13 posts in this topic
I started playing Mass Effect 1 this weekend. Since this game is so old, I will be using this topic to post updates on my progress of the game with spoilers as I come across them (new content for me, old for everyone else. ). Please don't spoil anything for me please. I just learned that mass effect is actually a means of FTL travel. I had no idea. I just figured it was a catchy scifi name for the series. I'm just past the initial mission and at the citadel right now. Saved the game right when I got there and haven't had the time to explore yet. I have some questions for all the Mass Effect vets here..
1) Should I be actively equipping any and all gear to my squad mates as I come across stuff? I equipped a pistol on this one guy after I got it out of a crate, then he turned around to investigate something, then got shot and killed in a cutscene.. that pistol is now gone. x_x That was a cutscene death tho, what about my other squadmates? If they die is it permadeath too? I'll loose whatever upgrades they had equipped?
2) Should I be micromanaging combat like KOTOR 1? I know this game is made by the same dev and it really feels alot like a mixture of KOTOR's interface with more active combat. I was just treating it like an FPS, but then I realized the combat can be paused whenever with the space bar so I can order my squad to do things or use powers.
3) I picked infiltrator (i think thats what it was) because it has a sniper proficiency. I love sniping so it made sense for me to take this class. Its fun to kill people from a distance but I definitely miss not being able to hold breath to steady a shot. For anyone that knows, is infiltrator good in the late stages of the game or should I re-roll and go with something different since I'm not that far in?
4) Interact is the E button and using medi-gel packs is F.. Guild Wars 2 has conditioned me so much I keep using health packs at every damn container I try to open. x_x Should I save my health packs as much as possible or do they drop enough that I shouldn't be stingy with them?
5) Should I save my grenades for big enemies or throw them around as often as I want like in Uncharted? Do squad mates have grenades? or is it just me. I went into the space bar UI and didn't see any grenade options for my squadmates. Is that because they didn't have grenades at that time?
I've never played an Assassin's Creed game before. Does anyone know if this is a good price for all these games considering I'd have to use Uplay (my pc can play them fine)? Or would I be better off picking these up on console during a PSN sale?
If you haven't played season 1 or 2, the trailer seems to be spoiler free and doesn't reference any of those events. WTF.. Jesus is in this!?
I've been playing Prince of Persia since way back in the Broderbund days. And just as those classic games broke the barriers of cutting edge gaming back then, the new Prince of Persia does the same. Throwing aside the old side scrolling action and breaking new ground with such entirely unique gameplay, the Prince of Persia series is redifined with Prince of Persia: The Sands of Time.
The game is played in 3rd person perspective with camera controls so excellent, you will never miss out on any of the action. If you were to watch someone playing this, you would think the controls would be intimidating. But in fact, the controls are simple to learn thanks to the basic tutorial that assists you through the beginning scenes.
The plot is great because of its simplicity.
To quote a description from the publisher:
Basically, everyone is turned into a sand demon, but as you play, you soon realize there are 2 others not affected by the Sands.. a young woman of the Maharajah kingdom named Farah and the evil Vizier. They both possess objects that protect them from the affects of the Sand, such as the Dagger has kept the Prince safe.
After the Sands of Time are released, you quickly discover that the only way to destroy the sand demons is to absorb their sand into the Dagger of Time. The Dagger also has other abilities, such as if you were to die abruptly by a missed jump, the Dagger can rewind time at your discretion so you can make another attempt.
The Dagger can do this as long as it has sand reserves. To refill the Dagger, simply kill another sand demon and absorb its sand. As you progress through the game, the Dagger will become stronger with every kill enabling you to do other feats than just rewinding time.
The game is tied together with action and puzzle solving. For example: Kill all the enemies in the room, then get from point A to point B to progress to the next area. And this is were the Prince's abilities really shine. By doing combinations of wall running, jumping, swinging, climbing, pulling switches, hitting levers and wall jumping.. this game is sure to keep you entertained.
With no major stage boundaries or level completion notices, Prince of Persia is a constant, fluid, adrenaline rush adventure.
Graphics: 10 Sound: 10 Control: 10 Camera: 8 Plot: 9 Gameplay: 10 Overall: 10 Platform: PlayStation 2 Genre: Action Adventure Publisher: UBI SOFT Developer: UBI SOFT Released: 11/06/2003