Battlefield 1 in Games Posted August 18 I've been playing BF1 this week and it is so much better than it was. If this game was like this at launch it would have probably hooked me completely. I still haven't bought premium yet but I am contemplating it now. The improvements to this game along with changing this one setting has made all the difference for me: With this setting, sniping gameplay is actually exactly like BF4 in terms of camera movement. It made a significant difference for me. One of my brothers prefers the BF1 style and his game play shows that hes better with it, but I needed this setting changed. Much more enjoyable now. Onto the changes I've seen in the core game: - No more gas grenade spam. They finally did it. I stopped using gas grenades even before I quit playing months ago, but I've played 6 rounds of conquest this week and only had to put my gas mask on once. And the best improvement.. friendly gas no longer affects you. At first I thought I didn't realize what was happening when I saw the gas around me. Since it is always accompanied by damage indicators and the screen flashing damage at me I didn't realize it was 'friendly gas'. Your own gas will still damage you. They also must have changed the sensitivity on the gas mask up d-pad button because I did not accidentally put on my gas mask once. - No more RNG battlepacks. You get a bar indicating progress you've made towards your next battlepack and each game you play fills that bar up. I got a battlepack twice this week and knowing that you're guaranteed to get one is a hell of a lot more rewarding to me that throwing virtual dice in the background of a loading screen. - Daily scrap rewards. You get 50 scrap for playing 1 game a day and an additional 25 scrap for your first win of the day. Guaranteed scrap regardless of needing rng battlepacks for weapon skins to scrap. Much better and more rewarding. - Bayonet charge nerf? I don't know but I only got bayoneted once this week. Maybe now people can't instant 90 degree turn around a corner and gank you. When I tried it, it seemed like my character needed a much larger turning radius instead of instant twerking to whatever direction I pointed. - Net code improvements? The game felt more fluid. - Operations mode will now auto start another round on the same map once the game has finished with teams on opposite positions. - Conquest has map voting at the end of a round. Sure that might make some maps played a bit less frequently, but those maps generally sucked anyway. - Sniping improvements. I definitely got the feeling that they highly reduced the rng bullet deviation. Back when I played before I'd keep getting pissed that my perfectly lined up head shots would not connect. It wasn't lag, it was bullet deviation EA put into BF1. As if we needed more rng in the game. It feels like that was noticeably toned done. I could actually see why I would miss a shot instead of getting annoyed. Now when I had someone's head in my crosshairs and pulled the trigger, they'd be killed. Overall it felt much more enjoyable and I'm looking forward to playing more rounds.