Sledgstone

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  1. Sledgstone liked a post in a topic by DeathscytheX in Full Metal Panic! Invisible Victory   
     
    OMG! I didn't even know about this, or I forgot about it. But it just popped on my new Simuldub season list for Funimation!!! I'm so hyped!!!
  2. Sledgstone liked a post in a topic by DeathscytheX in Pacific Rim Uprising   
    The story was cliche, but the action was awesome. Still worth seeing IMO.
  3. Sledgstone liked a post in a topic by DeathscytheX in Into the Badlands Season 3   
    Season two was just put up on Netflix for those not caught up. This seasons seems to have the biggest budget yet! Oh and The Widow...
  4. Sledgstone liked a post in a topic by Strider Hiryu in Battlefront II   
    Meh, flying in Battlefront is pretty much flying on rails. Once you learn that concept it's a breeze to get the hang of it (before I stopped playing Battlefront 1 I was pretty much an ace pilot with the X-Wing and A-Wing, Tie Fighters and Interceptors gave me more trouble due to how they were). While I'll admit the controls were a little different in Battlefront 2 (or the beta anyways, I still refuse to buy this shit show of game) the concept is still similar (believe me when I say it was easier to learn to fly in Battlefront for me, I still to this day cannot fly anything in BF4 or BF1. I so do not look forward to flight controls in BF5 (psst, take some design notes for Bandai Namco and the Ace Combat series. That's how true flight controls should be done)).
    Problem is the fix is a little to late. EA already lost a majority of the players who supported this game in the beginning and soured the rest of us on their shady ass design and practices (I really didn't have high hopes for Battlefront 2 after the first game failed to impress and I'm glad I didn't based off of beta gameplay). Yea, the fix is a step in the right direction but I still feel we'll get hosed in one way or another in BF5 when it finally releases. Glad you're enjoying it though.
  5. Sledgstone liked a post in a topic by DeathscytheX in Battlefront II   
    DICE has never been able to put together decent flight controls, and on top of that they've never been able to have consistent flight controls. BF1 was the only game I've ever been able to be somewhat proficient in flying, but I'm sure trying to fly Zeros, Mustangs, Bf 109s, and Spitfires are going to be totally different in BF5.  
  6. DeathscytheX liked a post in a topic by Sledgstone in Cobra Kai (Karate Kid Sequel/Spinoff)   
    I hope this guy gets his revenge after all these years.

  7. Sledgstone liked a post in a topic by DeathscytheX in The Titan   
     
  8. Sledgstone liked a post in a topic by DeathscytheX in Overwatch - Trailers   
     
    I LOVE this character. I have a feeling shes going to be hard to get a hold of as time goes on. Kudos to Blizzard for making healers like Brigitte and Moria that can fight and disengage... basically healers that don't need to be protected by the team and are fun to play with decent offense. But even more so for Brigitte's ability to be a frontline brawler healer. Shes a beast, with an awesome kit. Her shield bash cancels out all abilities if you land them right, and cancels ults if you're in the right place to perform it. Her only downfall is she has a map meta. Escort is her forte, open maps are definitely her weakness. You need tight corridors to get good positioning on shield bash stuns and because her main attack is a generously ranged melee. Plus your attacks are what heals, so you have to stay active to provide heals to your team. But damn shes super fun to play. The no one playing healers has declined ever since Moira came out, but now I think you'll have two a lot of the times, which currently is a meta team comp. Having 2 healers vs. a team with only 1 is going to favor the team with the most healers, and it will compound if the other team's healer isn't very good at playing healer.
  9. Sledgstone liked a post in a topic by DeathscytheX in God of War   
    This one will stay up.
     
  10. DeathscytheX liked a post in a topic by Sledgstone in The Walking Dead Season 8 Discussion   
     I'm so glad Carl is dead. now I don't have to see that horrible hair anymore. it was such an emotional scene and I feel horrible for Michonne, but when I heard that gun shot I was happy. I'm a horrible person.
    Rick vs Negan in this last episode was pretty good. I'm surprised Maggie didn't warn that new woman about the saviors. 
  11. Sledgstone liked a post in a topic by DeathscytheX in Tomb Raider - Trailer   
    I'll still go see this, but the reviews are mixed and its tanking already.  Alicia Vikander is a pretty girl, but honestly I was never sold on her look. Shes just too petite and short for the roll. Her body has limits to how much muscle she could fill out with, and she looks very young. I feel bad because I watched some behind the scenes and she really put in a lot of work out time and grueling stunts to make the movie. While Angelina Jolie was picked because of her sex appeal, she's 3 inches taller and looked older, even though she was four years younger when she did the first movie. Jolie filled the roll of a more sexual Lara Croft and looked the part. Vikander doesn't really look the part of the new Lara Croft to me. Shes wearing the same outfit, but the more board shoulders and toned biceps aren't there.
    Maybe it shouldn't matter, and in any other movie it maybe wouldn't. But for a video game movie, you gotta be believable as the character, or you lose all the fanboys/fangirls. 
  12. Sledgstone liked a post in a topic by DeathscytheX in God of War   
     
    Apparently this is up too early so it may not be up when you try to view this.
  13. Sledgstone liked a post in a topic by DeathscytheX in NieR Automata   
    It will probably be free sometime next year. Its won best soundtrack at just about every award event except one I think. I have almost 60 hours into it. I still load it up so I can eventually get to level 99 and fight the secret boss. The music is just down right therapeutic when roaming around the map.
    I couldn't pick a favorite track, the whole damn thing is a masterpiece.
  14. Sledgstone liked a post in a topic by DeathscytheX in NieR Automata   
    https://www.vg247.com/2018/03/09/nier-automata-50-off-weekend-steam-us-ps-store-ps4/
    50% off in the PS store.
  15. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    The price to make these 32 bags are outrageous. Inventory space isn't a vanity item. They really should have more ways to get these runes of holding in the next map. Spreading out the mat farm across multiple LWS4 maps would be a great way to keep them relevant. Having to drop 100g on a gamble to get these is stupid.
  16. Myk JL liked a post in a topic by Sledgstone in PS Plus Games   
    https://blog.us.playstation.com/2018/02/28/ps-plus-games-for-march-additional-service-changes/
    This is a great lineup. Bloodborne, Ratchet and Clank and Mighty No. 9. And in 1 year there will be no more free games released for ps3 and vita.
  17. Sledgstone liked a post in a topic by DeathscytheX in Metal Gear Solid V: The Phantom Pain   
    The best thing you can do is destroy all the communications first to limit the back up. Mark every enemy, even the trucks that drive off stay marked when they come back or you see them somewhere else. Suppressed sniping, and blowing up radio towers and running off until alert cools down is what I did. If I got spotted  I basically murdered everyone. Upgrading your D Walker is top priority as its the best getaway vehicle. The scouting head was supremely useful. I don't think it works for hostage extraction though, You can't toss them on it and drive away if I remember correctly.
    The game on a whole is very similar. Later it will get a bit tougher with large armored vehicles and the damn chopper trying to kill you. But for most of the time its your own pace. Then there was one mission that I recall that wasn't your own pace and was very annoying. I remember having to follow a truck without being seen and also not letting it get too far away. I forgot why but I just remember failing it multiple times.
  18. DeathscytheX liked a post in a topic by Sledgstone in Metal Gear Solid V: The Phantom Pain   
    I've been playing this the last couple days. I just finished mission 5. The combat system is nice and the stealth mechanics are good, but I'm loosing my patience quite often. I'll usually miss one guy, he'll spot me and ruin all my stealth progress or potentially get an ass load of people to shoot and kill me, thus making me loose an hour of progress. I've gotten into the habit of fultoning out a large chunk of people, running out of the area to trigger a checkpoint save and then running back in to keep going. Its all too time consuming. Now when someone sees me I say "f*ck it" grab my assault rifle, kill them, run off a bit and then snipe everyone else. I'm going to start deploying with an RPG to destroy all the radio communicators first from now on. Aside from the prologue I haven't gotten a rank over C.
    Parts of this game's plot makes no sense to me. I don't get why I'm still in Afghanistan. I'm guessing the answer is in the cassette tapes I've been neglecting to listen to. I have a full crew now with excess in the waiting room. For most of these missions I don't understand the logic as to why Snake does all this YOLO style. I now have a small army but they all just sit on their asses at motherbase while I go out and do stuff. I heard that eventually they can go out on missions and make us cash, but even then it doesn't make sense to me why Snake doesn't do all these missions with a full assault or stealth/tactical team. I get spotted almost every mission, probably because I suck at this or I'm just not used to the endless enemy respawning, but considering the amount of gun fights I get into, screw stealth. lol. I'd rather have my own swat team come in.
    I keep using that fulton on everything and its getting a bit tedious. I have no idea where all these sheep are going. lmao. I keep launching them into the air and I never see them again. I caught a brown bear that mauled the hell out of me on my first attempt. That was pretty messed up watching it dangling by 1 foot attached to a balloon. wtf.
  19. Sledgstone liked a post in a topic by DeathscytheX in EA Secures Exclusive Rights to Make Star Wars Games   
    I doubt Activision or Ubisoft is the answer. But sadly that's almost all there is. COD: Star Wars here we come.
  20. Sledgstone liked a post in a topic by DeathscytheX in YT thread   
    Eh, thats what happens when every few years you lose the #2 burger chain spot to a company with a lot fewer stores, but better food and better customer service (Wendy's)... you gotta get behind every trending political statement to try to lure people that agree with it to try your subpar microwaved hamburger. There are few places of business I despise more consistently than BK. In the 17 years I've earned my own income to eat where I've wanted too, I've known BK to have the same terrible service and food in every state I've lived in, and every city I've worked in. I swear if I ever walked into a place and they punched my burger (their bully campaign), I would have walked out and flipped off the camera guy. Either all of these ad campaigns are staged even though it says actual guests, or people had to wait even longer than the normal long time it takes to have your order taken. You're not going to teach me anything, you're just going to lose my business. I came to eat not be preached too. Post a statement on the internet, or in the paper about it.
     
  21. Sledgstone liked a post in a topic by Myk JL in YT thread   
    I feel like the next time I go to BK I should order Chicken Fries & a Chicken Sandwich.
     
  22. Sledgstone liked a post in a topic by DeathscytheX in YT thread