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    I'll probably start reviewing these based on what I've watched each season. If I watch one later that I just didn't have time for I'll update the corresponding post. I'll also review them before they're completely done because they all wont end at the same time, and if the ending is a catastrophe I'll update my review. These will be spoiler free as well. My Hero Academia Season 3 (Will carry over into Summer 2018) 5/5 So far this season has been the best. Two high octane arcs have completed and they've kept an incredible pace since season 2. As I heard from an analysis video before, MHA shows what a shonen jump series can achieve when it takes proper seasonal breaks rather than pumping out episodes endlessly for weeks. The series stays focused and there are no fillers. I can't say enough with how quality the animation is for its action sequences. Its one of the few left that keeps intricate details with very few short cuts. Black Clover 3/5 This has been going on for a few Funi seasons now. I just caught up and we're in the 40s on ep count. This series had major hype for being the next big thing. Honestly it hasn't really delivered until the current arc. The animation is good, the fights were spotty until this arc, and they cheat you out of a good 3 min of animation by putting up the same pre-opening monologue about the first wizard king killing a demon. I mean 40 episodes later, that little segment needs to go. My main problem with the series is the main character. Hes ultra obnoxious and screams and yells constantly... and its both in the dub and sub (inb4 dub lulz). Asta is like that weirdo that should have been a funny side character that was good in smaller doses. There is plenty of cliche in this series. The lore, the other characters, and just about everything else is what makes this series watchable... just not the protagonist. Tokyo Ghoul:RE 3/5 Like WTF is even happening here? Like I said before, this season is way more enjoyable than the previous ones, but its so disjointed from the end of season 2. They're really butchering the shit out of the manga, and throwing together arcs they think will look good as an anime, but they aren't doing anything to bridge the gaps. With a bit more work, they could have done it with some proper flashbacks. But no, they just expect you to know what is going on from the get go. The action and gore is superb though. Steins;Gate 0 5/5 Feels train. The first series was a mind fuck that was so crazy, it was kinda hard for me to pay attention the whole time. I liked it enough to have an emotional attachment to all the characters. This one just makes sure to gut punch you in the feels non stop about the end of the original series, and the latter half of it at that. I would actually recommend the first to anyone that hasn't seen it, just to watch this series. Full Metal Panic! Invisible Victory 5/5 I could almost dock a point for excessive recap eps, but damn this season keeps you on the edge of your seat. This is the most tense anime I've ever watched just about. I think all of but one or two eps end on a crazy ass cliffhanger so far. Overall, the animation quality is good minus the cringeworthy CG car chase scenes. Those are really REAAAALLY bad. But the story, and the ongoing suspense is incredible. The action has been solid, and damn there is some brutal violence. They really got that head shot blood splatter/mist perfected. Basilisk: The Ouka Ninja Scrolls 2/5 I loved the original Basilisk, It was a well thought out drama tragedy akin to a samurai Romeo + Juliet. The story of this one is pretty weird. It takes place many years after the first. I don't really even understand why anything is happening. The animation style is interesting, and some of the fights are good.... but overall very little makes sense about what is going on and why the conflict is happening. DARLING in the FRANXX 4/5 This anime is weird, touching, dreary, and crazy. While I have really enjoyed it, I could see other people not doing so. The pacing is a bit wonky in the middle, but the character development is really good, I have a feeling I'll have to redo this review when I see the end. They could leave a lot unanswered, even though they had a huge plot twist last week. They have some pretty wild battles the first half, and then there are a few eps devoid of any action at all, and now we're in the midst of some more crazy action. The influence of the Gurren Lagann team can be felt, but don't expect anything as epic and over the top. This series is much more down to earth and serious. On an emotional tone, its actually pretty dark and f'ed up. Dances with Dragons 2/5 This is casual watch, when there is nothing else to do. The world building is incredibly weak. Some of the comedy is good, and the fights are pretty entertaining, but kind of like Ouka Ninja Scrolls, its not really clear whats going on. The motives aren't really explained well. Oddly enough this anime opens with the Universal Studios jingle and logo. Maybe that has something to do with the weak story. HINAMATSURI 4/5 LOL! This series is adorable. Its a slice of life anime that delivers some touching moments, and some great comedy. Its not gut busting funny like Ben-to or My Bride is a Mermaid. But it has it's moments. The dub voice work is pretty fantastic. Since its based on a little girl with super powers and a low ranking yakuza, they can get away with some pretty absurd scenarios. Based off the description, I figured this was going to be an action comedy, but even though it wasn't, I've enjoyed this one very much. Toji No Miko (Katana Maidens) 4/5 I don't know what made me watch this one. I think it was because I was waiting on another series to pop a new ep. Pleasantly surprised that this was actually pretty decent. I was expecting a Bewbs and Blades or a power girl children's anime. It does lean toward the children's side, but its actually got a pretty complex social and political structure to it. The fights are pretty good, but they really cut corners when it comes to character's battle animation. Its almost ingenious how they did it. The whole premise is these girls fight in a some what holographic but powerful state. They have a glow when they do this to cover up the fact that when they fight they are being CGI'ed rather than drawn. But there are a lot of times when their awkward motions and close ups give it away. It can be pretty jarring at times. I don't get why this decision was made because literally everything else is drawn, including the monsters. Either way, pretty solid story dividend into two arcs. Its worth watching. Legend of Galactic Heroes: Die Neue These 4/5 After watching a few comparison videos, this seems to be just a complete update of the original. The story is the same, and even some if not a lot of the scenes are the same verbatim. It's a mostly political drama with some epic space battles here and there. I love political drama when the world building is solid. There are so many characters, its kind hard to keep up with at times, but I'm getting the hang of it. This is definitely not a series you can watch with one eye on your phone, or playing it in the background. You'd probably get lost pretty fast.
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    This is probably the only game I'm hyped about out this years E3. God the game looks beautiful.
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    I think the most important thing is there will be no more one man army'ing it up. I felt way OP in the last few BF games. I was a one man mobile SAM in BF4, and I kept bunkers clear in BF1. Having a 1.7 KD in a BF game is a little insane. The not healing back to 100% means there has to be a medic. Even in BF3 you'd heal to about 70-80% and that last bit to 100% felt like forever to get back without a medic. I also like the ability to move AA around so planes can't dominate by remembering where they are and taking them out immediately. The low ammo count I feel conflicted on. But it should solve the sniping issue somewhat. It definitely means it will be better when you're playing with at least 2 people you know in the squad. Having a medic and support is going to be key otherwise you'll have a squad with no ammo and constantly losing tickets. Fortifications sound nice to guard your back in indoor situations. Hopefully there will be proper notifications when they are destroyed and they aren't ridiculous to destroy. All we need is people bunkering down hard on a flag inside. Of course driving a tank through the wall helps. It's good that full destruction is back. Plus the rocket strikes and other squad abilities have the potential to balance it out.
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    I like what I'm hearing now they just need to deliver (I liked a lot of what I heard about BF1 but it was never really delivered on imo). Honestly happy that it's WWII (yea I know everybody wants modern and what not) and I like they're keeping the War Stories SP around as that was one of the main things I loved about BF1 (though I still haven't beaten the last set yet) and I really like that it's going to be stories we haven't heard and battles we haven't seen (nice little touch). I could honestly care less about soldier customization (honestly I don't see the point. The only games I care about being able to customize my character on are MMO's and some action/rpg games) but it's nice they're finally allowing it more so than before. The whole archetype class and weapon system sounds interesting especially since I'm one of those guys that ends up doing to things no one wants and I actually play my class the way it's meant to be (I have a feeling I'll be leaning heavily toward support or medic depending on what sounds like more fun), I just hope it's implemented well and not just thrown into the game like Behemoths and Elite Classes were in BF1. Grand Operations sounds fun especially since its kinda what we were supposed to get in BF1 but never did and I'm extremely happy that Conquest is going back to what it used to be (about time). Not to sure how I feel about Fortifications. Sounds interesting but only if it's done right, will have to wait on actual gameplay footage of this feature before I fully give my opinion. All in all it sounds like a return to what made BF what it is along with adding new things that will eventually be ripped off them by someone else. Not going to jump on the bandwagon though, I'll wait until it comes out before I buy it instead of pre-ordering it (as I'm sick of getting burned) even if that means no beta access.
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    I just finished this on Netflix and I must say; Bravo Netflix you finally nailed it. I almost stopped after ep 2 just because this anime wasn't what I thought it was going to be, but I kept with it and I'm so glad I did. It's definitely not a genre I usually watch. There is very little action and its mostly drama, but good lord the story is great, the voice acting is phenomenal, the animation is stunning, and the OST is beautiful. Episode 7 was probably my favorite, but 8-11 is a damn feels trip. Holy shit its rough at some points, but the final two episodes serve as a proper finale. I can't recommend this enough. There is some Studio Ghibli level charm with this series. This should have received more promotion from Netflix than it did if any.
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    I haven't played it but you do get one more weapon in the game but I won't say what it is since I don't want to ruin it for DX if he hasn't gotten that far yet (I've seen the entirety of the game played through on Twitch). Gotta say I've never been interested in the GoW series but after seeing people play through it on Twitch I might just have to pick this up eventually, the story is extremely fucking good and the game play looks awesome.
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    Oh yeah, you better get hyped because this season looks like shit is going to ramp up exponentially (yea, since I watch subs I already got to watch the first ep on CR). All I have to say is I'm so fucking glad the wait is over (a friend of mine has read the novels and has been spoiling shit for me for years so I'm finally happy to get to watch it).
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    You must of forgot about it, the 4th season was announced like 6 or 7 months ago. I definitely can't wait, since Funi has the Simuldub that means Crunchy should have the sub streaming rights.
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    They probably should cost more, but they can't. If not enough people are willing to pay $100 for a game, then you cant sell it at that price or you don't have a business. That is where the problem lies. That's why EA is getting out of the liner story gaming business and focusing only on games they can monetize post launch. People can be convinced to pay $100-250 for a game if they get DLC and some art books and statues. Its interesting how that works... but most of the time those types of games need to be established series or have insane hype. I could see myself paying $75 for a base game so long as its not bullshit. That's me though. The higher you go in price, mistakes and bombs are going to hurt more, and cost consumer confidence faster. No one is willing to take that chance yet. The same goes for consoles. They're always going to be limited until people are willing to pay $500. We live in a world where people get triggered over every small thing they perceive as getting taken advantage of over. And that sentiment becomes infectious on Reddit. Sometimes its jusitifed, but when its not, the results are terrible. (I watched my favorite game's expac get ruined over shit like this). The thing I don't want to see is "early access" become the norm. I think that's a bunch of bullshit.
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    I feel like I'm going the be the only one playing devil's advocate but I agree with the EC video, games shouldn't cost $60 anymore (and I wouldn't say they're playing Spin Doctor or that they're to calm, they're taking a rational approach to a subject that get gamers way to fucking angry every time it comes up (and no I don't agree with the inflation argument, I just generally think games should cost more based on what the employees in this industry make and what they have to go through to get said game out (they really need to be paid more but that's another subject for another time))). While I don't look forward to that time when games cost more than this it's a sad fact. Honestly I'm still surprised that they're still $60, I've been expecting a price hike for years. It's inevitable, it will happen once DLC/loot boxes stop paying the bills (and with the recent Battlefront 2 debacle it'll happen sooner than later). While Jim brings up a lot of great points sadly he seems to have no grasp about how things work in the industry. Sadly I'm not going any further with this argument. Honestly I now enough about the industry to agree with the video (I have a degree in this, I've had to take classes that explain the overhead costs a studio has and how much money they actually get compared to the publisher. I literally had to make a business plan for a final in my Game Management class with a budget, you'd be fucking surprised how much a AAA game actually takes to make (and how much having a person with a degree in Business Management would help most developers out)) and I'll leave it at that. Please note I'm not defending the industry for what it does I just agree that games should cost more, it's inevitable with everything else we buy so why shouldn't it hold true here.
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    As much as I liked Extra Credits, Extra Credits has a way of defending or promoting AAA Games in a way that I'm uncertain if they're playing Spin Doctor or are just too calm. I think my main problem with this Extra Credits video is they talk about how inflation hurts the game industry but fail to note that inflation has hurt gamers who live on minimum wage.
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    GW2 HAD horizontal progression. When Heart of Thorns came out it was pretty good IMO. You had to do certain tasks to gain mastery points, and invest those into new abilities. Each category of said ability required more points every tier you leveled it up. It was a pain in some places but overall it was doable solo. GW2's player base on a whole is super casual, HoT required more than just using auto attack to survive encounters. It actually made you use the skill sets they put into the game. It wasn't perfect, but it was refreshing to me. People cried and bitched that they couldn't get everything day one. So when Path of Fire came out, the horizontal progression was a joke, it all revolved around the new mount system, and you basically just had vertical progression for each mount type. On top of that, if you invested the time in HoT, you had enough Hero Points to get your new specializations unlocked day one, because everyone cried about the HP requirement back then, so they lowered it refunding the points for those that did it legit. Within a week I had everything maxed out and my interest in the game died off for the first time in 3 years. It took me a year to get enough mastery points on HoT. There is absolutely no excuse not to have LFG, both consoles have a virtual keyboard built in to type out a description. Raids don't necessarily need the best rewards, they need unique rewards that aren't utter trash and are indeed among the best gear in the game. They should also have extra stats bonuses for the raid and future raids. This is one request I see a lot of on the Destiny Reddit. The problem I had with Destiny 1's first year was the only way to get any decent gear at all was the raid, even the standard legendary gear that dropped in the raid was better. After seeing what they did by Y3, and some of the awesome strikes they made, that had strike specific loot it baffles me why all this was left out of D2. I guess they thought they could get away with slowly readding it as "new" content and got called out on their BS. I was against random rolls at first because I thought getting legendary weapons were going to be as much as a grueling grind as it was in D1, but thats not the case so rolls would actually have been good for D2. Like Strider pointed out, they went from one extreme to the other instead of just dialing it down a little bit. Anthem needs to follow The Division's lead on loot... and by that I don't just mean how it drops, but adding loot for free in patch updates. When I came back to the game there was a shit ton of new exotic weapons, and they had added 3-4 more in 1.8. Loot is why people play these games, and when you have everything, or at least everything worth having, thats when it gets stale. Borderlands is a semi-linear game, but I remember spending hours repeating bosses just to sort through the explosion of loot and pick up new guns.
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    Being a semi-MMO raids are probably going to exist in Anthem but I think BioWare knows how to handle it the right way as opposed to Bungie. They've had 4 years of watching Destiny fail and seeing just how much of a dud Destiny 2 was (especially raid wise). I have a feeling they'll do something similar but restrict just how much it means to the overall progression of your character. What that actually means is a mystery now but BioWare does have one MMO under their belt (TOR) and while it started out very badly they've had years to reflect and adapt to the market through it. Yes I know BioWare Austin is in charge of TOR but the development team has mostly shifted to other projects and you can no doubt most of them shifted to this (I believe the TOR team is only 5-6 members right now and they might not be doing it for much longer if the news that came along with this announcement is to be believed). I'll tell you this much if there is no LFG system in Anthem it will not be received well. Gamers asked for it for 3 years with Destiny and never got it and when D2 had a glimmer of having such a system we can Guided Games which is an atrocity. It's not that hard to program a system into a game to match people together to play, fuck Crucible does it so I can't understand why D1 or D2 never had it (outside of the devs developing it that way). Fuck WoW and FFXIV even have the ability to allow people on different servers to form raid groups and do content so I can't see why games similar to it can't get it done. Sadly no MMO or semi-MMO has horizontal scaling, it's always vertical (GW2 might be the exception, I lost interest fast in the game and haven't really progressed past where I last was). Without something to work towards nobody will play the game. It's a problem every MMO type game runs into and while it sucks it's just something to get used to. My mentality towards this will always be the same having been a hardcore raider in WoW for a year (before I got burned out), it's part of the package. I don't raid in FFXIV, no real interest as it has other ways to get gear equivalent to raid gear. Is it grindy as fuck? Yes (it takes roughly 6-9 weeks to grind the currency needed to buy the gear, which with the way FFXIV patches its roughly 3 months through a content patch cycle but that gear lasts for 6 months by upgrading it (which is usually when the new raid tier and gear comes out)) but it's something to work towards. Horizontal progression/scaling would stagnate a game for me and, much like you Sledge, I'm the definition of a casual player. I spent the last 5 months getting my character to item level 339 (current max is 340 with raid gear and weapons) and on Tuesday I need to start all over again grind to the next current ilvl cap (it sucks but hey I get new story content and something to work toward again, the last month has been boring with nothing to really do besides gear my Samurai). Sadly not every MMO has a similar line of progression and semi-MMOs probably never will. Catering to much too one side always pisses the other side off and no one is really happy. We've seen it with Destiny 1, we're currently seeing it with Destiny 2, The Division suffered from it in the beginning, and Blizzard learned the hard way with WoW years ago (the game is finally turning into something I could see myself getting back into but I can't afford another MMO subscription). No company has found the perfect balance yet. The other problem with raid content is that it will always be a time sink. When you first get into a raid it'll take more then 30 minutes to beat due to learning mechanics and gear. Once mechanics are learned and party gear gets better this becomes faster but you have to remember raids are designed to be hard, making them too fast and easy will just make the content boring. The best gear is always locked behind this content because it's your reward for successfully beating the content. Yea, it sucks for people like you and me but that's just how games like this work. I feel D2 dropped the ball there by making gear just cosmetic with little to no meaning for stats (yea they are there but honestly I don't give two shits as its effect on gameplay are minor at best (except for recovery)). I feel the whole raid is cheapened by that and it's no wonder why so many people were disappointed with the rewards considering a Crucible rewarded hand cannon is better then 90% of the weapons you get from the raid (which is supposed to be the hardest content with the best rewards). Meh, my opinions on Anthem still stand no matter how much info comes out (until I see new gameplay footage highlighting the major features of this game I will reserve my judgement but I'm not allowing another D1 disappointment by pre-ordering). I'm done getting hyped for these big, blockbuster games which always result in disappointment and I'm done pre-ordering unless I know exactly what I'm getting. The only game I'm hyped for is Ace Combat 7 (which I will pre-order) because I know exactly what I'm getting, a mechanically sound air combat simulator that will be fun regardless if the story sucks or not (as long as they don't bring mechanics from Assault Horizon over).
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    Mayhem needs to be a permanent Crucible mode, I fucking adored it during the Dawning. It's the most fun I've had in D2 since playing through the vanilla story (I say vanilla because of Curse being out now). It's just absolute carnage and I fucking love it. They made plenty of money with their micro-transactions, just not enough to try and take the high road (I know plenty of people who sunk hundreds of dollars into Eververse just to get specific things, hell I threw in $10 just because I wanted a chance to get the whole Dawning armor set (which I only got the boots)). The only redeeming thing about Eververse is it's all cosmetic shit, at least they didn't lock powerful weapons or armor behind it like Battlefront did it's just sad that none of it was really desirable. Honestly all this is going to do is make companies rethink their micro-transaction system to try and find other ways they can cheat people out of their money, not entirely kill the system (which will never go away because of mobile gaming). If Bungie would of looked at Blizzard's model with Overwatch or hell even GW2's model I think this issue wouldn't of been so catastrophic for them (hell you can even look FFXIV's model, it's all cosmetic shit from outfits to mounts). Sadly they placed to much fucking faith in this system being accepted that it affected the development of the game. This is why publishers are the fucking bane of game development, they force this shit on developers and it ends up hurting a games development to this point (not that I had any real faith in D2 before it launched due to D1's failure in my eyes).
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    The problem with D2's transactions is that its full of shit no one even wants. I bet they aren't making hardly any money off of it and decided to save face today by outlining how they are going to put stuff in the game to play for. My clan is pretty much dead and I only play on resets until i get to max. As limited as the first expac was, the best part of it was crafting the 11 weapons. They should have focused more on this type of content, because it gave a reason to do strikes, crucible, and public events. At least 6v6 is coming back like I figured it would. 4v4 is horseshit and so is the overbalance of PvP. Everyone uses the same 3-4 weapons because tbh they are the only good weapons across both modes. When they had Mayhem up for the Dawning it was actually really fun since you got your super 10-15 times a match. I'm actually glad this happened though, hopefully other developers take notice, especially EA with Anthem. More so after the Battlefront II fiasco.
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    I'm pretty sure Disney will provide R rated films under the 20th Century Fox banner. Yeah a lot of people will know Disney owns it, but there won't be riots in the street because they make R rated movies. People on the whole really aren't that informed, and its a safe bet a lot of people wont know, and those that do probably wont care. Disney's theme parks even have whole areas themed for adults like Downtown Disney or whatever they are calling it these days. Catering to a more adult crowd is not really new for them. Its probably one of the reasons they acquired the film studio. You don't monopolize the market just to not make R movies. There probably wont be as many, sure... but there aren't many R rated flicks to begin with because as Strider said, you can get away with a lot under the PG-13 banner. The only difference between PG-13 and R is nudity and saying fuck more than once. I imagine Star Wars and Marvel get moved to 20th Century either way. Disney can subtlety throw their branding all over the place in every 20th Century. Or they can pretend not to associate with it, while raking in the millions the product make. Kinda like buying a Dodge, Jeep, or Chrysler thinking you're going American, while in reality the Italian company Fiat gets the money.
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    Those eyes X.X I hate to be the guy jumping on the hate train again but based on this trailer the movie is going to be horrible (and believe me I hate to say that, I've been waiting for some sort of adaptation for Gunm for years (besides the Anime OVA which wasn't all that bad, not great but not bad) but this is cringe worthy). Plus that body *shudder* it's just horrible. At least the Major's in GitS was more believable than this. When I watched this earlier I had to force back my gag reflex, that's just how disgustingly horrible I find this.
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    Every time I see Bonesaw I can't help but think of this song.
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    So I finally beat the story today and I have to say I'm actually quite impressed with what Bungie did with Destiny 2. Story was great but there were a few low points, as DX said the humor was upped considerably (I now officially love Cayde even more), and the loot is generously doled out as you level (I got 2 exotic engrams before I was even 12, one from a public event and one from a random chest). While I still have problems with the game (there's a few things they didn't change from D1 that irk me and I'm still pissed about the Crucible changes) all in all it's definitely worth a buy and play through if your so inclined (though if you're not willing to pay full price wait until it goes on sale). Now to start the long and arduous power level grind, ugh.
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    Heh, Teawrex finally hit 290 today after 7 hours of grinding for it. It's nice they're so giving with the legendary and exotic gear but it seems they want you to work for that damn power level (which apparently the highest PL guardian right now is or was sitting at 296 as of 4 pm today). Seems to be the best way of going about it is just grinding out rep with each of the factions and hoping for the best (and getting in a clan, the damn rewards you get from that can be fucking amazing from what I've seen) as well as doing you're exotic weapon quests and what not (Tea has a Strum at 294 (Kinetic Exotic Handcannon, pretty sweet looking if you ask me. He had a 294 Multi-tool but he infused it into a legendary energy scout) until the raid goes live Wednesday. The Nightfall looked pretty damn interesting (I was watching Gothalion and Broman do it this morning) and I kind of like the idea of a time limit (though it doesn't seem to be all that bad, they cleared with plenty of time to spare). Sadly the one downside to watching Tea play is he doesn't do the Strikes since he's so obsessed with hitting 300 PL before the raid so it's nice to hear that at least some of them are fun. After watching Tea grind all day today (yea, I spent a lot of time watching Twitch today. I really need to find something better to do with my time on days off) I broke down and purchased it, just waiting on it to download (got the standard edition, if I end up enjoying it I'll buy the season pass). The adventures look like fun (and they're nice little additions to the story), public events actually look like they're worth doing now (and those heroic versions for some of them look like fun), the story seems pretty damn solid, and honestly I'm just surprised by how much Bungie did to improve upon shit they fucked up in D1 (there are still things I see that didn't get fixed but they're minor). I look forward to giving this a go tomorrow after my initial FFXIV grind, will be a nice distraction until I get my ass in gear to play Horizon.
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    Yes I did beat the story in a day, but you have to remember I played 5 hours of launch night, and then played from 11am to 4am that day. At your pace Sledge, it would probably take you a month to beat the campaign. There is plenty to log back in for each day. It seems the planet challenges are daily? Earth and Io changed for me, but Nessus is still on what I was working on the previous day... maybe its 24 hours after doing all the challenges. The adventures could be considered part of the story, more appear after you beat the campaign. These must have replaced grimoire cards because they are actually lengthy side stories. The challenge missions are as well. Once you beat the challenge missions on each planet you get what amounts to the old style bounty for an exotic weapon. I had to stop doing those because they take up an weapon inventory slot just like the old ones. C'mon Bungie, why? Anyways, Ive played through a lot of these things and the stories are pretty neat. And you actually can repeat them if you like them enough. They become available at the planet's NPC rep vendor after you do them. My favorite one so far was ole Rasputin luring me into a damn Vex death trap, and then periodically trolling them with some type of hypnosis music while I killed them. I've also managed to reach power level 264 doing all open world PvE. To do the nightfall you must reach 230 for reference. I seems every time you do reach a new level of rep with these vendors you get a more powerful legendary engram. I'm pleasantly surprised. I like this game way more than I thought I would. If the DLC adds more planets, more adventures, and what not, it will be worth it for me. Even though I have all exotic and legendary gear, blues are still worth picking up for infusions. So doing public events and adventures that only give you rare gear, are still worth doing because they could drop a blue that has a higher attack power than what you have. They must have put someone else in charge of designing this loot system, because its the best I've seen in any RNG based game... and its crazy I can say that. What is even funnier, is I am seeing a few friends trying to acquire loot the old way. When I log on I see them doing strikes or PvP, and I'm like 20 points higher than them with a few hours less of playtime. Strider I meant that as a joke. Those milestones are just a short intro the first time you launch the game. I'm not sure if you can ever look at it again after that. I thought it was a cool tribute. I had a VoG clear, Crota clear, Made it to the Light House on Trials of Osiris, and The Black Garden. If all you did was VoG, then you'll only see 2 cards for that and us beating the last mission. Get it for what ever platform you want. Like you said our play times may not match up. I'm generally off on Sunday's and Wednesday's, otherwise I play from 10:30pm to about 3am central time. If you do get it for PS4, I'd be more than happy to team up when possible. It seems a few of these bounties require you to be in a fireteam of at least 2. On a final note.... The Taken are annoying as fuck. At least those of us that didn't buy any DLC outside of the season pass get to experience it in this game. I'm curious if they put in subtle alternate dialog for players based on their save date from D1. The first time I encoutered them the whole Oryx thing was explained, and it was the only time something like that was made out like it was brand new to me. Oh and Swords are bad ass. I didn't think I'd like them, but they are among my favorite power weapon. I have an arc one just to slay the shit out of fallen captains. The fact that you don't need to reload them ever makes them great for panic moments. Nothing worse than swapping to your power weapon only to have to reload it because you previously used up all the ammo.
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    Initial thoughts While this game mechanically is identical to D1. You can really tell what a copy/cut and paste job D1 was. The train wreck of the previous game becomes more noticeable with how this game flows. The story is superior in every way possible. There is purpose, narrative, and direction. There is an actual villain, and you have a real goal. The musical score is amazing. They could probably Rerelease Destiny 1 ten years from now in some special edition for whatever underpowered Nintendo console is out at the time, with all its cut content restored/redone. So far the story is really good. And if you're wondering, the Generator room nerf consisted of the second tier turbines being removed so there is only one set of them. What else is good? They actually fixed just about every issue the beta had. Ammo drops a lot, power ammo drops from every yellow bar, but its still kinda scarce. Your super charges a lot faster to where you can needlessly hold on to it for big moments that may never happen. The enemy AI is a lot better in this game. While the Cabal are still the same clunky oversized enemies. The fallen are a lot smarter and have new movement tactics. They now do this running dash where they set there body really low to the ground and run to cover or away. Its actually annoying as i had to chase down a HVT in the open world when he kept doing this. It can really throw off your aim as well. The hive is still pretty similar but so far thrall spawns are more tactical and annoying. Instead of a bunch all running out of a narrow doorway, I experienced them in more open areas spawning out of a wider array of corners. They are still terrifying when you hear the screams. The game doesn't shy away of bringing back all your "favorites" at the start. The exploding thrall's, and the exploding shanks all make sure you make your life miserable near the start. Once I played past the opening mission I ran around the EDZ a bit. I still don't have a sparrow so I did what I could while there. Adventures are pretty neat. Way better than the bland patrol missions in the first game. Then again I don't know if I'd want to repeat any of them or if i can. There also seemed to be a lot of stuff locked off from me as far as exploration goes. I hit a few public events... they were your standard fare of stop the fallen mining and the devilwalker. What is interesting is I got 2 exotic engrams from two different PEs. Exotics I could use at my low level as well. Sadly the boots I got already have been outclassed by the time I stopped playing by greens. Still, its interesting to get low level exotic stuff. I also did two lost sectors, but I was guided into them by the introductory adventure, and by a second adventure I did later. I'll reserve judgement on how much there is to do on patrols. After running 4-5 adventures I seemed to have done them all for the EDZ, but then again maybe its because that's all that shows up for my current power level. Like I said I saw a few force fielded walled off areas I couldn't get into yet. Missions are varying lengths The last one I did was a good 20-30 min long.. but it was really 2 missions that were just back to back off a cut scene. Either way, they make sense as you know what you're doing, and why you're doing it. Instead of wandering around aimlessly listing to your ghost ramble about nonsensical stuff, there is a bunch of radio chatter between important characters as a narrative. It really gives the game more life. Whats bad? The grenades still take forever to come back. That's one thing they didn't fix. Also, you always revert to your primary kinetic weapon out of your super... I mean wtf? Why? It's thrown me off so much when I think I'll go back to shooting my SMG only to shoot one shot with my hand cannon. Also I had to wait 30 minutes after launch to get in because servers were at capacity. So much for that "rolling launch". The tool tips are annoying as fuck and wont go away until you do them. They're very obstructive to where you just do them to get rid of them. I'm kinda iffy on the new light system. Both your weapons and armor contribute to your power level which replaces the light system. The issue I have with it is that you're basically forced to use the weapons that drop that have the higher power value regardless of the type. Got a sweet shotgun? Too bad this shitty nade launcher dropped with a higher power level moments after you got it. Once you reach level 20, and the power level cap it won't matter I guess, but along the way it kinda sucks. Especially since adventures and missions have recommended power levels sorta like The Division had. I also don't like that I'm having to wait to get access to my sparrow.. wtf? So, all I can say right now is that its like D1 probably should have been, there isn't anything ground breaking or new.. you just have Destiny with a better story that isn't limited by old gen consoles. It's like a "sorry guys for that last game, this is what we meant to make". I'll post more impressions once I get into strikes and discover how useful if at all patrolling is as endgame content.
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    Ok so I finally watched this and I'll give my thoughts on it (because I know everyone wants to hear them (yea I know you don't)) but be forewarned I have some major issues with this movie. I will point out that I did not hate this movie, as an action/sci-fi movie it's pretty damn good and the visuals are fucking amazing (some of the best cg I've seen in a long time, damn did they do a good job on it). The soundtrack is also pretty damn amazing, has hints of music from the original animated movie in their. Now anyways lets get on with what I thought (from now on things will be in spoilers, read if you wish too but I'm doing this for those who don't want anything ruined). The Bad: The Good: Again I didn't hate this movie but as a self-respecting GitS fan I cannot call it a welcome addition to the franchise. It's a good action/sci-fi flick and I recommend giving it a watch if you're not a huge fan of the franchise (and by that I mean like me, if you have a passing interest in the series give it a watch but you'll be sorely disappointed in it if you're a die hard fan). The only thing I fear though is what this means for a Gunm/Battle Angel Alita adaptation (it's in the works but considering how much they butchered the source material for this movie I fear what they'll do with BAA).
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    Nothing is better than BBQ that is given the full time to develop. People don't understand why top tier BBQ can be more expensive compared to other food. You're paying for the time and mastery it took to make it. There was a place we had here, where they smoked the pulled pork for 26 hours. It was to die for, but the guy recently had to close shop because he had cancer and wouldn't be around much longer.
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    So Battlefield has never used a roman numeral. V is either for Victory ala WWII... or Vietnam which I'm hoping for the most. PLEASE GIVE US NAM OPERATIONS!!! HILL 137! I need to RPG choppers again. Nam is the best of modern without the cheap ass guided bullshit.
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    These were terrible trailers TBH. I was actually pretty impressed by this one. I liked it better than the first Jurassic World. It had two well fleshed out arcs. I honestly think they need to put the whole thing to an end with JW3. There really isn't much more they can do, and making another dinosaur would just be dumb at this point.
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    It looks good but, again, so did Destiny before it launched. It was nice to see some actual game play and by what I can see it looks like at least that is pretty solid. Here's to hoping we get more footage like this in the months to come.
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    The season finale just ended this past monday. I started this series and gave it a couple eps. I almost dropped it, but by the third ep shit started going down and I got sucked into the plot. This was a surprisingly great series with excellent acting. Its so refreshing to see a 1 off series like this. I don't think there is going to be a season 2 and if there is it would probably ruin the experience. This played out like an anime in a sense. It started and finished the entire plot. There was no filler episodes and everything tied in together. I hope this inspires AMC to make more stand alone short series. Hell, I wish more of america tv would follow this direction instead of endless reality shows or drawing out a series so long that it gets canceled without a finale. This show proves its possible for US tv to actually give us a story in a complete season. Well done AMC. I can only compare this to Stephen King mini series, except better. Now I wish all those old Stephen King mini series were actually given the full season treatment like this.
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    After watching Drift0r's videos its actually very different from any COD they've made, and not in a good way. There are a lot of positives like predictive recoil. But they've made this game to be more team focused like a R6S lite. Its just not going to work for a franchise full of dudebro casuals. You're either going to get steam rolled by a team that communicates, or you're going to have wildly inconsistent matches. 5v5 is a downgrade. I'm also normally not one to care about a single player campaign being excluded, but for COD its a bit different and its a shame too. Blops 3 campaign was pretty trash but WW2's campaign was quite good.
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    It's looking like its WW2. They need to leave the bombs to those radio towers like in the modern games. I'd rather see things like that rather than a behemoth in operations. Planes should only have guns. But we all know those Zero dive bombers are gonna cause havoc.
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    https://gizmodo.com/senate-votes-to-save-net-neutrality-proving-shame-stil-1826054197 I doubt it'll pass through the house or get signed by Trump. But it is surprising that it passed through the senate. We could get surprised again.
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    This movie was a blast. All the call backs and cameos made this movie what it is for sure, as the story has its generic moments. The premise is solid, the love angle is cheese, but honestly I think it works because it's actually as corny as an 80s-90s movie at times. They did a great job of mixing a metric shit ton of cameos for all generations since the 70's at least. It comes at you so fast that the ones you don't get or miss just meld in with the story. My eyes were frantically searching the screen for any little hints I could find. The KRULL glaive made a super subtle appearance that was so quick, if you didn't know what it was, you wouldn't have gotten it because it wasn't a dramatic whip out and look at it before throwing it... but it was my favorite small cameo. The big one I'll save for the spoiler tag as it was a big moment in the film. The end result is you basically have a futuristic action packed version of Willy Wonka and the Chocolate Factory with a villain. Sorrento's avatar was great too, it was never shown in the trailers and I never read the book so I don't know if it's the same thing. The profanity was pretty wild for a PG-13 film though. I guess TWD's Negan has made the constant use of the word "shit" an ok standard because they said it a lot along with the one allowance of the F bomb.
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    The story was cliche, but the action was awesome. Still worth seeing IMO.
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    I feel like the next time I go to BK I should order Chicken Fries & a Chicken Sandwich.
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    This season has been amazing. Its actually one of the best. I didn't think they'd beable to stay so strong without Ragnar, but they managed to do it. Ivar is a really strong character. Everyone despises him, and they all say he is tearing Rangar's legacy apart, but they don't know Rangar encouraged him to be like this. Its looking bad for Lagertha. Shes lost Astrid now, and I don't trust Heahmund. I'm starting to think his capture was a calculated risk. The preview for the second half of the season makes it seem that she's going to die, but it may be for shock value because we don't really see her. I can see Rollo still holding that grudge that she never loved him instead of Ragnar. With the mid-season finale roster purge, it looks like there will still be more culling of the cast. I was sad to see Halfdan die, especially in such a lame way. I really liked his character especially after his journey with Bjorn to the Mediterranean. Astrid's death was sad too. They really screwed her character over. She knew that the kid was probably from when she got gang raped. She rather would have died by Lagertha's blade than Harald's wrath. And going back to Heahmund, I really like his character. He brings a lot to this season. He's clearly a corrupt christian that indulges in sin. Only using his religious position to his advantage. Aethelwulf dying like Macaulay Culkin in My Girl was so lame too. C'mon. Then we get a gratuitous shot of Judith's Mic Foley ear for no reason. They could have not spent the money on the CGI and kept her hair over it like they have. Clearly Athelred despises Alfred for being king at his mothers request. It will be interesting to see how all of this plays out because at this point History has pretty much gone from slight deviations from History, to completely throwing it off track. Floki's camp is a disaster too. I don't get his character anymore. After he killed Aethelstan he's been incredibly inconsistent. He's always been ultra loyal to the gods, but then gets miffed by the Muslims, and then after he loses everything and almost dies from an hand cut infection, he's all about the gods again and tries to make a camp where this dude is trying to be an ass, and they swap son deaths with the other guy after Floki offers him the position of Lawgiver under the condition of no revenge killings. Then he offer's himself as a sacrifice. I don't think he'll die, but at this point I don't really care about his character anymore. He was one of my favorites, but this whole side story doesn't really interest me. I wish he would have just had that whole family killed and be done with them. Ivar, Bjorn, Lagertha, and Heahmund are my favorite characters still around. Ubbe seems important, but I feel they've established Ivar as the dominant brother. Now that Bjorn's love interest is dead, and Ubbe has seduced Torvi. I expect some awkwardness between the two... but also a common interest since Ubbe loves Torvi, he must protect Bjorn's children from crazy ass Margrethe. I hope Torvi puts a hatchet through her head.
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    Obviously the game won't be perfect. I fully expect cosmetic microtransations, the potential for Javelin skins are too good to pass up. I could see skins, booster effects, lighting packages, weapon camo, etc. They're going to have to have a solid loot pool implemented with good variety, and specific ways to get some. They're also going to need to have way better communication with the playerbase than Bungie has done. Right now D2's community is just a wave of rage and Bungie is just adding more to the landslide dropping into the ocean. Its amazing how they can't implement mass deletion of shaders until later this year (even though you can do this with important items), but can delay Faction Rally for a month just to nerf token acquisitions. Basically don't make the classic mistake of prioritizing reward nerfs over serious issues with the game. Especially if the rewards are lackluster in the first place. From that last video it seems Bioware has been paying attention to Destiny 2 and The Division and taking notes on what and what not do. They have a lot riding on this game. People can give Andromeda a pass since it was a B team studio, but if this gets fucked up, their rep is going to take some irreversible damage. At a time where there aren't many developers left that are still viewed highly by gamers, we definitely don't need that to happen.
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    It's confusing why HBO would shorten the season that just passed and instead would rush into a lot of plot and put heavier anchors into plot holes. There were episodes where the passage of time felt non-existent. With Tywin no more, Jaime, Varys and Tyrion are all thats left of my interest in characters on the show.
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    I think I got the hang of this.
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    I just cant take Aquaman seriously no matter how hard they try. They should have rebooted Green Lantern with Idris Elba as John Stewart for this instead.