Sledgstone

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  1. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    I'm going to skip the Weaver video because its an hour and a half. But I'm posting this one for Sledge to show his bro.
  2. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Before it ended I did a little more exploring. The part of the map that was offered was more like the core game than any of the LWS3 maps. A lot of the events could be soloed, I ran into one that could not because the scarab bugs were very hard to deal with on a squishy class. They were attacking pipelines similar to some of the Queensdale bandit events, but the pipes took damage fast, and the scarabs spawned in packs of 3. They would do this circular motion causing a blinding and high damage area if you got caught in it. The three would stagger the attack so it was hard to melee any of them, and even as a DD with 3 dodges it was hard to stay away and attack. No one seemed interested in this event as everyone was probably doing bounties. I do like these events, but as time goes on and no one wants to do them, I hope they don't tie anything to them. I also hope they didn't become so anti-meta from the reaction to HoT that there aren't any meta chains in this expac. We don't necessarily need a DS or VB. A Gerent type boss would be nice, but I'm thinking more along the lines of Ogre Wars, where its a 15-20 minute chain that has a interesting story and a chance at a fairly rare drop at the end. These are the types of metas the player base like.
    I tried some more bounties, and I do like how much HP these things have, I died one or two times and was able to get back on my mount before it died to keep helping. The only one I didn't care for was a Legendary Choya. While the little ones are funny, this one is just damn annoying. He can stunlock you and then keep hitting you until you die. It seemed to aggro downed players like Vinetooth Prime. I started jumping in the water every time he did some attacks just so I could revive myself by surfacing. His mechanics were interesting as he had a dual AoE field with arrows and you had to stand in the right zone of it to attack him. There was another bounty like this where you had to be in melee range to receive a buff to be able to damage the boss. I like this forced melee mechanic, because half the time on other ones, I'm a DD, YOLOing with my staff while everyone else is shooting projectiles.
  3. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Couple of quick notes on the beta.
    There isn't much to do honestly. The map is sectioned off similar to the closed beta of HoT. But without the elite specs, its pretty much just explore the map once, check out a few events, and I'm done.
    Mounts are definitely the selling point here. I loved making a guardian just do speed around the map on a mount. I'll def do WC on all my alts once I finish the PoF story and do all there is to do on the new maps.
    Thankfully, hero points are soloable again. I like the bounties. They took what was cool about the HoT Hero Points, moved them to Bounties, and improved upon them. Grabbing the bounty on the board activates it I believe, but it also shows you where they are on the map. You don't need to actually grab it to get credit. I followed a guy around that kept calling them out. I didn't realize until the last one I did that you can get a map spot by grabbing it off the board. When I defeated the last one, I got credit for 5/5 bounties despite never grabbing the other 4. Some of the bosses were more challenging than the others. My biggest gripe is the orange AoE one shot attacks on beige sand. Oye, its hard to see it sometimes in the heat of things. Maybe its my SweetFX shader though. These don't seem to be tied to any progression, but they could be tied to Spec weapon collections. It only took about 3-4 of us to take a few of these down. The Hyena was pretty neat as it teleported like the Jackal mount. Breaking the bar is essential to stopping their devastating attacks. All of these things can 1 or 2 shot you if you aren't careful.  The Hyena didn't have AoE attacks, it just teleported to a target and did big damage almost like a smokescale. Attacking these bosses even with a bigger group I still was getting 40-45 FPS so it wasn't too bad. It def seems that mounts and large city areas get HoT FPS though as I would drop down to 25-30fps just standing at the hub.
  4. Sledgstone liked a post in a topic by Dubird in Pacific Rim 2   
    Squeeeeeee! 
     
     
  5. Sledgstone liked a post in a topic by Myk JL in PS Plus Games   
    I tried to download Just Cause 3 on the 1st but my internet refused to work. Will probably try again later.
  6. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Interesting tidbits. Elite Specs will use the game HP structure to unlock, but it seems they reshuffled the order of unlocks so you get your GM traits faster. Mounts cancel out fall damage completely, I guess this is to supplement PoF only accounts that don't get gliding. The leaked Griffon mount is a LWS4 mount. Try not to want to barf at all the Weaver gushing.
    Ok the possible Zephyrites area has me super hyped. It would be cool to have a full circle moment from Four Winds into Season 2.
     
  7. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    https://twitter.com/WoodenPotatoes/status/892782501839745024
    This must be for Raid Scourge because...
    So Barrier's max value scales on the targets vitality, but the amount that can be applied can increase based on the Scourge's healing power, and apparently Ele's earth attunement is also getting barrier in the rebalance... because Necro can't have anything special to itself.
  8. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    I watched WP video again and realized he didn't even touch Soulbeast, Holosmith, or Firebrand. WTF Maybe if he wouldn't have spent so much time on Weaver he could have fit everyone else in. Peachy played around with all the specs, but the skill bar is cut off on the bottom X_X I guess I'll have to wait until anet shows the damn things to get more details. but the Firebrand animations are insane, and the AoEs are ridiculously massive.
    Edit: Some redditing going on.
    Renegade
    https://www.reddit.com/r/Guildwars2/comments/6r0082/renegade_tooltips_shortbow_utilities_heal_f_key/
    Soulbeast
    https://www.reddit.com/r/Guildwars2/comments/6r21vn/soulbeast_skills_mechanics/
    Firebrand (So much stability, holy crap, I think Grieving stats will be a great PvE choice, as it still doesn't seem to be a true condi class)
    https://www.reddit.com/r/Guildwars2/comments/6qyzlc/firebrand_stuff/
    Holosmith (sadly just a blurry image for this one)
    http://imgur.com/a/8B772
    Deadeye
    https://www.reddit.com/r/Guildwars2/comments/6qz5vm/thiefdeadeye_new_skillstraits/
    Mirage
    http://imgur.com/a/XjK5V
     
     
  9. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2: Path of Fire   
    Elite Specs
     
     
     
     
     
     
     
     
     
  10. Sledgstone liked a post in a topic by DeathscytheX in My Hero Academia Season 2 SimulDub   
    I guess I should post the Season 1 trailer.
  11. Sledgstone liked a post in a topic by DeathscytheX in My Hero Academia Season 2 SimulDub   
    Wow a trailer for just an arc. Well this season already has more episodes than AoT S2. The first part focused on the Sports Festival Tournament. I really like how this series paced it. All the fights were pretty short and to the point. Two or three minor character matches fit into one episode. No lengthy conversations or life story flashbacks just to extend the scene. There were some flashbacks, but they were short and to the point and often occurred at the end of a match when someone was getting knocked out, rather than mid fight causing a spectacular second wind. (There is no power of friendship here! ) This series has a great balance of Action/Comedy/Feels. Even though its a "school anime" its not really a school since they are constantly training and all the teachers are professional super heroes. To me, it deserves all the hype and accolades its getting. The quality of animation its extremely good along with the music.
  12. Sledgstone liked a post in a topic by Dubird in Kung Fu Yoga   
    Huh.  There were subs, the languages used were English, Mandarin, and Indian.  Which was really weird, but kinda cool.
     
     
    Edit: so, just out of curiosity, checked it out on amazon, and there's a review at the top saying yes, it does have captions, but amazon changed how their player works right before it came out, and since they didn't let anyone know about the new controls, people aren't finding the captions.
  13. Sledgstone liked a post in a topic by Strider Hiryu in Ghost in the Shell   
    As I said they were barely in it so I'm not surprised you didn't know they were there, which sucks because every member of Section 9 is a major part of the team and a major part of the stories (not so much in the original movie or the 2nd movie but they all play major rolls in SAC and 2nd Gig).
    I kinda figured this would be an origin movie going in and that's why I said they'd most likely be making another one (than again this movie didn't get a good score on Rotten Tomatoes so who knows, seems Hollywood is actually taking those ratings a little more seriously lately). As I said someone not familiar or overly into the source material/franchise would like this movie. It's probably not a movie you'll re-watch multiple times (like Star Wars and what not) but one you can enjoy at least once (I only say that because I'm currently re-watching SAC again and I'm finding even more problems with the movie, I won't list them but yea).
  14. Sledgstone liked a post in a topic by DeathscytheX in Destiny 2   
    They still do have Xur articles every Friday. I think he sold Monte Carlo last week. If I was the Dev, I'd ad 2 more turbines to each level and speed them up by 50%.
  15. Sledgstone liked a post in a topic by Strider Hiryu in Ghost in the Shell   
    Ok so I finally watched this and I'll give my thoughts on it (because I know everyone wants to hear them (yea I know you don't)) but be forewarned I have some major issues with this movie. I will point out that I did not hate this movie, as an action/sci-fi movie it's pretty damn good and the visuals are fucking amazing (some of the best cg I've seen in a long time, damn did they do a good job on it). The soundtrack is also pretty damn amazing, has hints of music from the original animated movie in their. Now anyways lets get on with what I thought (from now on things will be in spoilers, read if you wish too but I'm doing this for those who don't want anything ruined).
    The Bad:
    The Good:
    Again I didn't hate this movie but as a self-respecting GitS fan I cannot call it a welcome addition to the franchise. It's a good action/sci-fi flick and I recommend giving it a watch if you're not a huge fan of the franchise (and by that I mean like me, if you have a passing interest in the series give it a watch but you'll be sorely disappointed in it if you're a die hard fan). The only thing I fear though is what this means for a Gunm/Battle Angel Alita adaptation (it's in the works but considering how much they butchered the source material for this movie I fear what they'll do with BAA).
  16. Sledgstone liked a post in a topic by Dubird in Kung Fu Yoga   
    So, just FYI.  It's already out on Prime, and the DVD/BlueRay comes out Aug. 8.  You know, in case you're curious.
  17. Sledgstone liked a post in a topic by DeathscytheX in Overwatch - Trailers   
    Awwww yissssss!
  18. Sledgstone liked a post in a topic by DeathscytheX in Guild Wars 2 Heart of Thorns   
    I feel like the season finale fell really flat. None of the issues have been resolved and there really wasn't a shocking revelation at the end that put that wow factor going into the expac like when it was revealed that the Sylvari were dragonspawn.
    I'm still hyped for the expac, but damn the last ep was disappointing overall.
    On the flip side, the new fractal is spectacular. But I bet everyone will avoid it after a while. Its longer than Cliffside, and you can't just run through it because it consists mostly of 3 somewhat lengthy boss fights. There is a cool low gravity area with some jumps and some neat puzzles that introduce you to some of the new mechanics before you need to use them, I can see people raging in higher tiers when people get lost in these areas.
  19. Sledgstone liked a post in a topic by DeathscytheX in Justice League   

    I was hoping for Bizarro Superman.
     
  20. Sledgstone liked a post in a topic by DeathscytheX in Thor: Ragnarok Teaser Trailer [HD]   
    Out of all the avengers that have multiple films, the Thor movies bring in the least amount of money. Only the first Captain America film and The Incredible Hulk did worse than the Thor films. Cap 2 and 3, All the Iron Man films, Guardians, 2 generations of Spider-Man, Doctor Strange, Multiple X-Men films both good and bad ones, Deadpool, and even Big Hero 6 did better at the box office. X_X Ant-Man finished with $200k less, and outside of that Cap and Hulk movie, the rest of the Marvel films below Thor are some of their absolute worst (Ghost Rider, Daredevil/Electra, and all the Fantastic Four films).
    I guess they are trying to spruce it up with comedy.... hopefully they don't go too far. I'm not a firm believer in the wisdom that comedic relief makes a movie better.