making to the relic system in Stormblood I might not even attempt to get one (they're linking it with an new optional area called Eureka The Forbidden Land (FFV anyone?) and if it's like they're talking I'll probably skip the relic this time around, I'm not hip on their exploratory areas and it sounds like they're going to make this one even more difficult to get). However if Samurai is everything I want it to be I might switch mains over and get myself a super sexy Katana relic or if it's not and Red Mage is better then I guess I'll be getting a sexy as hell Rapier. God I hate it when I get two things I really want and don't know which one to choose first x.x I almost wish they'd of released a job I have no interest in so I could focus on the other one. Damn you SE *shakes fist*

    3. Sledgstone

      Sledgstone

      Cyan was probably my favorite samurai in any final fantasy game.

      cyan_final_fantasy.gif

  17. Ok my worries about the skill system have been addressed with this video and I can't wait for this game to come out now (I already have it pre-ordered but was still wary on the skill system). Looks like I can have my Infiltrator and Sentinel builds so I'm happy (though there are a few missing skills that would make it even better). Also love the fact that weapons aren't restricted anymore, a Sentinel build with a Shotgun is going to be freaking amazing.
  18. Oh I am too which is why I will most likely buy the replica version of the previous version and glamour them over these. Seriously don't know what SE was thinking when they made these, most of the other completed weapons look amazing (the Bard's bow is fucking awesome looking, as is the Dragoon's Lance, and the Monk's fist weapons. Not to mention the Paladin's Sword and Shield (probably my favorite looking anima weapons, such a beautiful blue glow). Ninja yet again gets screwed (though I can't complain, the Spurs of the Thorn Prince were some sexy looking swords)).
  19. From the album FFXIV Pics

    Side view of the weapon.
  20. From the album FFXIV Pics

    Another side view of the weapon.
  21. Meh, I'm still not feeling this movie. I don't know if its the trailers not doing a good job at selling it for me or if it's just the concept but I just don't feel it (I still don't think Scarlett is a good choice for the Major, she doesn't doesn't fit the persona for me). Again the effects and visuals look amazing but story wise this is just meh. I'll probably still see it but I don't think its going to be overly good.
  22. I'm not one bit surprised this happened. This is Activision we're talking about, like EA all they care about is money. The only thing I'm surprised about is how long it took them to implement this, I expected it day 1.
  23. So after playing TOR since it's release I've finally finished all the class stories this morning earning my Legendary Player status. I have to say TOR is an exceptional game with some of the best storytelling I've seen in an MMO to date (FFXIV takes second sadly, while the story is amazing it's just not personal enough like the TOR class stories are).

    Have to say my favorite Class Stories were Sith Inquisitor (even if it was a little predictable at times), Imperial Agent (I haven't played the Light Side version but the Dark Side one was pretty damn fun), and surprisingly Jedi Consular (which I beat this morning. While a little boring the twists and turns the story takes after Chapter 1 were fun). The other stories were just a little to bland for my tastes (Sith Warrior was okay but revenge stories just aren't all that great any more. Jedi Knight wasn't all that amazing but the final story mission was pretty cool. The rest I really don't have much to say about (though Smuggler was good for a few laughs)).

    Gotta say for their first time doing an MMO Bioware did a great job, even if the game has gone through more rocky points then most MMO's. The Knights of the Fallen Empire and Knights of the Eternal Throne expansions were amazing, well done, and outside of the class stories had some of the best story writing I've seen in awhile (this goes for single player games as well). Can't wait to see what Bioware has in store for TOR in the future but I'm happy to say I can finally put this game on the back burner until it happens.

    1. DeathscytheX

      DeathscytheX

      I would lose Jaesa?! *Vader NOOOOOOOOOOOOOOOO..*

    2. Strider Hiryu

      Strider Hiryu

      Yea and as far as I know there's no plan on bringing her back in as of right now (which sucks, she's one of my favorite companions (especially after you turn her)).

    3. DeathscytheX

      DeathscytheX

      I know! She was so vicious and dark. The whole turning her sequence was amazing. The whole quest behind it capturing her master and what not was satisfying to see play out.

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  24. I'm probably going to be in the minority on this but I'm not overly impressed with what we're getting in this DLC. While the maps sound fun and look to be fun as hell the weapons are extremely disappointing imo (I know nothing of their real life counterparts but the LMG sounds shitty based on the info Level gave in his video, the Assaults new weapon sounds okay, the Scouts could be good but honestly won't know until we get stats, and the Medics weapon doesn't sound overly bad but who knows. The new pistol seems like it's going to be a new tanker/pilot weapon and the new melee weapons are meh except for the sword dagger thing), I'm not liking the sounds of the new Elite class (yay, more grenade spam. Just what BF1 needed was more grenade spam), the new Behemoth is about the only real thing I'm interested in (I hope its completely controllable and not set on rails, we really need a behemoth that can actually doing something more then be a bullet sponge), and while I'm happy we're getting two new operations I sense I'm going to get sick of them within a week of playing them. My only real hope is that this ribbon system goes into effect and adds some progression to this game (not much sadly but more then we got now). Sadly I have a feeling BF1 is going to be sitting on my HDD taking up space until the second DLC comes along. I hate to say it but I'm just not feeling the BF1 anymore, really thinking about going back to BF4 and deleting BF1 to make room for more games (like Horizon and ME).
  25. Looks like I get to play the For Honor beta this weekend, just got my code today. Can't wait, if only I didn't have to work Friday (this overtime shit is getting old).

    1. Sledgstone

      Sledgstone

      I'm glad there is AI fighting in this or I probably wouldn't be interested. I'll watch some videos later tomorrow. Sounds very enjoyable. :D

    2. Strider Hiryu

      Strider Hiryu

      Meh, I didn't really get another chance to put much time into the beta again after my initial time (I did play a few rounds of Dominion again but it was Player vs. A.I. so not much to add). I did unlock Orochi and try her out, she's not bad but definitely not my play style. She's too squishy and I just don't like her play style. Not to mention she's so much weaker then the Warden it's not funny (her attacks don't do as much damage but she makes up for it in other ways). I will say I mastered the play style of the Warden though and am a force to be reckoned with when I play her (at least for the A.I., never did get a chance to play against other players), went on a 10 player kill streak in the last match I played (again A.I. players).

      Overall with the little time I put into it I'm certainly intrigued by it. I might drop the money on it when it releases on the 14th as it's enjoyable enough but with Horizon coming out next month as well I'll have to see how funds are doing (all this overtime is helping but I'm, once again, trying to save up for a new computer). If you get a chance once it releases I'd say give it a shot if you got the chance, see if you like it (I don't mean go out and buy it of course but if a friend gets it try it out). As I said the combat isn't exactly easy to master but once you start to get the hang of it it's extremely enjoyable. All in all if I'd say this is a solid 7/10 just based on the beta alone.

    3. Sledgstone

      Sledgstone

      With the way alot of recent games have dropped in price within the first 2-3 weeks of release I recommend holding off initially. I'll watch some streams of it when it comes out, or at least a couple youtube videos of the campaign to see if its got a decent plot to go with the great combat mechanics. So many games seem to have great promise over the last couple years but then fall flat with plot or progression. :crap:

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