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Posts posted by Sledgstone

  1. I'm going to try to be optimistic and assume anet will balance spellbreaker a bit to increase it's dps. It's not optimal in pve because the daggers do to little damage. But I think anet balanced them to be that way because of their might generation. When I was testing it in the pvp lobby I was able to consistently get 25 stacks of might within 4-5 seconds. While that is good and it increases dps the low damage of the daggers is only more emphasised when I swap over to greatsword and accomplish far more damage. And that might generation isn't that impressive either considering a normal berserker with greatsword can generate that much might themselves in an additional 1-2 more seconds. But it's not just the dagger dps that disappointed me it's also the traits. It really feels lackluster in synergy compared to other elite specs like dragon hunter, reaper and scourge. I still think warrior needs a complete rework of their traits or they'll never be anything more than a might generator with phalanx strength and banners.

    Spellbreaker will be amazing in wvw though because of the elite skill but that's only because anet never properly balanced wvw to begin with. 

  2. At least I won't have to wait for a game of the year addition to go on sale. I think YouTube is the real driving force behind all day one sales for video games. There are so many YouTubers and twitch streamers now that the rush to get their own content out asap results in everyone buying the game at the same time and then unanimously complaining about it all while generating hype about the game. And then 2 months later all the hype is gone and the game goes on sale for $20 off to get the stragglers that don't want to pay full price.

  3. This was one of the worst movies I've seen this year and I watch alot of syfy movies. All the characters were portrayed completely wrong regardless of white washing. Light wasn't portrayed as a psychopath genius murderer, L was an emotional disaster, Misa was a better killer than light. He named himself kira... And Ryuk was dog ass ugly. The Japanese death note movie had better cg. Wtf.

  4. Those new rockets for D.Va look way powerful. I bet they'd tear Reinhearts shield away in a single barrage. Mercy flying all over the place seems a bit whacky. The only real tell that will give her position away is the stream from her heals and buffs.

  5. Its a great action trailer. Still minimal on the plot. So many movie trailers completely give away the entire plot of the movie, but Destiny trailers reveal maybe 2 plot points and then a bunch of stuff blowing up like Michael Bay made it. XD

  6. I've been playing BF1 this week and it is so much better than it was. :D If this game was like this at launch it would have probably hooked me completely. I still haven't bought premium yet but I am contemplating it now. The improvements to this game along with changing this one setting has made all the difference for me:

    With this setting, sniping gameplay is actually exactly like BF4 in terms of camera movement. It made a significant difference for me. One of my brothers prefers the BF1 style and his game play shows that hes better with it, but I needed this setting changed. Much more enjoyable now.

    Onto the changes I've seen in the core game:

    - No more gas grenade spam. They finally did it. I stopped using gas grenades even before I quit playing months ago, but I've played 6 rounds of conquest this week and only had to put my gas mask on once. And the best improvement.. friendly gas no longer affects you. At first I thought I didn't realize what was happening when I saw the gas around me. Since it is always accompanied by damage indicators and the screen flashing damage at me I didn't realize it was 'friendly gas'. Your own gas will still damage you. They also must have changed the sensitivity on the gas mask up d-pad button because I did not accidentally put on my gas mask once.

    - No more RNG battlepacks. You get a bar indicating progress you've made towards your next battlepack and each game you play fills that bar up. I got a battlepack twice this week and knowing that you're guaranteed to get one is a hell of a lot more rewarding to me that throwing virtual dice in the background of a loading screen.

    - Daily scrap rewards. You get 50 scrap for playing 1 game a day and an additional 25 scrap for your first win of the day. Guaranteed scrap regardless of needing rng battlepacks for weapon skins to scrap. Much better and more rewarding.

    - Bayonet charge nerf? I don't know but I only got bayoneted once this week. Maybe now people can't instant 90 degree turn around a corner and gank you. When I tried it, it seemed like my character needed a much larger turning radius instead of instant twerking to whatever direction I pointed.

    - Net code improvements? The game felt more fluid.

    - Operations mode will now auto start another round on the same map once the game has finished with teams on opposite positions.

    - Conquest has map voting at the end of a round. Sure that might make some maps played a bit less frequently, but those maps generally sucked anyway.

    - Sniping improvements. I definitely got the feeling that they highly reduced the rng bullet deviation. Back when I played before I'd keep getting pissed that my perfectly lined up head shots would not connect. It wasn't lag, it was bullet deviation EA put into BF1. As if we needed more rng in the game. It feels like that was noticeably toned done. I could actually see why I would miss a shot instead of getting annoyed. Now when I had someone's head in my crosshairs and pulled the trigger, they'd be killed.

    Overall it felt much more enjoyable and I'm looking forward to playing more rounds.

  7. Including activities, gear progression and all 'content' to the total gameplay time is stupid. I bet the campaign will only take 6-8 hours to beat. Almost every game I play I only do the campaign and then kick all the activities and trophies to the curb.

  8. I played the beta on friday and for a while last night. I'm pleased with what I'm seeing. The beta is much smaller than the last expansion's beta but I'm fine with that. The mounts are the selling point all right. I think they need to do a bit of work on the mounting and dismounting effects tho. Since they can't be used in combat, I have a feeling it'll feel a bit clunky after a while with all the mounting / dismounting constantly. FPS in the city was horrible, but once I got away from other players I was easily getting anywhere from 45-60 fps. It really seems all over the place and makes it feel like the maps needs a bit more optimization. I didn't try any of the bounties, but I did try a couple random events. It feels very odd to me to not be gliding everywhere now that I'm so used to it. I bet once this comes out and the majority of people in lions arch are all using mounts, the fps there will drop to the 20s at all times. x_x At least there wont be a big impact on core world bosses, except for maybe teq, since there is a couple small moments after the burn phases that everyone is out of combat and can pop mounts on until they attack something.

  9. I finally got around to watching all these videos last night except for the bog otter interview. Alot of interesting changes. The ammo system should work well for warrior. Riding mounts in core Tyria should be enjoyable but I'm still concerned about world bosses. I wouldn't be surprised if they become no mount zones like most jumping puzzles have no gliding zones.

    These are some huge update notes. Especially for WvW:

    • Being in first place with war score now grants 5 pips instead of 3.
    • Being in second place with war score now grants 4 pips instead of 2.
    • Being in third place with war score now grants 3 pips instead of 1.
    • The Superior Siege Blueprint Case choice from the Skirmish Chest now grants 2 superior siege instead of 1.
    • WvW Skirmish Claim Tickets have been reduced in the last chest of each division but have been added to every chest.

    Farming pips for that back pack shouldn't take 2 years now. I'll try a few hours of WvW this upcoming weekend to see how rewarding it feels now. As long as claim tickets can be aquired with every chest instead of only the 1, people like myself with much less time to play should be able to put in a few hours a week over a year and make some progress unlike how it was before where I'd have to play for 5 hours a week minimum just to get the first wood chest that had tickets.

  10. Soulbeast looks so much more enjoyable than Druid. These mounts are going to make the game either amazing or extremely aggravating as everyone mounts up at core world bosses and fps drops to ridiculously crappy levels. I'm getting hyped tho. :D


  11. I died once on those platforms too because of a mis-timed jump. Just wait until raids come out. If Bungie focuses entirely too much on raid content like in Destiny 1 they'll loose all their casual players again. If they want to nerf turbines for the sake of casual retention, they might start nerfing everything else to appeal to the masses with the most money to spend. Then again, this is just them telling people they'll make fixes to ensure pre-orders stay in place. Once the game ships and they have the money I doubt they'll do small tweaks like this again. XD This could also just be vg247 turning a small dev comment into an entire article because they have a couple huge destiny fans there. I remember during the height of Destiny 1, they had at least 2 Destiny articles a day and a guaranteed Xur inventory update article every friday.

  12. ROTFLMAO! XD I died once on the turbine because I jumped right into that second turbine before I realized what was going on. But even as a hunter with crap jumps for height I had no problem with the area since it was pretty straight forward. I like this dev comment tho:


    It wasn’t just beta players who felt this way, though, as according to game director Luke Smith, the room was changed when Bungie found it to be too hard. That all happened before the beta came out, and Smith was surprised to see the old version in the beta build.

    Dev: "Its an outdated build, thats already been fixed." *jots down notes, 'nerf turbine room'*

  13. I finally got around to watching this. I enjoyed it, but its once again another origins movie. I'm burned out on origins movies which makes this pretty much a once off movie. Decent to watch once, but then its only good for rewatching for a few key action scenes. After reading @Strider Hiryu's spoiler comments I agree with alot of them, but not as much of the negative ones since I'm not nearly as familiar with the property. Until I read his comments, I had no idea Ishikawa and Borma where even in the movie. I didn't even notice them. That old man did a hell of a job and Batou was portrayed great to me. I was iffy about Scarlett Johansson playing the major but she did a decent job with the plot she had to work with. The origins aspect of her character was a bit meh tho. But that ending fight scene was spectacular. :D

  14. This looks amazing and actually resembles the book. O_O It is one of my favorite books of all time. One of the best horror novels I've ever read. The mini series all those years ago was decent but didn't cover hardly anything that took place in the book. I'm hoping this movie shows It in it's other forms since it wasn't always a clown. Werewolf, zombie, massive spider.. It is the embodiment of fear. It just so happens that creepy clowns seem to be universally feared. XD 

  15. This show has turned into crap really fast. After the first 3 episodes theres no longer any focus on monsters. -_-; Instead "the mist" is screwing with everyone's minds when they're exposed to it. It causes some people to go crazy and murderous, others see a dead relative that talks to them, others start bleeding randomly like it's acid. This is beyond dumb and its turning into a human versus human show that keeps focusing on bad characters and shitty plot lines instead of being a show about survival like the book was all about. In the book, a US government military research facility had a horrible accident and whatever science experiment they were performing got completely out of hand. The result was a breach between worlds. "The Mist" is actually the atmosphere from a different planet stretching over our own. And as the mist expands, the creatures that reside from that world are coming with it. In the book, all these creatures are extremely alien monster like and hostile and feed off each other. They covered it in the movie correctly, but the ending was horrible. In this series however I'm quickly loosing interest since its nothing like the book except that there is a f*cking mist and an occasional monster creature. Out of the last two episodes the only monsters shown were a bunch of leaches that fell off a ceiling that killed a guy. -_-; Still no tentacle monster, massive flies the size of large dogs, no big ass spiders with acidic webbing.. no massive sky scraper sized walkers.. instead in the series theres a human shaped black mass creature that can appear and disappear and kill people by face sucking them.. wtf. In the book and movie there was nothing human shaped at all, it was all literally alien.

  16. Those buffs sound really nice. Being able to launch up to high locations and still having an explosive to use will change him up alot.. same with being able to just spam two right after each other at a choke point.