Strider Hiryu

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Everything posted by Strider Hiryu

  1. If this goes the same route as WaW there will only be like 3 kill streaks which will be Recon Plane, Attack Dogs, and Artillery Strike (3, 5, and 7 kills respectively). Then again they might change that up and throw the Flamethrower in there because it was extremely OP in WaW (and a possible bombing run could be thrown in as well, was rather surprised it wasn't in WaW). Then again who knows, considering this is Sledgehammer and not Treyarch things could be completely different (considering the time frame there isn't much else they could do for Killstreaks and nukes wouldn't make sense to the time frame (one thing I give COD is they keep their killstreaks realistic to the time period)). Zombie mode is a given considering it's been in every COD since WaW introduced it and is pretty much the only selling point for most people outside of the multiplayer.
  2. The problem is Battlefront was always an arcade-style game (the original was so arcadey it wasn't even funny but that's why I loved it, never actually got a chance to play the second one) and DICE tried and failed to reinvent it. I honestly don't think any of the proposed changes (I didn't watch this vid but I watched an earlier vid Westie made about it) are going to make this game any better. Considering how much I actually hate the vehicle system in BF1 I really don't like this change. It was already hard enough to get vehicle pickups in Battlefront now you're just allowing people to stay on a spawn screen and wait for the vehicle to pop back up (something that is prevalent in BF1 and doesn't allow many people a chance to get any vehicle time). The class based system is an alright choice as it goes back to basic Battlefront but, outside of star cards (horrible system), I actually liked the new Battlefront's character system. Meh, I'm still not interested in this game. With DICE's fuck-ups in BF1 I honestly can't put much faith behind this title. I hope I'm wrong but I see this one going over about as well as Battlefront did after the first month it was out.
  3. Meh, until I see multiplayer footage I'm not making any judgements (honestly COD campaigns have never been spectacular (exception being COD4 for me as it was the first one I played and it was a damn good campaign)). It's just sad Activision is trying to jump on the nostalgia train and taking a page from the DICE playbook (though it was inevitable with the lacking sales numbers on the last few COD titles). For COD's and Activision's sake I hope this game is as good as WaW was (might be hard considering Treyarch made it) because I don't think even the diehard COD fanboys will put up with another shit title.
  4. Meh, I must be getting finicky in my old age because I'm not that impressed by the full trailer. Don't get me wrong I love they're putting a story mode in but it just irks me they're doing it after Return of the Jedi and placing it more into The Force Awakens (I don't want to be playing with or as those fucking Goobertroopers, no thank you). About the only thing that got me hyped is that it looks like Yoda is going to be a playable hero this time around (same with Maul). Outside of that it pretty much just looks like Battlefront with different maps. I don't know but based on DICE's track record as of late I think I'll be passing on this (much like I'll be passing on Destiny 2: The Endless Grind for Slightly Better Loot and Better Story). I might of had more hope for Battlefront 2 if BF1 wasn't such a fucking let down. And yea I heard about the Bioware Destiny-type game, a lot of people are afraid it's going to be a dud just like Destiny was (I mean the original ME team is making it (minus all the major talent sadly) and I don't have high hopes for it. Considering the dud that Andromeda is I'm starting to loose faith in BioWare now as well (not BioWare Austin though, TOR is still a fucking amazing game and they've been doing great things with it).
  5. Eh, while interesting I'm going to reserve my full thoughts until I get a trailer with more substance. Considering that I thought TFA was dud for a SW movie my thoughts are trending that way for this one as well.
  6. Pfft, it's going to take a lot more then a pretty 30 second trailer to get me interested in this (even with the promise of a single player campaign). EA and DICE fucked up massively with Battlefront (and BF1 but that doesn't apply here) and it's going to take a lot to regain my trust and money (hey that parallels Bungie with D2, god so many Devs and Publishers are just pissing me off lately).
  7. Finished Mobile Suit Gundam: Iron Blooded Orphans Season 2 last night. Gotta say it wasn't as good as the first season and it was kind of a let down story wise but the battles were freaking amazing (I am in love with Barbatos, that fucking machine is amazing). I think the title of "Kill them all" has finally been taken from Tomino, good god Nagai was kill happy (I honestly didn't think anyone was going to survive to see the end (yea, kind of a spoiler but not really as I didn't say who dies)). All in all a solid 7/10, definitely worth a watch if you looking for an action oriented show (not the best Gundam to come out but it definitely ranks up there as a damn good addition to the franchise as a whole).

    Also started watching Grimgar tonight since DX had mentioned what he thought of it it awhile ago (and it's up on Crunchy so I don't have to watch those fansubs I got a hold of). Only 4 episodes in and I have to say that was one hell of a gut punch, not because of his death but because of the way the others took it. Fucking hit me right in the feels. I do have to say that I was right, it feels like a cross between Log Horizon (being sucked into another world) and SAO (death being permanent) without the whole being a game aspect (since it seems it's never actually confirmed/denied). Overall I'm enjoying it so far, looking forward to what the next 8 episodes have to offer.

    1. Strider Hiryu

      Strider Hiryu

      Finished Grimgar tonight and I really enjoyed the ride. Great characters, good story, awesome soundtrack, and so many damn feels (god damn Mary's backstory is freaking tragic). I'd really like to see a 2nd season of this as I know there's more to the story (so much more from what I've gathered but I won't ruin it for everyone), so please give me one. Solid 9/10 for me and I can't recommend it enough (I think I liked this better then Seasons 1, 3 and 4 of SAO and both seasons of Log Horizon (I might be stretching a bit there, Log Horizon is a damn good show in its own right)). I just noticed last night that Funimation is releasing this in May on DVD/BD so I think I'll have to pick up the BD when it releases (definitely plan on re-watching this one, nice relaxing show that really hits you in the feels when you don't expect it).

    2. DeathscytheX

      DeathscytheX

      I didn't even know there were more than 2 seasons of SAO. XD

    3. Strider Hiryu

      Strider Hiryu

      Considering the new thing now-a-days is to consider 13 episode a season I consider SAO to be be 4 13 episode seasons (split into their respective arcs of course) but technically it's two seasons. Should of probably said Arcs 1, 3, and 4 (10 hour work days turns my brain into jelly).

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  8. I had heard about it long before seeing it since it was pretty much spoiled after the first people saw it. Honestly at first I didn't think it was all that bad until he showed up in the scene after they tested the Death Star, that's when I first noticed how unnatural his movements were. That's when I kind of fell out of the immersion of the movie and had to go what the fuck (it was in their favor that they hardly focused on him when they first introduced him in the movie since I didn't notice it being that bad). I understand he probably couldn't move much due to what you pointed out but I've seen better cg animating in student movies then this which is sad considering this movie had the full support and backing of Disney.
  9. I do that because my home and lock screen are of 2B as well (and I haven't even played the game). Well of a Taiwanese Cosplayer who is dressed up as her, see: Great minds think alike I see
  10. True but I felt like I owed it to everyone to spoiler it. I had actually not seen the cg version until I watched the movie today so I'm sure there are others (hey just because I practically live on the internet doesn't mean I don't live under a rock still).
  11. Don't mind me, just reviving a dead topic yet again (because I'm so good at it). So I broke down yesterday and bought this since it was out (and the site I've been getting my movies from is having troubles with viruses in their files lately so yeah) and a co-worker of mine has been giving me so much shit for not seeing this being the big SW fan I am. Honestly I can understand why a lot of people had problems with this movie (CG characters aside, they're not bad but by god was that CG enough to bring me out of the immersion). It's got a lot of problems story wise for me (pacing issues mostly) and honestly I feel this movie should of been made well before now (besides fans like us who remember the old movies this is kind of an odd place to go for those who don't know anything about SW, this movie felt more like it was made for the die hard fans then it was for entertainment purposes (like TFA) and it still feels like the failed to deliver). Don't get me wrong I actually liked the movie (more then I liked TFA) and thought they did a great job making it feel like a SW film but on the other hand it just didn't feel all that Star Warsy to me (it felt more like they were forcing it to be a Star Wars film). If it wasn't for K2S0 (god I love that droid, Alan Tudyk did an amazing job bringing him to life. I'm starting to notice that the droids are more lovable then the human cast in the recent SW films), Chirrut, Baze, and Saw (I love Forrest Whitaker as an actor and he did an awesome job here) I probably wouldn't have enjoyed the movie as much as I did (the interactions between Chirrut and Baze were hilarious and that scene at the end was amazing (honestly had tears in my eyes)). The other characters were good but those were the four that stood out the most for me. I have to say that it was fucking amazing to hear Jones take up his proper mantle as Lord Vader's voice (by far the best part of the movie was Vader's introduction into the film, was fucking epic (as was his scene at the end of the movie (not really a spoiler, Vader is hardly in the movie))). Fuck Hayden, Vader will always be Jones god damnit.
  12. Finally ended up breaking down and paying for a Crunchyroll membership on Sunday (cancelled my TOR subscription since I've done everything the game has to offer for now) since it seems the hay day of fansubs is dead (and I was dying to watch IBO season 2 and now I can finally get caught up on Sailor Moon Crystal (god that just sounds wrong)). Gotta say, and believe me it hurts to say this, they've really come a long way since I last used them back when they were doing this illegally. Great quality, passable subs (need a little more work on localization but they're better then they used to be), and I get to watch everything on my TV instead of my computer (major bonus for me).

    My only gripe is I wish they had more to offer. Their selection is rather small for having a partnership with Funi (then again I've seen pretty much everything I want to see that Funi has to offer). Meh, hopefully they'll continue to grow and get more stuff (and hopefully older stuff, a lot of the newer shows these days suck).

    1. Show previous comments  2 more
    2. DeathscytheX

      DeathscytheX

      ROTFLMAO I forgot about the 4Kids Smoker, he always looked so weird with his mouth gaped. XDXD It was a big difference. I watched up to a little past chopper and it was a lot different. Whats funny to me is that Colleen Clinkenbeard does Luffy for Funi. She actually sounds pretty much the same as Bella Hudson who did it for 4kids. Its funny because Clinkenbeard pretty much uses the same sexy Erza Scarlet voice for every role she does, so Luffy was out of left field. XD She said she can only do about 4 hours of recording a day in that voice though. They probably should have just went with a different voice altogether. Like how the DBZ Ocean dub and Funi dub have different Vegeta voices.

    3. Strider Hiryu

      Strider Hiryu

      Yea it was the 4Kids dub but like I said I pretty much know what happens in every arc up to Marineford from reading the Wiki and from my obsessed friend (plus I have seen some of the stuff subbed). I already planned on watching it from the beginning because I know just how horrible 4Kids was at stripping everything they thought was offensive from the shows they released. Honestly even if I had seen the Funi dub I'd probably restart anyways since its been a long time since I've seen any of One Piece (plus, as you all know, I prefer watching anime subbed because I can't stand the English VA's).

    4. Sledgstone

      Sledgstone

      I agree with subs for One Piece. I've gotten used to watching anime dubbed all the time now, But even with Funi's dub I couldn't get into it. 4kids did make me a One Piece fan, its a shame so many people's introduction to the series had to be so half assed and censored tho.

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  13. This pisses me off to no end. The Mako in the first game didn't have these issues so I for the love of me can't figure out why these issues exist, it's like the did an extremely poor job of optimizing the game in those instances. Nothing like cruising on Eos and all of a sudden the game freezes up for 20-30 seconds while it tries to load the area, gg BioWare.
  14. I hear that. While I enjoyed Haval (still not done, still have to activate the third monolith) I feel there really wasn't much more to the planet then being a way station to gain the acceptance of the Angorans (don't get me wrong, I like them (mostly because they have the best sniper rilfe and best pistol in that game (yea I have the guide so I know all the stats for every weapon in the game)) but they're about the only redeeming thing this game has besides Drack (and honestly I love this grumpy old krogan to death)). I've also never felt like the Kett were a major threat like everyone in game seems to think they are and haven't since I first ran into them. They feel like the team couldn't come up with a better enemy so they cobbled together this species and The Scourge to act as the main antagonists (fuck The Collectors were better thought out then the Kett and more of a threat). I won't get started on the Remnant (they're a fun enemy to fight but I honestly feel they were just cobbled together and thrown in the game just so we could research some lost, technologically advanced civilization like we did the Prometheans in the first 3 games). Honestly I'm pacing myself with this game. Like I said it's fun, I enjoy the freedom the new skill system gives us, and while I think the crafting could of been left out it's a nice addition to the game but honestly the game is kind of a dud. All show and very little substance is how I'm taking it. It's sad because we were given three amazing games (ok 2, I'm still not the biggest fan of ME2. The story was great but I'll forever hate it as the game that introduced this god damn thermal pack system we're stuck with now for our MW weapons) in this series and this one is all but a lackluster title. I know, new team give them a chance but I'm sick of giving tried and true studios chances when they release lackluster titles like this (yea, my seething hatred for how Bungie handled Destiny is kind seeping in here. Also look and Guerilla, they released a brand new IP and it's beyond amazing (yea I'm a Horizon fanboy, the game can't do no wrong in my eyes)).
  15. FYI Sledge Destiny 2 is being developed in a brand new engine built specifically for the game (though whether it's better then the current one is anybody's guess). Honestly I'm not giving Bungie another god damn cent unless they prove to me this game is everything it's supposed to be, until then I won't give Destiny 2 a shot (sorry, that bridge was burned with Destiny and it's not going to be rebuilt anytime soon). Quite honestly everything I've read about what was announced (I haven't watched the trailer, don't see any reason to do so) is it's pretty much the same promises we were given with Destiny and they were never fulfilled until an expansion that cost nearly as much as the original game (and even then it wasn't really that good by what I've seen). Quite frankly you're going to get the exact same thing you have now with a new skin. I highly doubt anything will change besides giving us an actual story this time around. Gear will still be locked behind raid progression/crucible grinding with a shot of decent gear from IB (which honestly didn't rely on gear as much as everyone says it did, skill was a major factor in how well you actually did (and of course having one of a few select weapons, still took skill to use said weapons but they did help)), there's enough people still playing who love this model that Bungie will never change it.
  16. Well it is kinda hard to beat android perfection (plus it is a SE title and they're known for their modeling chops) I'll say this about Andromeda, you can really loose track of time while you're playing it. I ended up playing it for 6 hours yesterday and didn't realize it until 11 last night when I finally looked at the time. I have to say it's been a long time since I last had a game do that for me (ME3 to be exact). Bad animations aside the game is really fun though I do have some issues with the combat system (it doesn't feel as polished as ME3 and I'm definitely not liking the cover system. Gunplay is also not as smooth as I'd like it). Even though I didn't think I'd like it I'm loving the total freedom to customize Ryder as I see fit. I'm an Operative with the Sentinel Profile active and loving every minute of it, Tech Armor is so much better in this game then it was in ME3 (plus a Sentinel with Tactical Cloak is broken beyond hell). Story wise it's not too bad, a little boring but I'm still in the beginning stages of the game (I've only completed Eos because I've been sidetracked by side quests, god damn OCD is real in this game). Don't know how I feel about this whole Remnant tech we've been finding, feels like they couldn't come up with a better idea so they recycled the Promethean bits from the first trilogy and just changed the name. I'm with you on missing renegade. I've found myself more then once wanting to punch some of these idiots in the face and take control of the situation to show them how shit really gets done. God I'm really missing my Fem Shep now, the Nexus would be finished and we'd have the whole system colonized by now if she were in charge. I do like Ryder, she/he is a very interesting character who just kinda landed into this position by a series of bad events but this whole rookie aspect has to go. I will say this I love Drack, he's like a much older and grittier version of Wrex with more of a "I don't give a fuck" attitude.
  17. A: It's a different team from the one that originally made the ME trilogy hence why we went from stuff that was well ironed out to having issues like this. There's going to be a lot of growing pains for this team if Andromeda ends up being a series of games (which I'm suspecting it will) but they'll eventually get it right (the first ME wasn't without its own animation issues and look what that team went on to build). B: It can easily be fixed but I highly doubt it will be. This requires a lot of reanimating (and in some cases remodeling) that I'm sure the team isn't looking forward to doing (not to mention the patch size when it is done). They'll probably fix the more glaring issues with a hot fix somewhere down the line but I highly doubt they'll fix everything. http://www.vg247.com/2017/03/24/former-bioware-animator-explains-why-animations-in-mass-effect-andromeda-are-the-way-they-are/ The link above is a pretty interesting read. What I gathered from it (and this was a former Bioware employee) is that they were to lazy to go the extra mile and just prioritized what they thought players would see over what they wouldn't. Goes to show you even the best developers don't want to go the full 10 yards. As for my actual thoughts on the game, I don't have many at the moment. I haven't put enough time into it to actually have any (I'm pretty much still in the prologue section, debating if I should hold off playing this until I beat Horizon or not). My only real opinion is that the preset character models for female Ryder suck if you want to customize your character. I couldn't for the life of me make a character that I thought looked good and had to go with the default look and god forbid if we try to customize that look(I always play through as a female first then male, I'm weird that way). Really starting to wonder if the good 3D modelers were on vacation during the development of this game (the enemy alien models look amazing though, props on that) because ME3 had better looking characters then this game.
  18. I honestly don't think the MP18 headshot requirement for the Ribeyrolles is that bad. Out of all the SMG's it's the most stable but sadly you have to use the Factory version to do it (which will make it a thousand times worse). Sadly I'll never get either version of the the assault weapons as I don't play assault enough (and the shotgun one requires you to use Slug variant of the Model-10), then again I probably won't get any of them as I probably won't play much. I hope the Russian DLC is good because this one is just lackluster as all hell. I will say this the addition of ribbons has made it a lot easier to level up your classes now. I got one and a half levels on my Support class done in just those two games.
  19. Apparently either my browser hiccuped or my internet screwed up hence the double post. Feel free to delete this post if you want.
  20. So I decided (since I'm sicker than a dog and don't have the required frame of mind for Horizon) to try out the DLC tonight. I did the two new operations hoping to get to see all the maps (no surprise that I didn't). My thoughts: -As far as I can tell both Operations are Defender friendly as I was attacking both times. Verdun more so then Soisson (SP?) as the defenders have a huge terrain advantage once you get past the first set of objectives (not kidding you, they have the high ground making it damn near impossible to push as an attacker). Soisson is actually pretty attacker friendly until the last objective and even though it's a tank heavy map its damn near impossible for the attacking side to cap it (completely open with trenches giving assault players on the defending side plenty of cover). Really wish I could of seen the other two maps but as usual DICE seems to heavily favor the defending side. -The new Behemoth is kind of a joke as it's pretty much an extremely slow moving heavy tank with bigger guns. Both times we got in on the attacking side on Soisson it went down in a little under 3 minutes having no effect on the tide of the battle. If I had to rank it against the other Behemoths is tied in dead last with the train as useless. Of course this could of been the driver both times but to me it just seems to be an extremely useless heavy tank with on less seat. -I'm sure most know this already if you watch any of the major BF youtubers but the new weapons are locked behind something similar to assignments but not as in depth as they were in BF3. You basically have to accomplish two tasks for each variant of the new guns. I absolutely hate this as it forces you to use guns and gadgets I hate just to unlock something (though I will admit I'm becoming a fan of the Lewis Gun now that I need to use it for the Low Weight version of the new LMG). Each gun has two variants except for the assault weapons as there are two of them (the shotgun and the ribeyrolles). -You will be happy to know that you can only carry one gas grenade now (as well as one smoke). In the two matches I played I rarely saw gas being used, it's mostly frags/sticks/impacts now. There is still grenade spam but it's not as bad as it was prior to the DLC. They've also added an exchange to the Battlepack system allowing you to buy past skins for scrap. You're limited to four and it's one of each quality type as well as a vehicle skin (which I did happen to get the new Legendary skin for the Artillery truck tonight in the battlepack I was given for March) that DICE has chosen, it resets every week (I warn you the scrap costs are pretty ridiculous). All in all I find it rather meh. I still think DICE should of released this in December/January for what feels like an extreme lack of content. I did have fun playing tonight but honestly its not enough to keep me playing beyond once in a blue moon when I get bored. Quite frankly if you're not already a Premium member I wouldn't pick the DLC up, it's not worth the money you would pay and it's definitely not worth buying Premium for.
  21. They're not supposed to but there's a way to keep them glowing when they're stowed (don't remember how you do it but I see a lot of people doing it, all I know is it requires you to hit a certain key press while you stow them).
  22. From the album FFXIV Pics

    So, to my surprise, they actually added another step in with patch 3.55a bringing anima weapons up to par with the raid weapons of the game (item level 275). So I now have a weapons on par with the best weapons in the game and probably better for me anyways since the weapon is tailored to what I want. I do like the blue glow it has now but I still think the swords are rather bland looking. I might glamour the Spurs of the Thorn Prince over them at some point but that blue is just to pretty. On a side note I've actually had these done for two weeks an took the screen shots shortly after getting them but I was, yet again, too lazy to post the pics (that and Horizon took all my free time that weekend).
  23. From the album FFXIV Pics

    Another side view for your viewing pleasure.
  24. From the album FFXIV Pics

    Side view for your viewing pleasure.
  25. I'm just posting base impressions on this based on what little game time I actually have in it (I've put about 8 hours into the game as of writing this) and after having it stare me in the face for 3 days before I could play it (god damn was that the longest wait I've ever had before playing a game (didn't have any time during the week and I've completely stayed away from any articles/videos that may give away spoilers for this game)). I'm highly impressed with this game, Guerilla went out of their way to give a a highly polished game out of the get go (it had the smallest day 1 patch out of any game released in recent years that's how polished this was). The visuals are amazing, even on my old school PS4. Don't get me wrong there are some wonky animations here and there (I ran into an NPC who's eyes liked to wander up into her head (kinda creepy when you talk to her)) but overall this is an impressive looking game (I climbed up my first Long Neck today and the view from on top of it's head was breath taking). I'm also extremely happy the the map is rather big, not huge like a lot of games like it (no where near as big as Zelda's map (good god that map is huge from what I've seen on live streams) but big enough that I can see why this game will take up to 50 hours to beat (I hear if you just do the story the game is rather short but I'm OCD so I'm doing all the side quests and getting all the collectibles while I travel between story missions). I can't speak much on the story but what I have done of the story missions I have to say it's rather interesting and engaging. There's a lot of mystery in this game and I wonder just how much of it we unravel as we play through it (like why is the world the way it is, who was Aloy's mother (a major plot point I'm gathering from little I know), what's with the machine animals, etc (I'd put more examples but I'd be walking a thin line for spoilers based on where I think the story is going)) because I'm expecting this game to be a series. While most of the characters I've run into are rather bland (not much to say about them, I've run into a few that have been interesting but they seem few and far between) Aloy is a wonderful protagonist who, much like me, is questioning what the hell is wrong with the world. She's sarcastic as hell when dealing with assholes and a compassionate person when she wants to be (lets just say not many people like her from the get go so she's rather callous until the need arises for her not to be). Overall she's probably one of my favorite protagonists to date. Combat is a joy and I say this after having my ass handed to me a few times (I have yet to be killed but I've been pretty close to dieing a few times). A lot of it is stealth based and going loud and proud isn't a viable tactic in this game (especially when fighting corrupted machines, a few reviews have pointed this out). Almost everything travels in herds (or at least the ones I've run into, I haven't run into the huge T-Rex looking machine yet nor have I run into any of the machine birds) and alerting one pretty much alerts all of them. Picking targets and luring them away one by one is pretty much the key to most encounters (human and machine alike) when you can pick and choose them (some encounters do not give you a choice and a lot of those have been story based at the moment) otherwise it's all about relying on your skills and weapons. There isn't much choice in weaponry I've noticed. Pretty much all you get is you're spear (I don't know if you get another one throughout the game but the one I started with has been upgraded once due to a side quest), a variety of bows with varying uses (some are for sharpshooting, some for close range combat, some built with stopping power in mind, etc), a variety of slings (for launching elemental type bombs that cause status effects), tripcasters (used to create traps on the battle field that trip machines), traps in general, and some others I haven't tried yet. There is of course a variety of different ammunition types for you're bow and I can't list all of them as I haven't exactly run into any other then normal, precise, fire, and tear arrows (tear arrows rip armor and components off of machines). All in all I'm very happy with this game and the hype I had for it was definitely rewarded. This is probably my game of the year and it's barely started, that's how much I'm enjoying it.