Sledgstone

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About Sledgstone

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    BBQ Addict
  • Birthday December 26

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  • Favorite Anime
    One piece
  • Favorite Game
    Lunar Silver Star Story
  • Favorite Movie
    Avengers
  • Favorite Book
    Servant of the Bones
  • Currently Watching
    Test

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  1. World versus World in Guild Wars 2 is fun again. I've played a little over an hour a night for the last 2 nights and I haven't had that much fun in WvW since I was power leveling my second character almost 3 years ago. I think I'll upload a video later tomorrow. The zerg rushes are real. XD I saved a couple videos but the one I really wanted didn't save for some reason. We had a full on battle of 3 armies, so epic. XD

    1. Show previous comments  3 more
    2. DeathscytheX

      DeathscytheX

      This link stuff is crap now that population is back. It feels like FA and SBI just split up in to smaller groups and cap everything while we tried to keep them from taking the main keep all night. There was an attack on the keep at least once every other tick. People were bitching about not flipping things, but if we lost control of the keep, its basically 25% of the map, and the fast access route to everything on JQBL. Blackgate is a full server, they should have to deal with fighting 2 linked servers. We're unstoppable in a ZvZ, but we don't have the coverage to cap and hold stuff. Its basically 4v1 server-wise with all this excitement over WvW they just need to link T6-T8 servers together and let them fight it out.

    3. Sledgstone

      Sledgstone

      The server linking doesn't seem to serve a purpose now except to give all servers massive queues and guaranteed number superiority over unlinked servers. Sure jade quarry has large queues but a couple times this week I've seen at least one borderland with no queue. That alone gives the other server's a big advantage in the weekly score.

    4. DeathscytheX

      DeathscytheX

      I only played through 1 tier of bronze tonight. EB Queue was huge, I got into JQBL and there was some weird 2 commander set up that was trying to do some pincer attack.... that failed every time -_-;. I hate when you get a stubborn commander that keeps trying to attack an objective over and over again the same exact way and fails every time. I don't mind trying multiple times and losing as long as we try to enter through a different route, but these guys just kept trying to knock on the front door while arrow carts rained down on us. I've seen it work before, but you need shield generators, in which they dropped none. 

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