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  1. Sledgstone liked a post in a topic by DeathscytheX in Logan   
    Super Mario Bros. is a cinematic masterpiece.
    Wing Commander's story telling was non existent. I remember seeing it with my Dad and he had no idea who the big tiger guys were and why they were the villains.
  2. Sledgstone liked a post in a topic by Myk JL in Logan   
    The heavy metal poisoning really bothers me on the grounds that Adamantium is suppose to be an indestructible metal. If blood pumping through the body can slowly destroy it then a wide variety of non Adamantium impacts should cause more damage to the fictional metal thus proving it pointless to have an Adamantium coated skeleton to begin with.
    It also raises a hypothesis on the differences between Logan's & Deadpool's healing factors. Logan's healing factor is somehow not immune to aging. Logan's cells just got to that point where they deteriorate like anyone else. The opposite of that however would cause cancer. So in the case of Deadpool the healing factor keeps Deadpool alive & the cancer keeps the healing factor alive despite the fact without the healing factor the cancer would just kill Deadpool.
  3. Sledgstone liked a post in a topic by DeathscytheX in Alien: Covenant   
    Eh, they should stop making these. They'll never recapture the magic of the first 4. Michael Fassbender and Danny McBride were the only good actors in this film... Danny McBride, let that sink in. He actually did a surprisingly good job of being something other than an arrogant buffoon he's type casted himself as.
    They basically threw out the whole lore of Xenomorphs and did whatever the hell they wanted to in this film. Now you can get chest busters, back bursters, and mouth bursters in several different ways. They come out as mini Xenomorphs now, instead of the traditional chest burster... even if someone gets facehugged the old fashion way... nope. Mini-Xeno! and then they become giant within seconds? I mean, I know they grow pretty fast... but hey lets make it even faster. And then lets take one, stand in a circle around it a shoot 1000 rounds into it, and magically no one gets shot or bathed in acid blood.. just one person dies because of possibly a tail swipe, but you don't know really until you get it on DVD and do it in slow mo.
    The mystery of the Xenomorph's origin is ruined by some lame explanation.
    Most the characters are idiots like MyK said... and the ungodly inconsistency in one of Fassbenders characters was so forced to try to make suspense, it didn't work because it was obvious what had happened. The end was shit. I probably shouldn't even use a spoiler tag to save you the money, but I'll do it. 
    This film is pretty much a direct sequel to Prometheus.
  4. Sledgstone liked a post in a topic by Myk JL in Logan   
    I didn't expect the Honest Trailer bring back that guy until I read Feat.
  5. Sledgstone liked a post in a topic by Strider Hiryu in Destiny 2   
    Well that makes me even less inclined to buy it now if they're killing the shotgun meta, I actually like how shotguns felt and performed in Crucible (no this just means Fusion Rifles will be the go to now). The Rocket/Sniper changes I like as it was frustrating as hell when you got you're head taken off from across the map or saw your ass go flying off due to a rocket barrage. Honestly I never liked how Trials felt or played and if that's the direction they're going in I've lost what interest I even had for D2 now (PvP wise, I'm still undecided on single player right now).
    I've been relying on Youtubers from game impressions and reviews for the last 6 years now, I rarely go to VG247 or Gamespot anymore for news. Sadly Youtubers are bought a lot easier than publications and while they might be good at the game they're playing are going to give the game a favorable review if they get paid to do one. That's the only real problem I have with using Youtubers which is why I only watch those whose opinions I actually respect (like Matimi0, Jack, Level, and Mr. Happy (for FFXIV related things, he's my go to for guides and what have you)).
    Shibby said it best in this video on his thoughts on the Destiny 2 reveal (and he was there which he will point out). The video starts right before his impressions. If you've never seen this show it's pretty much just a joke gaming show but occasionally they have pretty damn good insights on whats going on in the gaming industry (the show is called T.U.G.S or Totally Uniformed Gaming Show, it's from the guys who do ETC News and this is on there new channel after they switched all gaming related stuff to their new channel).
  6. Sledgstone liked a post in a topic by DeathscytheX in Destiny 2   
    One thing I notice about this game is they are completely getting rid of the shotgun/sniper meta. For PvP that's great. Shotguns and Fusion rifles were go to weapons. Now that they are in the heavy weapon slot you get ammo thats just as limited. I've seen and read you only get 4-5 rounds for shotguns and sniper rifles and only 1 rocket launcher round for PvP. Killing the rocket launcher meta for raids and just about any boss is probably the way to go.
    On a more off-ish topic note. I'd like to point out how far we've come in gaming coverage. I remember when IGN, Gamepro, Gamespot, EGM, etc were king... now its Youtubers... and for good reason. Not only do big news sites act like hype men and hand out 8-10/10 scores regardless of the product.... they're also shit at gaming. I was searching for some good Crucible gameplay and holy shit the IGN staff is garbage as FPS games it seems.  They were just getting rekt left and right. At least YTers are decent at the games they are showing off.
  7. Sledgstone liked a post in a topic by DeathscytheX in Destiny 2   
    The 4v4 is a result of Trials of Osiris which was 3v3. Like Overwatch its only fun if you are with friends. In 4v4 there is no having an off night or a bad game, you'll lose it for your whole team. I don't disagree with the mode, but I do disagree with it being the feature mode. As much as I love OW, I rarely play it solo... and I wouldn't really care to play 4v4 solo either. I guess they want to semi-force people to get use to not being carried for when Trials comes to D2. If Iron Banner isn't 6v6, its going to be rough if your team doesn't have the proper gear. At least with 6v6 one or two people could be under geared and you might still be ok.
    The only way Destiny will be successful is a separate but equal rewards system. Every mode needs to have the same tier of weapons both exotic and legendary. Exotics need to be great across the board, not just Gjally, Thorn, and then everything else. Lets face it, there were a lot of raid legengdaries that were better than exotics. Hopefully their new weapon slot system stops them from nerfing everything. Having a Handcannon and Pulse Rifle will be nice.
    My biggest gripe is that I can almost assure you that Fatebringer, Ice Breaker, Felwinter's Lie, Gjally (post nerf), and other popular D1 extoics/legendaries will be used to pump up DLC sales. And they'll all be watered down versions that will make people rage about it.
  8. Sledgstone liked a post in a topic by Myk JL in Ending my self-censorship?   
    Based on my own stupidity I felt the need to self censor myself until after mother's day. Because I felt the need to explain how much I hate my mom. Then I finally tried Facerig. I didn't like any of their default characters. I thought I would find a cheetah in there because I googled Facerig Cheetah. So for the moment making videos isn't something I'm focusing on.
    I'll be trying Clickteam Fusion 2.5 which I got from a Humble Bundle a year or so ago. Beyond that I think I have some books that I got from Humble Bundle about HTML5. (Plus I may still have access to the online courses I bought from the Escapist Store. But because those aren't HTML5 I might not use those.) No college classes. Otherwise I would've achieved something over a decade earlier.
    Hopefully HTML5 is considered Flash because when I look for HTML5 questions on Wix the closest question I find only deals with Flash. I'm staying away from 3D (if I can) because I consider my game ideas to be 2D Concepts. If I ever do 3D it'll only be because I could play it in a Web Browser.
    I think I'd have a harder time dealing with voice actors than learning to program. Making money is only necessary for me if I lose my Government Assistance. Which I could also lose if I succeed at what I'm trying to do.
    I swear I'm never ever doing any fan-fiction.... Like I'd get close.... But I would lack Source Material or lore break or become convoluted or too furry or that one time I bought Watchmen just to rename them Watchdogs & then I found out about that Ubisoft game. I feel like I could make one good fan-fiction about a DC / LoZ crossover. But even then I'm trying to get myself to shut up about it.
  9. Sledgstone liked a post in a topic by DeathscytheX in YT thread   
    This is a pretty damn good acoustic cover.
  10. Sledgstone liked a post in a topic by Myk JL in YT thread   
  11. Sledgstone liked a post in a topic by Myk JL in Code Geass Season 3   
    I feel like I should be upset that this is getting a 3rd Season. That "happily ever after" ending of the 2nd Season felt perfect.
    Here's hoping they bring back Arthur.
  12. Sledgstone liked a post in a topic by Myk JL in Avatar Sequels   
    I doubt that Avatar needed any sequels.
    I can imagine them being set in the same universe.
    But I just don't see how Pandora can continue being a place of interest.
  13. Sledgstone liked a post in a topic by DeathscytheX in Destiny 2   
    Over all it was a decent presentation. They could have went into more depth about some of the new aspects of open world. They repeated a lot of I play solo/my kids play solo/SOLO! talk and then briefly mentioned the new aspects that accompany patrols. The added layer to public events sounds cool but I'd like to see what it entails. If its a solo objective and everyone is trying to get it at the same time, it will be rage inducing rather than cool.
    The Guided Games concept is good natured, but unless clans get decent enough rewards to carry noobs through raids, it will just be used as an LFG for people with the meta load outs. They'd have to have a raid ranking or stat, and the lower the stat (which should be account wide across all characters to prevent boosting) the more rewards a clan can get. This should also be divided up into similar and different rewards up until a certain threshold... that way clans don't go looking for complete noobs and people that have done them sparingly wont get kicked because they aren't a "real noob". Its all a complex formula I'm sure they didn't use at all.
    PvP being 4v4 is going to be brutal. I see them adding 6v6 back at some point. Having one terrible person on your team is going to make solo q not fun at all. Everyone will have to be competent. Iron banner will be less fun getting steam rolled by people with beastly gear. 

    I need more details on gear acquisition and the adventures. The story looks a lot better... but they don't have as much experience with how to move the camera like COD does. The guy just looks like a noob playing in this demo. When I finally got to raid in D1, it was some of the best content of any shooter. Its a shame that high quality mechanics couldn't have gone into strikes. They said only 50% of the playerbase ever touched raids in the game. Thats pretty telling... if they are decreasing the size of PvP, then I hope more effort will be put into smaller group content. The 3 part boss of the strike sounds intriguing, I hope we see some footage of that. I really want this game to be good. They realize they had a playerbase retention problem the last game... and I hope they really listened to the player feedback.
  14. Sledgstone liked a post in a topic by DeathscytheX in Star Trek 2017 - TV Series   
    Good CG and decent action are also present in the Transformers movies, but it doesn't save them.
  15. Sledgstone liked a post in a topic by DeathscytheX in Star Trek 2017 - TV Series   
    Meh, not even sad I'll miss this. Female Spock rip off, and on top of that all I can see is Sasha. She wasn't a good actor in TWD, and I don't see that changing here. Too many aliens as crew... it makes zero sense timeline wise if this took place before TOS. We go from Humans and a Vulcan on Enterprise to a diverse alien crew on this series, back to humans and a vulcan on TOS.
    The "I can sense death" guy already bothers me. I feel like its something that's going to be overplayed, and unlike Counselor Troy, there is no way to be vague about his abilities in a way where he could be wrong and it be believable.  The captain isn't the anchoring main character, and seems weak in this trailer... if "Sasha" is always questioning her orders, it will make the story worse.
  16. Sledgstone liked a post in a topic by DeathscytheX in Heroes of the Storm 2.0   
    So after playing this sparingly for the last 3 weeks, I've learned 2 things.
    1. Diablo is fucking OP as hell. WTF? I was lucky to get him as a lootbox drop and have wrecked face with him. He can win 1v2s and even 1v3s if you're decent and your opponents are poor. He has insane CC,  gap closers, damage, HP, and a massive MP pool. He can also trait to regen HP so you can retreat when you're in trouble, and regroup pretty fast. With a support healing and buffing you, you're an unstoppable god. Once I killed 20 heroes and didn't die one time. I'm not really good at this game, but I can beast with Diablo, and I've been rekted a ton by him. You cannot 1v1 him at all, unless you're some pro at the game. I think the only challenging opponent I've had is some dragon like hero that can split into 4-5.
    2. The Monk from diablo is a 1v1 beast once you get your ult. 7 sided strike can make even Diablo retreat if you have back up. Spec it to hit more and you'll win every 1v1 encounter with any non tank hero. Once you lay it on them and they try to retreat, you can shadow step to them and continue the beat down. You can spec at the start to regen mana by using basic attacks... you pretty much get unlimited mana from this and can just spam your skills off CD without worrying about running out of juice. Plus you gain a ton of access to spirit shielding, and you have a self/group heal with a short CD. He's very tanky once you've gotten a few upgrades.
    I pretty much play these two characters exclusively. Mostly because I lock down one lane by myself... even if I can't win the fight, I can stall indefinitely while my teammates go on the offensive.
  17. Sledgstone liked a post in a topic by DeathscytheX in Overwatch - Trailers   
    So in about a week it will have been 1 year since this game came out. Its been a long time since a shooter type game has kept my interest for an entire year. The game has evolved quite a bit since day one. In a single year we've gotten 3 heroes and 3 maps. It doesn't sound like much, but considering the balancing equation this game requires, it actually is. Not only have heroes received constantly balancing, but so have maps. Unlike other games that don't admit when they've made a mistake. Blizzard has altered their maps, opened up choke points, and made new paths and door ways when defense has it too good. As I sit back and reflect upon my time with the game, I've come to a few observations about heroes.
    I started out with Torb and D.Va as my best characters. A year later Junkrat, D.Va, Roadhog, and Lucio are probably my strongest characters.
    D.Va is kind of in a poor state now. Her armor nerf was pretty shit IMO, and she can't do anything against Zarya. Once Zarya sees you just just immediately goes after you because her beam rips through defense matrix. This needs to change TBH. Its pretty bullshit. I still play her because I adore her character, and I love her alt.
    I never thought I'd be good at support, but damn, Lucio is becoming my most played character. He's #3 right now behind Junks and D.Va. But with people not willing to play healer, I've become pretty damn good with him... not only keeping my team alive, but I've managed to get gold medals in kills as well. The buff to his gun did a lot of good, and his healing buff/nerf was done well. You have to work to heal like every other support character now, but you still have the speed advantage.
    Now that I've spent time with Ana, I do like her and how she works. I prefer Lucio any and every day, but if I get stuck with her on mystery heroes, for the weekly loot box credit, I can be pretty proficient with her.
    I continue to get better with Genji. Hes just a rewarding character to play. You have to work hard to max your DPS, and you really need a decent healer to keep you up.
    With the rise of Orisa, and Winston's shield buff. Junkrat is just a very important character now. Hes a shield buster... and now that his bombs don't self inflict damage, you can cause mayhem in small rooms without worrying about killing yourself. Some people are foolish enough to challenge your territory with a tank.
    This game is still not very fun playing solo. I get frustrated waiting for friends to get on as I constantly get people picking hanzo and widow... and then ana as a healer to make it worse. They all just ignore the "too many snipers" warning on the side.... then when you start the match none of them take out the torb turret, bastion, or Phara.
  18. Sledgstone liked a post in a topic by DeathscytheX in Blade Runner 2049   
    When they announced this, I thought it was stupid they were making a sequel... but if anything else, I do like how it sticks with the 80's dark dingy style future.
  19. Sledgstone liked a post in a topic by Strider Hiryu in Heroes of the Storm 2.0   
    I gave it a try on Saturday and the game is rather fun. You're looking at 20 minute matches when playing against others Sledge (in the normal mode, haven't tried it but friends of mine who play it say that's how long a normal match lasts), Brawl is roughly 10 minute matches (which is what I played, it's fucking fun as hell). If I had to assume I would guess, depending on how hard you set the A.I., you'd be looking at 10-20 minute matches (and whether you do it alone or with others). The thing about HotS is that everything is completely balanced unlike in other MOBA's. There are no weapons/trinkets/armor to buy (making it so there are no builds you need to go for) and everyone levels at the same time as long as NPC's/Heroes are being killed. Each character has talents that you choose from every few levels to help distinguish your build (kind of like how Battleborn was setup) from other Heroes. Honestly, as much as I love the original DOTA and Smite, this game is extremely fun, easy to get into, and extremely forgiving (I ignore party chat for the most part but from what I saw it's a lot tamer then Smite chat (which is downright toxic)). I'm suggest giving it a shot but then again MOBA's aren't for everyone (and for me the game is so much more fun then slogging through Quickmatch Overwatch, I still want to buy the game but I just don't want to slog through Quickmatch to get to 25 so I can play comp).
  20. Sledgstone liked a post in a topic by DeathscytheX in The Dark Tower   
    I remember a gigantic discussion topic Lady started on this book a long time ago on this forum. Thought it was interesting they were making a film about it so many years later.
  21. Sledgstone liked a post in a topic by DeathscytheX in Heroes of the Storm 2.0   
    I started playing a bit of this for the skins... and 10 loot boxes in week 4. Plus if you log in between yesterday and May 22, you get 20 free heroes grouped into 4 bundles. Its a FTP hybrid MOBA/RTS game. I picked the Support/Specialist bundle because it had Lucio and Zarya... but man I blow at this game. I haven't played and RTS game since WarCraft III. I'm glad I only have to play 5 games a week instead of 5 wins.
  22. DeathscytheX liked a post in a topic by Sledgstone in PS Plus Games   
    Tales from the Borderlands! Finally getting another decent title I'd like to play.
  23. Sledgstone liked a post in a topic by Myk JL in Dark Souls   
    My experience with retrieving my Souls & Humanity has had it always appearing on a flat non-moving surface. In the case of the elevator in Blight Town they appear right before getting onto the elevator.
    In the case of bottomless falls I have & seen others fall to their deaths. This is because the way you retrieve your Souls & Humanity also doubles as a way for other players to see how you died.
    I think the only way you could permanently lose your Souls & Humanity is if you died again before you could retrieve them. The way the games saves it always remembers what you were doing before you quit. So if you quit the game surrounded by dead bodies you will reload that game surrounded by dead bodies.
    Personal Goals Achieved
    My Endurance is at 40 Soft Cap My Vitality is at 50 Soft Cap Going back to The Catacombs to collect the Great Scythe Remembering to wear the Crimson armor set in The Great Hollow Finally visited Ash Lake Killing Basilisks & Mushroom Parents was pretty slow. So slow that I rather not try to fight The Hydra at Ash Lake yet.
    More boring Personal Goals
    Getting my Strength back up to 46 so I can one hand the Demon's Great Hammer again See if I need to raise Dexterity with any of the weapon I have collected Recollect a lot of items in the area of Blight Town I was avoiding