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    This is probably the only game I'm hyped about out this years E3. God the game looks beautiful.
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    After four days of playing I finally beat Detroit: Become Human or should I say finished my first play through and boy was it a pleasure. It's been a very long time since I've played a game with such an amazing story behind it and it's been even longer since I've felt such emotion while playing. This is my game of the year and nothing will come close to over taking it. A little early to be saying this? Probably but the chances another game as rich in story, character development, and emotional attachment coming out this year is slim to none. Games like these are what influenced my decision to get my degree (even if I'm not using it or working in the industry) and it's games like this that I've always wanted to create. True, the story has problems (and an extremely slow start after the first mission (the demo mission if you haven't played it)) and borrows heavily from real life events (civil rights movement is the big parallel with Markus coming off as the android MLK (depending on what choices you make)) and covers some pretty heavy subjects (domestic abuse, drug use, what does it mean to really be alive, etc) but they are few and far between and do little to detract from the narrative being told (in fact I think it gives the story more character). This game also does an extremely good job of making you feel the consequences of the choices you make and drives those points home later on down the line (every choice you make effects how the story ends, even the most mundane). All three main characters are interesting in their own ways and it was a joy seeing them all evolve throughout the course of the story and while I admit some of them were bland (Connor coming to mind, his character arch is the most interesting but his character is rather bland until about half way through the game) that hardly detracts from the story. If I had to choose I'd say Kara's story was my favorite for pure emotional reasons and Connor's being the most enjoyable (mostly due to the Detective he works with). Don't get me wrong Markus's story is good and the beginning of it really makes you feel for him but overall it doesn't outshine the other two. Plus the actor's they got to play these characters did an extremely amazing job bringing these characters to life so much so that I became emotionally attached to each one of them (this goes for secondary characters as well, I had to make some real hard choices at the end of the game and it was heartbreaking to do so). While I'm not one to gush about graphics I must say this game is beyond beautiful and the motion capture and animation are top notch (not to mention the starting screen is probably the most unique one to date). It's obvious this is a game and everything is CG but sometimes you forget given how well they nailed the likeness of the actors/actresses they used (almost all the main characters and certain side characters share their likeness with the actor/actress that portrayed them). I also have to say the soundtrack is rather amazing (now to rip it off my PS4 for my listening pleasure). All in all this game was an emotional ride and probably the best $70 I've spent on a game in years. I can't recommend it enough but I warn you this game is not for everyone. There is very little action (and what little there is completely consists of quick time events) and it's completely character driven, think of it as a CYOA movie that takes some input from the audience. Plus if you've never played a Quantic Dream game (Indigo Prophecy, Heavy Rain, Beyond: Two Souls) then you probably won't really enjoy it. However if this sounds like something you'd like I highly recommend it. As I said it's been a really long time since I've enjoyed a game this much and I can't wait to play it again this weekend to try out the paths I didn't take (and to get all the trophies, this will probably be the only game I 100%) and see the other endings (I got what could be considered the best ending).
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    I think the most important thing is there will be no more one man army'ing it up. I felt way OP in the last few BF games. I was a one man mobile SAM in BF4, and I kept bunkers clear in BF1. Having a 1.7 KD in a BF game is a little insane. The not healing back to 100% means there has to be a medic. Even in BF3 you'd heal to about 70-80% and that last bit to 100% felt like forever to get back without a medic. I also like the ability to move AA around so planes can't dominate by remembering where they are and taking them out immediately. The low ammo count I feel conflicted on. But it should solve the sniping issue somewhat. It definitely means it will be better when you're playing with at least 2 people you know in the squad. Having a medic and support is going to be key otherwise you'll have a squad with no ammo and constantly losing tickets. Fortifications sound nice to guard your back in indoor situations. Hopefully there will be proper notifications when they are destroyed and they aren't ridiculous to destroy. All we need is people bunkering down hard on a flag inside. Of course driving a tank through the wall helps. It's good that full destruction is back. Plus the rocket strikes and other squad abilities have the potential to balance it out.
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    I like what I'm hearing now they just need to deliver (I liked a lot of what I heard about BF1 but it was never really delivered on imo). Honestly happy that it's WWII (yea I know everybody wants modern and what not) and I like they're keeping the War Stories SP around as that was one of the main things I loved about BF1 (though I still haven't beaten the last set yet) and I really like that it's going to be stories we haven't heard and battles we haven't seen (nice little touch). I could honestly care less about soldier customization (honestly I don't see the point. The only games I care about being able to customize my character on are MMO's and some action/rpg games) but it's nice they're finally allowing it more so than before. The whole archetype class and weapon system sounds interesting especially since I'm one of those guys that ends up doing to things no one wants and I actually play my class the way it's meant to be (I have a feeling I'll be leaning heavily toward support or medic depending on what sounds like more fun), I just hope it's implemented well and not just thrown into the game like Behemoths and Elite Classes were in BF1. Grand Operations sounds fun especially since its kinda what we were supposed to get in BF1 but never did and I'm extremely happy that Conquest is going back to what it used to be (about time). Not to sure how I feel about Fortifications. Sounds interesting but only if it's done right, will have to wait on actual gameplay footage of this feature before I fully give my opinion. All in all it sounds like a return to what made BF what it is along with adding new things that will eventually be ripped off them by someone else. Not going to jump on the bandwagon though, I'll wait until it comes out before I buy it instead of pre-ordering it (as I'm sick of getting burned) even if that means no beta access.
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    I just finished this on Netflix and I must say; Bravo Netflix you finally nailed it. I almost stopped after ep 2 just because this anime wasn't what I thought it was going to be, but I kept with it and I'm so glad I did. It's definitely not a genre I usually watch. There is very little action and its mostly drama, but good lord the story is great, the voice acting is phenomenal, the animation is stunning, and the OST is beautiful. Episode 7 was probably my favorite, but 8-11 is a damn feels trip. Holy shit its rough at some points, but the final two episodes serve as a proper finale. I can't recommend this enough. There is some Studio Ghibli level charm with this series. This should have received more promotion from Netflix than it did if any.
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    I'm going to preface this by saying I'm normally not a fan of Super Robot mech shows (more of a Real Robot guy myself (Gundam/Macross)) and never really have been (there are exceptions but they are few) so that will tell you just how much I adored this show. It took me 11 years to finally sit down and watch it (and it's spent many years on my Netflix to watch list (I watched in on CR though) but I finished Gurren Lagann tonight and I have to say I absolutely fucking adored it. I don't understand why it took me so long to finally watch it but god am I glad I finally did. I haven't been this pumped after watching a show since I finished Kill la Kill (funny considering Trigger is also responsible making that gem). I'll admit it was a little rough in the beginning and if it wasn't for Kamina I would of dropped it but man am I glad I stuck through it, it only kept getting better. I'll admit, my taste for shows like this has dwindled over the years and I'm not really into the over the top, ridiculous shit anymore but god this just scratched an itch I didn't even know I had. Sure, I have my issues with the show (some pretty poor character development in some of the secondary characters, story is a little hard to follow after a certain point, some of the mech based science bugs me, and the whole Spiral Energy thing is ridiculous) but god damn do they seem insignificant when put up against an awesome soundtrack, awesome visuals (a little jenky considering how old it is), and a downright stellar main cast. If it wasn't for my absolute love for Zeta Gundam this might have taken the place as my all time favorite mech anime (you all know me well enough to know how high of praise this is). I can't wait to watch the movies this weekend (yea they're recaps but apparently the second movie makes the final fight even more epic then it already was) and I'm sad to think there is no more of this wonderful show to watch (manly tears were shed at this realization).
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    I haven't played it but you do get one more weapon in the game but I won't say what it is since I don't want to ruin it for DX if he hasn't gotten that far yet (I've seen the entirety of the game played through on Twitch). Gotta say I've never been interested in the GoW series but after seeing people play through it on Twitch I might just have to pick this up eventually, the story is extremely fucking good and the game play looks awesome.
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    Oh yeah, you better get hyped because this season looks like shit is going to ramp up exponentially (yea, since I watch subs I already got to watch the first ep on CR). All I have to say is I'm so fucking glad the wait is over (a friend of mine has read the novels and has been spoiling shit for me for years so I'm finally happy to get to watch it).
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    You must of forgot about it, the 4th season was announced like 6 or 7 months ago. I definitely can't wait, since Funi has the Simuldub that means Crunchy should have the sub streaming rights.
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    Finally got around to seeing Thor: Ragnarok (just finished in fact). Gotta say it was a really good movie, really enjoyed where they went with it and thought it was a downright blast. Good amount of comedy (I thought it was a nice direction considering what we'll be getting in a little over a month), nice action sequences, and seeing Thor get the snot kicked out of him by Hulk was pretty damn funny. Was also nice to see Thor actually use his damn powers for once (the bridge fight was pretty fucking epic). If I didn't love the first Guardians as much as I do I'd say this would probably be my favorite Marvel movie (considering how much I hated the first two Thor movies that's pretty high praise from me).
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    They probably should cost more, but they can't. If not enough people are willing to pay $100 for a game, then you cant sell it at that price or you don't have a business. That is where the problem lies. That's why EA is getting out of the liner story gaming business and focusing only on games they can monetize post launch. People can be convinced to pay $100-250 for a game if they get DLC and some art books and statues. Its interesting how that works... but most of the time those types of games need to be established series or have insane hype. I could see myself paying $75 for a base game so long as its not bullshit. That's me though. The higher you go in price, mistakes and bombs are going to hurt more, and cost consumer confidence faster. No one is willing to take that chance yet. The same goes for consoles. They're always going to be limited until people are willing to pay $500. We live in a world where people get triggered over every small thing they perceive as getting taken advantage of over. And that sentiment becomes infectious on Reddit. Sometimes its jusitifed, but when its not, the results are terrible. (I watched my favorite game's expac get ruined over shit like this). The thing I don't want to see is "early access" become the norm. I think that's a bunch of bullshit.
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    I feel like I'm going the be the only one playing devil's advocate but I agree with the EC video, games shouldn't cost $60 anymore (and I wouldn't say they're playing Spin Doctor or that they're to calm, they're taking a rational approach to a subject that get gamers way to fucking angry every time it comes up (and no I don't agree with the inflation argument, I just generally think games should cost more based on what the employees in this industry make and what they have to go through to get said game out (they really need to be paid more but that's another subject for another time))). While I don't look forward to that time when games cost more than this it's a sad fact. Honestly I'm still surprised that they're still $60, I've been expecting a price hike for years. It's inevitable, it will happen once DLC/loot boxes stop paying the bills (and with the recent Battlefront 2 debacle it'll happen sooner than later). While Jim brings up a lot of great points sadly he seems to have no grasp about how things work in the industry. Sadly I'm not going any further with this argument. Honestly I now enough about the industry to agree with the video (I have a degree in this, I've had to take classes that explain the overhead costs a studio has and how much money they actually get compared to the publisher. I literally had to make a business plan for a final in my Game Management class with a budget, you'd be fucking surprised how much a AAA game actually takes to make (and how much having a person with a degree in Business Management would help most developers out)) and I'll leave it at that. Please note I'm not defending the industry for what it does I just agree that games should cost more, it's inevitable with everything else we buy so why shouldn't it hold true here.
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    As much as I liked Extra Credits, Extra Credits has a way of defending or promoting AAA Games in a way that I'm uncertain if they're playing Spin Doctor or are just too calm. I think my main problem with this Extra Credits video is they talk about how inflation hurts the game industry but fail to note that inflation has hurt gamers who live on minimum wage.
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    GW2 HAD horizontal progression. When Heart of Thorns came out it was pretty good IMO. You had to do certain tasks to gain mastery points, and invest those into new abilities. Each category of said ability required more points every tier you leveled it up. It was a pain in some places but overall it was doable solo. GW2's player base on a whole is super casual, HoT required more than just using auto attack to survive encounters. It actually made you use the skill sets they put into the game. It wasn't perfect, but it was refreshing to me. People cried and bitched that they couldn't get everything day one. So when Path of Fire came out, the horizontal progression was a joke, it all revolved around the new mount system, and you basically just had vertical progression for each mount type. On top of that, if you invested the time in HoT, you had enough Hero Points to get your new specializations unlocked day one, because everyone cried about the HP requirement back then, so they lowered it refunding the points for those that did it legit. Within a week I had everything maxed out and my interest in the game died off for the first time in 3 years. It took me a year to get enough mastery points on HoT. There is absolutely no excuse not to have LFG, both consoles have a virtual keyboard built in to type out a description. Raids don't necessarily need the best rewards, they need unique rewards that aren't utter trash and are indeed among the best gear in the game. They should also have extra stats bonuses for the raid and future raids. This is one request I see a lot of on the Destiny Reddit. The problem I had with Destiny 1's first year was the only way to get any decent gear at all was the raid, even the standard legendary gear that dropped in the raid was better. After seeing what they did by Y3, and some of the awesome strikes they made, that had strike specific loot it baffles me why all this was left out of D2. I guess they thought they could get away with slowly readding it as "new" content and got called out on their BS. I was against random rolls at first because I thought getting legendary weapons were going to be as much as a grueling grind as it was in D1, but thats not the case so rolls would actually have been good for D2. Like Strider pointed out, they went from one extreme to the other instead of just dialing it down a little bit. Anthem needs to follow The Division's lead on loot... and by that I don't just mean how it drops, but adding loot for free in patch updates. When I came back to the game there was a shit ton of new exotic weapons, and they had added 3-4 more in 1.8. Loot is why people play these games, and when you have everything, or at least everything worth having, thats when it gets stale. Borderlands is a semi-linear game, but I remember spending hours repeating bosses just to sort through the explosion of loot and pick up new guns.
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    Being a semi-MMO raids are probably going to exist in Anthem but I think BioWare knows how to handle it the right way as opposed to Bungie. They've had 4 years of watching Destiny fail and seeing just how much of a dud Destiny 2 was (especially raid wise). I have a feeling they'll do something similar but restrict just how much it means to the overall progression of your character. What that actually means is a mystery now but BioWare does have one MMO under their belt (TOR) and while it started out very badly they've had years to reflect and adapt to the market through it. Yes I know BioWare Austin is in charge of TOR but the development team has mostly shifted to other projects and you can no doubt most of them shifted to this (I believe the TOR team is only 5-6 members right now and they might not be doing it for much longer if the news that came along with this announcement is to be believed). I'll tell you this much if there is no LFG system in Anthem it will not be received well. Gamers asked for it for 3 years with Destiny and never got it and when D2 had a glimmer of having such a system we can Guided Games which is an atrocity. It's not that hard to program a system into a game to match people together to play, fuck Crucible does it so I can't understand why D1 or D2 never had it (outside of the devs developing it that way). Fuck WoW and FFXIV even have the ability to allow people on different servers to form raid groups and do content so I can't see why games similar to it can't get it done. Sadly no MMO or semi-MMO has horizontal scaling, it's always vertical (GW2 might be the exception, I lost interest fast in the game and haven't really progressed past where I last was). Without something to work towards nobody will play the game. It's a problem every MMO type game runs into and while it sucks it's just something to get used to. My mentality towards this will always be the same having been a hardcore raider in WoW for a year (before I got burned out), it's part of the package. I don't raid in FFXIV, no real interest as it has other ways to get gear equivalent to raid gear. Is it grindy as fuck? Yes (it takes roughly 6-9 weeks to grind the currency needed to buy the gear, which with the way FFXIV patches its roughly 3 months through a content patch cycle but that gear lasts for 6 months by upgrading it (which is usually when the new raid tier and gear comes out)) but it's something to work towards. Horizontal progression/scaling would stagnate a game for me and, much like you Sledge, I'm the definition of a casual player. I spent the last 5 months getting my character to item level 339 (current max is 340 with raid gear and weapons) and on Tuesday I need to start all over again grind to the next current ilvl cap (it sucks but hey I get new story content and something to work toward again, the last month has been boring with nothing to really do besides gear my Samurai). Sadly not every MMO has a similar line of progression and semi-MMOs probably never will. Catering to much too one side always pisses the other side off and no one is really happy. We've seen it with Destiny 1, we're currently seeing it with Destiny 2, The Division suffered from it in the beginning, and Blizzard learned the hard way with WoW years ago (the game is finally turning into something I could see myself getting back into but I can't afford another MMO subscription). No company has found the perfect balance yet. The other problem with raid content is that it will always be a time sink. When you first get into a raid it'll take more then 30 minutes to beat due to learning mechanics and gear. Once mechanics are learned and party gear gets better this becomes faster but you have to remember raids are designed to be hard, making them too fast and easy will just make the content boring. The best gear is always locked behind this content because it's your reward for successfully beating the content. Yea, it sucks for people like you and me but that's just how games like this work. I feel D2 dropped the ball there by making gear just cosmetic with little to no meaning for stats (yea they are there but honestly I don't give two shits as its effect on gameplay are minor at best (except for recovery)). I feel the whole raid is cheapened by that and it's no wonder why so many people were disappointed with the rewards considering a Crucible rewarded hand cannon is better then 90% of the weapons you get from the raid (which is supposed to be the hardest content with the best rewards). Meh, my opinions on Anthem still stand no matter how much info comes out (until I see new gameplay footage highlighting the major features of this game I will reserve my judgement but I'm not allowing another D1 disappointment by pre-ordering). I'm done getting hyped for these big, blockbuster games which always result in disappointment and I'm done pre-ordering unless I know exactly what I'm getting. The only game I'm hyped for is Ace Combat 7 (which I will pre-order) because I know exactly what I'm getting, a mechanically sound air combat simulator that will be fun regardless if the story sucks or not (as long as they don't bring mechanics from Assault Horizon over).
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    fuckin orange chins need killin
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    http://kotaku.com/the-new-lupin-the-third-anime-series-looks-terrific-1726579040?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow Yes Please... I really loved the dark take on A Woman Called Fujiko Mine. This one looks to go back to the light hearted comedic style. I have no problem with that. Lupin has always been one of my favorite series. I love the old animation style mixed with new effects.
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    Mayhem needs to be a permanent Crucible mode, I fucking adored it during the Dawning. It's the most fun I've had in D2 since playing through the vanilla story (I say vanilla because of Curse being out now). It's just absolute carnage and I fucking love it. They made plenty of money with their micro-transactions, just not enough to try and take the high road (I know plenty of people who sunk hundreds of dollars into Eververse just to get specific things, hell I threw in $10 just because I wanted a chance to get the whole Dawning armor set (which I only got the boots)). The only redeeming thing about Eververse is it's all cosmetic shit, at least they didn't lock powerful weapons or armor behind it like Battlefront did it's just sad that none of it was really desirable. Honestly all this is going to do is make companies rethink their micro-transaction system to try and find other ways they can cheat people out of their money, not entirely kill the system (which will never go away because of mobile gaming). If Bungie would of looked at Blizzard's model with Overwatch or hell even GW2's model I think this issue wouldn't of been so catastrophic for them (hell you can even look FFXIV's model, it's all cosmetic shit from outfits to mounts). Sadly they placed to much fucking faith in this system being accepted that it affected the development of the game. This is why publishers are the fucking bane of game development, they force this shit on developers and it ends up hurting a games development to this point (not that I had any real faith in D2 before it launched due to D1's failure in my eyes).
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    The problem with D2's transactions is that its full of shit no one even wants. I bet they aren't making hardly any money off of it and decided to save face today by outlining how they are going to put stuff in the game to play for. My clan is pretty much dead and I only play on resets until i get to max. As limited as the first expac was, the best part of it was crafting the 11 weapons. They should have focused more on this type of content, because it gave a reason to do strikes, crucible, and public events. At least 6v6 is coming back like I figured it would. 4v4 is horseshit and so is the overbalance of PvP. Everyone uses the same 3-4 weapons because tbh they are the only good weapons across both modes. When they had Mayhem up for the Dawning it was actually really fun since you got your super 10-15 times a match. I'm actually glad this happened though, hopefully other developers take notice, especially EA with Anthem. More so after the Battlefront II fiasco.
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    I'm pretty sure Disney will provide R rated films under the 20th Century Fox banner. Yeah a lot of people will know Disney owns it, but there won't be riots in the street because they make R rated movies. People on the whole really aren't that informed, and its a safe bet a lot of people wont know, and those that do probably wont care. Disney's theme parks even have whole areas themed for adults like Downtown Disney or whatever they are calling it these days. Catering to a more adult crowd is not really new for them. Its probably one of the reasons they acquired the film studio. You don't monopolize the market just to not make R movies. There probably wont be as many, sure... but there aren't many R rated flicks to begin with because as Strider said, you can get away with a lot under the PG-13 banner. The only difference between PG-13 and R is nudity and saying fuck more than once. I imagine Star Wars and Marvel get moved to 20th Century either way. Disney can subtlety throw their branding all over the place in every 20th Century. Or they can pretend not to associate with it, while raking in the millions the product make. Kinda like buying a Dodge, Jeep, or Chrysler thinking you're going American, while in reality the Italian company Fiat gets the money.
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    Those eyes X.X I hate to be the guy jumping on the hate train again but based on this trailer the movie is going to be horrible (and believe me I hate to say that, I've been waiting for some sort of adaptation for Gunm for years (besides the Anime OVA which wasn't all that bad, not great but not bad) but this is cringe worthy). Plus that body *shudder* it's just horrible. At least the Major's in GitS was more believable than this. When I watched this earlier I had to force back my gag reflex, that's just how disgustingly horrible I find this.
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    Every time I see Bonesaw I can't help but think of this song.
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    So I finally beat the story today and I have to say I'm actually quite impressed with what Bungie did with Destiny 2. Story was great but there were a few low points, as DX said the humor was upped considerably (I now officially love Cayde even more), and the loot is generously doled out as you level (I got 2 exotic engrams before I was even 12, one from a public event and one from a random chest). While I still have problems with the game (there's a few things they didn't change from D1 that irk me and I'm still pissed about the Crucible changes) all in all it's definitely worth a buy and play through if your so inclined (though if you're not willing to pay full price wait until it goes on sale). Now to start the long and arduous power level grind, ugh.
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    Heh, Teawrex finally hit 290 today after 7 hours of grinding for it. It's nice they're so giving with the legendary and exotic gear but it seems they want you to work for that damn power level (which apparently the highest PL guardian right now is or was sitting at 296 as of 4 pm today). Seems to be the best way of going about it is just grinding out rep with each of the factions and hoping for the best (and getting in a clan, the damn rewards you get from that can be fucking amazing from what I've seen) as well as doing you're exotic weapon quests and what not (Tea has a Strum at 294 (Kinetic Exotic Handcannon, pretty sweet looking if you ask me. He had a 294 Multi-tool but he infused it into a legendary energy scout) until the raid goes live Wednesday. The Nightfall looked pretty damn interesting (I was watching Gothalion and Broman do it this morning) and I kind of like the idea of a time limit (though it doesn't seem to be all that bad, they cleared with plenty of time to spare). Sadly the one downside to watching Tea play is he doesn't do the Strikes since he's so obsessed with hitting 300 PL before the raid so it's nice to hear that at least some of them are fun. After watching Tea grind all day today (yea, I spent a lot of time watching Twitch today. I really need to find something better to do with my time on days off) I broke down and purchased it, just waiting on it to download (got the standard edition, if I end up enjoying it I'll buy the season pass). The adventures look like fun (and they're nice little additions to the story), public events actually look like they're worth doing now (and those heroic versions for some of them look like fun), the story seems pretty damn solid, and honestly I'm just surprised by how much Bungie did to improve upon shit they fucked up in D1 (there are still things I see that didn't get fixed but they're minor). I look forward to giving this a go tomorrow after my initial FFXIV grind, will be a nice distraction until I get my ass in gear to play Horizon.
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    Yes I did beat the story in a day, but you have to remember I played 5 hours of launch night, and then played from 11am to 4am that day. At your pace Sledge, it would probably take you a month to beat the campaign. There is plenty to log back in for each day. It seems the planet challenges are daily? Earth and Io changed for me, but Nessus is still on what I was working on the previous day... maybe its 24 hours after doing all the challenges. The adventures could be considered part of the story, more appear after you beat the campaign. These must have replaced grimoire cards because they are actually lengthy side stories. The challenge missions are as well. Once you beat the challenge missions on each planet you get what amounts to the old style bounty for an exotic weapon. I had to stop doing those because they take up an weapon inventory slot just like the old ones. C'mon Bungie, why? Anyways, Ive played through a lot of these things and the stories are pretty neat. And you actually can repeat them if you like them enough. They become available at the planet's NPC rep vendor after you do them. My favorite one so far was ole Rasputin luring me into a damn Vex death trap, and then periodically trolling them with some type of hypnosis music while I killed them. I've also managed to reach power level 264 doing all open world PvE. To do the nightfall you must reach 230 for reference. I seems every time you do reach a new level of rep with these vendors you get a more powerful legendary engram. I'm pleasantly surprised. I like this game way more than I thought I would. If the DLC adds more planets, more adventures, and what not, it will be worth it for me. Even though I have all exotic and legendary gear, blues are still worth picking up for infusions. So doing public events and adventures that only give you rare gear, are still worth doing because they could drop a blue that has a higher attack power than what you have. They must have put someone else in charge of designing this loot system, because its the best I've seen in any RNG based game... and its crazy I can say that. What is even funnier, is I am seeing a few friends trying to acquire loot the old way. When I log on I see them doing strikes or PvP, and I'm like 20 points higher than them with a few hours less of playtime. Strider I meant that as a joke. Those milestones are just a short intro the first time you launch the game. I'm not sure if you can ever look at it again after that. I thought it was a cool tribute. I had a VoG clear, Crota clear, Made it to the Light House on Trials of Osiris, and The Black Garden. If all you did was VoG, then you'll only see 2 cards for that and us beating the last mission. Get it for what ever platform you want. Like you said our play times may not match up. I'm generally off on Sunday's and Wednesday's, otherwise I play from 10:30pm to about 3am central time. If you do get it for PS4, I'd be more than happy to team up when possible. It seems a few of these bounties require you to be in a fireteam of at least 2. On a final note.... The Taken are annoying as fuck. At least those of us that didn't buy any DLC outside of the season pass get to experience it in this game. I'm curious if they put in subtle alternate dialog for players based on their save date from D1. The first time I encoutered them the whole Oryx thing was explained, and it was the only time something like that was made out like it was brand new to me. Oh and Swords are bad ass. I didn't think I'd like them, but they are among my favorite power weapon. I have an arc one just to slay the shit out of fallen captains. The fact that you don't need to reload them ever makes them great for panic moments. Nothing worse than swapping to your power weapon only to have to reload it because you previously used up all the ammo.
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    Initial thoughts While this game mechanically is identical to D1. You can really tell what a copy/cut and paste job D1 was. The train wreck of the previous game becomes more noticeable with how this game flows. The story is superior in every way possible. There is purpose, narrative, and direction. There is an actual villain, and you have a real goal. The musical score is amazing. They could probably Rerelease Destiny 1 ten years from now in some special edition for whatever underpowered Nintendo console is out at the time, with all its cut content restored/redone. So far the story is really good. And if you're wondering, the Generator room nerf consisted of the second tier turbines being removed so there is only one set of them. What else is good? They actually fixed just about every issue the beta had. Ammo drops a lot, power ammo drops from every yellow bar, but its still kinda scarce. Your super charges a lot faster to where you can needlessly hold on to it for big moments that may never happen. The enemy AI is a lot better in this game. While the Cabal are still the same clunky oversized enemies. The fallen are a lot smarter and have new movement tactics. They now do this running dash where they set there body really low to the ground and run to cover or away. Its actually annoying as i had to chase down a HVT in the open world when he kept doing this. It can really throw off your aim as well. The hive is still pretty similar but so far thrall spawns are more tactical and annoying. Instead of a bunch all running out of a narrow doorway, I experienced them in more open areas spawning out of a wider array of corners. They are still terrifying when you hear the screams. The game doesn't shy away of bringing back all your "favorites" at the start. The exploding thrall's, and the exploding shanks all make sure you make your life miserable near the start. Once I played past the opening mission I ran around the EDZ a bit. I still don't have a sparrow so I did what I could while there. Adventures are pretty neat. Way better than the bland patrol missions in the first game. Then again I don't know if I'd want to repeat any of them or if i can. There also seemed to be a lot of stuff locked off from me as far as exploration goes. I hit a few public events... they were your standard fare of stop the fallen mining and the devilwalker. What is interesting is I got 2 exotic engrams from two different PEs. Exotics I could use at my low level as well. Sadly the boots I got already have been outclassed by the time I stopped playing by greens. Still, its interesting to get low level exotic stuff. I also did two lost sectors, but I was guided into them by the introductory adventure, and by a second adventure I did later. I'll reserve judgement on how much there is to do on patrols. After running 4-5 adventures I seemed to have done them all for the EDZ, but then again maybe its because that's all that shows up for my current power level. Like I said I saw a few force fielded walled off areas I couldn't get into yet. Missions are varying lengths The last one I did was a good 20-30 min long.. but it was really 2 missions that were just back to back off a cut scene. Either way, they make sense as you know what you're doing, and why you're doing it. Instead of wandering around aimlessly listing to your ghost ramble about nonsensical stuff, there is a bunch of radio chatter between important characters as a narrative. It really gives the game more life. Whats bad? The grenades still take forever to come back. That's one thing they didn't fix. Also, you always revert to your primary kinetic weapon out of your super... I mean wtf? Why? It's thrown me off so much when I think I'll go back to shooting my SMG only to shoot one shot with my hand cannon. Also I had to wait 30 minutes after launch to get in because servers were at capacity. So much for that "rolling launch". The tool tips are annoying as fuck and wont go away until you do them. They're very obstructive to where you just do them to get rid of them. I'm kinda iffy on the new light system. Both your weapons and armor contribute to your power level which replaces the light system. The issue I have with it is that you're basically forced to use the weapons that drop that have the higher power value regardless of the type. Got a sweet shotgun? Too bad this shitty nade launcher dropped with a higher power level moments after you got it. Once you reach level 20, and the power level cap it won't matter I guess, but along the way it kinda sucks. Especially since adventures and missions have recommended power levels sorta like The Division had. I also don't like that I'm having to wait to get access to my sparrow.. wtf? So, all I can say right now is that its like D1 probably should have been, there isn't anything ground breaking or new.. you just have Destiny with a better story that isn't limited by old gen consoles. It's like a "sorry guys for that last game, this is what we meant to make". I'll post more impressions once I get into strikes and discover how useful if at all patrolling is as endgame content.
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    Finally got caught up on my backlog of Marvel movies over the last two weeks (well the backlog of ones I wanted to watch, the only one's I haven't seen are Thor 2, Homecoming (which I will watch eventually), Ant Man (no real interest in seeing it) and I've only seen half of the first Captain America). Will say things make a lot more sense now in the big picture after getting them watched, thoughts below: Winter Soldier: As much as I hat Cap I really enjoyed this movie and when my friend said shit hit the fan he wasn't kidding. I finally understand why Shield wasn't around in Avengers 2 (I really had no idea what was going on since I never watched the TV show and I really had no interest in watching Winter Soldier until recently) so a lot of my questions about certain things were finally answered. Really like how it played out more like a spy/action flick then a superhero flick, definitely one of my favorites in the the Marvel verse behind GoG 1 & 2 and Civil War. Civil War: Good god I really enjoyed this movie though I do feel like the whole movie focused more on Cap and Stark's underlying past issues (and personal issues) then it did on the real issues at hand (it really felt more like a Cap obsessing over Bucky and Stark reliving his daddy issues more then a flick about a superhuman civil war). Have to say I'm completely pumped to see the Black Panther flick, after seeing him in Civil War I'm sold on him (great actor choice and the character alone is really interesting). I have a ton of questions and theories now about how Infinity War is going to play out (can anyone say Nomad). Doctor Strange: I honestly didn't know about this one and based on the reviews I had seen about it I wasn't even sure if I'd like it. Glad to say I'm wrong. Though I really don't like Strange (his attitude rubs me the wrong way) I really enjoyed the movie (fucking trippy as hell). Considering I knew nothing of this character I thought it was a really good origin story for the character (yes I know the actual origin story but for the MCU this is actually a great introduction). I have some issues with the movie (like a lot of people) but I'm interested to see what his role is in the MCU going forward (especially considering the Infinity War movies are going to reset the MCU (or at least kill off quite a few heroes)). Guardians 2: Watched this last night and I absolutely loved it, tied for favorite Marvel movie with Guardians 1. Brought back all of the charm and humor from the first one and backed it up with a pretty serious story. Was great to see how the interactions between all the characters have evolved from the first one and yes Baby Groot was fucking adorable (the beginning of the movie was freaking cute with him dancing, yes I said cute (get over it)). Overall the movie was a fun ride and the ending, while sad, was a great way to send off such a great character (even if he was an ass). So yea, gotta say the Marvel movies are really impressing me considering my general distaste for superheroes (I'm sorry my heroes as a kid were the Ninja Turtles, Transformers, and G.I. Joe. Superheroes never realy interested me, men in tight spandex beating up other men in similar costumes just seemed wrong). As I said above I'm really looking forward to the Black Panther movie and after finally watching Civil War I'm really looking forward to seeing how things play out in the Infinity War movies.
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    Whether you were a big fan or not today is a tragic loss for the music world. Chester Bennington, lead singer and front man for Linkin Park, was found dead today at 41. I was a huge LP fan when I was younger (though I sort of lost touch with them over the years, their music past Meteora was so so) so this hits pretty hard for me. Their music, his music, helped me through a lot. RIP Chester, though you're gone your music and message will always remain.
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    Ok so I finally watched this and I'll give my thoughts on it (because I know everyone wants to hear them (yea I know you don't)) but be forewarned I have some major issues with this movie. I will point out that I did not hate this movie, as an action/sci-fi movie it's pretty damn good and the visuals are fucking amazing (some of the best cg I've seen in a long time, damn did they do a good job on it). The soundtrack is also pretty damn amazing, has hints of music from the original animated movie in their. Now anyways lets get on with what I thought (from now on things will be in spoilers, read if you wish too but I'm doing this for those who don't want anything ruined). The Bad: The Good: Again I didn't hate this movie but as a self-respecting GitS fan I cannot call it a welcome addition to the franchise. It's a good action/sci-fi flick and I recommend giving it a watch if you're not a huge fan of the franchise (and by that I mean like me, if you have a passing interest in the series give it a watch but you'll be sorely disappointed in it if you're a die hard fan). The only thing I fear though is what this means for a Gunm/Battle Angel Alita adaptation (it's in the works but considering how much they butchered the source material for this movie I fear what they'll do with BAA).
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    Though shall not forget about Street Fighter, now I want to visit Japan and eat some sushi. I also like this one, Final Fantasy never fails to create an interesting OST for all their series.
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    I'm adopting a cat from the shelter. We went there last saturday and picked her out. A little kitten 4 months old. We're waiting to hear back from the place about when to pick her up. They give her full vaccinations, spay and a month of flea treatment. They have to spay her before they can release her to us, so we just gotta wait a few more days to find out when we can get her. They got hit with multiple large hoarding cases recently of saved animals and theres alot of volunteers there now. I hope this shelter doesn't screw this up. We have little cat toys and a new litter pan all ready for her.
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    I just realized that pizza in the original post has shrimp on it. I don't think I would want tomatoes on my shrimp.
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    LOL. Well I guess you learn something every day. I prefer olives, and not fruits that are sweet on my pizza. Especially as toppings. I like meats and also fungi known as mushrooms. Edit: Sledge wtf. People down here in the south like banana and mayo sandwiches. The most vile creation I've ever heard of.
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    Sledge you won't be disappointed, HIMYM is an amazing show. I was heartbroken when they ended it as it's probably one of my favorite shows ever (great humor, great cast (NPH does an amazing job portraying Barney), and some of the best jokes I've heard in years). Sadly I can't really say I have many favorite old TV shows as growing up I never really had control of the TV (my father controlled it and we spent a lot of time watching Wrestling and random stupid shit I couldn't get into) and when I did I spent most of that time watching cartoons. The only real shows I got into were Star Trek Voyager (the one show both my father and I liked watching), Star Trek: TNG, X-Files (I was a huge X-Files junky up until Mulder disappeared, could never get into it after that), the good shows on MTV (like Daria), and a few other shows here and there (yea the 90's kid in me shows, I was also a huge Power Rangers fan (the one show I watched religiously)).
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    While I chose this track the whole OST is a fucking eargasm of amazing music, this is just the culmination when you beat the game (and considering how it ends this song is extremely fitting). As of playing this game this has been and will always be my favorite soundtrack of any game (ABZU comes in second but I have yet to beat the game). This game has no voice acting and little to no story (except for what you make of it) except for snippets on random walls/shrines. The game relies entirely on the soundtrack to set its pace and it couldn't of done a better job. If you never get the chance to play the game do yourself of favor and listen to the soundtrack, its definitely worth it. Of course I had to put a FFXIV song here. If it wasn't for this trailer/video I probably never would of started playing FFXIV and I freaking adore this song (I've listened to it on repeat so many times I actually have it memorized, song's name is Answers btw). Such a beautiful song and by far my favorite one off the entirety of FFXIV's discography (which is massive now and has some amazing music. Other personal favorites include Titan's Theme, Ramuh's Theme, Dragonsong (the theme song for Heavensward), and Revolutions (theme song for Stormblood)). FYI this video is how they wrapped up the story from the failed 1.x version of FFXIV and what led us into A Realm Reborn. There's plenty more I could post but those two stand out the most for me. Honorable mentions would be Zone of the Ender's OST (first game, I wasn't really into the 2nd Runner's OST), Ace Combat 5 and 0's OST (both extremely good soundtracks), Chrono Cross's OST (there are some amazing songs in those 3 discs), and every Chocobo Theme ever produced (hey I love the Chocobo Themes).
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    I just hope they release Starfox 2 for the Switch. I'd buy it.... and its the only reason I'd want an SNES classic.
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    All those years ago I made a couple other anime sites. http://deathbygundam.com/ & http://windscar.com/ At one point I was going to make a variety of anime sites and Ancient Clan was going to be the primary hub for them all. Then life got in the way and my interests slowly faded. But its all good. I don't think I'll make any more anime sites, but I will expand on AC more in the future. And our anime forum is always open. Feel free to make status updates if you want, or upload some gallery pics, make some topics about a new anime you watched, etc. If you have any questions let me know. Was that the april fools when I put a message on the top of the forum that said something like: "Pssst, don't tell anyone, but you've been selected to have admin powers for today only. Ban anyone you want for 1 hour, go ahead.. they'll never know." ? And when someone put a name in and clicked ban, they'd ban themselves for an hour instead? That was a great april 1st. *throws some big wheel at the floor forever making this topic smell amazing*
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    Rodan is really the only big name next to Godzilla. I was hoping for Gigan, Destoroyah, or of course Ghidorah. Human characters plot
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    DICE has never been able to put together decent flight controls, and on top of that they've never been able to have consistent flight controls. BF1 was the only game I've ever been able to be somewhat proficient in flying, but I'm sure trying to fly Zeros, Mustangs, Bf 109s, and Spitfires are going to be totally different in BF5.
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