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    Not so much, species 8472 turned their sights on us once the Queen was killed (metaphorically speaking, there hasn't been a resurgence of a new body for the queen at least in STO). They play a pretty big role in a lot of the beginning quests trying to bring down the KDF and Starfleet from within. There's also a whole Expansion dedicated to fighting them (and it sucks, they're just as bad as the Borg when it comes to taking them on sometimes). I'm sure they're still fighting but with the Borg in a weakened state they turned their attentions to us (along with everything else in the fucking galaxy. I've had to fight the Tholians, Dominion (yes, they are still around), Cardassians (yep, still around as well), The Breen, The Xindi, The Hirogen, The Vaadwaur (yes, that species the Voyager team woke up), The Voth, The Iconians, and many other species/factions besides the KDF, Borg, and 8472. It's been literal hell). Could be but not much was ever covered on Unimatrix Zero outside of Voyager. They're called the Cooperative and they're allies with Starfleet through Seven (who makes an appearance in the game acting as sort of an ambassador). All I really know about them is that they're free from the Collective by some means. I'd say it took roughly 40+ years for them to rebuild the conduit hub because they're in vanilla STO and have they're own storyline (they're still trying to invade the Alpha Quadrant). I only say 40+ because I'm not sure how long after Voyager returned home that the events of Nemesis took place (all I know is that Janeway was an Admiral by that time).
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    That's all kinds of interesting to me. I love how that video really showed the difference. It's crazy to think how fast warp 9.9 is. The Voyager series covered everything about trans warp, warp 10 and quantum slipstream. I actually watched it recently and remember some of it off hand. Basically going warp 10 equals infinite mass and infinite speed. They actually went to warp 10 in a very odd episode with their delta flyer shuttle. The end result was the pilot Tom Perry kinda had a glimpse into omnipresence. He could see everything everywhere and go anywhere he wanted. He recalled events and places on earth, every place of space between them and earth, and pretty much everything else. The ship sensor logs literally filled all its storage with data. The event was to much for his body to handle and he ended up mutating thru an advanced evolution that somehow turned him into a salamander looking dumb thing oon the end. At first it looked like an evolution thing but it really just fried his DNA imo. Trans warp was Borg tech and they had specifically made trans warp corridors that existed in a different plane of subspace or something like that. They wouldn't do instant travel between the locations but it was pretty damn quick compared to warp 9.9. Voyager used some trans warp conduits and shaved 30+ years off their warp 9.9 average travel to earth. Voyager also developed a slip stream drive and shaved decades off their trip to. Slip stream worked like trans warp but wasn't as fast. It was like they were making a trans warp conduit on the fly. They couldn't stabilize the engine tho and shelved it for star fleet to do research on. In the season finale they showed the Borg trans warp conduit hub. It was a way station connecting all their conduits. I think the massive structure was built into a huge black hole / gravitational mass anomaly thing of some kind. I can't remember what it was but damn it was gigantic compared to the actual conduit hub structure.
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    They probably never fully developed the technology at the time or they were never able to (I'm not that well read on old school ST lore, I'm pretty knowledgeable about everything past TNG and Enterprise era). I know one of the biggest things that came out of Voyager was them stealing Transwarp technology from the Borg to try and make their trip home a lot quicker (if I remember correctly they did but never fully integrated it into their warp drive, they shaved a couple of years off their travel time before it gave out if I remember correctly). All I know is that tech has seen a significant advance in STO (shit we have Quantum Slipstream drives now (which enables the Transwarp ability on the space map, normal transwarp is instantaneous between transwarp gates)), mostly due to the Iconian threat and the intervention of time travelers (yea, the Temporal Time War is mentioned and we do get to fight the Xindi as well. Hell my Science Officer is flying a ship from the future and she's from Kirk's era (yea I know, bonkers)). I just find it funny that our ships are more powerful then ever before (yea this is a game so I understand that aspect) yet warp travel is still stuck at 9.97 (though I do remember them explaining why this is in Voyager I just don't remember the specifics, this is the reason they turned to transwarp).
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    Damn, that's interesting. I'd like to point out that Star Trek Online, that takes place 40 years after the events of Nemesis (and is canon in the old timeline), warp speeds still max out at 9.97 no matter what (unless you have access to Transwarp which will put you at roughly warp 24 (Vice Admiral and above ability), which is sad considering how much more advanced Starfleet is 40 years later (and we have access to technologies from the Borg (where we got Transwarp) and the Iconians). I've got one of the most powerful ships in Starfleet and yet I can only go warp 9.97).
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    Yea, IB was a joke (though it made getting Call to Arms done easier since everyone was doing it). I honestly feel Bungie should of never touched IB and left it as it was because I had no fun doing IB last week (fuck I just did it so I could get Call to Arms done). IB was the pinnacle of what Bungie did right with D1 PvP wise (and I fucking enjoyed it, its the only thing I missed about playing D1 when I quit) and to see it stripped to just a casual, monthly crucible event saddens me greatly. I love the ease of access this game gives us casual players but I'm really starting to think Bungie went to far with it's casual friendliness. If it wasn't for the $60 I paid for this game I would of quit playing it after last week (IB really was that disappointing). I'm officially out of stuff to do by myself (Nightfalls are only fun with friends and I don't have a Clan or raid team to do the raid with). The only thing driving me to continue playing is getting my PL to at least 300 (I'm 283 as of last week) and after that nothing. I feel no need to take my Warlock up anymore (where in D1 I actually felt like doing it because, while flawed, I enjoyed the leveling process in D1 a lot more) because I honestly don't want to do the grind all over again (yes I know it's easier to gain power with your second and third characters but I just don't see the point). Don't get me wrong I stand by my earlier impressions, D2 is definitely the game D1 should of been and is the superior version of the game and is definitely worth purchasing for the story (though I'd wait for it to go down in price) but I find myself getting more pissed off with the lack of content in D2 the I ever was with D1. It seems Bungie learns from past mistakes but continually develops new ways to continually fuck up.
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    I just cant take Aquaman seriously no matter how hard they try. They should have rebooted Green Lantern with Idris Elba as John Stewart for this instead.
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    I seriously cannot wait for this to come out. Finished the first season last week and boy was it fucking amazing.
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    I saw this movie today & liked it. .... Which makes me feels bad because I'm gullible & never saw the original.
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    I'm proud of this troll ending.
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    See I don't honestly care about weapons so they can stay on the token system (I have the weapons I'm most comfortable with right now. I main Scathelock (change it out for the DO hand cannon when I feel like it), Hardlight, and currently a random heavy I got from the gunsmith), what I want is the ability to buy the armor sets without needing to try my fucking luck (I'm fine with the exotic system so they can leave that in place, though I'd appreciate Bungie not giving me Lucky Pants every fucking time I get an exotic hunter armor piece). Since armor has nothing to do with the game anymore outside of giving you a choice between the three main stats I don't see a problem with selling it outright. Hell they can sell in at 10 armor and force us to infuse, I'm okay with that. Armor is nothing more then fashion now so the fucking retarded lock behind rep tokens is stupid. Want to keep them behind tokens? Fine, give me a set amount of tokens I need to use as currency and I'll go grind them (I, hate me all you want, actually enjoy 4v4 Crucible. I thought it'd be horrible but I've been enjoying the hell out of it (besides grinding out Call to Arms which thankfully is no longer a 8-9 game grind anymore). Don't get me wrong I'd love 6v6 again (come on make Iron Banana 6v6)). All Strider wants is for his Hunter to not looking like a fucking hobo. Meh, most of the Destiny streamers I watch (which are all hardcore) don't really care about gear diversity. Sure they'd like raid specific perks since the armor isn't exactly easy to come by if you don't have a raid team but they honestly don't care about that. They're bitching more about the fact that there is nothing for them to do. It was a lot harder to get things in D1, as we all know so well. Getting gear was a bitch if you didn't have the god of rng luck on your side and exotics were damn near impossible to get your hands on. This is the stuff they miss, the stuff they want. Like I said most hardcore players have everything in the game they want, be it all weapons or armor. There's nothing to work towards anymore. Sure a lot of these hardcore players had everything in D1 but not on every character. Teawrex, with the exception of a few pieces of class specific armor, has every weapon in the game with the exception of two rare drop raid weapons and all the armor pieces he wants (on all three classes). This is barely a month after launch and the guy has everything (again what he wants). I know of no one who had that a month after the D1 launch or even after any of the DLC launches. This goes to show just how casual the game is now (not a bad thing believe me, I'm just voicing things from their perspective having been a hardcore WoW player for 6 years). Most hardcore Destiny players feel they got kicked in the nuts and left on the ground suffering. Don't get me wrong most still love the game but most hate the fact that they now have to twiddle their thumbs until these weekly and monthly events happen (Faction Rally and Iron Banana (Banner)) to tie them over until Curse of Osiris launches. It's a double edged sword for Bungie that they still haven't learned to balance yet (they fucked up majorly with D1 and while they haven't fucked up with D2 they're off to somewhat a bad start with the community that kept D1 alive for so long). Shit I didn't even visit Xur this week since I knew he was selling shit (I'll get the Risk Runner on my Warlock when she gets that far). I'd rather keep my shards for infusion since my luck with legendary and exotic drops suck. They do need to work on his offerings though because they're not all that special (though I was happy he was selling Merciless and Wardcliff the last two weeks).
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    The token system is the only thing that keeps people playing TBH. The pull of the first game was buying the same gun over and over in hopes to get that god roll. Now that guns are set in stone in their perks, if you could buy everything as you wanted, even casuals will run out of things to do. Maybe they should have kept random rolls? They should have made more weapons that's for sure. Once you have Better Devils and Nameless Midnight, you basically are set for kinetic weapons. There isn't much better in those slots besides MIDA. I think its more of the lack of gear diversity than anything else. I mean once Prestige Raid comes out, how much less content is there to do for hardcore players than D1? Unless I'm missing something, its about the same at this point in the game's life. D1 had Raid Hard Mode and Nightfall. D2 will have Raid Prestige, Nightfall Prestige, and Trials of the Nine. Essentially one more piece of content since Trials came out half way through D1's lifespan. Maybe a lot of hardcore came in half way through when there were more raids to do and Prison of Elders. I dunno. Bungie hurt themselves with PvP as well. 4v4 should have been reserved for Trails, and they could have made it a regular playlist mode, but when you raid with 6 people, and then can only PvP with 4 of them, it ends up being pretty bad when you have to leave 2 people out. I enjoyed PvP when it was 6v6. Now running around hoping to flank someone for an easy win or hoping I don't get flanked for an guaranteed death isn't as enjoyable. I think the game could fix a lot by bringing out 6v6 maps for PvP, having the Raid and Trails drop 300 gear, and giving Xur better stuff. Xur seems utterly pointless. His currency is super easy to obtain and he doesn't have anything special you can't get farming Public Events. They also cap at 270 regardless of your power level. That also goes back to the gear they launched the game with. Grenade launchers are shit, but we get 2 exotic ones, and no exotic sword or linear fusion rifle? I'm glad to see some old favorites return as weapons and armor, but they should have been extra on top of new ones that took their spot. I also find a lot of the exotic perks to be underwhelming.
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    Double jump is more then enough to get anywhere with a Hunter if you know what you're doing, triple jump is worthless unless you need a little more precision with your jumps (like getting that last Cayde chest on Io). Yea I know I'm a Hunter main but double jump is perfect the way it is, in fact I had to completely learn how to use Warlock's jump last night when I started it (took me forever to remember how it actually worked). I'll agree Arc Strider sucks, it's good for stun locking major's and yellow bars (and it's pretty effective in Crucible if you know what you're doing) but outside of that it's pretty meh. I actually enjoy Nightstalker, didn't think I would but I run with it constantly unless I'm doing something that requires my Golden Gun/Celestial Nighthawk combo. My only real issue with Hunter's is all their grenades suck except the Arc Bolt grenade. Most hardcore players aren't happy with the current state of things because the game is extremely casual with nothing for hardcore players to do. Almost every major streamer who plays Destiny cleared the 290's week 1, finished the raid the week it came out, have gone flawless in Trials every week, and have every piece of armor and every weapon in the game. Once you hit that mark what is there to do. With the Prestige raid coming out I think either this week or next week (not entirely sure) its the only piece of content they'll have to do (which most will have done right away). This token system kinda sucks. I have no choice in what gear I get, it's all rng based the engram and it sucks. Yea, it's a lot more accessible and easier to get gear now (unless you're stuck behind the soft cap (which I am, stuck at 272 right now) but I miss having a choice of buying what I want or need (my hunter looks like I went through a thrift store and bought the cheapest pieces of armor I could find. I really want the whole Crucible set because it's the best looking hunter gear (outside of the Trials gear) but I keep getting stuck with the same pieces of gear every time I turn in enough tokens for a rank up). I'm also not a fan of this wear whatever increases your PL mentality. Considering my Legendary Mark drought I can't continually infuse gear so I can keep the pieces I like and it sucks because I'll get pieces I like but I have to scrap them because they're useless and I need the legendary marks (I have shit luck with legendary engram drops, almost all of my legendaries come from rep turn ins and powerful engrams). Bungie needs to rework a few of these systems but they are by no means turning me away from the game, just gripes I have. Bungie did a lot of things right with this game but they dropped the ball on quite a few other things. The game being more casual is great for the longevity of this game (new players will constantly rolli in) but isolating you're hardcore base is going to fuck them in the long run if they don't remedy it. The hardcore community is what kept D1 alive and for Bungie to just abandon them in D2 with hopes of bringing in more players for more money is fucked up (yea, business and all but still). Most hardcore players have gone into casual mode hoping that Curse of Osiris brings in hardcore options so they can play again.
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    So I've watched all of it and I think its an awesome show, but not the greatest thing ever. Tyrion, The Hound, and Bronn are my favorite characters. The one thing that irks me about this show is how every act of good turns into some type of folly that cascades into a next conflict. I mean they practically handed the Night King a dragon at the end. Cersei is way too predictable, as if she'd really agree to help in the war against the dead. I wish Jaime would put a sword through her and be done with it. Now we have an upcoming conflict between Snow and Dany about who is the rightful heir. With their unknowingly Jaime/Cersei type deal going, you'd think they'd just be cool with it, but nah its going to be another conflict. Seems like there is too much to resolve in the final season and we might get unanswered questions or rushed resolutions. I hope not, but we'll see.
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    I have all 3 classes in the 290s. Titan just doesn't do it for me on this game. The Hammer of Sol is a cool subclass, but the other two feel like crap. I like Hunter better, but they really should just give it 3 types of triple jump becasue PvE just requires big jumps everywhere. I feel like most these subclasses were made for PvP. Arc Strider is practically useless against a lot of foes on PvE, they all run away and then your shit runs out. Same goes for most of Titan's stuff. I've noticed all my hardcore friends stopped playing, they never have beaten the raid. I guess getting tokens to buy raid stuff really turned them off or something. This game is a lot more casual friendly.. the powerful gear isn't locked behind raids and nightfalls. Its all RnG and weekly resets. It works for me. I think the raid could use a bit better rewards... but not playing because the best gear is locked behind a weekly reset is a bit of an asinine excuse. Nothing was enjoyable about that. I have all but 3 exotic weapons in my collection, the armor is a bit harder to come by. I'm still playing so its doing something right.
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    I didn't preorder from Gamestop because at the time I tried to preorder alongside Skyrim for the Switch they weren't getting Snes Classics. What honestly happened was I stayed up all night playing ESO Tried to get to sleep Remembered it was the 29th Looked on Amazon and found nothing but scalpers. Checked my e-mail for an Amazon notification that wasn't there. Saw this article while looking at my Gamespot e-mail. Left my apartment at about 8:24 AM thinking I was going to be late. Waited outside with 13 other people who were also there for there own Snes Classic. Found out Gamestop doesn't open until 10AM, There wasn't a midnight launch for Snes Classic and there were 24 available. I think the only Modern Controller complaint I forgot was it doesn't have an on button. Woe is I for I have to lean forward to use the power & reset buttons.
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    I can't believe I got my Snes Classic from Gamestop yesterday. Then again I can't believe I asked Amazon to notify me when Snes Classic would be available. And Amazon never notified me. Probably proving I missed out on the preorder if there was one. Then again that would contradict the fact Walmart had a preorder cancelation. Anyway I'm enjoying my Snes Classic. Followed by NO I shouldn't be enjoying this. - The Controller Nostalgia: Ah, a very easy to remember button interface. Modern: Where am I going to rest my palms? There are no Triggers for me to happily pull! These buttons are backwards compared to my Xbox 360 controller! My right thumb is sore. Star Fox (2) Nostalgia: Ah! My Steel Battalion before Steel Battalion!.... Well minus a Snes Arcade Controller. Modern: Yes but Steel Battalion is better! Nostalgia: Are you going to beat Steel Battalion? Modern: No.... Are you going to beat Star Fox or Star Fox 2. Nostalgia: Probably not and Star Fox 2 feels more complicated. The Legend of Zelda: Link to the Past Nostalgia: Wow! I found a bow in a treasure chest! Modern: Yeah after fighting a bunch of soldiers who also have bows. In Skyrim I would've been able to loot their corpses for bows, armor, & other weapons. Then sell everything I don't want to a merchant. Super Mario RPG: Legend Of The Seven Stars Nostalgia: I'm going grind in this area for a while. Modern: Oh, you're going to grind in a children's game rather than Soul Farm in Dark Souls? - I haven't gotten around to playing the other games yet. Either because they weren't from my childhood. Or because I dislike Side Scrollers.
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    LMAO Sonny and Bajie from Into the Badlands are both in this? I was like "Thats Sonny!" Then Bajie shows up at the end.
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    I just got my skimmer last night before I went to bed. I'm loving this campaign so far. The plot is significantly better than Heart of Thorns. I finally got to hear Rytlock's story about what happened in the mists. Thanks alot Rytlock. I'm glad all players get to see the re-enactment of how Kormir takes god powers all on her own without asking anyone else if they want to take the burden. lol. She power grabbed so fast that she sprinted right to her goal. I can still basically hear the hero "Wait Kormir!.... I deserve this, not you!"
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    Ok yeah, the Jackal is pretty awesome, but outside of the PoF maps its not as awesome. It can teleport through the air 3 times as it gets a DD type endurance bar, but it does lose some height so its not as good as the raptor jump. The Sand Portals are what makes it interesting. I've been wondered why there was a mastery point in the Desert Highlands that said it was above when all I could see was sky. Later i found a sand portal when I got as high as I could in that area. It took me through 2 sandy sky roads that ended in portals until I got to a platform way up in the stratosphere with the MP. I'm looking forward to all the hidden areas these portals will take me.
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    I beat the story. It took me about 12 hours. If you tried to hardcore speed run it, I doubt you could do it faster than 9-10. I only got side tracked doing hearts once, other than that I was going from chapter to chapter in between getting mounts. The only time it was gated was getting the Springer mount. You needed to get the canyon jump for the raptor to get to that area. The skimmer was only needed for one part, and the jackal is just extra for story... it seems a good bit of MP are gated behind it's abilities though. Once you get the Springer a wealth of MP become available, and you get one for each part of the story you do. You never really feel impeded by these. Each of the 3 mounts after the Raptor require a renowned heart to do, they offer the unsummonable mount and get you to practice its abilities to complete the heart. If only they'd have a CC heart. I'd say the Raptor is my favorite, its upgraded jump covers a lot of distance as long as you aren't going up hill. The Jackal is pretty neat, but seems situational. The story was damn good. Bravo to Anet for the voice acting, and the writing. Canach and Rytlock were epic with their back and forth banter. I had a lot of good laughs. Steve Blum and John DiMaggio were on top of their game. You'd never be able to tell it was Spike and Bender. There was comedy, drama, suspense, surprises, and action. There was a large amount of variety as well. It wasn't a rinse and repeat "beat this enemy, defend this gate, talk to this person". Some of the achievements were pretty shit though. They either required 2 play throughs to do the opposite thing you did before, required a mount you wouldn't have had access too yet, or they were only soloable with a high DPS class. With how long the story was, it would be tedious to grind this. But I'm glad the story was long... and that the final boss wasn't bugged like Mordy.
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